Finding the Spark (Pathfinder 1E Quest)

Arc 3 Post 5: Selling a Story
Selling a Story

Season of Rushing Waters

Practically speaking you had never used a blade that long, a Hunter's blade if ever you had seen one, but you can learn. To Orv's bleak seas with fear and doubt, with the small scared voice at the back of your mind that insists you are not worthy of the honor, that it would be back luck to take up such an heirloom meant for more worthy hands. The lightless steel draws without a sound upon its face no reflection to be seen, only the weight of it in hand, the faint heat shimmer where the elder's fingers had been mark it.

Mina eyes the steel, the sorcery in it with some suspicion, but she does not speak. As for Cob well it is not on fire, buzzing like death's head wasps in a sack nor does it smell particularly fragrant, having instead only the base virtue that all sharp things hold to goblin-kind.

"Does it include a sheath?" Gorok asks, breaking the solemn mood.

"Oh, yes of course," Elder Lorak produces it simply. Of dark leather it is so battered and ancient that you could not tell from the hide of which beast it had been scrapped, a thing meant to be hidden until battle is nigh and screams are cut short.

Gained Gloom Blade

***​

Perhaps unsurprisingly the blue-scaled Kobold who claims to be selling part of the hoard of the Hyrax Great Dragon Lord, Destroyer of Derro, Ripper of Roppers, Slayer of the Svirfneblin etc... is still around and more than happy to take all the steel ingots and silk off your hands especially when you explain to him that the xulgath had taken both of these from the hoard of the ancient fire dragon Gorotryx the Vast, showing him as proof the drake skull one of 'Gorotryx' get cruelly slain while their mother was away from the lair. That is how you discover two things, first Kobolds like most scaled folk do not cry with tears and two a sad kobold is a loud kobold. The short sharp yipping of the merchant is like nails driven into your ears, but the clink of gold is as soothing as ever.

Akorian Bluff: 1d20 +12 = 20 vs Kobold Merchant 1d20 +7 = 16

Lost 14 Ingots of fine dwarf steel 16 Bolts of silk and a Drake Skull


"That's..." Mina marvels. "You could buy a good lowlands farm where the dead lie easy. To think there is such wealth down in these..." she blushes swallowing the last word.

"Dank Holes?" you guess, a smile playing at the corner of your lips. "Noisome Pits? Don't be shy I shan't be offended, though maybe it's best not to be overheard by the locals. Steel and silk are precious things, one in war and one in peace, one does not find them down every turn-round tunnel."

Gained 750 gp and 5 sp

"I never thought about being a sell-spell. I mean who would hire me? But down here they don't seem to notice. It's a relief, but at the same time... I don't think I could linger. It feels too open, strange as that is to say of any place under hundreds and hundreds of feet of rock." She glances up as she speaks, a queasy expression expression on her face, like someone looking down a pit not up at a solid vault of stone.

"Not as safe as they think it is, grown rich before it grew strong," Gorok concludes. "We should heed their warning and make something of this gold rather than carry it with us."

"Or, or, we could hit people over the head with gold sack," Cob jests, swinging the gold in question over his head to make the point. It is a testament to just how much most of the townsmen like you that no one seems alarmed or overly interested by a goblin swinging clinking bag.

Since no one else is no favor of the bling bludgeon it comes down you and Mina. On the one hand going up into the burnlands flush with coin is likely to open a lot of doors that would otherwise be slammed in in one's face, on the other it would paint a target on your back for the greedy high and low.

Do you seek to buy something with your gold before heading off to the surface?

Wealth: 883 gp 22 sp 15 cp +750 gp, 5 sp = 1633 27 sp 15 cp

[] Yes
-[] Write in what category of item you would like

[] No, better to keep the coin


OOC: Welp, you guys did quite well for yourselves.
 
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Hold up

How much does a bloody farm cost?

Isn't 750 gold pieces….

Double checks pathfinder 1e wiki

worth about a couple dozen cows?

That doesn't seem right.

Well, either way, what to buy…..

A map?
High quality armour and weaponry?

I'm not sure. I don't normally get hundreds of gold in my own tabletop games.
 
Hold up

How much does a bloody farm cost?

Isn't 750 gold pieces….

Double checks pathfinder 1e wiki

worth about a couple dozen cows?

That doesn't seem right.

Well, either way, what to buy…..

A map?
High quality armour and weaponry?

I'm not sure. I don't normally get hundreds of gold in my own tabletop games.

We are talking about a bad farm in Ustilav, 'bad' by the standard of that place is when the last owner and his cows are still haunting the place as undead monstrosities when the moon is full.
 
We are talking about a bad farm in Ustilav, 'bad' by the standard of that place is when the last owner and his cows are still haunting the place as undead monstrosities when the moon is full.

No, I mean

A herd of cattle, even a smaller one with 'only' twenty to thirty heads, should be worth more than decent farmland for one person; more than a farmland for a small family, even, in a land where the soil is good and plentiful, such as (parts of) Egypt or Ukraine.

How can it be, that for the price of a herd of cows- which, given sufficient pasture, can probably produce enough to keep my family fed, let alone the various valuable byproducts and prestige- be worth less than a literally haunted farm?
 
No, I mean

A herd of cattle, even a smaller one with 'only' twenty to thirty heads, should be worth more than decent farmland for one person; more than a farmland for a small family, even, in a land where the soil is good and plentiful, such as (parts of) Egypt or Ukraine.

How can it be, that for the price of a herd of cows- which, given sufficient pasture, can probably produce enough to keep my family fed, let alone the various valuable byproducts and prestige- be worth less than a literally haunted farm?

Fair point, edited to a good farm with no ghosts, that seems about right for the cost of a herd of cows. After all good land is hard to come by in that haunted land.
 
I don't think we should spend all of our gold, but it wouldn't be a bad idea to spend some of it on essentials or other easily portable wealth.

@DragonParadox, are there any vendors in Cauldron selling other magical stuff? I think I've asked about potions and scrolls before and found out there wasn't anything available, but maybe that was just because we were unknowns and the supply was limited?

What about other stuff, like minor wondrous items? Or alchemical items?
 
I don't think we should spend all of our gold, but it wouldn't be a bad idea to spend some of it on essentials or other easily portable wealth.

@DragonParadox, are there any vendors in Cauldron selling other magical stuff? I think I've asked about potions and scrolls before and found out there wasn't anything available, but maybe that was just because we were unknowns and the supply was limited?

What about other stuff, like minor wondrous items? Or alchemical items?

There is no alchimist sadly, but could try your luck looking for scrolls among the various merchants. Most of them have some kind of low level scrolls they have not been able to unload. 'Scrolls Mia can learn' is a valid choice.
 
I am going to defer to Goldfish on item optimization and the like.

And I hope we can buy a bag of holding pretty soon
 
[X] Yes
-[X] Look for travel supplies needed in the Burnlands, as recommended by Gorok and Mina (tents, a map of the region above, rations, climate appropriate clothing, etc), and if there is anything that might help protect Kori's eyes from bright light (dark goggles, for example, but even something like a parasol or umbrella could work in a pinch)
-[X] Magic scrolls; primarily for Mina, but any low level Divine spell scrolls Kori could use would be worth taking a look at.
-[X] A weapon vendor where we might be able to find Cob a better dagger, and possibly for Gorok to part with some of his weapon collection or find something that suits him better now that we can afford higher quality merchandise.
 
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Do we need a map?

And, relating to that- are there are any mundane gear for our rogue and warrior? Mastercraft amour or weaponry?

Fair point, edited to a good farm with no ghosts, that seems about right for the cost of a herd of cows. After all good land is hard to come by in that haunted land.

It really says a lot, that one suit heavy armour can cost more than an entire farm, or an entire herd of cattle.

Makes it all the galling that heavy armour sucks. : (
 
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Do we need a map?

And, relating to that- are there are any mundane gear for our rogue and warrior? Mastercraft amour or weaponry?

A map would probably be nice, but you are very unlikely to find one here, the mongrelmen do not often venture to the surface unlike more violent groups who go up there to raid. Even for them though it's more knowing the path from the entrance to the nearest village or other settlement, raiders do not stay topside more than a night so they are unlikely to have comprehensive maps. On the other hand you did find in the vegepigmy mine that somone was trading with a partener Nar Voth so who knows... maybe there are some connections after all. You could ask those half-orc brothers as well.
 
Hmmmm

What interesting trade goods could we sell to the surface? Cob has levels in appraise.

It could probably help to grease some hands
 
Do we need a map?

And, relating to that- are there are any mundane gear for our rogue and warrior? Mastercraft amour or weaponry?
I'll add a map to my plan.

Masterwork armor isn't really that much better than normal stuff. I would rather have The coin available for other expenses, if possible.

The last thing Gorok needs is more weapons. He's already got too many, IMO, including a Masterwork rapier he rarely uses. A Masterwork dagger would be useful for Cob, though. I'll add that to the plan, too.

Kori has a Masterwork dagger that doesn't get used very much, but I don't think he would want to let Cob have it, since getting that dagger was kind of a big deal for him, like as a part of a Dark Folk coming of age thing.
 
Hmmmm

What interesting trade goods could we sell to the surface? Cob has levels in appraise.

It could probably help to grease some hands
I don't think trade goods are the way to go this time. They generally take up more space and are heavier than just a bag of coins, and then there is the issue of converting it into something you can spend. We'll travel easier if we're not overburdened with stuff.
 
I don't think trade goods are the way to go this time. They generally take up more space and are heavier than just a bag of coins, and then there is the issue of converting it into something you can spend. We'll travel easier if we're not overburdened with stuff.

Having Warty does ease a lot of the burden though
 
Having Warty does ease a lot of the burden though
Yeah, but he won't be pulling a cart. Anything he's carrying will be attached to him, or more likely the door being used as a saddle/riding platform. That means it can't be stuff too likely to be damaged or lost if we get in a fight, or won't obstruct his speed or movements.

If we wanted trade goods, we would have been better off keeping the steel ingots and silk we looted from the Xulgath.
 
Allright...

Cob can use alchemy. Maybe a cauldron and some basic supplies?

Also, there is this thing called a Heatstone that gives heat without a fire.
 
[X] Yes
-[X] Look for travel supplies needed in the Burnlands, as recommended by Gorok and Mina (tents, a map of the region above, rations, climate appropriate clothing, etc), and if there is anything that might help protect Kori's eyes from bright light (dark goggles, for example, but even something like a parasol or umbrella could work in a pinch)
-[X] Magic scrolls; primarily for Mina, but any low level Divine spell scrolls Kori could use would be worth taking a look at.
-[X] A weapon vendor where we might be able to find Cob a better dagger, and possibly for Gorok to part with some of his weapon collection or find something that suits him better now that we can afford higher quality merchandise.
 
Allright...

Cob can use alchemy. Maybe a cauldron and some basic supplies?

Also, there is this thing called a Heatstone that gives heat without a fire.
Not really something we can do much with right now. Even if we have the tools and supplies, Alchemy crafting is slow. We won't be settling down in one place for a week or more any time soon, I don't think?
 
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