For Glory and Honor! A cultivation riot quest.

Clan Elder Ling Chen
Form (Pictures optional):


Long red hair with a permanent daredevil smile

Family name: Ling

Elders name: Chen

Elders focus: combat

Clan focus: Military.

Clan Specialty: mounted combat/ secondary: beast rearing

Clan background: a large mortal tribe that has recently risen to prominences in the frontier, as mortals they surveyed the manifold dangers of their land by never staying long in one place preferring a nomadic lifestyle and the raising of beasts upon which they road into battle to plunder needed resources and defend their tribe both.

Swift riders and terrors on the battlefields members of this clan are supreme warriors and exalt in raising the beasts upon which they ride to battle.

Under patriarch Ling Wu they have subjugated many (mortal) towns into paying tribute and drove their competitors from prime hunting fields, becoming one of the larger (and wealthier) mortal tribes in the frontier, a fact which saw them receiving an invitation to join the newly funded sect.

Many of the Ling Clan have tried to imprint respect and care for their beasts onto Chen, unsuccessfully. Ignoring all but her own mount, she instead plunged herself completely into the art of combat, always trying to get to the front of the battle to enjoy the fighting. Only one thing may be able to calm her heart for even a moment: A dragon to befriend, ride and love.
 
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Clan Elder Ling Ian
Form (Pictures optional):

Family name (The last name. Must be unique from all other players): N/A

Elder name: Yang/Ian

Elder focus: Speed

Family/Clan focus: Military.

Clan Specialty: mounted combat/ secondary: beast rearing

Clan background: a large mortal tribe that has recently risen to prominences in the frontier, as mortals they surveyed the manifold dangers of their land by never staying long in one place preferring a nomadic lifestyle and the raising of beasts upon which they road into battle to plunder needed resources and defend their tribe both.

Swift riders and terrors on the battlefields members of this clan are supreme warriors and exalt in raising the beasts upon which they ride to battle.

Under patriarch Ling Wu they have subjugated many (mortal) towns into paying tribute and drove their competitors from prime hunting fields, becoming one of the larger (and wealthier) mortal tribes in the frontier, a fact which saw them receiving an invitation to join the newly funded sect.

Elder Yang comes from a distant tribe. He was brought into the empire as a slave, but retained the memories of his people. Many people laugh at the fact that he tries to look like a "barbarian" without even remembering his language.

Ian doesn't care. The only thing he cares about is speed. Life without a hitch at full gallop is insipid and useless. He is only interested in things that can increase his speed, as well as people with similar hobbies.

Form (Pictures optional): Long red hair with a permanent daredevil smile

Family name: Ling

Elders name: Chen
Greetings to the Patriarch of the Steppes.
Old friend, let's go drink kumiss.
 
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Family name (The last name. Must be unique from all other players): Songshan

Patriarchs/Matriarchs name: Mian

Patriarchs/Matriarchs focus: Architecture with heavy space elements in it

Family/Clan focus: Political and research

Clan Specialty: architecture

Clan Description/Background: an otherwise mortal clan, if connected and successful one, it's fame grew when the heir of the patriarch shown talent for cultivation, a change that didn't lead much to apparent change on the outside, with time the clan's connections led to it making contact with a new sect on the frontier, one that had access to resources the clan never encountered before, the new Matriarch soon moved there herself to join it properly.


Changed the backstory to fit more with the relatively mortal start.

Edit, changed again to fit with the votes.
 
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Form (Pictures optional):
Family name: Zywa

Patriarchs name: Aiguo

Patriarchs focus: Logistics

Clan focus: High value trade

Clan Specialty: Mercantile

Clan background: Determined to maintain strict neutrality, the clan spends most of their time on the move seeking out profitable trade routes. This also limits their mortal populations as they have had to be moved with cultivator assistance.
 
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Let us all strive for excellence, wether we seek to be the paragon of combat, speed or doing the paperwork as patriarch, my friends!
 
Form (Pictures optional):

Family name (The last name. Must be unique from all other players): Chéngbǎo

Patriarchs/Matriarchs name: Jiang

Patriarchs/Matriarchs focus: Securing the Sect's lands from attack & Founding new towns/cities/forts

Family/Clan focus: Military

Clan Specialty: Fortification and Engineering

Clan description/background: Formerly Imperial Army Engineers, the Chengbao clan has for generations worked to either build up or tear down fortifications.

Here is my clan submission.
 
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U-gen 2
On the frontier. Far from proper civilization you have unfettered access to raw resources and little by the way of taxation. You are able to make large amounts of money by trading raw resources with sects from the inner lands in exchange for goods and treasures if they survive the journey. However, such pure opportunity also comes with its dangers. Demonic sects, spirit beasts, common bandits and demons plague your lands and make it difficult for you to eke out a living. When disasters do strike, your government will be slow to send aid, if they ever do at all.

You have chosen to live on the frontier, but what shape do those frontiers take?



[] The Sky Piercing Blades. This mountain range is home to all sorts of sects and monsters both flying and otherwise. Cities carved into the mountains mine for gold with its dark caves. There is much to gain here, but a single slip can mean the end for even the most mighty of creatures as they are dashed against the mountainside.



[] The misty Isles. These isles are a chain of islands inundated with dream qi. Dreams and nightmares often come true here all too literally. Sometimes the dream realm may even manifest here in unpredictable ways. The island you sleep on may have not even been real and you will find yourself doused in the sea as it slips back into the dream.


[] The well. A great black hole resides in the western portion of the continent that ever threatens to consume the world. Sealed and restrained by heavens might, the formation has caused several smaller wells to form around it. This has created several island to continent sized 'planets' to form under their own gravity. Though mortals are often pulled in against their will, the strong often leap or fly from planet pin search of cultures and treasures unique to this region.

[] The Evergreen. The evergreen is a stretch of forest and land that has resisted all attempts to colonize it. Animals, spirits and humanoids that live here often find themselves irrovocably changed. Growing to unusual sizes, getting new limbs or even changing species entirely. All settlers have found themselves stumped between the ferocious wildlife, the wild barbarians, evil sects and even the land itself that resists civilization unto the end.

[] The glassfire desert. In this harsh land the wind is fierce and the desert often moves like waves on an ocean, but that isn't enough. No, the sand here is special, it absorbs heat from the sun and in the wee hours of the day, it is released. Every dusk the desert is set ablaze as fire sweeps accross the desert turning the desert waves to glass and incenerating the unprepared. Then the sun sets and the cold sets in. The desert freezes deep and true, shattering the frozen sand formations from the sheer cold. Then the sun rises and the glass seems to melt away under the rising sun, to begin the cycle again. Hardy and mighty are those that survive this place and great rewards might grace the bold colonist. Or, an early grave





Next, what is the goal for your sect? Why was it formed? What mission was your sect leader able to espouse that brought all of your clans into the fold?



[] power. So far from prying eyes, there is much that you can do to rise in strength. Cultivation is the one, true end all be all in the world and such an untapped land will have much by way of opportunities and challenges to help you and yours grow. Why, so far from prying eyes you might be able to dabble in arts less fair unnoticed.


[] money. Where others see hardship and pain, you see gold out here in the wilds. An opportunity to rake in cash hand over fist if you can but grasp it. You wish to form a new trade city and to be its master. Let others chase the divine, the world is yours to enjoy.


[] glory. You wish to become one of the great houses and earn your right to move to the capital. However the old housed are not easily contested with and it is difficult to make true accomplishments with so many greedy and practiced hands ready to pull the rug out from under you.


[] Progress and war. If there is anything you have learned from your hundreds of years on this earth, it is that conflict is the one true source of progress. You seek to spark it wherever you can to drive the future forward. You enjoy seeing what it produces for that is your gift to the world. Even if one day your sect will be slain for it.

[] revolution. The current system is good. Resources flow to the top like they should. You and yours just believe that you should be the one at the top.

[] Foundation. To form a new nation. Out here on the frontier you are far from the prying eyes of the imperial capital. You seek to break free of the holy emperors shackles and to carve out a new nation in the wilderness. It will be hard and frought with danger, but there are few other ways in which you could make such deep mark on the world stage.



Next is your sect master, then quest proper begins.
 
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[X] The Evergreen.
[X] power. So far from prying eyes, there is much that you can do to rise in strength. Cultivation is the one, true end all be all in the world and such an untapped land will have much by way of opportunities and challenges to help you and yours grow. Why, so far from prying eyes you might be able to dabble in arts less fair unnoticed
.
 
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[X] The Sky Piercing Blades.
[X] Foundation. To form a new nation.

I shall endeavor to find the best hot spring I can in these mountains to build my sect around.

Edit: Fixed Typo
 
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[X] The misty Isles. These isles are a chain of islands inundated with dream qi. Dreams and nightmares often come true here all too literally. Sometimes the dream realm may even manifest here in unpredictable ways. The island you sleep on may have not even been real and you will find yourself doused in the sea as it slips back into the dream.
[X] power. So far from prying eyes, there is much that you can do to rise in strength. Cultivation is the one, true end all be all in the world and such an untapped land will have much by way of opportunities and challenges to help you and yours grow. Why, so far from prying eyes you might be able to dabble in arts less fair unnoticed.
 
[X] The Sky Piercing Blades.
[X] Foundation. To form a new nation.

watch as I make Giant Eagle cavalry battalions, Metal Goat herd flatten land for Terrance farms, and Earth moles dig gold for me
 
[X] The Evergreen (beat chance for alchemy materials and exotic herbs)


[X] power. So far from prying eyes, there is much that you can do to rise in strength. Cultivation is the one, true end all be all in the world and such an untapped land will have much by way of opportunities and challenges to help you and yours grow. Why, so far from prying eyes you might be able to dabble in arts less fair unnoticed
 
[X] Progress and war.

Combat 😍

[x] power.

better Combat 😍

[X] The Evergreen.

Enemies 😍



We need to prepare for the Ling lifestyle

 
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[X] glory. You wish to become one of the great houses and earn your right to move to the capital. However the old housed are not easily contested with and it is difficult to make true accomplishments with so many greedy and practiced hands ready to pull the rug out from under you.

I'm too Imperial for anything else. It would be fun to be the antagonist inside the Sect because everyone wants to detach from the Empire.

[X] The Evergreen. The evergreen is a stretch of forest and land that has resisted all attempts to colonize it. Animals, spirits and humanoids that live here often find themselves irrovocably changed. Growing to unusual sizes, getting new limbs or even changing species entirely. All settlers have found themselves stumped between the ferocious wildlife, the wild barbarians, evil sects and even the land itself that resists civilization unto the end.
 
[X] The Sky Piercing Blades. This mountain range is home to all sorts of sects and monsters both flying and otherwise. Cities carved into the mountains mine for gold with its dark caves. There is much to gain here, but a single slip can mean the end for even the most mighty of creatures as they are dashed against the mountainside.

[X] power. So far from prying eyes, there is much that you can do to rise in strength. Cultivation is the one, true end all be all in the world and such an untapped land will have much by way of opportunities and challenges to help you and yours grow. Why, so far from prying eyes you might be able to dabble in arts less fair unnoticed
 
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