I do really like both Quick Attack II and Nuzzle II.

At the same time, as someone who is dedicated to status effect abuse and who basically never has an electric pokemon without thunder wave, I feel like it's an important technique to pick up... Otoh, we do already have nuzzle 🤔

Hmmmm

We could just go with how I played Pokémon, which is just never use anything other than damaging moves.

I don't think she's peeved, just worried that it might not be being chosen with a full understanding of how it works.

Ah my bad I misread what the QM wrote there, yeah I don't know about nasty plot, anything too situational probably isn't the absolute best option at the moment.
 
[X] Learn
-[X] Thief
Deft paws and cunning malevolence allow not only the vicious exploitation of vulnerability, but the theft of property as it lands

another tool for our arsenal~
 
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Other than Electro Ball, I see the descriptions for basically all the options being something we can leverage into the Trickster fighting style. Conductive material redirections of attacks/effects, ninja parkour, illusionary doubles, better planning, etc. So I'm going to give some love to targeting weak points and pickpocketing.

[X] Learn
- [X] Thief
 
Ugh.

Fine

[X] Enhance

- [X] Thunder Shock
Greater control over your lightning allows you to manipulate your Shock's form and direction, splitting a single Shock into two weaker bolts or channelling it through a conductive material to arc out from a point of your choosing.

Just get zappier then IDK
 
[X] Enhance
- [X] Quick Attack


Gentlepika, I'd like to make a suggestion:
If we get QA good enough, we could try using our own lightning as a platform.
Imagine shooting a thunderbolt at an enemy, and then running along it to slam into them faster than they can see.
 
[X] Enhance
- [X] Quick Attack


Gentlepika, I'd like to make a suggestion:
If we get QA good enough, we could try using our own lightning as a platform.
Imagine shooting a thunderbolt at an enemy, and then running along it to slam into them faster than they can see.
("Riders on the Storm" starts)
Team Rocket Grunt 1: oh no.
Grunt 2: What?
Grunt 1: you know that Pikachu we've been chasing?
Grunt 2: yeah?
Grunt 1: she's coming for us.
Grunt 2: that's good right?
Grunt 1: on a lightning bolt.
Grunt 2: that's bad.
(Chorus hits, as does Trixie)
Grunt 1, weakly: no.
Grunt 2, weakly: you're sure?
Grunt 1: It's really bad.
 
[X] Enhance
- [X] Quick Attack


Gentlepika, I'd like to make a suggestion:
If we get QA good enough, we could try using our own lightning as a platform.
Imagine shooting a thunderbolt at an enemy, and then running along it to slam into them faster than they can see.

I mean cant Pikachu learn surf somehow? isn't there merch of a surfing pikachu?
 
She nodded, following along. "Like that Meowth the old Mayor of Celadon had!"
Jessie? James?
*screaming in professor ash*
However, in this quest, that's not strictly true. Rather, they have up to four Move Slots, each dedicated to a theme, and can learn more Moves within the theme of a given slot without forgetting existing ones.
How is this meant to work over the really long term.
Just to use a hypothetical: Does Elite Quick attack upgrade into Extreme Speed or they would be separate but in the same move slot?
And if they're separate, is the expectation that we just move on from moves after we've unlocked more powerful versions like in the games, or you're going to be trying to keep moves of the same rank roughtly balanced and Extreme Speed spam might cause Trixie to run out of energy far faster than Quick Attack or some other equalising factor?
 
Mmm, so, looking at the options there's a couple of general things we have going on. Firstly, Trixie is a Pikachu, which means that being fast and zappy is the name of the game. We don't want to get hit, and by and large we want to be zapping things from range. The second point, however, is that from Trixie's perspective the conflict is man vs pokemon rather than pokemon vs pokemon, and some of the options really tie into that more.

My least favored option is probably Electroball. It's a harder hitting attack, which is always good, but it's a bit whatever too and isn't really expanding our capabilities or options a lot. Thunder Wave is probably also lower on the list here - AoE paralysis is good to have, but we do have nuzzle already and it doesn't feel, idk, as tricky? Probably something we want to pick up eventually though, especially since it also initially tied into better charge.

Nasty Plot feels like it really works much better the more we've levelled up our other capabilities - getting Nuzzle II and Quick Attack II and Thundershock II etc. really open up its capabilities much more.

Thief ties into the man vs. pokemon conflict more - it's an anti-human technique more than anything. Could emphasise that aspect of her personality more.

Double team is sick and definitely something we want eventually as a Pikachu imo, but might be better to ensure our Quick Attack is up to snuff first? dunno. It's probably a stronger combat option?

So that leaves us with Nuzzle, Thundershock, and Quick Attack as I think my highest ranked options rn. All offer some nice capability enhancements. Thundershock is probably the biggest combat enhancement, leaning into the importance of good ranged attack for Pikachu, while Nuzzle perhaps leans more into doing stuff with human things? Quick Attack II is just cool as heck, and mobility is always going to be important for us. Making sure we can't be easily cornered and can get into places we shouldn't is always good. Lots of synergy with everything else, such as the close range shenanigans of Nuzzle and Thief, the evasive trickery of Double Team, and general kiting for ranged combat.

I guess one thing to think about is what our next move could be too...

Going something like Thundershock + Double Team would be a strong trickery-styled combat build. Something like Nuzzle II + Thief otoh would emphasise man vs. pokemon and interactions there. Different builds have different implications.
 
I mean cant Pikachu learn surf somehow? isn't there merch of a surfing pikachu?
In Pikachu Yellow if you used your Pikachu in the hardest tournament in Pokemon Stadium you can teach it Surf.

As a completion bonus for Stadium. As in, you have to complete every tournament on the hardest difficulty and beat Mewtwo on Stadium to do it.
 
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The dynamics set up here from Trixie's fervent anti-ballism are also interesting. They have implications on team comp because a lot of pokemon become much more difficult to travel with without pokeballs.

Though I guess the flipside is that it arguably favours small cute pokemon like Trixie :V
 
The dynamics set up here from Trixie's fervent anti-ballism are also interesting. They have implications on team comp because a lot of pokemon become much more difficult to travel with without pokeballs.

Though I guess the flipside is that it arguably favours small cute pokemon like Trixie :V

Small cute Pokémon are some of the best, though most of the best smol Pokémon are fairy type.
 
Hum…
Alright boys, here's what I'm thinking:
We got a Partner. But what she isn't, is a Partner in Crime yet.
We can get her there! And it'll be awesome!
But we gotta be smart about it.
Now, I want some major points put into Devil of Viridian long-term.
The catch, of course, is that going all in…I don't think the heat's off of us. Not yet.
Ash gave us a trial period not a set agreement.
but let's be real.
[X] Learn
- [X] Thief
We aren't 'learning' to be a thief. We're just confirming we can do that to anyone who decides to be…Unwise, in our presence.
 
I mean cant Pikachu learn surf somehow? isn't there merch of a surfing pikachu?
In the Pokemon Adventures manga, Yellow, the girl Amber is based on, taught Red's Pikachu Substitute and then taught it to shape it's Substitute into a surfboard. This let Pikachu use Surf to create waves in liquids it Surfed over, including lava.

[X] Enhance
- [X] Thunder Shock
 
[X] Learn
- [X] Thief


I just think its too out of character for Trickster not to transfer the lessons she learned practicing on stupid humans, to a battle.
 
[X] Learn
- [X] Double Team

[X] Enhance
- [X] Quick Attack

Not sure which to go for so I'll just put both. Double Team fits well with the trickster theme, and even basic Illusions are incredibly strong if you're clever enough. On the other hand, you can't go wrong with more speed.

One or two smarter breeds have even learned to speak."

She nodded, following along. "Like that Meowth the old Mayor of Celadon had!"

Well, it looks like Jessie/James cleaned up their life well enough to get elected as Mayor of Celadon. They were always weirdly competent at everything that wasn't capturing Pikachu.
 
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Ok this is going to be a long one.

Can Electric Sniper evolve into Sniper so Pikachu can pick up Swift and Signal Beam? Does Echoed Voice fall under that umbrella?

Do the following moves exist under Devil of Viridian?:
Attract
Dig
Electroweb (Or Electric Sniper or Generator)
Facade
Grass Knot
Toxic

I assumed it allows Fake Out, Knock Off and Fling.

Finally what Electric Moves does Living Generator not let us learn?
 
With the way the moves are organized? once we pick a category do we have to stick to moves within it, or is it just a way to explain away the four moves limit we see in the games? I mean the anime just kinda lets Pokémon use whatever as far as I can tell.


Well, it looks like Jessie/James cleaned up their life well enough to get elected as Mayor of Celadon. They were always weirdly competent at everything that wasn't capturing Pikachu.

Kind of want to see them make at least a brief appearance now tbh, I think Trixie would either hate meowth or be intrigued by him.
 
With the way the moves are organized? once we pick a category do we have to stick to moves within it, or is it just a way to explain away the four moves limit we see in the games? I mean the anime just kinda lets Pokémon use whatever as far as I can tell.
I think it's more outlining a framework that essentially serves as Trixie's general "build concept". Different pokemon would have different sets of themes, and that would give them both different move and upgrade options, and generally a different approach.

Probably there's even differences between individual Pikachu. Lightning Sniper and Living Generator are probably pretty standard, but Devil of Veridian feels more like Trixie's specific idioms coming out to play.
 
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