Selling a Story
Season of Rushing Waters
Practically speaking you had never used a blade that long, a Hunter's blade if ever you had seen one, but you can learn. To Orv's bleak seas with fear and doubt, with the small scared voice at the back of your mind that insists you are not worthy of the honor, that it would be back luck to take up such an heirloom meant for more worthy hands. The lightless steel draws without a sound upon its face no reflection to be seen, only the weight of it in hand, the faint heat shimmer where the elder's fingers had been mark it.
Mina eyes the steel, the sorcery in it with some suspicion, but she does not speak. As for Cob well it is not on fire, buzzing like death's head wasps in a sack nor does it smell particularly fragrant, having instead only the base virtue that all sharp things hold to goblin-kind.
"Does it include a sheath?" Gorok asks, breaking the solemn mood.
"Oh, yes of course," Elder Lorak produces it simply. Of dark leather it is so battered and ancient that you could not tell from the hide of which beast it had been scrapped, a thing meant to be hidden until battle is nigh and screams are cut short.
Gained Gloom Blade
***
Perhaps unsurprisingly the blue-scaled Kobold who claims to be selling part of the hoard of the Hyrax Great Dragon Lord, Destroyer of Derro, Ripper of Roppers, Slayer of the Svirfneblin etc... is still around and more than happy to take all the steel ingots and silk off your hands especially when you explain to him that the xulgath had taken both of these from the hoard of the ancient fire dragon Gorotryx the Vast, showing him as proof the drake skull one of 'Gorotryx' get cruelly slain while their mother was away from the lair. That is how you discover two things, first Kobolds like most scaled folk do not cry with tears and two a sad kobold is a
loud kobold. The short sharp yipping of the merchant is like nails driven into your ears, but the clink of gold is as soothing as ever.
Akorian Bluff: 1d20 +12 = 20 vs Kobold Merchant 1d20 +7 = 16
Lost 14 Ingots of fine dwarf steel 16 Bolts of silk and a Drake Skull
"That's..." Mina marvels. "You could buy a good lowlands farm where the dead lie easy. To think there is such wealth down in these..." she blushes swallowing the last word.
"Dank Holes?" you guess, a smile playing at the corner of your lips. "Noisome Pits? Don't be shy I shan't be offended, though maybe it's best not to be overheard by the locals. Steel and silk are precious things, one in war and one in peace, one does not find them down every turn-round tunnel."
Gained 750 gp and 5 sp
"I never thought about being a sell-spell. I mean who would hire me? But down here they don't seem to notice. It's a relief, but at the same time... I don't think I could linger. It feels too open, strange as that is to say of any place under hundreds and hundreds of feet of rock." She glances up as she speaks, a queasy expression expression on her face, like someone looking down a pit not up at a solid vault of stone.
"Not as safe as they think it is, grown rich before it grew strong," Gorok concludes. "We should heed their warning and make something of this gold rather than carry it with us."
"Or, or, we could hit people over the head with gold sack," Cob jests, swinging the gold in question over his head to make the point. It is a testament to just how much most of the townsmen like you that no one seems alarmed or overly interested by a goblin swinging clinking bag.
Since no one else is no favor of the bling bludgeon it comes down you and Mina. On the one hand going up into the burnlands flush with coin is likely to open a lot of doors that would otherwise be slammed in in one's face, on the other it would paint a target on your back for the greedy high and low.
Do you seek to buy something with your gold before heading off to the surface?
Wealth: 883 gp 22 sp 15 cp +750 gp, 5 sp = 1633 27 sp 15 cp
[] Yes
-[] Write in what category of item you would like
[] No, better to keep the coin
OOC: Welp, you guys did quite well for yourselves.