Lore of Light 2 8 XP
I am really sorry for this but you need to buy the powers and not the dots. That too in sequence.

So you need to buy the first power for 4xp, then the second for 8xp and so on.
I think Yzarc has said we can't give mutation gifts until we have an Inner World



Can we give them shapeshifting with VEE + Scoured Perfection of Form?
You can give mutations. But their Mythos will reject it.

You need at least the first power in a Lore to unlock the mutations mentioned under that Lore or something that would fit in that Lore.
 
Seriously though guys Iron Resolve and Fair Fortune are some of the best things we could grab, they are weaker than specialized charms but they are broadly applicable. There is never going to be a roll where we spend willpower and think we don't want one more success, not to mention when we use CCC and we'd get two more off it.
 
I am really sorry for this but you need to buy the powers and not the dots. That too in sequence.

So you need to buy the first power for 4xp, then the second for 8xp and so on.

That's fine, he has 50 XP to spend. This should be the last of it.

[X] Plan Demons and Gods V3
-[X] Fan Morgal:
-[X] SHADOW SPITE CURSE 10 XP
-[X] Gifted Fomori Iron Resolve 6 HP
-[X] TOOL-TRANSCENDING CONSTRUCTS x2 16 XP
-[X] Gifted Fomori:
Fair Fortune 9 XP
-[X] Experimental Acceleration Mastery 8 XP
-[X] Lorgar
-[X] Clark Kenting 10 XP
-[X] Gaslighting 10 XP
-[X] Dharok
-[X] Merit : Code of Honour 6 XP
-[X] Lore of Light 2 12 XP
-[X] Mutation: Dread Mien 15 XP
-[X] Mutation: Double Extra Speed 18 XP
 
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You can give mutations. But their Mythos will reject it.

You need at least the first power in a Lore to unlock the mutations mentioned under that Lore or something that would fit in that Lore.

So we'd need to get Lorgar a mythos aspect (probably his human archetype) that was compatible with shapeshifting if we wanted to go down this route. We'd want to unlock the Lore of Transfiguration or Flesh
 
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[X] Plan Demons and Gods V3
-[X] Fan Morgal:
-[X] SHADOW SPITE CURSE 10 XP
-[X] Gifted Fomori Iron Resolve 6 HP
-[X] TOOL-TRANSCENDING CONSTRUCTS x2 16 XP
-[X] Gifted Fomori:
Fair Fortune 9 XP
-[X] Experimental Acceleration Mastery 8 XP
-[X] Lorgar
-[X] Clark Kenting 10 XP
-[X] Gaslighting 10 XP
-[X] Dharok
-[X] Merit : Code of Honour 6 XP
-[X] Lore of Light 2 12 XP
-[X] Mutation: Dread Mien 15 XP

-[X] Mutation: Double Extra Speed 18 XP
 
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So we'd need to get Lorgar a mythos aspect (probably his human archetype) that was compatible with shapeshifting if we wanted to go down this route. We'd want to unlock the Lore of Transfiguration or Flesh
You unlocked all the lores you can. They work off Archetypes, Holy, human and Light.

These are all the lores you will get and the features listed under them, both Torment and not act as a sample of what "mutations" a demigod can take, with the exception of lore of humans, which gives no mutations.
 
@DragonParadox, I think we may want to consider enlightening Dharok if we can.

You unlocked all the lores you can. They work off Archetypes, Holy, human and Light.

These are all the lores you will get and the features listed under them, both Torment and not act as a sample of what "mutations" a demigod can take, with the exception of lore of humans, which gives no mutations.

That's a shame.

Can we have Dharok buy the Enlightened Essence mutation? If he gets Enlightened Essence, can he then learn Solar Heroe?
 
As to shapeshifting, Yzarc already explained it. If one wants shapeshifting for Lorgar, fully master biomancy, which one presumes means biocontrol in this context.
 
[X] Plan Laying Foundations V2
- [X] Fan
-- [X] Merit: Code of Honour merit 6 XP
-- [X] Tool Transcending Constructs x2 16 XP
-- [X] Experimental Acceleration Mastery 8 XP
-- [X] Loom Snarling Deception 10 XP
- [X] Lorgar
-- [X] Clark Kenting 10 XP
-- [X] Gaslighting 10 XP
- [X] Dharok
-- [X] Merit : Code of Honour 6 XP
-- [X] Enlightened Essence 18 XP
-- [X] Lore of Light 2 12 XP
-- [X] Mutation: Extra Speed 9 XP
 
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@DragonParadox, I think we may want to consider enlightening Dharok if we can.

Hmm... fair enough, there is a lot about Solar Hero Style that works well for him. This should be the last change to my plan

Hm, @DragonParadox, looking at your latest plan, the total purchases for Dharok would be 51 XP, and he only has 50 XP.

Fixed.

[X] Plan Demons and Gods V4
-[X] Fan Morgal:
-[X] SHADOW SPITE CURSE 10 XP
-[X] Gifted Fomori Iron Resolve 6 HP
-[X] TOOL-TRANSCENDING CONSTRUCTS x2 16 XP
-[X] Gifted Fomori:
Fair Fortune 9 XP
-[X] Experimental Acceleration Mastery 8 XP
-[X] Lorgar
-[X] Clark Kenting 10 XP
-[X] Gaslighting 10 XP
-[X] Dharok
-[X] Lore of Light 2 12 XP
-[X] Enlightened Essence 18 XP
-[X] Mutation: Double Extra Speed 18 XP
 
Already fixed, dropped Code of Honor, he can get that later.

Fair enough.

On the rest of your plan, I think we shouldn't underestimate the value of getting Code of Honour for Fan. It makes him 20% better at Sorcery, as that's a Willpower roll. That's actually quite important, as using sorcery to hit the Chaos Army with sandstorms is a big advantage for us, and we want to get as many advantages to it that we can.

I also think that Loom Snarling Deception is a lot more immediately useful than Shadow Spite Curse, as it would allow us to move through the enemy camp when making probing attacks a lot more easily. Paired with Lorgar getting Clark Kenting it opens up some options we don't currently have.

Shadow Spite Curse's big disadvantage is that it's single target, so a lot of the time when fighting the enemy army we'd be better off actually attacking ourselves rather than spending the action imposing the curse. Allowing us to cheat in duels is the main use case I see, and I think Dharok with Solar Hero Style and double extra speed is enough of a beat stick that we don't need to bother.
 
[X] Plan Demons and Gods V4
-[X] Fan Morgal:
-[X] SHADOW SPITE CURSE 10 XP
-[X] Gifted Fomori Iron Resolve 6 HP
-[X] TOOL-TRANSCENDING CONSTRUCTS x2 16 XP
-[X] Gifted Fomori:
Fair Fortune 9 XP
-[X] Experimental Acceleration Mastery 8 XP
-[X] Lorgar
-[X] Clark Kenting 10 XP
-[X] Gaslighting 10 XP
-[X] Dharok
-[X] Lore of Light 2 12 XP
-[X] Enlightened Essence 18 XP
-[X] Mutation: Double Extra Speed 18 XP
 
Fair enough.

On the rest of your plan, I think we shouldn't underestimate the value of getting Code of Honour for Fan. It makes him 20% better at Sorcery, as that's a Willpower roll. That's actually quite important, as using sorcery to hit the Chaos Army with sandstorms is a big advantage for us, and we want to get as many advantages to it that we can.

I also think that Loom Snarling Deception is a lot more immediately useful than Shadow Spite Curse, as it would allow us to move through the enemy camp when making probing attacks a lot more easily. Paired with Lorgar getting Clark Kenting it opens up some options we don't currently have.

Shadow Spite Curse's big disadvantage is that it's single target, so a lot of the time when fighting the enemy army we'd be better off actually attacking ourselves rather than spending the action imposing the curse. Allowing us to cheat in duels is the main use case I see, and I think Dharok with Solar Hero Style and double extra speed is enough of a beat stick that we don't need to bother.

Shadow Spite Curse also entirely screws any sorcerer we have LoS to. They are going to be rolling willpower, a thing which has a limit of 10 dice, we could rip ten dice out of that on an average roll. And yes it is single target, but most major sorcerous workings are done by one primary sorcerer with a bunch of assistants. Giving that guy -10 dice it going to make for a hell of a perils roll.

Getting Fan to do stealth has the issue that he is not good at stealth as a baseline, it is not his skillset. Don't get me wrong I want those charms for when we meet with the Emperor, but I do not think they are urgent nor should we spent Fan unsupported into the heart of the Chaos army if we can help it
 
Shadow Spite Curse also entirely screws any sorcerer we have LoS to. They are going to be rolling willpower, a thing which has a limit of 10 dice, we could rip ten dice out of that on an average roll. And yes it is single target, but most major sorcerous workings are done by one primary sorcerer with a bunch of assistants. Giving that guy -10 dice it going to make for a hell of a perils roll.

Getting Fan to do stealth has the issue that he is not good at stealth as a baseline, it is not his skillset. Don't get me wrong I want those charms for when we meet with the Emperor, but I do not think they are urgent nor should we spent Fan unsupported into the heart of the Chaos army if we can help it

The point about sorcerers is well made, but if we have line of sight to them in the battle we can just do something like have Dhorak fire a volkite caliver at them and kill them directly. Or take a Primarch portable mortar and drop a plasma bomb on their heads.

The kinds of scenarios I'm thinking of are next time Lorgar and Fan attack the chaos army in the middle of a sandstorm Fan can simply pretend to be a chaos warrior as part of their escape. That would probably be a social skill rather than stealth.
 
The point about sorcerers is well made, but if we have line of sight to them in the battle we can just do something like have Dhorak fire a volkite caliver at them and kill them directly. Or take a Primarch portable mortar and drop a plasma bomb on their heads.

The kinds of scenarios I'm thinking of are next time Lorgar and Fan attack the chaos army in the middle of a sandstorm Fan can simply pretend to be a chaos warrior as part of their escape. That would probably be a social skill rather than stealth.

Any kind of physical weapon we can use is only as powerful as the weapon. Shadow Spite Curse is the anger of a pissed off Primordial. I don't think they are warding off that one

Fan is also not great at social skills.
 
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