Infernal Resurgence (Worm/Exalted)

[x] Meet the workers as individuals and convince them to join your "Hero team"

I don't have a problem with the healing ability coming out, anyone who wants to use it must be loyal to us, and it can be broken. Teacher wasn't even jailed for his power, but what he did with it. We'll be sent to the birdcage if we do become a supervillain either way.
This is less them being disloyal and more Lung or Kaiser finding out and trying to recruit or Kill Danny.

The oaths are also very much breakable. It has consequences but all it takes is a very stupid person to have this getting out and getting a "Visit".
 
[X] Meet the workers as individuals and convince them to join your "Hero team"

The longer Danny can fly under the radar the stronger his position will be when he does go public.
 
This is less them being disloyal and more Lung or Kaiser finding out and trying to recruit or Kill Danny.

The oaths are also very much breakable. It has consequences but all it takes is a very stupid person to have this getting out and getting a "Visit".
Something that will happen as soon as he reveals himself anyway. It's smart to go slow, don't get me wrong. And it's likely immoral what we're doing anyway, but Danny could help others a certain Sick cape comes to mind in who he could possibly help.
 
You know. It didn't even hit me that Danny would face scrutiny at the prospect of being a second Teacher.
 
[x] Meet the workers as individuals and convince them to join your "Hero team"

Time is on our side for now.
 
Week 1: Turn 2
_________________________
Gain: 3 Minions per Week. This is done in the background.
_________________________

Date 05 January 2011

In the quiet solitude of his home, Danny Hebert found himself wrestling with his newfound demonic powers. The dimly lit room echoed with a sense of both trepidation and curiosity as he grappled with the potential of these supernatural abilities.

"Daniel Hebert, you have only scratched the surface of your true potential. Do you remember the form you took during your coronation? You have the capacity to change at will. All you need to do is unlock it." the voice urged, its words echoing in his mind.

Intrigued and determined, Danny looked toward the entity for guidance. "How do I do it?"

"To embrace your demonic nature, you must empathize with the rage, both hot and cold within you. Allow them to consume and reshape you. The transformation is a fusion of your mortal form with the Primordials from whom your Essence came from."

As Danny took in the guidance, he closed his eyes and focused on the green light around him. A surge of power coursed through him, and he felt the boundaries between himself and the world blur. The room seemed to warp, and the voice guided him through the process.

When Danny opened his eyes, they gleamed with an otherworldly light, and his presence radiated an eerie energy. But he had failed to achieve the demonic transformation. Something that frustrated Danny to no end. He punched the wall and immediately regretted it.

Shintai: Can only be unlocked in Combat.

The voice spoke again, its normally reassuring presence, now echoed with a tinge of empathy. "Mastery over such powers takes time, Daniel. Patience is a virtue."

Despite the voice's comforting words, Danny's agitation persisted. He had sought to command the shadows, to wield green flames, to summon and control demons. Yet, the more he delved into his abilities, the more they seemed to slip through his fingers like elusive wisps of darkness.

With a frustrated exhale, Danny clenched his fists as they healed, the conflicting emotions of power and powerlessness warring within him. The shadows flickered in response, an unintentional manifestation of his internal turmoil.

"Why is it so difficult?" he muttered, more to himself than to the voice that lingered in the shadows of his mind.

"The Essence within is of order, Daniel. It responds to the strength of your will, but they are also influenced by your emotions. You must find the balance between control and surrender." The voice said in gently yet firmly.

Despite the wisdom in the voice's words, Danny felt a growing impatience within him. He wanted to protect his daughter, to make a difference in the world, and the limitations of his understanding frustrated him.

As his frustration mounted, the voice offered a suggestion, "Clear your mind, Daniel. Focus on the stillness within. Balance the green flame of rage with the white flame of emptiness."

Taking a deep breath, Danny tried to quiet the storm within him. The room dimmed as he closed his eyes, attempting to find the center of serenity amidst the chaos of his thoughts.

In the quietude of his home, Danny Hebert grappled with the dichotomy of power and restraint, frustration and patience, as the journey to master his demonic abilities unfolded in the green light that clung to his existence.

"You seek mastery over these powers, Daniel. The path to control lies not in the safety of solitude but in the crucible of the world. Embrace the danger, for it is within the throes of survival that your true potential will unfold," the voice coaxed.

Danny hesitated, the weight of the uncertainty of his abilities pressing upon him.

"Well then, if caution is what you seek, Daniel, then seek the boundary between the mortal realm and the Worldsoul. With the right knowledge and intent, you can summon entities from within your soul. Are you willing to unlock this aspect of your power?" the voice echoed, its words resonating with a mix of ancient wisdom and latent power.

Danny, aware of the risks but emboldened by the allure of greater understanding, nodded in agreement. "Teach me how to summon demons. I want to understand the full extent of my abilities."

The voice guided Danny through a ritual, a dance of light and incantations that blurred the lines between the ordinary and the supernatural. As he followed the instructions, the room became charged with an energy that transcended the mundane.

Sorcery Unlocked: School: Summoning and Warding

Spend 4 Willpower for sorcery = 4 rolls.

Difficulty 9.

Means:

  1. Demonic Pact (Infernal) -1 difficulty
  2. Ritual Space from World Soul (One time Partial summon) -1 difficulty
Final difficulty 7.





Regain 1 Willpower for successful spell.
Lost 3 Willpower-> Now at 3 / 6.

Gain Minion Demon. Veteran Jailer (Lasts for one month)

Roll meaning:
Aspect: Targets: 1 sux = 1 target (1 demon)
Aspect: Power level: 4 sux = First Circle Demon (High end)
Aspect: Control: 4 sux = The being must perform a task for the caster as directed, regardless of risk, following the letter of the order, if not the spirit.
Aspect: Time: 5 sux = For one scene or one month. (One month chosen)

Normally, you cannot choose aspects higher than the ability + 1 you use. Here Occult 2 + 1 so 3. However as a first summon, I am allowing it. If you want higher level effects, raise occult to 5. Or if you use stunts to justify it, any other ability to 5, even melee.

In the midst of the ritual, the shadows coalesced, taking on a form that seemed to defy the laws of nature. A low, guttural hum reverberated through the room as a demon materialized before Danny, an otherworldly entity with eyes that glowed like embers. One of the many he had seen before.

"This is a demon jailor, a servant of the Prison that rests within your soul. They can be summoned to carry out simple tasks to guard and to protect," the voice explained, its resonance filling the room.

As Danny interacted with the summoned demon, he felt a connection to his Worldsoul, a bridge between the mortal realm and the supernatural. The Worldsoul responded to his will, offering glimpses of its knowledge and capabilities.

If a person travels without a destination for seven days and seven nights from a place of emptiness, then on the eighth day, they enter the Worldsoul. The inverse is also true. The person can travel the endless desert at the edge of the Worldsoul for a similar time, they enter a random place in the real world.

Alternatively, the Infernal can spend a Willpower point and freely travel to the Worldsoul and take with them Essence Size Battlegroups of people.

"They are not bound by mortal rules, and their motives can be inscrutable. Exercise caution and remember, they too have urges that they cannot betray," the voice warned, its words carrying a weight of ancient knowledge and a sense of foreboding.

Danny regarded the summoned demon with a newfound wariness. The creature, its form flickering with an ethereal intensity, seemed to regard him with an inscrutable gaze. The room retained an uneasy atmosphere, as if the very shadows held their breath in anticipation.

"I understand," Danny replied, a sense of responsibility settling upon him. The reminder that these entities were not mere extensions of his will but autonomous beings with their own impulses demanded a heightened awareness.

The voice continued, "Demons are drawn to the order imposed by the Primordials. They may offer assistance and their allegiance is to you. But be mindful of the minds of those you command, for the consequences may extend beyond your intentions. Look and see."

Spend 1 Willpower to invoke Crown of Truth (Question: What is the nature of the demon before me?)
Lost 1 Willpower-> Now at 2 / 6.


Danny then knew. Before him was a demon jailer. Its nature was that of a Sadist. It could not help but want to cause pain and misery. Every time he commanded it to hold back from hurting his enemies, it would strain its mind until it snapped and went berserk.

To put it simply, unless he wanted to have someone mauled or crippled, he would not be able to use the demon in any heroics he hoped to achieve.

Found: Demon Jailor Urge: To hurt.

As Danny contemplated what he had learned, grappling with the implications that came with the summoning. The cautionary words echoed in his mind as he navigated the enigmatic dynamics between the mortal world and the demonic, where even his own allies were bound by urges that could not be easily betrayed.

The voice, satisfied with Danny's progress, spoke, "You can only summon jailers for now but in time, more will come. But summoning demons is but one facet of your powers. Use this knowledge wisely, and remember that Sorcery is both a source of strength and an unpredictable force."

"Now, onward to Warding and Sealing. You can create wards and seals that act as barriers, preventing others from escaping or causing harm. These wards might be inscribed on physical surfaces, embedded in the fabric of reality, or exist in other metaphysical forms."
The voice explained.

Warding Strength

Wards are a simple Willpower + Essence roll at the determined difficulty. The Strength of the Wards are limited by Ability + 1. Each success causes the subject to lose one die from all actions against the sorcerer.

With Ability at 3+, the sorcerer may create a Warding Circle that forces the creature to not be able to pass into or out of the circle, unless the creature scores more successes on a Willpower + Essence (difficulty 4 + Ability + 1) roll than the Sorcerer scored on the Ward roll.

This is the ability used to usurp any stationary magical effects. While it can affect Workings, it cannot weaken or change them, only manipulate and switch things like foe recognition or ownership. This is temporary, limited by Duration.

The voice paused and then spoke with a sense of both caution and anticipation, "Daniel, now all that is left is the gifts of the Primordials. They are ancient entities that transcend the very fabric of reality. Look and see within yourself. See what calls to you."

Danny did not reply, instead only focused inward. The room, already infused with an otherworldly energy, seemed to respond to Danny's determination. The shadows gathered, swirling around him as the abyssal energies coalesced. The air became charged with a palpable force, and the dim light cast by the ethereal flames flickered with an added intensity.

As the process unfolded, Danny felt a surge of power, distinct from the power of the three Crowns he had grown accustomed to. The Yozi Gifts emerged, each one representing a unique aspect of the colossal entities known as the Yozi. While he could unlock the rest, two stood ready to use.

Unlocked Malfeas: Gained Impervious Primacy Mantle: Immunity to Mind control.
You can now train Malfeas gifts.
Unlocked SHLiHN: Gained Cosmic Transcendence of Self: Change Archetype by spending Willpower.
You can now train SHLiHN gifts.
You can now train a Yozi Perquisite gift to unlock the gifts of other Yozi.


As the Yozi Gifts became intertwined with Danny's essence, the room settled into a profound stillness. The voice spoke once more, "You have unlocked the Yozi Gifts, Daniel Hebert. Wield them wisely, for their power is both a boon and a burden."

Danny took a breath and let it out. "Now, I guess it is time to go out."

"Yes, but the question is…..to where?" The voice stated. "You have two choices, you can go investigate the dregs, the so called merchants. Nip them in the bud before they have the chance to grow."

The second?" Danny asked surprised.

"Faultline." Was the reply.

"Wha…." Danny said, startled.

"You have the ability to heal all ills, Daniel. All ills, even those of the so-called monster capes. That ability is valued and Faultline, for all her faults, is a mercenary. Offer her something of value and you can accrue quite the favors. Perhaps even recruit some newly freed monster caped. This would also be of much use to hide the nature of your powers from watchful eyes for from the insights gleaned from curing them, you can disguise your powers to seem like that of a cape" The voice paused.

"The choice is yours."

DECISION TIME: Once you recover to full Willpower you.....
[] Seek out the merchants. Potentially unlock the Shintai. Also potentially recruit their capes if you roll well enough. (Keep in mind you have normal dice right now so this is kinda a long shot.)
[] Seek out Faultline. Unlocks Charm Masquerade. May get money, favors and cured Case 53s depending on how well you roll social. Longshot, same as above.

Demon Summon
[] Have it stay home and guard it.
[] Take it with you. It will stay dematerialized until the fighting starts or you order it to appear.

Crafting (Normally you need magic reagents to make a permanent ward but I will allow it for now. You can save the one time pass or use it here.)
[] Ward some gear. It can't hurt, literally as you cannot blotch occult.
-[] What item?
[] Don't wand some gear. Better save it for later.
 
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Just a few more things.

1. The choices are not mutually exclusive. You do both eventually but choose the order.

2. You can choose what item you want to ward, if you choose to magic something.

3. You recover to full Willpower before each choice.

4. With Chargdn now complete, the sheet will be up tomorrow.
 
[x] Seek out the merchants. Potentially unlock the Shintai. Also potentially recruit their capes if you roll well enough. (Keep in mind you have normal dice right now so this is kinda a long shot.)
[x] Take it with you. It will stay dematerialized until the fighting starts or you order it to appear.
 
[X] Seek out Faultline
[X] Take it with you. It will stay dematerialized until the fighting starts or you order it to appear.
[X] Don't wand some gear. Better save it for later.
 
[X] Seek out Faultline
[X] Take it with you. It will stay dematerialized until the fighting starts or you order it to appear.
[X] Don't wand some gear. Better save it for later.
 
Much rather approach the Merchants first both to test your skills, and to potentially get Squealer. The thought of Emerald giant wasps with rocket boosters, came to me.
 
Surprised but very interested to find this quest. Nice work @Yzarc

I'll be honest Danny is not my favorite character in Worm, but mostly because he is so passive. Handing him an Infernal Exaltation certainly solves that. :V
 
[x] Seek out the merchants. Potentially unlock the Shintai. Also potentially recruit their capes if you roll well enough. (Keep in mind you have normal dice right now so this is kinda a long shot.)
[x] Take it with you. It will stay dematerialized until the fighting starts or you order it to appear.
 
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