Solathi Cluster
Lorian Station
"Greetings Lorian, Station. We had heard that you had recently been attacked and wished to learn more about your current situation."
"We did have some recent trouble in the cluster. We would be happy to tell you more in exchange for more information about the rest of the galaxy. The Taiidan communication networks have been erratic lately."
You get to work exchanging rumors and hearsay with the Salarians. They don't really have any information you don't already know. Apparently Aegle managed to stop the T-Mat attack before they suffered from more than a few Barnacle probes. Still this is just a cover. While you are keeping the Salarians talking, Laverna and Ulysses launch stealth probes to approach the station.
When the limpets touch down they quickly find access ports and run through a string of access protocols looking for a way into the station's networks. The process is quick, but Laverna is still careful. Of all the members of the Taiidan Republic the Salarians tend to have network defenses that are actually worth the name.
Still it only takes her two minutes to crack their encryption and begin accessing their main systems while Ulysses looks for more general information on the station's more physical defenses just in case. By the time you have started talking about perhaps trading a container of resources for a bit of cartographic data, Laverna has found the lab where the hyperspace core is being studied and Ulysses has taken control of the station's main guns.
It seems the Salarians aren't entirely aware of what they have beyond it being related to hyperspace somehow. They have been taking sensor readings and according to the research logs the lead scientists are debating whether they should attempt to open it manually or try to find an access port.
It all seems very sensible, which makes your job harder unfortunately. You can't just tell them they're messing with things beyond their understanding that will get them killed if they're being this careful. And unfortunately salvaging derelicts has a long legal standing behind it.
Still the fact that they don't know exactly what it is gives you an advantage. Bentusi are known for acquiring artifacts so if you ask if they have anything unique they would probably trade it as long as you offer something more immediate in exchange.
You consider your options. Engine improvements are always useful, as are armor techniques. But both aren't very applicable to a space station even if they would be useful to the colony in the long term as they expand. Ion cannons are always a good option, and you have a range of different levels from your work with the Irunese.
Then it hits you. Of course you have a technology that exotic, new, and which you want to trade to them anyway, the anti subversion modules. You had intended to give this away, but what kind of Bentusi would you be if you couldn't spin the situation to your advantage.
"Have you found any interesting artifacts recently? We would be willing to pay for progenitor relics."
You of course know they don't have any progenitor relics, but as you hoped the temptation has them stretching the truth. "We did have salvagers bring in several pieces recently. What are you offering?"
"We have developed a new defensive module from analyzing the wreckage of the battle at the Grand Conclave. We would be willing to offer it to you for the pieces and 10,000 RU."
What follows is a bit of dickering as you expound on the abilities of the anti subversion module and the Salarians attempt to match it with various pieces of salvage. With your in depth knowledge of the station's manifests you are able to determine exactly what they are willing to part with and drive a bargain to just below their limit.
In the end you are able to acquire the Hyperspace Core, several pieces of recovered archives from Aegle, and four thousand RUs in return for the Anti Subversion modules. You'd feel a little bad about doing this to them if the Salarians weren't trying to sell you Bentusi Wreckage as Progenitor artifacts. Still you decide to throw in a compact power generator as well. You do want them to be able to use the anti subversion modules after all.
As a tug pushes the container with the resources and the core out to you and you deploy your own cargo barge to deliver the components you promised in exchange. You are ready for some kind of interruption, but everything goes smoothly and you soon have the core secured in your cargo bays. Though it's so large that it fills your holds completely and Laverna has to take the resource containers.
A quick series of jumps and you arrive back at Irune with your precious cargo. You contact Gallus,
"We managed to recover Aegle's hyperspace core. Will this be sufficient?"
"I'll need to integrate with it and calibrate it to the new vessel we're building, but still I believe it should work. We have already started construction of the frame. I believe you know which shipyards the Irunese have set aside for this."
"Yes, we'll be there shortly."
True to your words a short tactical jump as you at the shipyards where the new harborship is being constructed. You can see that construction has only just begun, but even so the frame is already so large that it has been moved out of the shipyards themselves and is being constructed in the open void by teams of resource drones and Irunese worker tugs.
Gallus, Iuno, and Aurora hang in space nearby directing the work, and soon your entire fleet is in contact once more. The children frolic around the construction site as you discuss what to do next.
"The frame is well under way, but it is the easiest part of a harborship to design. There are still many components that need to be developed and installed. I can do them myself, but your assistance would speed the process greatly."
Gallus sends over several requirements. Examining them you can easily see how the assistance of yourself and your friends would be beneficial. The question is whether you can afford to wait. You also want to scout out the Grand Conclave. Your meeting with the Taiidan at Tureth has reminded you that you have not checked in with them in some time.
[ ] Leave Aurora behind
Aurora is an expert on construction and logistics. She could help develop the systems of the harborships and ensure that construction goes smoothly. Of course then she wouldn't be available to repair and maintain your fleet.
[ ] Leave Iuno behind
Iuno is no more technically savvy than the average Bentusi, which is to say still a genius by flicker race standards, but she would provide more benefit by liaising with the Irunese and ensuring that they are willing to provide sufficient resources to see the harborship to completion. But then she wouldn't be available to talk to the galactic council.
[ ] Leave Ulysses behind
Ulysses can ensure that the harborship's armor and weapons are well built and ready to stand the test of anything the Wraith or T-Mat can throw at it, but you'd miss his firepower sorely if you ran into any fights on your scouting run.
[ ] Leave Laverna behind
Laverna is an expert engineer with a specialty in strike fighters. She could ensure that the Harborship's hangars are well and truly equipped. She could also fit it with the swarm sub modules to allow Gallus to direct even more acolytes in their defense than a normal harborship. But then you wouldn't have her to direct your own acolyte and dervishes.
[ ] Stay behind yourself
Of everyone in your fleet you're the best at hyperspace math and quantum geometry. You would be well suited to helping Gallus calibrate the hyperspace core. But you need to lead the scouting mission yourself.
[ ] Don't leave anyone behind
Gallus and the children are safe enough in the Irune system and you don't believe there is any particular time pressure to build the harborship as soon as possible. So instead of leaving anyone to help your entire fleet will venture out into the rest of the galaxy.