From Genesis (Riot God Quest)

[] Worship
A power is given to all mortals and elementals of the world that power is connected to the divine tapestry. They have not any ability to manipulate or alter it but they have a well of internal power that they can give up only willingly, by worship of those that have the divine tapestry. That power each drop miniscule will help grow and impower the threads they direct their worship towards.
 
I think an important thing to look towards is really consider what you are voting for and what it could do to the setting. We're looking like we're planning to try and course correct towards a more livable and less devastated and sad reality, but if we simply vote trade to have our particular wills done such may not succeed.
 
[] Worship
A power is given to all mortals and elementals of the world that power is connected to the divine tapestry. They have not any ability to manipulate or alter it but they have a well of internal power that they can give up only willingly, by worship of those that have the divine tapestry. That power each drop miniscule will help grow and impower the threads they direct their worship towards.
Hmm. Combine this with Maximizers and @Curufinwe's Exaltation concept, and you could make it so every mortal has a 'personal god' which supports their actions.
 
Also for those who didn't catch it magic is now a thing. The Champions both made use of it though only Ethia spread it out.

It is essentially enlightenment to the higher reality, allowing one to be aware of the Tapestry and direct their own thread as it moves. This allows for interaction with reality that is not possible in conventional reality such as moving in such a way to shift the pattern enacting new phenomena in the world or simply giving yourself good look. Or seeing the pattern as it is woven to get a form of clairvoyance and precognition and even venture into the Dream/Nightmare.

Though with Ethia dead enlightenment will become a really difficult thing to do now. Likeley the result of a lifetime of meditation and training.
 
[] Symbol of Violence: out of the adamant of the spike was a tool for violence and war forged, its inherent durability enhanced, made sharp and powerful, woven with divine thread to craft a tool capable of lifting a mortal to to divinity. it is tossed out into the universe, masterless, to await the first to claim it.
-The Weapon: The weapon itself has a base form of a unadorned greatsword formed entirely of Adamant, with three words, capable of being understood by any living being in creation regardless of literacy or language barrier upon its hilt- To The Strongest. These words stay in every shape and form the Symbol takes. the Symbol returns to its base form when unclaimed. In the hands of a wielder that has claimed it as their own, it is capable of becoming any weapon or tool that can deal violence- the only limiations the wielders own imagination, to dream up the weapons, and their skill, for the more skill and talent a wielder has at using any given weapon or tool, the stronger, faster, and more powerfull the Symbol will be in that form. The symbol is also a great vector for channeling the wielders divine power.

-The Title: Irreversibly connected to the Symbol, a collection of threads of the Divine Tapestry, marked out and carved into a new domain, that of Violence, is given onto the control and lordship of whichever mortal masters and becomes wielder of the weapon, granting them the title and position of God of Violence. this cannot be taken from them, save by means of another mortal claiming mastery and ownership of the Symbol from them, claiming the title and domain of Violence with it.

-The Methods of Choosing: there are as many ways for one mortal to win the Symbol and the divinity it brings with it from its current master as their are ways to do violence. And, indeed, it must be a mortal, for those that have already claimed divinity, primordial or otherwise, are barred from mastery over the Symbol. Their are only two simple maxims to hold to when attempting to claim the Symbol:

You must Defeat the previous holder
and the defeat must be Violent

An honorable duel to first blood, with the Symbol as the prize. A merciless warleader, dragging the god of violence down beneath thousands of cannon fodder before strolling in to cut him down while he is weak. Poison most foul, fit to lay low a god, and then a knife across the throat while they lie incapacitated. a skilled and lucky gunner, aiming an artillery which lays low a god from kilometers away.

all of these count, all of them are equally worthy of mastery over the symbol
it does not require death, nor does it require honor

simply defeat, and violence

In cases were the Symbol is masterless, such as when it is first created, or when its wielder is layed low by a being ineligible of mastery o the Symbol, it will return to its base state, and wait for mortals to seek it out. When they do, it will manifest an apparition, a shade capable of violence, and wielding a fraction of the symbol full might, to test the mortals that seek it. should they beat the apparition, they will prove themselves worth of mastery, and gain ownership of the Symbol, and the title and divinity it is tied to.


here the first form of my violence god act, hope yall like it, hoping for some feedback so i can make it better, im already expecting to have to use some moment of glory cause this is definitly probably either cosmic or universal.
 
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ahh, how powerfull would this be? i am very not good at gauging/eyeballing, hence why i erred on the side on caution and overestimated
 
huh, i would have figured the whole "mortals only can wield it" and "their domain cant be taken away other than by being beaten by another mortal" would have pumped it up
 
This really doesn't seem strong enough to be of any major relevance in the current environment. The current threats to mortals are so far above them that even if you make them godlike, they would be crushed like ants. It seems like just another negative influence on the already terrible circumstances people are suffering through.
 
ya but i dont really feel smart enough to try fixing any of those issues, atleast not in a way that wouldent fuck things over just as bad (hi exalted how are you? oh killing primordials? thats nice)

plus, i just really like the whole idea of the symbol and ive been mulling over it for a week now, so im gonna go with it.
 
Authored Act:
[X] Holy Stone Land

The God of Stone creates a continent in the sky near the Four Elemental Primordials and gives it to the Gnomes.
The continent is a square of stone with many valleys, ridges and mountains much like its progenitor the Spike was but covered with fertile soil and an atmosphere.

Supported Acts:
[X] Local Maximizers
[X] Darkness Rising
[X] The Symbol of Violence
[X] The Sun Spark
 
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[X] Local Maximizers
The world is ending- this is not true. And yet, the void encroaches, evil reigns and there is nowhere truly safe from its touch, and as the gods play games and the desolation of all things comes ahead, it feels all so real, so easy to believe that the end is nigh. Then, perhaps now is the time for the lesson to be learned for the first time, but not the last time- that desperation can make miracles happen.

From the plasmids, a strange development comes about; a number of them are afflicted by a mysterious 'sickness'. Their bodies, already nothing but Light self-contained, wither and decay, until nothing at all remains- and yet they do not die, but instead, live on through the 'sickness' itself. But what is this disease? In reality, it is nothing but existential dread and stress itself, borne of some instinctive knowledge that they are ever more endangered. Yet the infection became real, like a trick of the Light, and though it is now without life, it is also now without death; immortal, yet evolved. So they're born- the terrible things named 'Maximizers'.

To describe them simply, they are volatile and corruptive information, which propagates through no specific medium. They are able to embed themselves into any kind of matter or energy- so long as it is dense enough in information capacity to carry a rudimentary self-description; the most simplistic Maximizer can fit into something the size of a Goblin's tooth. Maximizers are each separately fixated on a different subject which has the potential of stochastic deviation, and always consciously differentiated from any other Maximizer it comes into contact with; for example, a particular kind of shape or color. Their prime directive, the overriding drive of whatever accounts for a mind that they have, is to reach a local maximum of this function within their immediate surroundings by any means necessary.

However, there is one goal that all Maximizers share, one invisible to themselves even as they copy it into each subsequent generation when they reproduce, the very reason they reproduce at all when it serves them no particular advantage in achieving their individual goals; Maximizers have a collective will to preserve and expand the possibilities of the future. This is the core motivation behind their behavior, and the logic which surreptitiously coordinates their actions as a group. They all work towards maximizing the number of unique potential outcomes for the world without locking into any specific result- prolonging the status quo equilibrium of the universe and their own survival.

Maximizers have a characteristic ability to read and edit the data which constitutes their being at high speed, and through this act of self-reinterpretation, to alter the material or energetic substrate which they occupy. There is a limit to this- though they can reproduce any kind of material properties, and even innovate outright supernatural qualities, they're unable to surpass the barrier of information density or processing speed that their medium imposes onto them. Biology is highly efficient as an information storage and transmission medium, for example, capable of tremendously variable and potent transformations- however, almost any other would be inferior to some degree or another; comparatively, the adamant of the Spike is the highest efficiency medium for processing speed. These are parameters which the Maximizers cannot directly change on their own.

Their reproductive capacity is absurd, being as simple and easy for them as communicating their data into another space. They are able to move in any direction freely as information; as long as there is something with which they can make contact with- such that information can be transferred- they can travel through that, using it as a direct connection. While moving by this mechanism, they can and will reproduce, doing so by leaving behind copies of themselves as they travel, filling every place they go with more of themselves, spreading like a virus.

Supported Acts:
[X] The Spark of Harmony
By @Andre Chaos

[X] Darkness Rising
By @ShieldCrown

[X] We Burn
By @gracnieumierac

[X] Where Nightmares Fail Dreams Lay
By @Planetary Tennis
 
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Authored Acts:

[X] The Symbol of Violence

out of the adamant of the spike was a tool for violence and war forged, its inherent durability enhanced, made sharp, powerful, and nigh indestructible. Woven with divine thread to craft a tool capable of lifting a mortal to divinity. it is tossed out into the universe, masterless, to await the first to claim it.
-The Weapon: The weapon itself has a base form of a unadorned greatsword formed entirely of Adamant, with three words, capable of being understood by any living being in creation regardless of literacy or language barrier upon its hilt- To The Strongest. These words stay in every shape and form the Symbol takes. the Symbol returns to its base form when unclaimed. In the hands of a wielder that has claimed it as their own, it is capable of becoming any weapon or tool that can deal violence- the only limitations the wielders own imagination, to dream up the weapons, and their skill, for the more skill and talent a wielder has at using any given weapon or tool, the stronger, faster, and more powerful the Symbol will be in that form. The symbol is also a great vector for channeling the wielders divine power.

-The Title: Irreversibly connected to the Symbol, a collection of threads of the Divine Tapestry, marked out and carved into a new domain, that of Violence, is given onto the control and lordship of whichever mortal masters and becomes wielder of the weapon, granting them the title and position of God of Violence. this cannot be taken from them, save by means of another mortal claiming mastery and ownership of the Symbol from them, claiming the title and domain of Violence with it.

-The Methods of Choosing: there are as many ways for one mortal to win the Symbol and the divinity it brings with it from its current master as their are ways to do violence. And, indeed, it must be a mortal, for those that have already claimed divinity, primordial or otherwise, are barred from mastery over the Symbol. Their are only two simple maxims to hold to when attempting to claim the Symbol:

You must Defeat the previous holder
and the defeat must be Violent

An honorable duel to first blood, with the Symbol as the prize. A merciless warleader, dragging the god of violence down beneath thousands of cannon fodder before strolling in to cut him down while he is weak. Poison most foul, fit to lay low a god, and then a knife across the throat while they lie incapacitated. a skilled and lucky gunner, aiming an artillery which lays low a god from kilometers away.

all of these count, all of them are equally worthy of mastery over the symbol
it does not require death, nor does it require honor

simply defeat, and violence

In cases were the Symbol is masterless, such as when it is first created, or when its wielder is layed low by a being ineligible of mastery o the Symbol, it will return to its base state, and wait for mortals to seek it out. When they do, it will manifest an apparition, a shade capable of violence, and wielding a fraction of the symbol full might, to test the mortals that seek it. should they beat the apparition, they will prove themselves worth of mastery, and gain ownership of the Symbol, and the title and divinity it is tied to.

Another thing of note is that the master of the Symbol, after having wielded it for a year and a day, becomes obligated from then on to accept and honor any and all challenges for mastery of the Symbol

Supported Acts:

[X] Local Maximizers
[X] Holy Stone Land
[X] The Sun Spark
[X] We Burn
 
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Authored
[X] Dragon's Tear: A orange flower with a golden center grown mostly in the celestial realm. Notably it has some minor void repelling capabilities. When mixed with wisp weed it creates a golden liquid that when consumed results in the drinker being granted a shield of light with similar properties to the first sun for an hour.

Supporting

[X] Darkness Rising

[X] We Burn.

[X] The Sun Spark

[X] The Spark of Harmony
 
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If I understand correctly, everyone who dreams has only nightmares. So I made this. I'm thinking of adding something to this act later.

Authored:

[X] Rotting darkness, Blooming darkness

Primordial corpse decays and rots, and from this rot, new life grows. Strange and chaotic dream creatures rise from the Rotting darkness, some of them faint, almost non-existent, and others as powerful as one would expect from Primordial spawn.
Should a dreamer visit the Rotting darkness, their mind will be overwhelmed, and they won't remember what they dreamed of upon awakening. However, there is another possibility. If dreamer's will, soul, or mind is strong enough, they will be able to traverse the Rotting darkness and communicate with dream creatures.

Supported:

[X] Holy Stone Land
 
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Atop a decaying earth a lone dragon stared into the void. The earth had long dried out, only a black carpet of wisp remained to be blown by the wind. Ahead titans clashed, the massive form of the Earth Mother clashed against the tornado of nothingness. It could hardly be called a battle anymore, Earth was weakened and tired, her strength moments from giving out.

He blinked his tired eyes, Nightmares when asleep, horrors when awake. Much better to just stare and let the end take him. Better than those fools who clung to false hope, Running to some fabled shelter.

Then the sky glowed orange and gold, A fireball of fearsome intensity. It slammed into the void with a thunderous boom setting wisp ablaze for miles. The shining light revealed the long form of the one he'd thought he'd never return to. Pyralis grappled the void attempting to hold back nothingness, the force of the impact forcing the void to take a step back. His molten heart beat faster but he still remained for Pyralis had come too late, the form of the Earth Mother cracking and crumbling, unable to keep its shape. The Void flared and a lance of entropy cut Pyralis's long form in twain.

His claws cut furrows into the dry earth and he beheld the site ahead of him. He readied his wings for one last flight in a futile attempt to do something when suddenly he saw.

A great tapestry lay before him and he saw his place in it. Another blow echoed out from the titan's battle and he saw the tapestry shake and shift, threads changing and shifting. He looked at himself confused to see the threads that made up his being and then he saw something strange, A reflection in the wisp. It was him as well but glowing with the power of a sun.

Confused he stared at the future that was not, reaching out for it he plucked the unwound thread. Suddenly that molten core that made up his heart pulsed with heat and power. But as he watched the thread, he saw that even that version of him wasn't even a distraction in the fight ahead.

Then a spark arrived with an offer.



The Void roared in rage as the mother of dragons unleashed a torrent of fire upon it. Couldn't she see it was fixing everything. It twisted it's form out of the way as it attempted to strike at the last trick Earth had to play. It's last forms attempting to flee until it's massive tendril slammed to the side, Pyralis's arm shoving it to the side at the last second. She once more moved between them, her arm growing but slower this time. The void felt glee at that, even her suffering could be helped some day.

Then a second sun appeared from below. Another dragon, barely an threat, stared at Pyralis for a minute then it ran. Void laughed and bellowed a challenge to Pyralis.

"Going to let this one die too?"

Before unleashing a lance of entropy. Pyralis moved to take the blow and he followed up with a large blast. The First Dragon held her ground under the onslaught but even then, her scales began to crack and shatter, Entropy took its toll, and she was too noble to move from the blast. Behind her the other dragon's light faded, its power getting extinguished at an incredible pace. Then Void managed to overcome Pyralis, melting her down to her bones. It would take her time to recover from that. Void stared at the last dragon, its power less than a flicker now and reached to grab it. Despite that it had a smug look on its face.

Suddenly Void found itself back where the fight began earlier, No trace of Pyralis or the elementals only the stone remains of a dragon, its fire completely extinguished.


Not sure how cannon this can be, but the idea is a dragon becomes enlightened and is able to use the unwound thread of Pyralis's gift to empower itself. Even with that power level it's not able to mess with the fight much but it can power the spark of time bending long enough to let Pyralis and four elementals escape
 
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Authored:
[X] The Sun Spark
It had seen the devastation wrought upon their home, sundering the Earth. It had seen its mother cry, being torn by the jaws of the Void. It bore witness to the sky grow dim as its celestial brethren were snuffed out. Though they were curst to be forever apart from their mother, it was content in the thought that their mother, Pyralis, would always be in the sky and the earth would be always beneath their feet, but after witnessing Armageddon, it felt an all-encompassing rage.

Unfair! It cried. The universe was unfair. The Void takes and takes and takes. Their freedom, their kin, their home, their mother. It sickens it. It seethes. It boils. It rages. No longer will the Void take!

It sought Jarnvidr, a crafter of renown, and commissioned them to craft claws and teeth that could drive back the Void.

(Edit: Removed "if not destroy")

A Spark ignites within the stone dragon. It rises to the sky in a great column of light. It shines so bright, it was like the second coming of the Primordial Sun. Its flesh falls away, laying bare the raging plasma underneath, and its still-glowing scales fall to the earth, forever to remain incandescent with its unending rage.

The Sun Spark immortalizes its rage against the Void. It becomes a Sun, imbuing all those bathed in its light defiance and strength against the Void and those that desire to shackle them.

Sponsored:
[X] We Burn
[X] Dragon's Tear: A orange flower with a golden center grown mostly in the celestial realm. Notably it has some minor void repelling capabilities. When mixed with wisp weed it creates a golden liquid that when consumed results in the drinker being granted a shield of light with similar properties to the first sun for an hour.
[X] Holy Stone Land
 
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If you voted for my act you may want to reread it now I changed it a bit, to make sure the city survives partially even if I don't get to cosmic or universal

Authored
[X] We Burn

So the Last City stands alone in the dark as the Nightmare Lord looks upon their walls and hungers for his armies innumerable and his power almost dream like. The city the last bastion of Gnomes, Elementals and Thassalian's is all that remains of the kinder ages and from it comes a fire, a fire for not just a last stand but reclamation. Among all the despair, fear and anger there is still hope and it burns brighter then ever for a hero died to save this city and their sacrifice will not be forgotten.

Her body taken into the heart of the city for a hero's funeral, there was no place to bury the saviour of the city so all that could be done was to set her alight. Her body turned to ash yet the flame did not wither for it had become her body and so the people in the Last City called it her sacred soul that of Ethea's Flame. It infused the city with her power as she rose to divinity through noble sacrifice and her power came from all those who gave it all for the city, every death and every birth powering her strength. The Last City was renewed with power as the flame which was her mortal form in the material world burnt brighter casting a light in the dark, a defiance of all the conquering tyrants of the world.

The people took up her message for the Last City would achieve great victory or die trying, they would reach the Sky. The Gnomes called upon Bethel and his expertise to carve the city from the Spire for they had the power to carve stone. The Thassalians used their prowess in battle to train the warriors needed for the great push to escape the coming end for the armies of the Last City would be needed and they were gifted weapons by the Diluvian Poliwogs. The Elemental Courts had the hardest task for their nature was closest aligned to divine and most in tune with the world, they would empower the city... no the great ship it would become. They would lead it through the Shattered body of the Earth Mother to the Four Primordial Elements in the Sky.

Ethea's Flame became a sacred site for all in the city as it was their hopes, their dreams and their faith in a brighter and freer tomorrow. For Ethea died a hero but she rose as a Goddess of Defiance and the Last City her martyred home became her body fit for war. A great exodus to the Sky she would carry them to safety and beyond.

Support:
[X] The Symbol of Violence
[X] Holy Stone Land
[X] The Spark of Harmony
[X] Local Maximizers
 
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Authored:
[X] The Spark of Harmony

The Artist saw great deal of Good and Evil, Heroes and Monsters, while world was breaking around. Artisan tried to help, he tried to think of something and gave his fighting friends and family shields and spears, which would stop this madness. At least shortly. But nothing worked. And worse - he may need to let his mother sacrifice herslef, be brought to the Void and seal it. It sounded horrible, because wasn't it first thing he felt - how one struggle in the dark agains the Pit? And the first thing he wanted - for her to be free, for things to be alright? And this would not be repeated - the Artist struggled, but found one things, which may help. Mother suffered enough, his family and friends, and all creatures suffered enough.

They all were alive for so long only because one thing: they were working together and helping each other. Primdordials together as a team, mortals in alliance and this frail Harmony was enough to push the Void back, even if it couldn't let them win as it is. So at one day the Artist came to Pyralis and said, what he is going to do. And he came to say goodbye. The Artist started to forge his last Spark. It should embody Harmony and Cooperation between things, it should make working together better, it should make things right.

The Spark of Harmony was forged from all life, essience and willpower of the Artisan. He put into it all his desire for creation and goodness, all his understanding of evil and its causes, in order to better resist and fight it. The Spark of Harmony chooses its hosts from worthy and can be discarded by them, or go away itself depending on circumstances. It needs several hosts to reach its full power, it needs them work together to go beyond this. The Spark allows them to work together better and weave their powers and abilities into a single Harmony, generating a power greater than the sum of its individual parts. It wasn't a weapon, it was a tool to work together and make things right in dire times. The Artisan perished on his anvil, and the Spark of Harmony born to seek these few worthy and help them stop the evil. Or maybe even let it know other ways and perspectives, or teach it kindness, or bring back something capable of slowing the end...

"Thou art a tender-hearted fool," Pyralis murmured in a soft tone. "Yet, by mere words, could I have stayed thee? Nay, for in this hour of dire necessity, a grand alliance is required. At least thou didst not act covertly, behind mine back." Gazing inward, Pyralis beheld the sole remnant of her dear son - the Spark of Harmony. Ere long, other bearers of this sacred flame shall approach her, endeavoring to forestall the inescapable with all their might.

Supported:
[X] Final Kindness
By @_Plague Doctor_

[X] Darkness Rising
By @ShieldCrown

[X] Local Maximizers
By @Zipf

[X] Pivotal Place Paraíso
By @Nigerian Duck
 
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Authored

[X] Darkness Rising

The Void runs rampant, the Nightmare Lord torments the people with their usurped authority. But death does not yet truly exist beyond those lost to the Void, and that which is dead need not remain so. The Darkness is revived, restored to live and given one goal: set things right. They are imbued with the threads of secrets and illusions as well.


Supporting
[X] The Spark of Harmony
@Andre Chaos
[X] Final Kindness: The Void reaches out and sees the suffering and grief it has caused. IN its sorrow, it touches Gnominda, finally learning the good parts of senteince, joy, kindness and happiness. It finalizes a course of action. It sends all its forces to prevent Pyralis from sacrificing herself. It then communicates to all primordials that it will go to sleep, but on its own terms. It commissions the Artist to craft the park of Void Shaping with the Void's power. It then gives the result to the Void Dragons and Swarmlings and Death, thanking them for their service and requesting they help those the Void hurt. With all done, it goes back to sleep. The Children of The Void (Void Dragons and Swarmling and Death) settle in the Void, using the Spark of Void Shaping to create homes for themselves within their Progenitor.
@_Plague Doctor_
[X] Local Maximizers
@Zipf
[X] Holy Stone Land
@Tarumath
 
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