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Sigar IV New
"I don't understand," Gregory said, and those three words summed up the last few days spent debating the best way to incorporate Sigar IV into the UNSC. Both sides of the new nation, those who could build it and those who would inhabit and raise it from paper to reality, found themselves at odds.

For the people of the Furina De Fontaine, the proposal by Gunhallow to simply land upon the planet and declare themselves the righteous government, offering aid and technology to all who joined and burning fire to all who refused, was dangerously close to warmongering with genocidal tendencies, especially with some of the proposals made by the Gunhallowians sent with the Furina to act as emissaries.

For the Guhallowians, the proposals to build up the planet over the years and conduct extensive diplomacy for no other reason than to not wage a shortlived war that would save more people by the cold calculus of knowing better than the primitive natives was...an alien thought.

When questions were raised about how that would make them any better than pirates, things got tense and stiff until it was decided that what they were doing was for a vastly different purpose than the pirates.

[MILITANT VIEWS] - Even TAUBENMUTTER joined into the discussion, proposing to limit any conquest to the single city unto which all tribes converged every three years to sell their materials and finds to the trader that came through the region, conduct diplomacy in sacred peace, and then leave into the dunes once again. In its opinion, creating a city there with a hundred thousand colonists and mighty defenses would enable them to exert influence and pressure on the tribes until they were brought into the fold.

There were no right decisions here, in a world without any form of centralized government above tribes, with less than half a million people accounted for and even less technological might to compensate.

Honestly, it would have been quicker to establish new colonies than settle here.

But, and that was the crux of the matter, the planet held vast stores of metals and minerals in quantities that made it invaluable for any nation seeking to grow its industries and acquire resources in quantities that boggled the human mind to build structures capable of turning wooden buildings into highrises of steel and glass rated against tank rounds and bunkers against ortillery.



In the end:
(6-Hour Moratorium)
[] It was decided to conquer the planet.
[] It was decided to seek a diplomatic solution, no matter how long it took.
[] It was decided to follow TAUBENMUTTERs proposal.
[] It was decided to (Write-In)
 
[] It was decided to conquer the planet.
After some thought I think this is the best way to go.

Diplomacy would not work well with these kinds of warlords, most of them will cling to power. Conquering the city that unites all the tribes is more likely to end badly than well.

Also, I doubt the population will resist in the slightest once their warlord is killed or captured. A quick and precise attack practically ensures victory with minimal casualties.
 
[] It was decided to seek a diplomatic solution, no matter how long it took.

Even disregarding the morality of just going in and killing everybody who disagrees with you, we've seen countless times throughout history what happens when a foreign invading nation comes in and starts dictating policy. It'll definitely take more time, resources, and effort, but working with people is always better as opposed to forcefully converting them at gunpoint.

The term "Warlord" also carries a lot of stigma, especially in Western culture. It's important to recognize that the same stereotypes may not apply here. Some or even a majority of them could be warlords for good or at least understandable reasons, such as to protect their people.

Besides that, just because we decide to take a diplomatic approach in general does not mean we have to play ball with every minor polity out there. If they're committing human rights violations or other egregious acts, we can still decide to remove them specifically. Might even be a good tactic for more diplomacy and building relations, allying with the more agreeable warlords to fight against the worse ones.
 
[] It was decided to seek a diplomatic solution, no matter how long it took.

Even disregarding the morality of just going in and killing everybody who disagrees with you, we've seen countless times throughout history what happens when a foreign invading nation comes in and starts dictating policy. It'll definitely take more time, resources, and effort, but working with people is always better as opposed to forcefully converting them at gunpoint.

The term "Warlord" also carries a lot of stigma, especially in Western culture. It's important to recognize that the same stereotypes may not apply here. Some or even a majority of them could be warlords for good or at least understandable reasons, such as to protect their people.

Besides that, just because we decide to take a diplomatic approach in general does not mean we have to play ball with every minor polity out there. If they're committing human rights violations or other egregious acts, we can still decide to remove them specifically. Might even be a good tactic for more diplomacy and building relations, allying with the more agreeable warlords to fight against the worse ones.

I agree in general, diplomacy should always be the first option, but read the description of the planet, this is a world of perpetual war. Conquering and being conquered is common on this planet. Why would a population accustomed to being conquered resist their new conqueror?

You are right, a warlord does not have to be a typical cliché villain, but in a world where war is continuous I highly doubt he can afford to be much nicer than his neighbor.

I support conquest not because it is the fastest but because it causes the least amount of deaths.
 
[] It was decided to follow TAUBENMUTTERs proposal.

This... Feels like the Tau approach of the Ethereals.

Is it possible we do a Tau Ethereal approach?

[ ] Write-In: Uplift a tribe without a Warlord (there should be some that aren't part of a Warlord's retinue) then expand from there and slowly assimilate people before doing the rest with the others and eventually conquering the whole world after a certain threshold?

Something like that, though it'll take awhile, but this place seems to be the perfect instance for it?
 
[X] Write-In: Modify TAUBENMUTTER's proposal. Instead of Conquering the last city, find a suitable location to set-up our own competing settlement. Defensibility and nearby resources should be a priority.

The idea of using a single focused point for outreach has merit, as it would be simpler and easier than conquering the entire planet or having to negotiate with every single group individually. But taking over a city of 'sacred peace' by force would be just asking for a Holy Crusade being declared against us.
 
[X] Write-In: Modify TAUBENMUTTER's proposal. Instead of Conquering the last city, find a suitable location to set-up our own competing settlement. Defensibility and nearby resources should be a priority.
 
[X] Write-In: Modify TAUBENMUTTER's proposal. Instead of Conquering the last city, find a suitable location to set-up our own competing settlement. Defensibility and nearby resources should be a priority.
[X] It was decided to seek a diplomatic solution, no matter how long it took.
 
[X] Write-In: Modify TAUBENMUTTER's proposal. Instead of Conquering the last city, find a suitable location to set-up our own competing settlement. Defensibility and nearby resources should be a priority.
 
[X] Write-In: Modify TAUBENMUTTER's proposal. Instead of Conquering the last city, find a suitable location to set-up our own competing settlement. Defensibility and nearby resources should be a priority.
 
I like the above idea! Can we also (after investigating the culture) challenge them to a duel to assimilate them some way?
 
[X] Write-In: Modify TAUBENMUTTER's proposal. Instead of Conquering the last city, find a suitable location to set-up our own competing settlement. Defensibility and nearby resources should be a priority.

Nice! Pitching my vote here then! :V
 
[X] Write-In: Modify TAUBENMUTTER's proposal. Instead of Conquering the last city, find a suitable location to set-up our own competing settlement. Defensibility and nearby resources should be a priority.
 
[X] It was decided to seek a diplomatic solution, no matter how long it took.
Here's my vote.

I find it darkly hilarious (in a I'm laughing because otherwise I'd be crying manner) that the idea of not engaging in colonialism and instead using diplomacy in good faith is considered utterly alien.

[x] [X] It was decided to seek a diplomatic solution, no matter how long it took.
 
[X] It was decided to seek a diplomatic solution, no matter how long it took.

[X] Write-In: Uplift a tribe without a Warlord (there should be some that aren't part of a Warlord's retinue) then expand from there and slowly assimilate people before doing the rest with the others and eventually conquering the whole world after a certain threshold?
 
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[X] Write-In: Modify TAUBENMUTTER's proposal. Instead of Conquering the last city, find a suitable location to set-up our own competing settlement. Defensibility and nearby resources should be a priority.
 
[X] It was decided to seek a diplomatic solution, no matter how long it took.

I don't think we're in a timer here so we can do itit without worries. (Maybe. Idk much about Battletech.)
 
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