Army of Liberty: a Fantasy Revolutionary Warfare Quest

-[] Draft Plan
-[] Draft Visualization
-[] 55th Elv. Hsr Charge : NE,E,NE Return SW
-[] 13th Hob. Lanc. Move SE,E
-[] 108th Elv. Hsr. Move SW,SE,SE
-[] 200th Hobs Move NW
-[]148th Move NE
-[] 5th Hob. H. Art. Set Up
-[] 72nd Hum. Move E
-[] 251th Hob. Move SE
-[] 45th Elv. (go last) Move NE
-[] 19th Half. Pfd.: (Free Move NE), Ready Fire(200m)
-[] 28th Half. Pfd. Move NE
-[] 16th Half.: (go last) Move NW
-[] 10th Hum. Art.: Fire 90th Elv
-[] 31st Elv. Art. Ready Fire (Medium Range)
-[] 84th Elv. Art. Ready Fire (Medium Range)
-[] HQ: Resupply 10th Hum. Art [Transfer 2 Munitions To 10th Hum. Art]

To explain some of my reasoning here: I shift most of the cavalry southwards, for the sake of pressuring the enemy southern flank. The infantry line in the village get's formed properly, preparing us for the actual battle. The 90th Elv get an artillery shot, mostly in the hopes of routing and disorganizing the enemy advance, though I'm not necessarily overly optimistic about that. The 19th is moved up and readies for an ambush.
 
Last edited:
Visualization of the enemy artillery's Medium Range (I gave up on the southern edge of the dwarves' range because it's hard and doesn't matter). Mostly posting to make sure we don't accidentally try to form up an infantry line in the overlapping field of fire for the 75th and 61st.
It's also noteworthy that the Dwarven artillery has a terrible time being supplied. It's possible they have a dedicated munitions carrier, but I think they are going to play a limited role in the battle due to the very slow advance of the enemy southern half of their line.
 
-[] Draft Plan
-[] Draft Visualization
-[] 55th Elv. Hsr Charge : NE,E,NE Return SW
-[] 13th Hob. Lanc. Move SE,E
-[] 108th Elv. Hsr. Move SW,SE,SE
-[] 200th Hobs Move NW
-[]148th Move NE
-[] 5th Hob. H. Art. Set Up
-[] 72nd Hum. Move E
-[] 251th Hob. Move SE
-[] 45th Elv. (go before 251th Elv.) Brace
-[] 19th Half. Pfd.: (Free Move NE), Ready Fire(200m)
-[] 28th Half. Pfd. Move NE
-[] 16th Half. Pfd. Brace
-[] 10th Hum. Art.: Fire 90th Elv
-[] 31st Elv. Art. Ready Fire (Medium Range)
-[] 84th Elv. Art. Ready Fire (Medium Range)
-[] HQ: Resupply 10th Hum. Art [Transfer 2 Munitions To 10th Hum. Art]

To explain some of my reasoning here: I shift most of the cavalry southwards, for the sake of pressuring the enemy southern flank. The infantry line in the village get's formed properly, preparing us for the actual battle. The 90th Elv get an artillery shot, mostly in the hopes of routing and disorganizing the enemy advance, though I'm not necessarily overly optimistic about that. The 19th is moved up and readies for an ambush.

Why exactly are the Halfling Pathfinders bracing??
 
-[] 45th Elv. (go before 251th Elv.) Brace
Got a typo here, it's the 251st Hob

Also yeah what the hell are we doing with the 16th and 45th? We need to be moving them forward, or at least put them on and next to the road.

It's also noteworthy that the Dwarven artillery has a terrible time being supplied. It's possible they have a dedicated munitions carrier, but I think they are going to play a limited role in the battle due to the very slow advance of the enemy southern half of their line.
I'm interpreting the dwarves as a safety net to make sure we don't do funny shenanigans going through the forest/covering the main area of the plains. They're not going to be relevant around the Lazaret.

EDIT: Ignore my original edit it was stupid.
 
Last edited:
Also, @Photomajig , two questions, one serious, one partially a joke.

First, can we fire over allied units? Especially if they're Halflings?

(If so, we can just bring the 45th up behind the whatnots.)

Second, if we move the 200th out of the way and the 148th in place, there won't be some absurd moment where they spot the 200th Artillery in the moment where it goes from one unit to another?
 
Also yeah what the hell are we doing with the 16th and 45th? We need to be moving them forward.
Not really. I don't plan on moving our line forward since we have a range advantage with our pathfinders, and the enemy is going to move towards us over the course of the next 2 turns. Pushing forward would just interfere with using our snipers optimally, for no meaningful gain.
 
Not really. I don't plan on moving our line forward since we have a range advantage with our pathfinders, and the enemy is going to move towards us over the course of the next 2 turns. Pushing forward would just interfere with using our snipers optimally, for no meaningful gain.
We're going to need to swap out infantry eventually, and that means we should have our reserve at least next to the road. The 16th especially isn't going to be useful for anything if we leave it where it is. It should go 1 NW and the 45th 1 NE
 
We're going to need to swap out infantry eventually, and that means we should have our reserve at least next to the road. The 16th especially isn't going to be useful for anything if we leave it where it is. It should go 1 NW and the 45th 1 NE
I'm alright with the idea, though I don't expect we will need a second file for the lazaret.
 
Alright, I'm starting the vote for my plan.

-[X] Plan Position the North, Ambush The South
-[X] Draft Visualization
-[X] 55th Elv. Hsr Charge : NE, E, NE Return SW
-[X] 13th Hob. Lanc. Move SE,E
-[X] 108th Elv. Hsr. Move SW, SE,S E
-[X] 200th Hobs Move NW
-[X]148th Move NE
-[X] 5th Hob. H. Art. Set Up
-[X] 72nd Hum. Move E
-[X] 251th Hob. Move E, SE
-[X] 45th Elv. (go last) Move NE
-[X] 19th Half. Pfd.: (Free Move NE), Ready Fire E (200m)
-[X] 28th Half. Pfd. Move NE
-[X] 16th Half.: (go last) Move NW
-[X] 10th Hum. Art.: Fire 90th Elv
-[X] 31st Elv. Art. Ready Fire (Medium Range) [NE,E]
-[X] 84th Elv. Art. Ready Fire (Medium Range) [NE,E]
-[X] HQ: Resupply 10th Hum. Art [Transfer 2 Munitions To 10th Hum. Art]
 
Last edited:
I'm like 80% sure you want the 251st Hob to move E, SE to get to the position you're talking about. Also you have to specify directions for ready fire - one for rifles and a cone of two adjacent directions for artillery. Also you want to remove the hyphen from the top line.

[] Plan: Cavalry Reserve
-[] Corrected Visualization
-[] 251st Hob.: MOVE E, SE
-[] 10th Hum Art.: FIRE 90th Elv
-[] 200th Hob.: MOVE NW
-[] 72nd Hum.: MOVE E
-[] 148th Hum.: MOVE NE
-[] 42nd Elv.: BRACE
-[] 45th Elv.: MOVE NE
-[] 16th Half.: MOVE NE
-[] 19th Half. Pfd.: FREE MOVE NE, then READY FIRE NE, 200m
-[] 28th Half. Pfd.: MOVE NE
-[] 55th Elv. Hsr.: CHARGE NE, E, NE, then MOVE to nearest hill
-[] 108th Elv. Hsr.: MOVE SW
-[] 13th Hob. Lan.: MOVE SE
-[] 84th Elv. Art. READY FIRE E, NE 700m
-[] 31st Elv. Art.: READY FIRE E, NE 700m
-[] 5th Hob. H. Art.: SET UP
-[] HQ: SUPPLY 10th Hum Art. (Munitions)

Anyway, here's an alternate plan that plays a little more conservatively when positioning our cavalry. Basically having everyone (other than the brave, unfortunate 55th who's in too good of a position not to start harassing them now) stay out of cannon range. This should still put the 108th and Lancers in a good position to attack next turn, while avoiding getting sniped by their artillery.
 
Last edited:
Anyway, here's an alternate plan that plays a little more conservatively when positioning our cavalry. Basically having everyone (other than the brave, unfortunate 55th who's in too good of a position not to start harassing them now) stay out of cannon range. This should still put the 108th and Lancers in a good position to attack next turn, while avoiding getting sniped by their artillery.
I have bad news regarding this: You're mistaken about the dwarven artillery range. They can hit west of the hill, just barely.
 
Last edited:
I have bad news regarding this: You're mistaken about the dwarven artillery range. They can hit east of the hill, just barely.
Assuming you mean west, I guess it could hit the Lancers (and the 55th regardless of whether it's on the hill or not, so I'll edit out that caveat.) Still keeps the 108th out of range of all three and the 13th out of range of 2, instead of being in a triple overlap.
 
Also, @Photomajig , two questions, one serious, one partially a joke.

First, can we fire over allied units? Especially if they're Halflings?

(If so, we can just bring the 45th up behind the whatnots.)

Second, if we move the 200th out of the way and the 148th in place, there won't be some absurd moment where they spot the 200th Artillery in the moment where it goes from one unit to another?

Only with artillery. Infantry cannot.

Presuming you mean them spotting the 5th Hob H Art - no, the 148th and 200nd would change place simultaneously, so there'd be no gap to see through them.
 
Now that you've said that, somewhere in this world some "innovator" has created the double infantry line formation, with the first line composed entirely of Halfling conscripts.
 
Haha, yeah, that was probably a bit too sparse. The Combat Summary always has a bigger picture than the narrative parts. To summarize, everyone moved forward, the 13th Hob Lancers withdrew back from the village and got pummeled slightly by enemy arty, the 108th Elv Hussars charged by the road through the woods at enemy infantry and got pummeled a bit on the way by enemy arty, and the 55th Elv Hussars moved forward and got clipped by enemy arty. Your arty also fired on the enemy nymph unit and some dwarves, but didn't do too much damage.
My main problem with the combat summary is that I always have to go back and forth to try and figure which units are ours and which theirs.
 
[X] Plan: Cavalry Reserve
-[X] Corrected Visualization
-[X] 251st Hob.: MOVE E, SE
-[X] 10th Hum Art.: FIRE 90th Elv
-[X] 200th Hob.: MOVE NW
-[X] 72nd Hum.: MOVE E
-[X] 148th Hum.: MOVE NE
-[X] 42nd Elv.: BRACE
-[X] 45th Elv.: MOVE NE
-[X] 16th Half.: MOVE NE
-[X] 19th Half. Pfd.: FREE MOVE NE, then READY FIRE NE, 200m
-[X] 28th Half. Pfd.: MOVE NE
-[X] 55th Elv. Hsr.: CHARGE NE, E, NE, then MOVE to nearest hill
-[X] 108th Elv. Hsr.: MOVE SW
-[X] 13th Hob. Lan.: MOVE SE
-[X] 84th Elv. Art. READY FIRE E, NE 700m
-[X] 31st Elv. Art.: READY FIRE E, NE 700m
-[X] 5th Hob. H. Art.: SET UP
-[X] HQ: SUPPLY 10th Hum Art. (Munitions)

Gonna make my pitch official after adjusting for feedback. Doesn't quite eliminate artillery fire on our cav but it does reduce their ability to focus it.
 
Last edited:
I honestly don't see the reason for shifting the 200th NW this turn. The enemy units just don't have enough movement to reach our horse artillery or the church. In addition, our horse artillery is hidden and will be until we attack with it.
 
I honestly don't see the reason for shifting the 200th NW this turn. The enemy units just don't have enough movement to reach our horse artillery or the church. In addition, our horse artillery is hidden and will be until we attack with it.
Well, I like it there because

1) It's in cover
2) It's adjacent to the road for a future charge
3) It lets us put our strongest defensive infantry, the 148th, in the village and on the road.

I could see an argument for moving it NE so it can immediately start bayonetting the Nymph Rangers next turn if they enter the woods as expected, but I'd rather them have the extra defense against artillery for now.
 
I honestly don't see the reason for shifting the 200th NW this turn. The enemy units just don't have enough movement to reach our horse artillery or the church. In addition, our horse artillery is hidden and will be until we attack with it.
Putting the 200th NW allows us to bring an additional infantry unit into the fight, so this will pay for itself after 2 turns. It's also a good idea to move them before the melee actually starts, rather than having to disengage during it.
 
Back
Top