FazbearQuest- a World of Horrors CK2 Like Quest

Should Silver Eyes lore be included in the quest

  • Yes fullly

    Votes: 14 41.2%
  • Yes but without Charlie

    Votes: 5 14.7%
  • Yes but only characters

    Votes: 12 35.3%
  • No

    Votes: 3 8.8%

  • Total voters
    34
  • Poll closed .
Each turn will encompass everything done over a one-month period in the game. There will be a total of twelve turns in a year, and certain actions may be locked or unlocked depending on the time period.
This part here is kinda concerning to me because it will make time progress very slowly. And given how spread out across time the various included properties are, we also will be missing out on a lot of possible interactions that way.
For comparison, Doofquest has two month turns, and the entirety of all that happened there happened in less than 4 years. (Start at 2015 - 2018 now).
I'd probably recommend 6 month turns (or even 1 year), at least at the start. These longer time periods also have their problems, but they mean that time moves forward at a quicker pace. It also means bad outcomes can happen with some regularity without giving us a whole mountain of corpses before even the bite of 87.
 
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Nice, another FNAF quest. Shame I missed the vote though they all did seem interesting.

So we seem to be quite early in the timeline, though excited to see where things go.

Wonder what other elements are with the company?

Thoughts certainly go to the Mimic let alone the costumes it was with which are likely the replacements used for the springlocks briefly.

Certainly wonder what other settings are present that's not mentioned.
 
Whatever happens, creating more (non-haunted) Security Puppets and then beefing them up sounds like a good idea, who knows what kind of sicko, mutated monster, or actual demon may try and break in. Imagine the losses in profits if they attack our customers!
 
I wonder if summoning Old Man Consequences could help? Surely bringing in an embodiment of Death or whatever he is could help.

Side note, I'm now wondering about other Mascot Horror games. Such as Case: Animatronics or My Friendly Neighborhood. Also Tattletail.

Also curious if Gammon or Monogon Industries are around. Granted if those two are around it would more involve video games and seems more likely to first involve Silver Parasol Games since that's an actual one in FNAF....Eh, probably not relevent.
 
My Friendly Neighborhood within the bounds of this quest would be an interesting concept, since it would be a group of (mostly) friendly puppets trying to make the world a little bit brighter, which is in stark contrast to the rest of the quest. It's not as irrecoverably bleak as Kranken Quest seems to be building up to be, but it could be cool to see some genuinely benevolent factions out there. We also have FEAR, S.T.A.R.S, the FBC and a few others to maybe look out for, so much as an entertainment company focused on food and animatronics could, anyway.
 
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I sincerely hope Silent Hill swallows Alma without fanfare or incident, Jigsaw removes Afton from life most karmically, and more or less that all the awful entities destroy each other while we make our robots in peace. Ideally without the ghosts of dead children popping into them to enact vengeance.
 
My Friendly Neighborhood within the bounds of this quest would be an interesting concept.
Would love to see MFN within the quest, and agree with what you said above. Plus the interplay of what MFN brings to the table (sentient puppets/statues without any horror involved, the health and speed consumables, and the jam), would be a very interesting alternative avenue for research. Granted at this point in the timeline MFN has been already off-air for years, so for them to become active would require outside influence or waiting till 93' for the events of the plot to occur naturally.
 
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Since FNaF is in the setting, does that extend towards FNAF World , the RPG Spin-off? Because it would be funnt to have a hit-squad of Animatronic. Heck, we could use the Afton to delete the (other) Afton.
 
Prologue Part 2
As you sit behind your desk you look at the reports from the night guard reporting that Fredbear nearly got to his office last night you can only sigh. You need better security for the guard at this rate. When you were selected to become the new CEO of Fazbear Entertainment you were ecstatic! This was your dream promotion for so long but this isn't how you imagined it. But enough self-pity it's time to work.

As you put away the report there is a knock on your door and soon it opens and in enters your newest assistant Scott. "Hello? Hello? Uh, I'm sorry to disturb you boss but some paperwork came in from uh the Fiztime Popsoda that you need to sign." He said nervously as he gave you the papers. You read them over three times to ensure that there are no additions and that the cost matches the amount you ordered. Seeing no discrepancies you sing your name on the paper.

Choose your CEO!!!!
[] Karl Bossoman:
You were the first person to invest in Fazbear Entertainment after seeing the promising profit forecast. (Your daughter was thrilled when you told her that you knew Chica. The little rascal couldn't stop bragging to her friends.) However, after the Bite and the Incident occurred, you found yourself in charge of the company.
Security: 8 (You owned a security firm once before it got bought out by Murkoff)
Public Relations 12: (You stepped up as the companies spoke person in the past)
Financial: 21 (You have graduated at the top of your class and owned several businesses)
Illegal: 3 (The most illegal thing you ever did was stealing candy when you were young)
RnD: 4 (Look you are street smart and (outside of financial ones) not book smart)
Traits
Persistent Idiot: Karl is persistent, almost to a fault. The first two times an action fails it will receive a +10 and then a +20 to retry it, stacking with the bare failure bonus as well.

[] Lucinda Hawkes:
It was quite surprising to hear about your appointment, but not entirely unexpected considering your close association with Henry. He had always regarded you as a protégé of sorts and left most of the important animatronic repairs to you when he was busy with business meetings. Hopefully, you won't disappoint everyone.
Security: 7 (You know how to handle security cameras and maintain them and can throw a punch but that's it.)
Public Relations 5: (You aren't really a people person.)
Financial: 12: (After spending time with both Henry and William you know how the basics of running a business.)
Illegal 6: (Sometimes you have to do some shady things to get on top in the business world at least that's what Will used to say.)
RnD 23: (You were always a tinkerer and Henry noticed and taught you everything he knew.)
Traits
Henry's Heir: Lucinda is quite a talented designer of animatronics and mascots. She gets a +10 while designing and building new animatronics and a +5 on anything related to Fazbear mascots.

[] Peter Lakes:
You are the former security chief of Fredbears. (You were sick when The Bite happened not that it stopped William from blaming you.) In the past, you worked for Umbrella Security Service but differences in ideals made you quit. Now you have been put in charge of Fazbear Entertainment due to safety becoming a bigger priority.
Security: 22 (You might have left the U.S.S. but U.S.S. training didn't leave you)
Public Relations 9: (You have successfully organized and conducted multiple security seminars in the past and that is the most of your PR experience.)
Financial: 6 (You know how to do your taxes)
Illegal 14: (Your career in Umbrella wasn't the cleanest that's all you going to say.)
RnD 8: (The eggheads you protected wouldn't shut up about their experiments. You learned some stuff.)
Traits
Umbrella ex-employee: Working for Umbrella made you know how to cover things up and how to dig them up. +5 to actions meant to hide your activities, +5 to actions meant to uncover hidden information.

All CEO´s have this trait:
Just an Entertainer: A lot of movers and shakers think you're just a guy who entertains the kids with robots. Any Intrigue actions made against you or Fazbear Entertainment have their DC increased by 10 points. Also, DC for Actions increased by 10 points when contacting or collaborating with Businesses that don't deal with Entertainment Business.
AN: Peter doesn't know about the Viruses and BOWS though he did hear rumors.
 
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