Magical Girl Flesh Horror~!

[X] Explore First Floor with Super Spy!

Maybe we'll find some small animals or some trash to eat so we can make ourselves actually mobile.
 
Gotta be either the first floor or the roof. Roof to see the situation or the first floor for simplicity. I bet the goodies are on the 4th floor though :V

I say the first floor so our new creation doesn't have to race up all those stairs :p
 
@TheMaskedReader Wait so is the lobby a separate floor or not? The update says there are five sub locations, but there are six listed including the lobby.

[X] Explore First Floor with Super Spy!

Maybe we'll find some small animals or some trash to eat so we can make ourselves actually mobile.

Given that immobile is one of our immutable keywords and the whole broadcaster/asset mechanic I don't think we're ever going anywhere. At least not under our own power.
 
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@TheMaskedReader Wait so is the lobby a separate floor or not? The update says there are five sub locations, but there are six listed including the lobby.
Whoops, fixed! It is indeed six.
Given that immobile is one of our immutable keywords and the whole broadcaster/asset mechanic I don't think we're ever going anywhere. At least not under our own power.
This is correct. Part of the 'intended' experience (in heavy quotes given the highly freeform nature of your assets) is that moving your prime body is hard! You'll always have to think about defending it, how to make it larger, etc etc. To put it into an analogy - It's an RTS HQ, and your Assets are units!
 
Whoops, fixed! It is indeed six.

This is correct. Part of the 'intended' experience (in heavy quotes given the highly freeform nature of your assets) is that moving your prime body is hard! You'll always have to think about defending it, how to make it larger, etc etc. To put it into an analogy - It's an RTS HQ, and your Assets are units!

I guess we'll need to keep a look out for enemy engineers then.
 
If we can't move from our location, then we just have to move the location.

Do we care about the state of the place where we were "born"?

Probably make something very big capable of moving the place where we are, maybe some kind of burrower, orbital bombardment, nukes or something like those shouldn't be a concern if we go deep enough, it should be warm and toasty and we might even meet mole people or lizardmen!

---

Usually, the kitchen is in the same floor as the door where people enter, if we are lucky enough, we could get a point of biomass by raiding the fridge!

[X] Explore Lobby with Super Spy!

[X] Explore ALL THE ROOMS with Super Spy, one after another!

That was my first thought, then i realized our Spy isn't designed for combat and things could go very wrong if the Asset we put all the Biomass we have in dies, so i want to find food first, not necessarily manufactured.
 
Well if we can do more than one search at a time, then I'm changing my vote. It might be a little risky, but what are we even going to do if there's something dangerous in the building. We've already used our biomass. And if the super spy can away undetected then it won't matter how many it searches.

[X] Explore ALL THE ROOMS with Super Spy, one after another!
 
[] Explore All the Rooms, Atrium to Roof
-[] Pause if 3 or more biomass is found, or danger

Does this sound good? I'm fine with it going either slow or fast, assuming that we don't run into any problems, but it looked like the intent was more for 1 floor at a time?
 
[X] Explore Lobby with Super Spy!
This honestly looks interesting, can't wait to see what awaits Flesh-chan.
 
[X] Explore ALL THE ROOMS with Super Spy, one after another!
-[X] Make a new Asset if we find biomass(Not sure what exactly, but preferably something with keywords for combat, we should vote for this, maybe remove fast from our super spy to make our combat thingy more powerful and go about the same speed as the Spy)
-[X] Go carefully, using our senses on everything, the walls, furniture, floor, ceiling, check if there is anything hidden, if there is a door, hole, entrance or something like that only pass part of a limb filled with sensory organs through it instead of entering, if it looks like something noticed us and is going to pursue, run fast and hide when we have the chance and there is enough things and/or distance to not be caught while disguising, fight if we can't flee.

How long does it take to recycle one and make new assets?

If someone noticed something wrong or a flaw with my plan, please tell me, i woke up 15 minutes ago and i am still kinda asleep, i might have skipped something or not noticed something thag would be bad, i literally forgot that the thingy on the top part of a house was a ceiling and had to look it up on google, so i am not confident that i didn't fuck up somewhere.
 
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