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I think so? And even if he commits to the 20 turns treck of putting artillery there, this is a solvable issue for cavalry charges. Just once, from the right angle, destroys the artillery train.
wtf??????????????? you are talking about how von Trotha can perfectly screen his artillery without actually having his screens physcially in front of his artillery while walking across the open fields, but if von Trotha walks his artillery through very rough terrain he somehow lacks the ability to do it??????
That takes 20 turns to start shooting. I think there is a decent enough chance we could occupy the hill position before and set up supporting fire, seeing as we have open ground towards the area.
occupy the hills with what? set up supporting fire against where? Your plan to the unexpected attack is to put a defense in his way where our infantry is entirely without cover?
I literally have not the least clue what plan you have for anything unexpected happening because you keep on hinting that you'd just... stay in place?
Like, you literally just fearmongered about, "What if we forget we have cavalry and artillery" in that, "This is how he'll win" setup, and it just... confuses me?
That position you set up (as the enemy's Winning Position) literally relies on the two artillery that could shoot at it doing nothing as the cavalry just sit there for a dozen turns??
You cant plan for something unexpected happening, because its something unexpected?
If the 148th gets instakilled and we lose the 5th, whats the plan? You say my plan is bad because it doesnt account for something unexpected, while i have accounted for everything expected. I am sorry, if a meteor hits the Schloss we lose, guess i didnt plan for that!
And our cavalry and artillery doesnt help against his winning formation?
Your saving artilllery is firing at -80 against the troops setting up until they get out of the forest, where they get into position in three turns and start shelling the southern position with far superior artillery.
and what exactly is the cavalry doing against the units siting in a forest, where cavalry can literally move one tile per turn and can only attack units they start adjecent with? i guess they bodyblock
Also just in general, whether I agree with it or not, @NSchwerte , you might want to vote for your plan. You have at least one supporter, maybe/probably more, and it kinda needs to be out there so people can decide.
I dont care about putting up my plan because my goal is to get the best plan possible for the quest, not somehow make sure my personal quest wins. farming votes preemptively is useless for that purpose when i still could get more feedback
Additionally, the idea of him willing to commit munitions for -80 shots still has to be proven. Some opponents have a limit for the effects of shots they are willing to take.
If he were unwilling to even shoot the breastworks, what exactly would be the reason for him to openly assault them then??????
On his side, I would be worried about a push from the forest into the hill range, considering the lack of cover. You really want some firepower directed there, without the cavalry just being free to climb the hill range Additionally, this particular set-up means forgoing fire for 4 turns, which might become an issue for him. It would allow 4 artillery units, at the cost of flank security.
Fire is literally useless to him when directed against west rotholz
If anything, Fortress Kinzberg looks like it'd be a lot more vulnerable to the artillery advantage, because the majority of our primary infantry line are in breastworks on the open plains, which is just a -40 to Attack rolls.
If the enemy artillery actually does the stupid thing and does the long trek of moving into medium range, the breastworks on open plains would still be -60 cover.
That said, I do actually have another comment now that I actually dug back to look at the proposed map:
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Like, @NSchwerte , you were emphasizing the importance of XP, and while I would not doubt agree with you that winning is more important than XP, it doesn't seem like any of the Infantry will get any XP (beyond 2 XP for winning the battle, which would be trivially eaten by the losses) and will instead just stand there taking casualties during the long-range bombardment? Or are you planning on moving them? Like it'd be great if you were, but you seemed kinda committed to getting everything in the perfect place and stopping.
How many times do i have to repeat that i expect the enemy to actually assault our position, as is described in his personality and would be his best course of action? A long range bombardment from him would be laughable, he would be shooting at -60 for his best units, worse than the -50 he would be getting while shooting at the rotholz forts.
Once he is exhausted enough and doesnt decide to retreat i would obviously charge him myself with our still fresh units, if just to capture all these juicy troops we could get.
but tbh, getting infantry experience is not that important, they arent really the greatest at holding it.
I'm going to admit that I kinda zoned during most of the discussion.
But from what I can somewhat gather, everyone agrees that it'll be a long battle in which artillery is going to be vital. So my question. If we do set up our horse artillery at Rotholz, how are we going to keep it supplied with munitions? Horse artillery already has less ammo than normal artillery after all.
We just have a infantry carry munitions