Magical Girl Flesh Horror~!

Question @TheMaskedReader: How spaced apart are the rooftops? Can we traverse them with merely human ability, or should we make sure whatever is exploring them has some sort of mobility?
Depends! Rooftops on the same side of the street/general block you're on are easy enough to hop across - As seen when Sabrina and Mrs. Johnson hopped across them easily enough. If you're aiming for full free traversal of the general area's rooftops, you should probably include mobility of some kind, or else you'll run into some roadblocks whenever you want to range further afield pretty quick.
I'm thinking long term we add some sort of sensory component to the Kudzu and let it spread out across the whole district. Our very own information network.
For plans like this, I will urge you to not sleep on the power of Modifying Yourself. Sweeping permanent changes intended to benefit your entire system will basically always be better served through integration into your Flesh, and if they don't work out, you can recycle them as well.

I just realized that since no plan has ever actually won with a 'modify yourself' component, I should probably clarify just in case: Modifying Yourself does not 'lock in' immutable keywords, in case anyone has that impression. It's just as malleable as the rest of yourself. Self-modification is a basic right, after all, and it'd be really evil to not let you experiment with your core as much as I let you do with your assets! :V
 
Now I'm imagining some people finding this.. what appears to be an *extremely* mangy cat exploring their apartment. The people seem pretty nice here, maybe they'd try to nurse it back to health 🤔
... Maybe if we added "Cute" on it.
Based on past data I expect right now it will more get the reaction of "Oh god what is that horrifying cat shaped abomination. Hide your children!"

Depends! Rooftops on the same side of the street/general block you're on are easy enough to hop across - As seen when Sabrina and Mrs. Johnson hopped across them easily enough. If you're aiming for full free traversal of the general area's rooftops, you should probably include mobility of some kind, or else you'll run into some roadblocks whenever you want to range further afield pretty quick.

For plans like this, I will urge you to not sleep on the power of Modifying Yourself. Sweeping permanent changes intended to benefit your entire system will basically always be better served through integration into your Flesh, and if they don't work out, you can recycle them as well.

I just realized that since no plan has ever actually won with a 'modify yourself' component, I should probably clarify just in case: Modifying Yourself does not 'lock in' immutable keywords, in case anyone has that impression. It's just as malleable as the rest of yourself. Self-modification is a basic right, after all, and it'd be really evil to not let you experiment with your core as much as I let you do with your assets! :V
K, reworking my plan a little...

Just for clarification will visiting Sabrina require free traversal or are they close enough?
 
For plans like this, I will urge you to not sleep on the power of Modifying Yourself. Sweeping permanent changes intended to benefit your entire system will basically always be better served through integration into your Flesh, and if they don't work out, you can recycle them as well.

I just realized that since no plan has ever actually won with a 'modify yourself' component, I should probably clarify just in case: Modifying Yourself does not 'lock in' immutable keywords, in case anyone has that impression. It's just as malleable as the rest of yourself. Self-modification is a basic right, after all, and it'd be really evil to not let you experiment with your core as much as I let you do with your assets! :V

So my plan would make all our assets cuter?

Well, everyone hear that? You should vote for Cuteness is justice, giving us more cute today!

... Maybe if we added "Cute" on it.
Based on past data I expect right now it will more get the reaction of "Oh god what is that horrifying cat shaped abomination. Hide your children!"

You could take inspiration from my plan and add the *cute* to our central biomass, the QM just said it would have global effects, meaning it would make both Super-spy and the cat cuter, win-win.
 
Good ideas... I decided to remove "Scrounger" from my asset, instead using that biomass to add "Cute" to the main flesh. Will probably scrounge less optimally but it's better than nothing.
 
So my plan would make all our assets cuter?
Infusing the core of your being with the essence of 'being cute' would have the side effect of making your creations cute, yes. Flesh doesn't have to be horror, as I said in the OP! :V
Since we can eat organic trash does anyone think we should find a landfill or sewers to gain biomass?
It has been asked before! Here is my relevant answer.
Sewers would technically work, but it'd be more because food sometimes gets washed down there, and rats propagate there, rather than sewage being inherently good biomass. The efficiency ratio would also be awful. Sewers could be more useful for other reasons, though - Talk about an easy way to get around unseen!
 
Good ideas... I decided to remove "Scrounger" from my asset, instead using that biomass to add "Cute" to the main flesh. Will probably scrounge less optimally but it's better than nothing.

Well then, time to commit betrayal on myself!

[x] Plan: Cat Burglar/Girls Night v2

Infusing the core of your being with the essence of 'being cute' would have the side effect of making your creations cute, yes. Flesh doesn't have to be horror, as I said in the OP! :V

Perfect! Now my plans to conquer the world by using this phenomenon is one step closer to being done!

Soon, we will be the cutest magical girl they will have ever seen! They will prostrate themselves before our cuteness, and we will save them!
 
[X] Plan Get an Economy!
-[X] Recycle Scavenger from the Super Spy
-[X] Recycle Lucky from the Super Spy
-[X] Recycle Subtle from the Super Spy
-[X] Remove Refresh from the Super Spy
-[X] Modify Super Spy: Agile
-[X] Create Asset (Kudzu): Photosynthetic, Productive, Bountiful, Growing, Refresh
-[x] Send super spy to Sabrina
--[X] Ask about: Clothes, how to get money, how much is money worth, her opinion on the gambling parlor, Laurel's boxing, Namreh's theater, The riots in the Mahony district, Magical girls and boys, The USCA, The Guard, The UFM.
Plan edited:
[] Plan Get an Economy! (Now with Cute)
-[] Recycle Scavenger from the Super Spy
-[] Recycle Lucky from the Super Spy
-[] Recycle Subtle from the Super Spy
-[] Remove Refresh from the Super Spy
-[] Modify Core: Cute
-[] Create Asset (Kudzu): Photosynthetic, Productive, Bountiful, Growing, Refresh
-[] Send super spy to Sabrina
--[] Ask about: Clothes, abhumans, how to get money, how much is money worth, her opinion on the gambling parlor, Laurel's boxing, Namreh's theater, The riots in the Mahony district, Magical girls and boys, The USCA, The Guard, The UFM.

Lets get some passive production going! Then we will be able to make as many more assets as we want! Please can we just wait a few turns to make our cat our swarm or whatever? Getting our Kudzu back earlier means more time for it to produce biomass.
 
How will we explain super spy getting cuter to those who saw her?

We clearly were always like that?

Really, you would be surprised by how easy we can probably get away with it just by saying this. Memories are incredibly unreliable, and manipulating them can be just as easy as saying a leading statement. (just saying *was the man you saw black?* increase the chances of the person answering yes, regardless of what they saw, including a white woman.)
 
[x] Plan: Cat Burglar/Girls Night v2 with extra questions
-[x] Modify self: Cute
-[x] Create Asset: Feline
-[x] Explore the apartments with Cat Burglar
--[x] only steal loose change, stuff that nobody is obviously using!
-[x] Send super spy to Sabrina's
--[X] Ask about: Clothes, abhumans, how to get money, how much is money worth, the riots in the Mahony district, Magical girls and boys, The USCA, The Guard, The UFM.
--[X] Also her opinion on the gambling parlor, Laurel's boxing, Namreh's theater and invite her to go to whichever she likes the best.
 
Hmm...

[] Plan Economic Date Night
-[] Recycle Scavenger from the Super Spy
-[] Recycle Lucky from the Super Spy
-[] Recycle Subtle from the Super Spy
-[] Remove Refresh from the Super Spy
-[] Modify Core: Cute
-[] Create Asset (Kudzu): Photosynthetic, Productive, Bountiful, Growing, Refresh
-[] Send super spy to Sabrina
--[] Ask about: Clothes, how to get money, how much is money worth, her opinion on the gambling parlor, Laurel's boxing, Namreh's theater
---[] Invite her to go to whichever she likes the best

Thoughts?

Reason I removed some questions is that I don't want us to overwhelm Sabrina, and also I want there to be time for them to hang out. I also want to strengthen our friendship.
 
[x] Plan: Cat Burglar/Girls Night v2
-[x] Modify self: Cute
-[x] Create Asset: Feline
-[x] Explore the apartments with Cat Burglar
--[x] only steal loose change, stuff that nobody is obviously using!
-[x] Send super spy to Sabrina's
--[x] Ask about clothes, how to get money, her opinion on the gambling parlor, Laurel's boxing, Namreh's theatre.
---[x] Invite her to go to whichever she likes the best
To comment on this plan a little:
Even with Cute I'm still worried about how people are going to react to a new asset. Sending it right into the most populated place seems like a recipe for disaster.

Also I'm not sure looking for loose change is the best way to try to get money. It overall seems really risky for low gain.

Without any stealth keywords it's going to be seen, and without any disguise keywords the "Cute" part of it and the "Magical Biohorror" part of it will be just as obvious. And apparently "Magical Biohorror" is the sort of thing that gets people to break out the flamethrowers in this setting. Sabrina warned us of this. I don't want to take the warning lightly.

Hmm...

[] Plan Economic Date Night
-[] Recycle Scavenger from the Super Spy
-[] Recycle Lucky from the Super Spy
-[] Recycle Subtle from the Super Spy
-[] Remove Refresh from the Super Spy
-[] Modify Core: Cute
-[] Create Asset (Kudzu): Photosynthetic, Productive, Bountiful, Growing, Refresh
-[] Send super spy to Sabrina
--[] Ask about: Clothes, how to get money, how much is money worth, her opinion on the gambling parlor, Laurel's boxing, Namreh's theater
---[] Invite her to go to whichever she likes the best

Thoughts?

Reason I removed some questions is that I don't want us to overwhelm Sabrina, and also I want there to be time for them to hang out. I also want to strengthen our friendship.
This... seems good. One of our greatest strengths is how if we aren't using something at the moment we can recycle it.

One thing I would request is keeping the question about the riots, or maybe the one about Magical girls and boys. It seems uh, relevant given the quest title.


[X] Plan Get an Economy! (Now with Cute)

[X] Plan Economic Date Night
 
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[X] Plan Economic Date Night

Sounds like a safer plan

Does recycling gets us a copy of the keyword using biomass to use in other assets or does it remove the keyword from the asset?
 
[X] Plan Economic Date Night
-[X] Recycle Scavenger from the Super Spy
-[X] Recycle Lucky from the Super Spy
-[X] Recycle Subtle from the Super Spy
-[X] Remove Refresh from the Super Spy
-[X] Modify Core: Cute
-[X] Create Asset (Kudzu): Photosynthetic, Productive, Bountiful, Growing, Refresh
-[X] Send super spy to Sabrina
--[X] Ask about: Clothes, how to get money, how much is money worth, her opinion on the gambling parlor, Laurel's boxing, Namreh's theater
---[X] Invite her to go to whichever she likes the best
 
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