The Furnace - A simple Dungeon Core Quest

Voting is open
[X] Plan: Swarm
-[X] [DUNGEON THEME] Endless Hive
-[X] [TYPE] Pocket Dimension
-[X] [PLACE] Green and White

[X] Plan: legally distinct Hallownest

[X] Plan: Buggy Empire!
 
[X] Plan: The Under-Empire Will Rise Up!
-[X] [DUNGEON THEME] Vermintide
-[X] [TYPE] Natural Entry
-[X] [PLACE] Green and Black

[X] Plan: Welcome to the Medieval Backrooms
-[X] [DUNGEON THEME] Liminal
-[X] [TYPE] Pocket Dimension
-[X] [PLACE] Black and White

[x] plan: angry glass
 
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[X] Plan: Fly Birdie! Fly!
-[x] [DUNGEON THEME] The Broken Horizon
-[x] [TYPE] Pocket Dimension
-[x] [PLACE] White and Blue


[X] Plan: legally distinct Hallownest
-[x] [DUNGEON THEME] Endless Hive
-[x] [TYPE] Pocket Dimension
-[x] [PLACE] White and Black
 
Just saying but I think having quasi-golems with dark glass as a theme would be a fairly interesting theme as a starting point, besides, dark glass has basically ye potential to lol nope any magic casters we encounter.
 
[X] Plan: An Ideal Future
-[X] [DUNGEON THEME] The Underground Factory
-[X] [TYPE] Natural Entry
-[X] [PLACE] Red and White

[X] Plan: The One True God
-[X] [DUNGEON THEME] A Holy Sanctuary Defiled
-[X] [TYPE] Pocket Dimension
-[X] [PLACE] Black and Red

[X] Plan: Welcome to the Medieval Backrooms
-[X] [DUNGEON THEME] Liminal
-[X] [TYPE] Pocket Dimension
-[X] [PLACE] Black and White

(I was questioning why my vote wasn't popping up at all, I then realized I forgot to actually post it and just left it as a draft like an idiot. This is the exact same plan as Feed The Machine, just with my preferred color scheme. Red itself is always a menacing color, but combined with white, which can easily be stained by blood, and now we've got a terrifying machine army.)

(Nobody saw my accidental double post. You saw nothing.)
 
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[X] Plan: Feed the Machine
-[X] [DUNGEON THEME] The Underground Factory
-[X] [TYPE] Natural Entry
-[X] [PLACE] Black and Blue
 
[x] plan: angry glass

[X] Plan: Feed the Machine

[X] Plan: Undead Horde
-[X] [DUNGEON THEME] The Crypt
-[X] [TYPE] Pocket Dimension
-[X] [PLACE] Black and Blue
 
Well, I based it off of yours when it wasn't formatted correctly. The format is still a bit off but at least your plan has a name now, lol. I'll change mine to match yours though.
ah well, I was just inviting you to use it, since it was already up

the reason why it wasnt formatted with x's is because I thought there might be conversation and discussion before just throwing votes out there
 
[X] Plan: Moar Warp Stone Yes-Yes!
-[X] [DUNGEON THEME] Vermintide
-[X] [TYPE] Pocket dimension
-[X] [PLACE] Green and Black
 
[X] Plan: Welcome to the Medieval Backrooms
-[X] [DUNGEON THEME] Liminal
-[X] [TYPE] Pocket Dimension
-[X] [PLACE] Black and White
 
[X] Plan: legally distinct Hallownest
-[x] [DUNGEON THEME] Endless Hive
-[x] [TYPE] Pocket Dimension
-[x] [PLACE] White and Black


[x] Plan: Buggy Empire!
- [x] Endless Hive
- [x] Pocket Dimension
- [x] Black- Green

[X] Plan: Feed the Machine
-[X] [DUNGEON THEME] The Underground Factory
-[X] [TYPE] Natural Entry
-[X] [PLACE] Black and Blue
 
[X] Plan: The One True God
-[X] [DUNGEON THEME] A Holy Sanctuary Defiled
-[X] [TYPE] Pocket Dimension
-[X] [PLACE] Black and Red

[X] Welcome to the jungle
-[X] [DUNGEON THEME] Fury of the Ancient Jungle
-[X] [TYPE] Pocket dimension
-[X] [PLACE] Blue and Green

[X] Made in the Abyss
-[X] [DUNGEON THEME] The Carrion Pits
-[X] [TYPE] Pocket dimension
-[X] [PLACE] Blue and Green
 
[X] Plan: legally distinct Hallownest
-[x] [DUNGEON THEME] Endless Hive
-[x] [TYPE] Pocket Dimension
-[x] [PLACE] White and Black

[X] Welcome to the jungle
-[X] [DUNGEON THEME] Fury of the Ancient Jungle
-[X] [TYPE] Pocket dimension
-[X] [PLACE] Blue and Green

[X] Plan: Feed the Machine
-[X] [DUNGEON THEME] The Underground Factory
-[X] [TYPE] Natural Entry
-[X] [PLACE] Black and Blue
 
Question @Abyssius, we won't be tied to just one theme as we get more floors if I'm assuming right yes? We'll get the chance to try different stuff if we get lucky?
I would say that you can, but in that case I would also say that you would need to define the Dungeon in consecutive layers.

Like, something like this:
Floor 1 - 5: Dark Glass
Floor 6-8: The Museum
Floor 9-14: The Underground Factory.

I just took three name as an example. So you can have more themes, but no mix-match between floors and minions. Do you think it's fine?

Checking the current votes:
Adhoc vote count started by Abyssius on Sep 2, 2023 at 3:20 AM, finished with 34 posts and 23 votes.

  • [X] Plan: Feed the Machine
    -[X] [DUNGEON THEME] The Underground Factory
    -[X] [TYPE] Natural Entry
    -[X] [PLACE] Black and Blue
    [X] Plan: legally distinct Hallownest
    -[x] [DUNGEON THEME] Endless Hive
    -[x] [TYPE] Pocket Dimension
    -[x] [PLACE] White and Black
    [x] Plan: Buggy Empire!
    -[x] [DUNGEON THEME] Endless Hive
    -[x] [TYPE] Pocket Dimension
    - [x] Black- Green
    [X] Plan: Welcome to the Medieval Backrooms
    -[X] [DUNGEON THEME] Liminal
    -[x] [TYPE] Pocket Dimension
    -[X] [PLACE] Black and White
    [X] Welcome to the jungle
    -[X] [DUNGEON THEME] Fury of the Ancient Jungle
    -[x] [TYPE] Pocket Dimension
    -[X] [PLACE] Blue and Green
    [X] Made in the Abyss
    -[X] [DUNGEON THEME] The Carrion Pits
    -[x] [TYPE] Pocket Dimension
    -[X] [PLACE] Blue and Green
    [X] Plan: angry glass
    -[X] [DUNGEON THEME] dark glass
    -[X] [TYPE] Natural Entry
    -[X] [PLACE] blue and red
    [X] Plan: It Grows
    -[X] [DUNGEON THEME] The Flesh
    -[X] [TYPE] Natural Entry
    -[X] [PLACE] Red and Green
    [X] Plan: Moar Warp Stone Yes-Yes!
    -[X] [DUNGEON THEME] Vermintide
    -[x] [TYPE] Pocket Dimension
    -[X] [PLACE] Green and Black
    [x] Plan: Classic
    - [x] Classic
    -[x] [TYPE] Pocket Dimension
    - [x] Red-white
    [X] Plan: An Ideal Future
    -[X] [DUNGEON THEME] The Underground Factory
    -[X] [TYPE] Natural Entry
    -[X] [PLACE] Red and White
    [X] Plan: The One True God
    -[X] [DUNGEON THEME] A Holy Sanctuary Defiled
    -[x] [TYPE] Pocket Dimension
    -[X] [PLACE] Black and Red
    [x] Plan: For the Horde
    - [x] Underground factory
    - [x] Natural entrence
    - [x] Red-Blue
    [X] Decay is an extant form of life
    -[X] [DUNGEON THEME] Fungal Bloom
    -[x] [TYPE] Pocket Dimension
    -[X] [PLACE] Blue and Green
    [X] Plan: Museum of Natural History
    -[X] [DUNGEON THEME] Museum
    -[X] [TYPE] Natural Entry
    -[X] [PLACE] Blue and Black
    [X] Plan: Swarm
    -[x] [DUNGEON THEME] Endless Hive
    -[x] [TYPE] Pocket Dimension
    -[X] [PLACE] Green and White
    [X] Plan: The Under-Empire Will Rise Up!
    -[X] [DUNGEON THEME] Vermintide
    -[X] [TYPE] Natural Entry
    -[X] [PLACE] Green and Black
    [X] Plan: Fly Birdie! Fly!
    -[x] [DUNGEON THEME] The Broken Horizon
    -[x] [TYPE] Pocket Dimension
    -[x] [PLACE] White and Blue
    [X] Plan: Undead Horde
    -[X] [DUNGEON THEME] The Crypt
    -[x] [TYPE] Pocket Dimension
    -[X] [PLACE] Black and Blue
 
Would be allowed to shift layers eventually? For example, we originally have The Factory as layer one, and The Museum as layer two, but would we be allowed to change the order? It'd allow us a neat advantage of changing things up from time to time, so adventurers can't memorize our floor pattern. (It'd be a long time until we can do this due to the amount of growth and energy needed, but I'm curious to see if it's possible in the first place.)
 
Would be allowed to shift layers eventually? For example, we originally have The Factory as layer one, and The Museum as layer two, but would we be allowed to change the order? It'd allow us a neat advantage of changing things up from time to time, so adventurers can't memorize our floor pattern. (It'd be a long time until we can do this due to the amount of growth and energy needed, but I'm curious to see if it's possible in the first place.)
I could theoretically allow it, but I think that it will depends on the number of floors and rooms of each "theme block". So it will keep become expensive the bigger the Dungeon becomes.
Of course, I won't allow to change the room layout too dramatically: that must remains consistent, but I can allow some switching floor/layers to improve your overall strategy.
 
I would say that you can, but in that case I would also say that you would need to define the Dungeon in consecutive layers.

Like, something like this:
Floor 1 - 5: Dark Glass
Floor 6-8: The Museum
Floor 9-14: The Underground Factory.

I just took three name as an example. So you can have more themes, but no mix-match between floors and minions. Do you think it's fine?
Yeah it seems perfectly okay to me, it basically is the industry standard for dungeons so you'll not hear any complaining from me.
 
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