"Blyat!" The Kislevarin curse cuts through the air, swift and sharp as a crossbow bolt, causing you to lift your eyes towards the source.
Peering out from under the safety of your hood, past the veritable curtain of rain that falls from the heavens, threatening to burst the banks of rivers and drown rodents in their own subterranean nests, you can see your companion, though only dimly.
Miska is of much the same height as you, but much broader of shoulder (especially for a woman), with thick arms and legs, strong enough to crush skulls underfoot, if she felt the need. For all her might, though, it is she who is having the worse time of it tonight.
You watch silently as she pulls her boot back up from where it had slipped at the side of the wide road, thick clumps of muck sliding off of it as she shakes the appendage free, muttering foul things under her breath. Small wonder at that, for had she properly fallen she would have been completely drenched in the stuff. Her outfit was well suited to the frosts and chills of the north, but not to the rains of southwestern Stirland, nor the mud that inevitably followed.
Splatters of mud stain her up to the knees, with the rain carving a pattern of long trenches through each filthy patch as it slides down the leather. In contrast, her woolen shirt appears to be completely sodden through, and you would reckon the water alone makes it half-again as heavy as it should be. The fur of her vest is flattened with dampness, and you can see that her hair, black enough that it's difficult to make out through the darkness, is plastered against her skin.
She growls, flicking her head to get the strands out of her eyes, before turning a pair of green eyes on you, burning with annoyance. Her accent was difficult to understand at first, but you've gotten the hang of it by now. "We should have stayed."
You snort in amusement, rolling your eyes. Not that she could see it, beneath the hood. You suppose you must not look much better at this point in time. A tall, rail-thin specter looming in the darkness like a wraith from out of a bad horror story, ready at any moment's notice to point a crooked, skeletal hand and announce mystical curses in a croaking ancient voice at whatever passerby happened to be handsome enough to qualify as protagonist-worthy.
Instead, you pull the cloak tighter about yourself, hoping to stave away the cold. "Well, maybe we could've if you hadn't insulted the Bailiff's wife." You had quickly taken flight from Ramsau after that, not daring to stay lest the local notables start bringing the law down on your heads. (You hadn't actually done anything illegal, but that's never stopped the law before.)
Miska only shrugs, nonplussed. "She was bitch. Besides, you already said we moving, I thought, no reason to hold back."
You frown, but do not have a response, because that was true enough. You had planned to travel today regardless. If what you were told at the last village had been true, you were within a day of the nearest coaching inn. Unfortunately, the storm had broken out while you were on the road, and mud and rain had slowed down your pace, 'today' had quickly turned into 'tonight'.
You made to respond, but a terrifyingly loud crack of thunder overhead caused you both to wince and look up, watching as distant lightning raked the sky, and beyond that, the Eerie emerald glow of the chaos moon. Morrslieb hung low and full in the sky, glaring down at the world balefully. Just looking at it made your skin prickle uncomfortably, you felt like you were being watched by a hundred hidden eyes.
Of all nights to be stuck out in a storm, you had the misfortune to do so on Geheimnisnacht.
The most wicked night of the year.
You had never been out on Geheimnisnacht before. For your entire life, it had been the one night the streets of Würtbad went quiet. Shops shuttered their fronts, taverns locked up by mid-day, and parents kept their children home, huddling close with them around the hearth. Yours included.
You had the good fortune to never have experienced anything terrible on this night, but cannot remember a time it passed that your spine did not crawl and your heart did not race. Tonight is no different.
They say all sorts of wicked things transpire under the gloam of Geheimnisnacht. They say cults of witches dances naked around fires in the wood, that mutants drag unsuspecting victims to be sacrificed in profane ceremonies deep beneath the earth, that ghosts and vampires and other fiends creep from their hiding places to work wickedness in the realms of men.
You do not know how much of this is true, and you certainly do not want to risk finding out.
Miska grunts, gritting her teeth in frustration. You share her dissatisfaction at the situation.
"There's nothing for it. We'll have to push on." You certainly aren't willing to test your flimsy tent out in this mess.
Your companion nods, and the two of you trudge on through the rain.
______________________________________________________________________________
A couple of minutes on, and Miska is nudging at your shoulder.
"Olaf, look."
You follow her pointing arm, squinting through the gloom. It takes you a moment, but you do eventually catch the outline of something large sitting at the side of the road. There is a large square box, a wheel, a … is that a dead horse?
Indeed, as the two of you approach, and the details become clearer, you can spy an entire wagon overturned on the side of the road, the kind that a merchant or farmer might use, Boxes and bags spilling over its side to lay across the ground, smashed open and torn apart. The corpse of a horse sinks partially into the mud near the front, liquid blood running out to mix with the rain. The sight and the stench makes you gag.
Miska's face is a stone mask, one hand drifting towards the axe hanging at her side. "This was done recently." and you trust her word on it, for the corpse is not yet decomposed. The two of you stare for a moment in shock, questions swirling in your mind.
Who did this? Why? How? Where … oh …. Oh, gods …
"Miska?"
"Hmm?"
"If they killed the horse … where's the driver?"
She pauses at that, thinking for a long moment. She does not have an answer, so instead she gives you a question. "How long until the inn?"
You glance over at the signpost, and curse. If either of you could read, that sign might have the answer.
"I don't know. It could be minutes, it could be hours."
".... What do we do, Olaf?"
[] Redouble your pace. If there's a murderer about, that's only more reason to find shelter, and besides, you cannot afford to sit still. If whatever did this doesn't get you, the moon or the storm will.
[] Stop to investigate. Examining the wreckage might give you some clues about what exactly happened, maybe you can track the driver, or find something useful in the debris.