Finding the Spark (Pathfinder 1E Quest)

[X] Heal one of your injured allies and pull them away from danger (at 8 and 14 HP respectively)

We can't use diplomacy for anything, so we need to take actions to bias people towards us instead.

Making a mess with the goblins or looting before the fight is over are the sorts of things that'd make dealing with everyone after the fact harder than it needs to be.
 
I'm not expecting to get any magical loot out of this group of Duergar, though it would be nice, but as we've already seen they're carrying at least some masterwork stuff. If we can snag a masterwork light crossbow to go with our new dagger, and maybe some good armor, I would be pretty happy. Weapons and armor were the largest part of the budget I slapped together a couple days ago.

That said, a bit of extra gold and some free supplies would be nice, too.

I think our best bet for getting a party of our own isn't from recruiting any of our fellow Dark Folk, but from among any surviving slaves we happen to free. Now that I think about it, I wouldn't be surprised if one or more of them are our plot hook to get to the surface if we're inclined to go that route. I wanted to do more exploring in the Darklands, but we might need to make ourselves scarce for a while after hitting a Duergar trade caravan. Those dudes have zero chill, after all, and this is something worthy of forming a serious grudge.
 
To be fair, we still have the money, and that means that we can buy from the tribe whatever we don't get as direct loot.
 
To be fair, we still have the money, and that means that we can buy from the tribe whatever we don't get as direct loot.

I mean eh... he did touch a dagger (any bladed weapon really) when he's not technically an adult, that is in certain readings of tradition, a banishing offense. If you indicate that you are going anyway someone would be willing to take your coin, though it might not be for full value.
 
I mean eh... he did touch a dagger (any bladed weapon really) when he's not technically an adult, that is in certain readings of tradition, a banishing offense. If you indicate that you are going anyway someone would be willing to take your coin, though it might not be for full value.

... you know, I wanted to help the tribe even if we didn't fit.

Now not so much.
 
I mean eh... he did touch a dagger (any bladed weapon really) when he's not technically an adult, that is in certain readings of tradition, a banishing offense. If you indicate that you are going anyway someone would be willing to take your coin, though it might not be for full value.
What qualifies one for adulthood among these people?
 
One day if we prove awesome enough we might be able to fit by virtue of being able to kick their asses if we don't.

Right now, we need to leave
 
Once again I find myself in the familiar position of trying to get the energy to write and not quite being able to because this damn flu (or whatever it is) seems to have made a habit of getting better in the morning and and then hitting me like a ton of bricks in the evening. Sorry guys, this is really frustrating for me since I had hopped to get at least a daily update for this while we are in the early days of the thread. It is conceivable I'll get better later this evening and put a update out, but not likely.
 
Once again I find myself in the familiar position of trying to get the energy to write and not quite being able to because this damn flu (or whatever it is) seems to have made a habit of getting better in the morning and and then hitting me like a ton of bricks in the evening. Sorry guys, this is really frustrating for me since I had hopped to get at least a daily update for this while we are in the early days of the thread. It is conceivable I'll get better later this evening and put a update out, but not likely.
Don't worry, dude. Take it easy and get well.
 
Once again I find myself in the familiar position of trying to get the energy to write and not quite being able to because this damn flu (or whatever it is) seems to have made a habit of getting better in the morning and and then hitting me like a ton of bricks in the evening. Sorry guys, this is really frustrating for me since I had hopped to get at least a daily update for this while we are in the early days of the thread. It is conceivable I'll get better later this evening and put a update out, but not likely.
No worries, get well first since health more important.
 
[X] See what else had fallen off the beetle, you doubt your allies will allow you a fair portion of the spoils so you might as well get ahead of them (Perception DC 12/16/20/24)
 
Vote closed. Healing allies it is.
Adhoc vote count started by DragonParadox on Feb 24, 2023 at 4:00 AM, finished with 40 posts and 16 votes.
 
Arc 1 Post 3: Chains Clatter, Cages Break
Chains Clatter, Cages Break

The Season of Still Stone

Resisting the temptation to grab any of the treasure scattered on the floor of the tunnel you rush to Ulzar, pressing a hand to her shoulder as you allow healing light to flow from some other place, through you and into her. The sound of bones snapping back in place still ringing in your ears, you look up to see the caravan master staggering under blow after blow even as his skin grows rough and pitted, like the slag of Droskar's forge, for all the good it will do him.

Alas for him it seems at least three of his underlings have reached the same conclusion as they rush back down the tunnel, out of the influence of the dark-touched pebbles... or at least as close to rushing as dwarfs weighed down by steel and spite can manage. Alas that is also when the pack-beetle, bleeding its colorless ichor from many wounds, thrashes into the wall of the cavern with a sickening thud. Two of of your allies are crushed into the stone only to slide down in trails of blood in heap while among its many legs the gagged slave escapes by sheer good fortune...

On the creature's other side the goblin cage comes loose and lands at the feet of one of the dwarf guards who did not have the good sense to flee, perhaps because they too had a foe before them from the failed scaling of the beast. One might perhaps imagine that spending a long time in a cramped cage and fed whatever slop the duergar deign to offer their prisoners only to be cast on the hard stone flood along the remnants of that cage, with splinters still driven through them, would leave one ill-prepared for fighting.

One would have to not know what a goblin is.

Though smaller in stature than even the shortest of the People, bar perhaps for their enormous ears, they have disproportionately large heads, which are themselves disproportionately made up of sharp uneven teeth, a small nose and eyes that somehow glow crimson even in the conjured gloom. Two of them change towards the now fallen beetle. On the other side of the tunnel, where Vex and those of his fellows who had managed to hang on are still fighting the dwarfs' leader, the third smashes seemingly at random into the legs of a duergar warrior and tries to bite through their armor.


You would call them mad, but if you had that much life in your after enduring the ministrations of duergar slavers for who knows how long you would at least consider biting. Still, while goblin teeth make a poor match for steel them prove enough of a distraction that the wounded Whisper Foot which had been at the warrior's feet a moment before is able to jump to his own feet and plant a dagger though the side of his neck, between the helm and shoulder plates, ending the first of your foes.

Sliding past the last stubborn guard you rush to offer what healing you can just in time to see Vex kick the duergar leader's legs from under him while two of the others slay him with stabs to some of the only parts not covered by his iron-ward, his eyes. You flinch and without meaning to turn aside. The healing light sputters in your hands as you try to offer some succor to those who had been crushed by the dying pack-beetle's thrashing. The second time your will is steadier, your magic deeper rooted... and the focus of your care shuffles off as though you were about to inflict them with the plague.

Damn it, you hate that there is still some part of you that is surprised by the fact.

As Vex and the others charge after the remaining dwarfs, who had not made near as much headway as they might have hoped, you hear a high-pitched whimpering from nearby as the goblin who had charged heedless into the scrum had been struck full in the middle by the warhammer of the guard you had just slipped past. By luck perhaps, but no less deadly for it, the foe had decided to go in the opposite direction as his fellows but the bold goblin was surely done for... unless you used the last of your healing magic on him.

What do you do?

[] Heal the goblin with the last of your spell-slots for the day (Potential goblin ally)

[] Hold the spell back, you have been stung too many times already to spend the last of your powers before the loot is even apportioned

[] Write in


OOC: I hope this was not too confusing, but I tried not to do a play-by-play account of every single move in the battle which Akorian would have had no way to see.
 
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[X] Heal the goblin with the last of your spell-slots for the day (Potential goblin ally)

Something something Samaritan.
 
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