Kindly Miquella (Elden Ring Quest)

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Scheduled vote count started by Witherbrine26 on Jul 16, 2024 at 1:14 PM, finished with 25 posts and 16 votes.

  • [X] plan Ranni Simp
    -[X] The Great Rune of Heresy
    -[x] Mountaintops of the Giants
    -[X] The Age of Absolution
    -[X] Ranni
    -[X] Runes
    -[X] Unalloyed Gold
    -[X] A sapling
    [X] Plan: Great Age of Compassion
    -[X] The Great Rune of Understanding
    -[X] Caelid
    - [X] The Age of Compassion
    - [X] Radahn
    -[X] Food
    -[X] Unalloyed Gold
    [X] Plan: Great Age of Compassion, Altered for the Beasts
    -[X] The Great Rune of Understanding
    -[X] Weeping Peninsula
    - [X] The Age of Compassion
    - [X] Radahn
    -[X] Food
    -[X] Unalloyed Gold
    - [X] Weaponry
    [X] Plan: Deny Death and War
    -[X] The Great Rune of Abundance
    -[X] Limgrave
    - [X] The Age of Compassion
    -[X] Godwyn
    -[X] Unalloyed Gold
    -[X] Runes
    -[X] Sapling
    [X] plan blue wife
    -[X] The Great Rune of Decay
    -[X] Weeping Peninsula
    -[X] The Age of Flame
    -[X] Ranni
    -[X] Food
    -[X] Unalloyed Gold
    -[X] A sapling
    [X] Plan: Quiet Takeover
    -[X] The Great Rune of Decay
    -[X] Altus Plateau
    - [X] The Age of Compassion
    -[X] Mohg
    -[X] Unalloyed Gold
    -[X] Valuables
    -[X] Golden Order Seal
 
May we bring true freedom to the lands between also I think miquella in that flashback scene instead of saying his vow to radann said it to (probably most definitely her corpse) ranni instead don't know what she thinks about it
 
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The moon simps won again. Boooo!

I kid, I kid, but I'd rather someone else get the spotlight. Well, Ranni's the option that will give Miqeually the biggest middle finger - she even has the second most to give, after post-vore Rykard - although the Age of Absolution is at least somewhat to her tastes, so that makes the dynamic less interesting, if smoother.
 
The moon simps won again. Boooo!

I kid, I kid, but I'd rather someone else get the spotlight. Well, Ranni's the option that will give Miqeually the biggest middle finger - she even has the second most to give, after post-vore Rykard - although the Age of Absolution is at least somewhat to her tastes, so that makes the dynamic less interesting, if smoother.
Again? Care to share a link?
 
So guys did ranni know miquella had a crush on her in this AU because she definitely knows who the "greater will" is and it's not the true greater will for that is the primeval current or in other words a primordial
 
Turn 1
[X] plan Ranni Simp
-[X] The Great Rune of Heresy
-[x] Mountaintops of the Giants
-[X] The Age of Absolution
-[X] Ranni
-[X] Runes
-[X] Unalloyed Gold
-[X] A sapling



Heresy burns.

That was the only thought that consumed your fevered mind as you lay in the arms of your sister. You should have expected that this Great Rune of Heresy would melt in your veins like molten rock. Your mind, hazy as it is, returns to a conversation you had with your half-brother years ago.

"What is heresy?" you asked Preater Rykard, your older half-brother and head of the Inquisition. He frowned as he set down the tome he had been reading, the dim red lightly flickering as he turned to face you.

You knew this was risky, but Rykard could be relied on to help family. You may only be a half-brother, but you shared fathers. That meant you were close enough that he would let some things slide, like asking about heresy. It did help that you brought your charm to bear, putting on the act of a curious child.

"Very well," he replied before reaching out a hand. Fire kindled in the palm of his hand; you drew closer, the flickering fire reflecting in your eyes. You reached out, something about them entrancing before Rykard crushed his hand around them, snuffing the flame out.

"That is what they are, a fire that brings you close with whispered promises and claims that they can make it all better. Then it burns you to ash," he stated, his tone accepting no challenge. However, you weren't going to accept that you were here to learn how to cure your sister, the Golden Order having failed you.

"Can it do that, make things better?" you asked, pouring on the charm. Rykard's posture softened as you looked up at him with wide, pleading eyes. He sighed before rubbing the bridge of his nose.

"It can; however, the cost is never worth it. Just look at the Wandering Merchants. They attempted to use the Flame of Frenzy, and it cursed them," he said before slamming his jaw shut as if he wasn't supposed to say that. Your half-brother pulled himself up to his full height as he looked down at you, a harsh gleam in his eyes.

"You didn't hear me say that, understood?" he asked. You knew that being family wouldn't save you right now, not when you only shared fathers and not mothers. You had stumbled on something he wanted to keep hidden.

"Of course, I won't say a word," you said with a broad, guileless smile that had him relaxing as he sat back down.

"Good, if that is all go. I have work to do," he said, to which you nodded your head and made your way out of the manor. You had learned the basics of heresy and perhaps a path forward to curing your sister.


You chuckled at the memory as fire was spat from your lips and curled into the warm gold of your dear sister's arm. That was the first step in a long line of heresy; you were lucky that Rykard didn't rat you out and that what you did next didn't damn you.

The tale of Wandering Merchants intrujed you, they who were cursed by the Frienzed Flame. You didn't know what it was, but perhaps it could be used to help them; you needed to test your gold out anyway.

The Wandering Merchants were easy to find. They wore clear garb, and a look at their eyes revealed an explosion of yellow flame that drew the eye. You wore separate clothing so as not to appear as Miquella but as a mere helpful figure.

"Greetings," you said, settling beside him at the fire. He startled back, swearing in surprise.

"Sweet Marika's tits!" he shouted before seeming to bite his tongue. Now he got a better look at you, "What's a comely girl like this doing out here?" he asked, worry bleeding into his tone that he wasn't surprised.

"I am here to offer an accord," you stated plainly, subtly, and guile had its use but not now. You could tell he wasn't content; he wanted some change, and you would be able to offer it.

"Well then, color me interested," the Freinzed Flame-tainted man stated as he leaned forward, his teeth glinting in the firelight as he smiled.

"I may be able to allative your curse," you told him, gesturing up at his eyes. Brushing past his shock as his hands darted up to them, you continued, "I would require your consent."

You knew this was merely a formality. He would agree, and a few moments later, the man nodded.

"Very well, work your magic," he stated, still wary but with a deep curiosity. You breathed in and started to sing, purple mist escaping your throat.

He didn't have more than a moment to react before your mist enveloped him, and he succumbed to its potent properties. As he slumped forward, he rolled him on his back and gently pricked him with a small needle of gold. Peeling open an eye, the brilliant flame that had spread around it faded, and it was soon held in the pupil's deepest part.

Removing the needle, you allowed the mist to disperse before rising to your feet. The man woke quickly as you departed.

"What's your name!" he shouted at your back, still somewhat groggy. You thought quickly for a name before settling on one.

"Trina!" you responded as you kept leaving. You didn't want to be here when he fully woke up. He would start asking questions, and you were just here to figure out a few things.

"Then, on my name as Bají, I shall spread the word of you far and wide, Saint Trina!" he shouted, his voice smoother. When you looked back, his eyes no longer pierced the gloom with a fiery glow.

It seemed your testing had a bit of a side effect.


You chuckled as you were lowered into the snow, it melting around you as the Great Rune in your soul burned. You cracked open an eye, seeing the powerful Malenia looking down at you with a worried expression on her face. You could have laughed; she was known as your blade, and this was a side never seen of her, but you could understand. Reaching up, you cupped her cheek and pulled her down with your pathetic strength, her head following your arm as if you had managed to move her yourself.

"I'll be fine; it already abates," you croaked to your dear sister, and immediately, you could see the worry on her face fade away. She trusted you implicitly, you who had promised to free her from her curse.

Your dear sister then sat on the stump of a nearby tree as snow drifted down from the sky, bringing you to another memory as your mind and body burned.

"Backeth again?" Ranni asked as she looked up from the slim tome she was reading. You nodded as you hopped up on the chair opposite her. You met her years ago when searching for another way to cure your sister, so you entered The Academy of Raya Lucaria. It had been a trial for Rennala to accept you, but you managed.

"I would like to ask once again about the stars," you asked her, causing the fellow Empyrean to sigh. You were no adept with Glintstone, the magic holding no future for curing either you or your sister. However, the talk of stars and fate may hold the key, so you kept talking to her.

"The stars holdeth our fate; thence is naught else to say," she replied, returning to her book. You hopped down from the chair and dragged it over to her before sitting back in it.

You would never admit it, but you admired her. She was stubborn and wouldn't back down on something she thought. You had talked long and often, and despite your charisma, she had a great many beliefs that were nigh unshakeable.

Her thoughts on the Golden Order, the love both faint and strong for her family, and her thoughts on her mother. You hadn't brought the full force of her charm to those talks, but somebody strong-willed and intelligent was always a delight to talk to.

"V'ry well," she replied as she acquiesced to your will. As much as she didn't admit it, she was an excellent teacher and seemed to enjoy the long hours spent with you, something that you also enjoyed.


Tears burnt away before they could drop from your eyes. You couldn't believe she had been slain that night; you had hoped that you could have figured out all the solutions to problems the Golden Order faced. You couldn't understand why anybody would kill her; she was of a fierce mind and fiercer will, but she held no reason to be slain.

As the tears dried, you emerged from the snow back, the burning in your veins having slowed to a mere molten dripping. Your dear sister was resting on a log, the wood under her having long rotten away.

"Dear sister," you whispered gently, touching her. Malenia opened her eyes only for them to brightness seeing you alive and coherent. The blade in her prosthetic snapped out as she looked around the clearing.

"There is no danger here. However, we must prepare."

Vote by Plan
Remember you have [HERESY] and [CHARM] additions
[DECAY] addition can only be added to the Action Malenia is taking


[] Recruit Followers: You need people to help you, and the nearby villages may be taken into the fold. Of course, they are suspicious folk so that it may be difficult.
-[] From where (Currently available: Small Villages)

[] Seek Sapient Allies: You are going to be wandering about and trying to find people willing to help you. This will be dangerous given where you are, and Malenia will hate it, but you need more than humans if you want to move forward.

[] The Fire Gaint Problem-Peaceful: This is foolhardy in the extreme. That giant is likely driven to madness, and you have no doubt it will attempt to slay you if possible, but if you manage to at least calm its temper, it will serve as a potent guard.

[] Approach the Fire Monks: They guard much as the giant does. They will not appreciate your approach, but you may be able to at least get your foot in the door. That is the first step to gaining their aid.

[] Approach the Guilty: Heretics who blooded glintstone with both innocent vitals and their own. They may be mad and possibly attempt to attack you, but allies are sorely needed.

[] Approach the Zamor: You do not know if any ancient enemies of the Giants remain, but if they do, you would be able to gain potent allies—or at least take the first step towards that.

[] Approach the Astrologers: Achingly familiar to Raya Lucaria, sorcerers of all sorts are potent force multipliers. If you get on good terms with them, you may be able to start getting proper magical support.

[] Defenses: You need to set up a proper defensible location if you are to survive. Malenia is currently ensuring nothing is capable of harming you, but she won't be around the entire time; a simple cave would be enough.

[] The Fire Giant Problem-Violent: You cannot stand to have such a creature in your way. It will not back down, driven mad and enslaved as it is. You must push forth and slay the beast.

[] Raid the villages: A more violent method of procuring what is needed, but sometimes you have no other choice. Put a village to the sword and ensure nobody is allowed to escape; you will have your supplies.

[] Secure Food-Hunting: Another option is to strike out and secure your food from the flesh of animals. The beasts here are hardy and used to hiding, so that it will be hard.

[] Gather Resources: Lumber, stone, and many other things that are needed to build a settlement. You have none of them and will need to gather them. Given the lack of people to help, it will be challenging, but you'll power through it.

[] Gather Magical Resources: If the lack of simple resources is an issue, the lack of magical ones will be a bigger problem, especially this far north. Even something as simple as seals and staves will be out of your control until you gather some.

[] Secure Food-Gathering: A more peaceful method, herbs, berries, and other such things. The possible stock you can gain is much lower, but the chance of stumbling across something deadly is also much lower.

[] The Fire Giant Problem-Subtle: You don't think you can talk to him or fight him, which means you have a third solution. You'll need to cast some potent magics and set up a system, but you should be able to bypass him without ever needing to interact with him if he discovers the deception, though you'll have his wrath.

[] Information Gathering: Up here, away from the rest of the world, information is going to be hard to come by. However, Traveling Merchants do rarely make their way up here and you may be able to tease tales out of them.

[] Secret Hunting: Here, at the top of the world, many secrets are hidden away. You don't know what you find, but if you want to learn, you'll have to head out and seek out hidden sights.

[] Study Something: There are many things you do not have a full understanding of. You may not have much, but you are smart, and that should be enough
-[] What? (Runes, Unalloyed Gold, the Sapling)

[] Plant the Sapling: What may be a tree like the Erdtree has been brought here. However, it is confined to a pot and slowly withering away. You may be able to keep it alive, but for it to thrive, it must be planted in soil and allowed to grow.

[] Catalog the surroundings: This mountaintop is wild and free; the first step to understanding the more esoteric is understanding the basics. You'll need to write down what you find before you can delve deeper.

[] Spread the word of St. Trina: That other part of you is not known here, but given some time, she may be. As proven by your mother, religion is a potent tool. However, you don't want word of you getting out. so a lesser part of you will serve as a figurehead.

[] Spread the word of Miquella: You are not known here, perhaps to a select few, but beyond that, you are merely a newcomer. As proven by your mother, religion is a potent tool, and you do not fear those you may speak word of you.

[] Collect donations: You are low on everything from food to Runes; a few donations may be needed if you want to survive. It's not as effective for relation building as blessing without asking for something, but the folk may be convinced to part with their goods in exchange for a few blessings.

[] Bless nearby villages: A prayer for rain here, a small bit of healing there. The people here are without gods, but that does not mean they will deny your help. This may be the first foot in the door for better relations with the more paranoid villages,


Personal Actions

[] Develop a spell: If you want to solve problems, the simplest thing is magic. You have great knowledge of Incantations so why not figure out a solution from that? [Piety]
-[] What field and what do you want it to do? (St. Trina's Blessing or Golden Fundamentalism)

[] Research magic: To expand your understanding, you'll have to delve deeply into magic, both old and new. You won't be seeking out new spells but explorations of old understandings or delving into what new magic can be found here. [Piety]
-[] What field (St. Trina's Blessing or Golden Fundamentalism)

[] Simplify the recipe for Unalloyed Gold: Your wonder metal is incredible but very hard to make. Only the most skilled of smiths in the capital could forge it; if you want to spread it, the recipe will need to be written in plain terms. [Learning]

[] Forage for a seal: Without a focus on your magic, it's still potent but not as good as it could be. It will be challenging, but you may be able to find one here. [Intrigue]

[] Focus on your Great Rune: You must cultivate that burning in your breast if you wish to claim godhood. That lava in your veins will grow as you attune to it. [Piety]

[] Train a stat: You must be better if you want to claim the throne. This is merely the first step.
-[] What stat (Diplomacy, Martial, Stewardship, Intrigue, Learning, Piety, or Prowess)

[] Guard Miquella: It is nearly impossible for you to get rid of her for some time. So you'll have to grin and bear it for the next while as she never lets you out of her sight. [Prowess]

[] Maintain Miquella's Gift: The prosthetic is a hardy thing, but it is also delicate, needing proper mince to ensure it is unmarred. Your sister will sit down with her tools and do just that. [Learning]

[] Cultive the Rot: A deadly bargain, but you will need more potent aid to survive. This is not blooming; you would never ask your dear sister to bloom. However, you would ask her to bring the Scarlet Rot to the surface for a time. [Piety]

[] Focus on her Great Rune: she holds a fragment of the Elden Ring in her breast. It curdles in her veins, and given time, she may allow it to blossom into a ring of its own. [Piety]

[] Go Hunting: She can go and gathring what little you need to survive, however it will be just that and no more. She's not a hunter by trade

[] Train a stat: She believes she must be better if she wants to properly serve as your blade. This is merely the first step.
-[] What stat (Diplomacy, Martial, Stewardship, Intrigue, Learning, Piety, or Prowess)
 
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Plan: First steps of Heresy
[] Approach the Fire Monks: They guard much as the giant does. They will not appreciate your approach, but you may be able to at least get your foot in the door. That is the first step to gaining their aid.

[] Recruit Followers: You need people to help you, and the nearby villages may be taken into the fold. Of course, they are suspicious folk so that it may be difficult.
-[] Stargazer's Ruins
[] Seek Sapient Allies: You are going to be wandering about and trying to find people willing to help you. This will be dangerous given where you are, and Malenia will hate it, but you need more than humans if you want to move forward.
-[ ] Nomadic Merchants

[] Defenses: You need to set up a proper defensible location if you are to survive. Malenia is currently ensuring nothing is capable of harming you, but she won't be around the entire time; a simple cave would be enough.

[] Secure Food-Gathering: A more peaceful method, herbs, berries, and other such things. The possible stock you can gain is much lower, but the chance of stumbling across something deadly is also much lower.

[] Information Gathering: Up here, away from the rest of the world, information is going to be hard to come by. However, Traveling Merchants do rarely make their way up here and you may be able to tease tales out of them.

[] Study Something: There are many things you do not have a full understanding of. You may not have much, but you are smart, and that should be enough
-[] Sapling

[] Bless nearby villages: A prayer for rain here, a small bit of healing there. The people here are without gods, but that does not mean they will deny your help. This may be the first foot in the door for better relations with the more paranoid villages,

[] Spread the word of St. Trina: That other part of you is not known here, but given some time, she may be. As proven by your mother, religion is a potent tool. However, you don't want word of you getting out. so a lesser part of you will serve as a figurehead.

[] Focus on your Great Rune: You must cultivate that burning in your breast if you wish to claim godhood. That lava in your veins will grow as you attune to it. [Piety]
[] Train a stat: You must be better if you want to claim the throne. This is merely the first step.
-[] Prowess

[] Guard Miquella: It is nearly impossible for you to get rid of her for some time. So you'll have to grin and bear it for the next while as she never lets you out of her sight. [Prowess]
 
[X] Plan: Deliberate mercy
-[X] Recruit Followers: You need people to help you, and the nearby villages may be taken into the fold. Of course, they are suspicious folk so that it may be difficult.
--[X] Small Villages
-[X] The Fire Gaint Problem-Peaceful: This is foolhardy in the extreme. That giant is likely driven to madness, and you have no doubt it will attempt to slay you if possible, but if you manage to at least calm its temper, it will serve as a potent guard. [HERESY] and [CHARM]
-[X] Approach the Guilty: Heretics who blooded glintstone with both innocent vitals and their own. They may be mad and possibly attempt to attack you, but allies are sorely needed.
-[X] Defenses: You need to set up a proper defensible location if you are to survive. Malenia is currently ensuring nothing is capable of harming you, but she won't be around the entire time; a simple cave would be enough.
-[X] Secure Food-Gathering: A more peaceful method, herbs, berries, and other such things. The possible stock you can gain is much lower, but the chance of stumbling across something deadly is also much lower.
-[X] Information Gathering: Up here, away from the rest of the world, information is going to be hard to come by. However, Traveling Merchants do rarely make their way up here and you may be able to tease tales out of them.
-[X] Plant the Sapling: What may be a tree like the Erdtree has been brought here. However, it is confined to a pot and slowly withering away. You may be able to keep it alive, but for it to thrive, it must be planted in soil and allowed to grow.
-[X] Spread the word of St. Trina: That other part of you is not known here, but given some time, she may be. As proven by your mother, religion is a potent tool. However, you don't want word of you getting out. so a lesser part of you will serve as a figurehead.
-[X] Bless nearby villages: A prayer for rain here, a small bit of healing there. The people here are without gods, but that does not mean they will deny your help. This may be the first foot in the door for better relations with the more paranoid villages
-[X] Simplify the recipe for Unalloyed Gold: Your wonder metal is incredible but very hard to make. Only the most skilled of smiths in the capital could forge it; if you want to spread it, the recipe will need to be written in plain terms. [Learning]
-[X] Develop a spell: If you want to solve problems, the simplest thing is magic. You have great knowledge of Incantations so why not figure out a solution from that? [Piety]
--[X] Create a spell that will put everyone who approaches or sees Sapling to sleep (St. Trina's Blessing)
-[X] Guard Miquella: It is nearly impossible for you to get rid of her for some time. So you'll have to grin and bear it for the next while as she never lets you out of her sight. [Prowess]

Given our social assembly, we need to try to establish all possible connections and the fire giant is a good first target. But since there is a danger, well, we need the protection of Malenia, so while we are under protection, we can try to recruit another dangerous group.
It is also worth starting to spread our religion and earn a reputation in order to get resources from devouring later.
We need Unalloyed Gold to continue our search for an opportunity to heal Malenia or come up with a more reliable plan to keep the rot away.

Witherbrine26 Is it possible to use 2 tags for one action? If so, is it possible to apply [HERESY] and [CHARM] to the action "The Fire Giant Problem-Peaceful". Charm the giant into changing his hatred of us.

Also wanted to clarify Miquella man or woman?
 
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I like all of that plan except planting the Sapling right now. I feel like waiting to secure the Forge of the Giants is the better plan. Remember why the Golden Order fought a Jihad against the Ginges.
 
Witherbrine26 If we want to cure Malenia's disease, what do we need to study? Rot, Malenia Disease, Unalloyed Gold, or the use of the rune of Heresy to prevent the influence of an external god?

Can we use Golden Fundamentalism spells to reduce the risk of rot cultivation, or is Unalloyed Gold better suited for this?

If we add the [DECAY] tag for the Miquella protection action and the fight does not happen, will there be any negative consequences?
 
@Witherbrine26 If we want to cure Malenia's disease, what do we need to study? Rot, Malenia Disease, Unalloyed Gold, or the use of the rune of Heresy to prevent the influence of an external god?

Can we use Golden Fundamentalism spells to reduce the risk of rot cultivation, or is Unalloyed Gold better suited for this?

If we add the [DECAY] tag for the Miquella protection action and the fight does not happen, will there be any negative consequences?
All of them will help to an extent, it's likely you will have to delve into all of them if you want to try and cure her

Golden Fundamentalism can be used to prevent build up to an extent(however once it's taken hold it does jack squat), however you'll need to develop a spell for that and Unalloyed Gold is better anyway

Using Great Runes always has a side effect, Heresy for example will always no matter what start to subvert the stablished order. So her rune will always start to cause things to rot(not scarlet Rot) and decay. The main risk is Miquella catching something given they are going to be so close the entire time
 
I like all of that plan except planting the Sapling right now. I feel like waiting to secure the Forge of the Giants is the better plan. Remember why the Golden Order fought a Jihad against the Ginges.
We cannot delay the planting of the sprout for a long time, it will probably last a maximum of a few turns and this delay will not give anything. But if we plant it right away, then we get growth progress in these few turns.
But in any case, I seem to have forgotten about another personal action, so we can spend it on the spell hiding the sprout with the help of St. Trina's Blessing magic. Witherbrine26 Is such a spell allowed?
 
But in any case, I seem to have forgotten about another personal action, so we can spend it on the spell hiding the sprout with the help of St. Trina's Blessing magic. @Witherbrine26 Is such a spell allowed?
St. Trina's Blessing is based around sleep and helping mental/physical issues. So a hiding spell is a bit out of it's wheelhouse, however something designed to cause people to fall asleep when seeing something would be something you can make
 
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