Voting is open
[] Reduce The Settlement To 100K Colonists.
[] Rapid progress was made in enticing Tribes and Clans to join the very same.


Our biggest overall bottleneck is population - we start with 5 million well-educated, well-intentioned civs, and once that runs out in colonizing places we're done. Picking 200k people back up is another colony or two we can establish later. And integrating the locals means that this place is set, we effectively gain like 500k pop on this planet. Pops are good!
 
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Maybe 100k Colonists as a show of faith/good intentions? We were kinda winging it in numbers of colonists after all and a Space Station is still pretty much the same thing and feels like a trap for me? And space stations are a danger too if someone decides to knock it down towards the Planet like a Gundam Side...

Having Sigar IV join ASAP might be better, yeah, even if the Tech Boost reduction is tempting. We have still have time to setup, no?
 
The Primitive Drones will be like Casper Drones in BattleTech early on I guess? Though controlling BattleMechs should be possible judging by the AI controlled ones in the Castle mission in the BattleTech PC game...

EDIT: Votes!

[X] Rapid progress was made in enticing Tribes and Clans to join the very same.
[X] Reduce The Settlement To 100K Colonists.

No Write-Ins sadly, but would like a not so rapid progress of enticement since we want to be playing the long game but alas!
 
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[X] Rapid progress was made in enticing Tribes and Clans to join the very same.
[X] Reduce The Settlement To 100K Colonists.
 
[X] Technological exchanges happened, metallurgy for one, and civilian technology for the other side.
[X] Reduce The Settlement To 100K Colonists.


No real complaints if Rapid Progress is chosen, but I really want that Metallurgy Research discount. We already know our metallurgy is far behind Battletech's standard, and even the current Tier 1 Primitive Armor is one of the more expensive time-wise of our research projects. At 15 years, it's somehow 2.5x longer than the reverse engineering of a completely foreign FTL drive, and chances are its only going to be even longer for the successive research projects.
 
[X] Technological exchanges happened, metallurgy for one, and civilian technology for the other side.
[X] Reduce The Settlement To 100K Colonists.
 
[X] Rapid progress was made in enticing Tribes and Clans to join the very same.
[X] Reduce The Settlement To 100K Colonists.
[X] Create A Space Station With 100k Colonists Instead.

The hope here being that we get the metallurgy with the planet once we can start growing Sigar's industry in earnest.
 
[X] Rapid progress was made in enticing Tribes and Clans to join the very same.
[X] Reduce The Settlement To 200K Colonists.
 
[X] Rapid progress was made in enticing Tribes and Clans to join the very same.
[X] Create A Space Station With 100k Colonists Instead.
 
[X] Rapid progress was made in enticing Tribes and Clans to join the very same.
[X] Reduce The Settlement To 100K Colonists.
 
[X] Rapid progress was made in enticing Tribes and Clans to join the very same.
[X] Reduce The Settlement To 100K Colonists.
 
[X] Rapid progress was made in enticing Tribes and Clans to join the very same.
[X] Reduce The Settlement To 100K Colonists.
 
[X] Rapid progress was made in enticing Tribes and Clans to join the very same.
[X] Reduce The Settlement To 100K Colonists.
 
[X] Technological exchanges happened, metallurgy for one, and civilian technology for the other side.
[X] Reduce The Settlement To 100K Colonists.
 
Captain Wriothesley Adams
-Age: Late Thirties.
-Pronouns: He/Him.
-Appearance: A tall man with tufted black hair with grey streaks. He wears the standard Captain Uniform typical to UN Peacekeeper Ships that began operating in the late 80s, transferring from one such command to the Furina De Fontaine. He bears a scar beneath his right eye, three scars extending from high on his neck down to his mid-chest, with one on the right, one on the left, and one along the midline, and scars on his left and right forearms.
-Character: Calm and Collected, he is rarely unsettled by alarming news or stressful situations. Has a strong platonic friendship with The Head of Medical and enjoys drinking tea. Secretly killed his abusive parents. Has doubled Child Protection Enforcement on the Fontaine.

Head of Medical - Sigewinne Matthews
-Age: Early Thirties.
-Pronouns: She/Her.
-Appearance: A short woman with pastel blue hair, wearing the uniform of the Fontaine Medical Corps (Pants, shirt, and short coat in simple cyan (Caribbean Current) coloration and black trim, alongside a rimless hat bearing the Red Cross, Crescent, or Crystal at the forefront), and wears a stun-gun on her person at all times.
---[X]Character: Compassionate and a pacifist, Sigewinne has earned her position thanks to her solid work ethic, intelligence, merit, and firm hand in charting a course through several high-profile accidents that have brought her from consideration to the final pick aboard the Fontaine. Has a strong platonic friendship with Wriothesley. Knows his secret.

Head of Security - Clorinde Ellis
-Age: Late Thirties.
-Pronouns: She/Her.
-Appearance: A tall woman with long dark blue-dark purplish hair in a low ponytail and a toned physique. She mostly wears a standard spacer suit with an armored vest underneath. This preparedness has earned her more than a bit of jokes, yet none can deny that she is always ready for her job.
-Character: Courageous, Perceptive, and Disciplined, Clorinde Ellis has never been noted as a woman who shrinks away from doing things the correct way and to do them cleanly. Secretly loves lizards.

Head of Manufacturing - Lyney Daniels
-Age: Late Twenties.
-Pronouns: He/Him.
-Appearance: A young man with short, ash-blond hair, some locks put into a small braid on the left side of his head, with bangs with a small pinkish-red strand on the right, covering almost a quarter of his face at all times unless he is on duty. He also has a dark brown tear-shaped birthmark on his right cheek.
-Character: Generally friendly and sociable, Lyney is a friend to many and is rumored to be a lover to more. As he is prideful in character and orientation, that last rumor has lured many to see its truth. He has his two siblings, for whom he cares greatly, with him on the mission, though he grieves for his missing father, who died a month before the Fontaine set out in an accident.

Head of Civilians - Neuvillette Clement
-Age: Early Fourties.
-Pronouns: He/Him.
-Appearance: A tall man with waist-length white hair, a single lock with a blue underside, and two bright, blue highlights at shoulder length. Neuvillette wears what is considered the height of fashion at all times, either because he is that well connected to the fashion scene or that much of a trendsetter, with his current ensemble harking close to 17th century France, though modernized and stylized.
-Character: Impartial, Perceptive, Seemingly Aloof, Compassionate, and Fatherly, Neuvillette strikes a balance between "Approachable" and "Larger Than Life" in his elected position, placing a notable importance on the "Justice" part of the Justice System. Once wanted to be a judge, and may still become so. Suspects Wriothesley Adams killed his parents as he reviewed the case and intends to bring him to trial.
I've been wondering if their hair and eye color is natural or if it's dye and contact lenses.

and if something natural or genetic therapy the other settlers of Fontaine also have anime/fantasy hair and eyes
 
I've been wondering if their hair and eye color is natural or if it's dye and contact lenses.

and if something natural or genetic therapy the other settlers of Fontaine also have anime/fantasy hair and eyes
Eh, if there is one thing people will do once genetic editing goes commercial, it will be anime hair and eyes. So edited, and with a good handful of Furina Settlers too, most likely.
 
Vote closed New
Scheduled vote count started by HeroCooky on Dec 17, 2024 at 12:12 PM, finished with 15 posts and 11 votes.
 
Where To Go New
The choice to reduce the number of colonists by two-thirds goes over well for the natives; their worries that the seemingly overwhelming numbers of outsiders are simply reduced to becoming the largest city on the planet melt away at the same time as more and more medical facilities come online and begin treating newly arriving tribes and clans of their maladies. Thanks to these, and the manifold contacts created, the diplomatic reach of Neuvillette Clement allows him to lay the foundations for a comprehensive integration of the natives into the UNSC.

For the colonists aboard the Furina, the decision to scale back the colonisation's scope is met with grumbling and annoyance among the chosen colonists suddenly denied their new home, but that is mainly contained and in good nature rather than anything malicious or nefarious.

However, with the city on Sigar IV growing and the Furina slowly beginning to cast its eyes toward space once more, discussions start about where to go once the planet has been settled.



In the end, people decide to visit:
(6-Hour Moratorium)
[] Arcanum
(Point of Interest: IndustrialMech Production?)
[] Holy Diaconate of the Blessed Baptist Church
(Point of Interest: Primitive Native Space industry)
[] Numaris
(Point of Interest: ComStar Ruins?)
[] Council of Affati
(Point of Interest: Old Ruins?)
[] Planet 778
(Point of Interest: Genetic Oddity?)
[] Gunhallow
(Rest and Recoer/Pass Time.)
 
[] Planet 778

Ooh, a genetic oddity. Do we have any idea what kind of oddity?
Presumably-natural male:female sex imbalance of 1:4 according to the polities threadmark, where women run things in the public sphere while men call the shots at home.

Otherwise a decivilised pre-industrial level mess. They like engineering, and the local hobbies are raiding and slave-taking.

Edit: meanwhile Numaris remains a shithole, while Affati is basically the Capellan Confederation done as a corporate nightmare instead of Socialism With Neofeudal Characteristics.

The Baptists sound pretty neat; keen on (wet) ships, building their own space program, lionising of expeditionary spirit, and they seem to genuinely believe in civil rights, or at the least political ones, though I could see the growing secularism leading to a conservative backlash and fundamentalism. They sound like they'd be on board with the Furina's vibe. Though of course they have some of their own cultural peculiarities.
 
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[] Numaris
(Point of Interest: ComStar Ruins?)
[] Council of Affati
(Point of Interest: Old Ruins?)

Maybe we'll be blessed with an empty planet containing nothing but old ruins, it would certainly speed up our colonization efforts if we didn't have to bother with pacifying the locals first.
 
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