You're the Queen - Now What? [CK2ish Character-Focused Quest]

Scheduled vote count started by Kylia Quilor on Jan 29, 2024 at 5:26 PM, finished with 12 posts and 9 votes.

  • [X] Plan: Public Suitors and Roads
    -[X][TAX ASSESSMENTS] Eaglecrest 3% Wealth Tax
    -[X][TAX ASSESSMENTS] Port Lest 4% Wealth Tax
    -[X][CORRESPONDENCE] Continue the Ebon Dragon Investigation
    --[X]Look into the Necrotic Artifact Market to see if you can trace their profits (Base Chance 44% + 1/2 Diplomacy + Intrigue)*
    -[X][ROYAL VAULTS] Mint the <15 Dureks> Worth of Gold and Silver into new Coins and Put them Into Circulation (Base Chance 70% + Stewardship) (Progress towards resolving Currency Contraction, Advances Royal Propaganda)
    -[X][HIGH MARSHALL] Inspect the Levies (Determine Levy Readiness for Action) (Base Chance 35% + Martial + Diplomacy)*
    -[X][SECRETS] Rebuild Internal Spy Network (Phase 2 of ?) (No roll required. Each phase opens more [SECRETS] options down the line and improves chances of success of internal spy operations, as well as giving increased chance for intelligence to be 'passively' received)
    -[X][SHERIFFS AND REEVES]Start Rebuilding the Roads in the Grand Duchy (Base Chance 56% + Stewardship)* (Costs 20 Dureks) [Process will take Multiple Turns]
    -[X][JUSTICE] Investigate claims of ex-rebels taking revenge on pardoned former Syrokis loyalists and exact justice as required. (Base Chance 58% + Intrigue + 1/2 Learning)*
    -[X][ENVOYS] Draw up detailed proposals for what Halrun can/should ask for from each possible marriage Candidate for the Queen's consideration (No Roll Required)
    -[X][QUEEN] Meet and Greet with Arriving Suitors: Lothar Aldogun & Essinya Serriados (LOCKED, MUST TAKE)
    --[X] Greet them as Suitors publicly
    -[X][QUEEN] Begin looking for a suitable, secluded place inside the Palace to create a proper Sanctum (Sanctums are places of power for mages where their magics are most potent, they are hardest to kill, and where they can keep their greatest of secrets) (Base Chance: 50% + Stewardship OR Intrigue, whichever is Higher)
    -[X][BANDITRY GENERAL] Send General Trins (Rolls will use his Martial and Trait)
    -[X][BANDITRY PLAN] Disperse to Cover Major Trade Caravans (Get Merchants to travel in caravan convoys, and disperse to guard them directly) (Medium Casualties at Most) (Base Chance: 57% + Martial)*
    -[X][BANDITRY TARGET] The Trade Towns
    [X] Plan: Public Suitors and Roads Necromancer edition
    -[X][TAX ASSESSMENTS] Eaglecrest 3% Wealth Tax
    -[X][TAX ASSESSMENTS] Port Lest 4% Wealth Tax
    -[X][CORRESPONDENCE] Continue the Ebon Dragon Investigation
    --[X]Look into the Necrotic Artifact Market to see if you can trace their profits (Base Chance 44% + 1/2 Diplomacy + Intrigue)*
    -[X][ROYAL VAULTS] Mint the <15 Dureks> Worth of Gold and Silver into new Coins and Put them Into Circulation (Base Chance 70% + Stewardship) (Progress towards resolving Currency Contraction, Advances Royal Propaganda)
    -[X][HIGH MARSHALL] Liaise with the Knights of the Golden Throne (No Roll, Improves future coordination with the Knights if they need to be called up)
    -[X][SECRETS] Rebuild Internal Spy Network (Phase 2 of ?) (No roll required. Each phase opens more [SECRETS] options down the line and improves chances of success of internal spy operations, as well as giving increased chance for intelligence to be 'passively' received)
    -[X][SHERIFFS AND REEVES]Start Rebuilding the Roads in the Grand Duchy (Base Chance 56% + Stewardship)* (Costs 20 Dureks) [Process will take Multiple Turns]
    -[X][JUSTICE] Investigate claims of ex-rebels taking revenge on pardoned former Syrokis loyalists and exact justice as required. (Base Chance 58% + Intrigue + 1/2 Learning)*
    -[X][ENVOYS] Draw up detailed proposals for what Halrun can/should ask for from each possible marriage Candidate for the Queen's consideration (No Roll Required)
    -[X][QUEEN] Meet and Greet with Arriving Suitors: Lothar Aldogun & Essinya Serriados (LOCKED, MUST TAKE)
    --[X] Greet them as Suitors publicly
    -[X][QUEEN] Begin looking for a suitable, secluded place inside the Palace to create a proper Sanctum (Sanctums are places of power for mages where their magics are most potent, they are hardest to kill, and where they can keep their greatest of secrets) (Base Chance: 50% + Stewardship OR Intrigue, whichever is Higher)
    -[X][BANDITRY GENERAL] Send General Trins (Rolls will use his Martial and Trait)
    -[X][BANDITRY PLAN] Disperse to Cover Major Trade Caravans (Get Merchants to travel in caravan convoys, and disperse to guard them directly) (Medium Casualties at Most) (Base Chance: 57% + Martial)*
    -[X][BANDITRY TARGET] The Trade Towns
    [X][QUEEN] Meet and Greet with Arriving Suitors: Lothar Aldogun & Essinya Serriados (LOCKED, MUST TAKE)
 
Vote closed
Scheduled vote count started by Kylia Quilor on Jan 29, 2024 at 5:26 PM, finished with 12 posts and 9 votes.

  • [X] Plan: Public Suitors and Roads
    -[X][TAX ASSESSMENTS] Eaglecrest 3% Wealth Tax
    -[X][TAX ASSESSMENTS] Port Lest 4% Wealth Tax
    -[X][CORRESPONDENCE] Continue the Ebon Dragon Investigation
    --[X]Look into the Necrotic Artifact Market to see if you can trace their profits (Base Chance 44% + 1/2 Diplomacy + Intrigue)*
    -[X][ROYAL VAULTS] Mint the <15 Dureks> Worth of Gold and Silver into new Coins and Put them Into Circulation (Base Chance 70% + Stewardship) (Progress towards resolving Currency Contraction, Advances Royal Propaganda)
    -[X][HIGH MARSHALL] Inspect the Levies (Determine Levy Readiness for Action) (Base Chance 35% + Martial + Diplomacy)*
    -[X][SECRETS] Rebuild Internal Spy Network (Phase 2 of ?) (No roll required. Each phase opens more [SECRETS] options down the line and improves chances of success of internal spy operations, as well as giving increased chance for intelligence to be 'passively' received)
    -[X][SHERIFFS AND REEVES]Start Rebuilding the Roads in the Grand Duchy (Base Chance 56% + Stewardship)* (Costs 20 Dureks) [Process will take Multiple Turns]
    -[X][JUSTICE] Investigate claims of ex-rebels taking revenge on pardoned former Syrokis loyalists and exact justice as required. (Base Chance 58% + Intrigue + 1/2 Learning)*
    -[X][ENVOYS] Draw up detailed proposals for what Halrun can/should ask for from each possible marriage Candidate for the Queen's consideration (No Roll Required)
    -[X][QUEEN] Meet and Greet with Arriving Suitors: Lothar Aldogun & Essinya Serriados (LOCKED, MUST TAKE)
    --[X] Greet them as Suitors publicly
    -[X][QUEEN] Begin looking for a suitable, secluded place inside the Palace to create a proper Sanctum (Sanctums are places of power for mages where their magics are most potent, they are hardest to kill, and where they can keep their greatest of secrets) (Base Chance: 50% + Stewardship OR Intrigue, whichever is Higher)
    -[X][BANDITRY GENERAL] Send General Trins (Rolls will use his Martial and Trait)
    -[X][BANDITRY PLAN] Disperse to Cover Major Trade Caravans (Get Merchants to travel in caravan convoys, and disperse to guard them directly) (Medium Casualties at Most) (Base Chance: 57% + Martial)*
    -[X][BANDITRY TARGET] The Trade Towns
    [X] Plan: Public Suitors and Roads Necromancer edition
    -[X][TAX ASSESSMENTS] Eaglecrest 3% Wealth Tax
    -[X][TAX ASSESSMENTS] Port Lest 4% Wealth Tax
    -[X][CORRESPONDENCE] Continue the Ebon Dragon Investigation
    --[X]Look into the Necrotic Artifact Market to see if you can trace their profits (Base Chance 44% + 1/2 Diplomacy + Intrigue)*
    -[X][ROYAL VAULTS] Mint the <15 Dureks> Worth of Gold and Silver into new Coins and Put them Into Circulation (Base Chance 70% + Stewardship) (Progress towards resolving Currency Contraction, Advances Royal Propaganda)
    -[X][HIGH MARSHALL] Liaise with the Knights of the Golden Throne (No Roll, Improves future coordination with the Knights if they need to be called up)
    -[X][SECRETS] Rebuild Internal Spy Network (Phase 2 of ?) (No roll required. Each phase opens more [SECRETS] options down the line and improves chances of success of internal spy operations, as well as giving increased chance for intelligence to be 'passively' received)
    -[X][SHERIFFS AND REEVES]Start Rebuilding the Roads in the Grand Duchy (Base Chance 56% + Stewardship)* (Costs 20 Dureks) [Process will take Multiple Turns]
    -[X][JUSTICE] Investigate claims of ex-rebels taking revenge on pardoned former Syrokis loyalists and exact justice as required. (Base Chance 58% + Intrigue + 1/2 Learning)*
    -[X][ENVOYS] Draw up detailed proposals for what Halrun can/should ask for from each possible marriage Candidate for the Queen's consideration (No Roll Required)
    -[X][QUEEN] Meet and Greet with Arriving Suitors: Lothar Aldogun & Essinya Serriados (LOCKED, MUST TAKE)
    --[X] Greet them as Suitors publicly
    -[X][QUEEN] Begin looking for a suitable, secluded place inside the Palace to create a proper Sanctum (Sanctums are places of power for mages where their magics are most potent, they are hardest to kill, and where they can keep their greatest of secrets) (Base Chance: 50% + Stewardship OR Intrigue, whichever is Higher)
    -[X][BANDITRY GENERAL] Send General Trins (Rolls will use his Martial and Trait)
    -[X][BANDITRY PLAN] Disperse to Cover Major Trade Caravans (Get Merchants to travel in caravan convoys, and disperse to guard them directly) (Medium Casualties at Most) (Base Chance: 57% + Martial)*
    -[X][BANDITRY TARGET] The Trade Towns
    [X][QUEEN] Meet and Greet with Arriving Suitors: Lothar Aldogun & Essinya Serriados (LOCKED, MUST TAKE)
 
Turn 4 Income, Expenditures & Debt Servicing
Starting Treasury: 20 Dureks
Pre-Income Costs: 20 Dureks
  • 20 Dureks Into Rebuilding the Roads in the Grand Duchy
Pre-Income Gains: N/A
Income: 247 Dureks
  • Crown Holdings: 129 Dureks
  • Free Cities Taxes: 39 Dureks
  • Counties Taxes & Dues: 40 Dureks
  • Lordships & Towns Taxes and Dues: 39 Dureks
Expenses: 122 Dureks
  • Royal Administration: 44 Dureks
  • Wages & Supply of Royal Army: 68 Dureks
  • Basic Maintinence of the Crown & Palace: 10 Dureks
Final Income: 125 Dureks
Final Treasury: 125 Dureks


Outstanding Debts:
Previous Debts Owed By Syrokis: 366 Dureks (12% Monthly Interest) (44 Dureks)
Owed to the Axecavern Bank (Lortan Dwarves): 199.75 Dureks (10% Interest) (20 Dureks)
Owed to the Redhammer Bank (Lortan Dwarves): 102.75 Dureks (11% Interest) (11.25 Dureks)
Owed to Assorted Individual Wealthy Merchants/Etc based in Eaglecrest, Port Lest and Westcrown: 94.5 Dureks (8% Interest) (7.5 Dureks)
Owed to Assorted Individual Weathy Merchants Based in Zedarsh or Selissa: 136.75 Dureks (11% Interest) (15 Dureks)

Total Interest To Be Added If No Debts Are Paid Down This Turn: 97.75

Example Plans

[ ]Plan: Finish Redhammer Bank (102.75 Dureks)
-[ ]Pay 102.75 Dureks to Redhammer Bank

[ ]Plan: Cover the Interest and A Bit (120 Dureks)
-[ ]Pay 50 Dureks to Previous Debts Owed By Syrokis
-[ ]Pay 25 Dureks to Axecavern Bank
-[ ]Pay 15 Dureks to Redhammer Bank
-[ ]Pay 10 Dureks to Assorted Wealthy Merchants in Eaglecrest/Etc
-[ ]Pay 20 Dureks to Wealthy Merchants in Zedarsh & Selissa

[ ]Plan: Domestic Debts First
-[ ]Pay 94.5 Dureks to Assorted Wealthy Merchants in Eaglecrest/Etc
-[ ]Pay 25 Dureks to Redhammer Bank
 
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Since we started getting hints that the banks aren't happy for us to pay down one at a time, yeah. No more need for extensive shenanigans, just pay it all down. We're down from 118.5 to 97.75, roughly a 6th of all interest eliminated. Actual debts owed have gone from 1005, to 899.75. While we've only actually lowered debts by about 10% so far, we've reduced interest payments by roughly 17%, which I'd say is a success of the 'highest interest first' plan.

At this point, it's less needed and other considerations can override an extra 2 or 3 dureks per cycle by continuing to do only the highest first.

[X]Plan: Cover the Interest and A Bit (120 Dureks)
 
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Since we started getting hints that the banks aren't happy for us to pay down one at a time, yeah. No more need for extensive shenanigans, just pay it all down.

[X]Plan: Cover the Interest and A Bit (120 Dureks)
I am not a fan of this plan tbh. It doesn't really improve our situation much since our debts will be almost the same. It also doesn't take into account that interest rates vary. I agree with nor focusing it all on one bank, but there is a range between that and dividing between all. This looks like a better direction:

[X]Plan making up for Syrokis' shit(120 Dureks
-[X]pay 70 Dureks to previous debts owned by Syrokis
-[X]pay 40 Dureks to Assorted Individual Weathy Merchants Based in Zedarsh or Selissa
[X]pay 10 Dureks to Assorted Individual Wealthy Merchants/Etc based in Eaglecrest, Port Lest and Westcrown
 
[X] Plan: Highest interest rates first (110 Dureks).
-[X] Pay 110 Dureks to Precious Debts Owed By Syrokis.

We already know that we will not get any noticeable benefits by dividing the money between several loans, and until they personally appeal to the Queen to return the money, I am not going to change anything. If it was something important, we would have been told about it. If Rucdorn, one of the best stewards in the kingdom, says everything is fine, I trust him.

As for the amount, I foresee that with the presence of foreign delegations, we may have unexpected expenses, so it is better to leave a little.
 
If Rucdorn, one of the best stewards in the kingdom, says everything is fine, I trust him.
......Yeah point.
[X] Plan: Highest interest rates first (110 Dureks).

This'll bring us to 256+interest(~30.75?)=288ish left on Syrokis debts. I think the remaining debts will grow interest payments by 5.75, while this will reduce them by 13.25 to 84.5 interest/turn, meaning 7.5 reduction in interest.

While the equal payment plan ends up at... 84.75 interest/turn, slightly more interest despite spending more money.

Wait that 84.75 is wrong. And the rest of my math might be too.
 
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OKAY SO.

I did a table. I made an excel spreadsheet that does all this stuff for ya, just plug in numbers.

IDK how Kylia is calculating things but this might be easier.

Result:
Plan: Cover the Interest and A Bit
Initial debtsRepaymentRemainingrateinterest roundedRemmaining debt after interestNext turn's interest
Syrokis
366​
50​
316​
0.12​
38​
354​
42.5​
Axecavern
199.75​
25​
174.75​
0.1​
17.5​
192.25​
19.25​
Redhammer
102.75​
15​
87.75​
0.11​
9.75​
97.5​
10.75​
Eaglecrest etc
94.5​
10​
84.5​
0.08​
6.75​
91.25​
7.25​
Zedarsh etc
136.75​
20​
116.75​
0.11​
12.75​
129.5​
14.25​
899.75​
TOTAL
84.75​
864.5​
94​
Plan: Highest interest rates first (110 Dureks).
Initial debtsRepaymentRemainingrateinterest roundedRemmaining debt after interestNext turn's interest
Syrokis
366​
110​
256​
0.12​
30.75​
286.75​
34.5​
Axecavern
199.75​
0​
199.75​
0.1​
20​
219.75​
22​
Redhammer
102.75​
0​
102.75​
0.11​
11.25​
114​
12.5​
Eaglecrest etc
94.5​
0​
94.5​
0.08​
7.5​
102​
8.25​
Zedarsh etc
136.75​
0​
136.75​
0.11​
15​
151.75​
16.75​
899.75​
TOTAL
84.5​
874.25​
94​
Plan: Highest interest rates first (120 Dureks).
Initial debtsRepaymentRemainingrateinterest roundedRemmaining debt after interestNext turn's interest
Syrokis
366​
120​
246​
0.12​
29.5​
275.5​
33​
Axecavern
199.75​
0​
199.75​
0.1​
20​
219.75​
22​
Redhammer
102.75​
0​
102.75​
0.11​
11.25​
114​
12.5​
Eaglecrest etc
94.5​
0​
94.5​
0.08​
7.5​
102​
8.25​
Zedarsh etc
136.75​
0​
136.75​
0.11​
15​
151.75​
16.75​
899.75​
TOTAL
83.25​
863​
92.5​
Plan making up for Syrokis' shit
Initial debtsRepaymentRemainingrateinterest roundedRemmaining debt after interestNext turn's interest
Syrokis
366​
70​
296​
0.12​
35.5​
331.5​
39.75​
Axecavern
199.75​
0​
199.75​
0.1​
20​
219.75​
22​
Redhammer
102.75​
0​
102.75​
0.11​
11.25​
114​
12.5​
Eaglecrest etc
94.5​
40​
54.5​
0.08​
4.25​
58.75​
4.75​
Zedarsh etc
136.75​
10​
126.75​
0.11​
14​
140.75​
15.5​
899.75​
TOTAL
85​
864.75​
94.5​
Plan domestic debts first
Initial debtsRepaymentRemainingrateinterest roundedRemmaining debt after interestNext turn's interest
Syrokis
366​
0​
366​
0.12​
44​
410​
49.25​
Axecavern
199.75​
0​
199.75​
0.1​
20​
219.75​
22​
Redhammer
102.75​
25​
77.75​
0.11​
8.5​
86.25​
9.5​
Eaglecrest etc
94.5​
94.5​
0​
0.08​
0​
0​
0​
Zedarsh etc
136.75​
0​
136.75​
0.11​
15​
151.75​
16.75​
899.75​
TOTAL
87.5​
867.75​
97.5​
 
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[X] Plan: Highest interest rates first (110 Dureks).
[X] Plan: Road Reserves (85 Dureks).

Both of these are OK by me, though tbh I prefer to chip away at more debt sooner.
 
Finally caught up with this quest. Looking good! It's quite front loaded with world building, so I've started and stopped a few times reading, but the writing is consistently excellent,, and I feel like I'm starting to get a sense of the world.

Very satisfying to see the incremental progress of the kingdom.

[X] Plan: Highest interest rates first (110 Dureks)

In terms of marriage prospects, I'm not keen to get drawn so closely to the necromancers. We can improve relationships without essentially allying with them, which would piss off all their many detractors within and without.

Essentially, the same reasoning applies to the warmongering Morvak - they're not popular and I'm not keen on tying our flag to theirs.

The others seem like decent prospects but I favour Gaius, as he either helps make war with Morvak less likely, or easier to win if we have to, without tying us to them too closely
 
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