Springbreaker - A Forever Winter Planquest

We do not have any income of resources at the moment, right? And does the Ai dice bonus, apply when they are used on other fields(Industrial as an example)
You have 200 resources. Who knows how many resources you have next turn... (Its not 0). Maybe you should do []Resource Production Audit.

If you use an AI die in another category the AI bonus is added to the category die bonus.
 
[X] Plan: Grok is Online
-[X]Logistics Integrity Assessment [1 Dice]
-[X]Server Hardware Maintenance [1 Dice]
-[X]Resource Production Audit [2 Dice]
-[X]Underground Factory Status [3 Dice]
-[X]Wreckage Analysis [1 Dice]
-[X]Assess Night Shift Residue [2 Dice]
-[X]Conduct Enclave Assessment [3 Dice]
-[X]Military Production and Stockpile Survey [2 Dice]
-[X]Europan Force Strength Assessment [1 Dice]
-[X]Defensive Infrastructure Audit [1 Dice]
-[X]System Integrity Check [2 Dice]
-[X]Clean Crash Logs (Stage 1) [2 Dice]
 
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Okay, so i'm not fully trained on planquests, but this is my current idea for a plan. It differs a bit in that i'm not doing as many AI checks, but instead a much bigger look into how our resource productions are. It doesn't matter how good we fine-tune the AI, if we end up in a resource crunch, is my current feel.

And it has(To an admitetly not great degree), functioned up untill this point, so i think it's fine to delay it a turn or two, while we make sure the base is actually capable of running us.

So, for that, we are doing a lot of assessment of the logistical and resource production. While i am overcommiting on some of them,(in the infastructure department). I do want to make sure they are actually done, even if it might be a slight bit of "waste". That sort of fine-tunning is more for when we actually know what we are working with.

please tell me if i've done anything wrong, or you think i've missed something obivious. Is my first attempt at this type of plan!

175 resources out of 200 resources used.

[X] Plan: We need more vespin gas.
-Infrastructure (4 dice/4 dice, +10 Roll Bonus)
--[X] Logistics Integrity Assessment (2 dice, -20R)
--[X] Resource Production Audit (2 dice, -20R)
-Industry (2 dice/3 dice)
--[X] Underground Factory Status (2 dice -40R)
-Scavenging (2 dice/3 dice)
--[X] Wreckage Analysis (2 dice, -30R)
-Services (0 Dice/3 Dice)
-Military (4 Dice/4 Dice(

--[X]Military Production and Stockpile Survey (2 dice, -10R)
--[X]Europan Force Strength Assessment (1 dice, -5R)
--[X]Defensive Infrastructure Audit (1 dice, -5)
-AI (4 dice/4 dice, +10 Roll Bonus)
--[X] Logistics Integrity Assessment [Infrastructure, +20 Roll Bonus Total] (1 dice, -10R)
--[X]Resource Production Audit [Infrastructure, +20 Roll Bonus Total] (1 dice, -10R)
--[X] Power Grid Assessment [Industry] (1 dice, -20R)
--[X] System Integrity Check (1 dice, -5R)
 
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In my opinion I think figuring out how fucked up the night shift ais are after all this time is a good idea, we have the perk of being relatively self aware and could maybe fix whatever mess of systems and malware the routines of the ais responsible for the night shift are in. Eventually something will mega break and it isn't out of the realm of possibility that the ais will go "must 'fix humans' next and go for pop centers and the remaining military assets"

Kinda crazy? Yes but again, thw world of the forever winter sucks and I wanna be safe.
 
[X] Plan: Grok is Online
I think this plan is 10R overbudget, you'll have to cut something for it to be valid



Given the unknown budget situation, I would prefer to target spending on key projects that we KNOW will be necessary no matter what and focus them down with our startup capital rather than scattershot starting a bunch of projects that then hang half-finished because they turned out to be either low priority or too expensive.

As such, I'm proposing my plan below. Resource Production Audit focused in Infra to get our budget cleared up, Power Grid Assessment in industry because literally everything else will definitely need electricity so we can be sure that's a good investment (and relatively expensive, so let's clear it with our startup capital). Assess Night Shift Residue I considered cutting to just save the money tbh but there might be useful industrial salvage we can steal to get free* resources so worth a shot I suppose.

Conduct Enclave Assessment isn't as critical as the rest but at 5 RpD we might as well poke them along with the other infrastructure spending, I'm confident we can finish off a partially complete 5 RpD project even on a lower budget. Military of course will never have idle dice, just assessing the basics there. And AI dice are all parked on the nice cheap 5 RpD AI projects, both to save money and because unfucking ourselves is a pretty obvious high priority. And 15R left in the bank to cushion the budget crash next turn a little, hopefully the expensive stuff gets lucky this turn.

[X]Plan Industrial Backbone
-[X]Infrastructure (4/4 dice) 40 Resources
--[X]Resource Production Audit, 4 dice (40R) 76%
-[X]Industry (3/3 dice) 60 Resources
--[X]Power Grid Assessment, 3 dice (60R) 52%
-[X]Scavenging (3/3 dice) 30 Resources
--[X]Assess Night Shift Residue, 3 dice (30R) 52%
-[X]Services (3/3 dice) 15 Resources
--[X]Conduct Enclave Assessment, 3 dice (15R) 18%
-[X]Military (4/4 dice) 20 Resources
--[X]Military Production and Stockpile Survey, 2 dice (10R) 0%
--[X]Europan Force Strength Assessment, 1 die (5R) 100%
--[X]Defensive Infrastructure Audit, 1 die (5R) 100%
-[X]AI (4/4 dice) 20 Resources
--[X]System Integrity Check, 2 dice (10R) 69%
--[X]Purge Malware, 2 dice (10R) 96%/69%/26%/2%
-[X]Total Cost: 185/200 Resources, 15 reserved
 
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Who whats to guess how many military factories are building weapons that are almost the same but for reasons can't interchange parts still.
 
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