There is a great upswelling of support for unification that it is almost trivial. A mass propaganda campaign convinces the people and councils outside the League that unification is not just desirable, but necessary in order to prevent Islander meddling. Pro-Islander councilmen are thrown out in elections, and in one case literally, as the case of the People of the Upper Stoney River drag their councilors from the assembly field and elect new, pro-unification ones.
A great meeting is held, the first of its kind since the fall of the old Great League. An assembly and council of all tribes, held in Whiteclay. From the north comes the League of the North, a coalition of reindeer herders, seal hunters, and farmers of fruit trenches. From the south come the Swamping Folk, the managers of vast artificial wetlands from which they harvest fish, waterfowl, and edible marsh plants. From the west come the coastal tribes, fishermen, shellfish farmers, ocean traders. They all declare their intent to join the League, and the negotiations go on for weeks as various benefits and concessions are haggled over, but it seems likely the dream will be realized, and the True People will be once again united under a single Great League.
However, in the third week of the Great Meeting, a delegation from the Islander Folk arrives in Whiteclay. They represent the Foreign Policy Committee of the House of Stakeholders, the chief legislative body of the Islander Folks' overarching government. The delegation points out that they have extensive agreements with some of the tribes who are seeking admittance to the League, and they demand these agreements be recognized in some form.
The demand of course is controversial, and there are riots and calls for war, but the High Council and the Great Meeting at least agree to hear them out.
The Islander Folk note that they have extensive economic interests, and demand these be recognized. In practice, this would mean heavy economic concessions to the Islander Folk, especially the great "Trade Families", which operate as companies. These companies would dominate commerce and have influence over economic production, including a say in how the local councils interact with organized labor. This would also in effect create more internal trade barriers, something the merchant class is opposed to. The Islander Folk also want to allow their corporations and banks freedom to operate across the League, something your economists feel would give them an unfair advantage given the newness of your currency.
From their perspective, this is rather reasonable. It allows for unification of the League while still respecting their own interests. And yet, when word of the demands leaks out, popular opinion is heavily against it, viewing it as the Islander Folk holding their league-fellows for ransom, a way to extort them before they can be permitted to join the League of their own free will. A member of the High Council challenges the Islander Folk delegation as to what their response would be if the demand was rejected.
At this, the Islander Folk delegates change their demeanor. If the League insists on forcing the Islander Folk out of their sphere of influence – an act, they note, which involved political tampering and manipulation – they would be forced to take up arms to defend their interests, which is their right as part of their pursuit of prosperity and the common wealth.
The gauntlet is thrown down. Do the True People pick it up?
[] Accept. The Islander Folk will be given economic concessions.
[] Reject. The Islander Folk will issue a declaration of war.
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