- Location
- France
[X] Plan: Build the Peace
Its wild to me how we are one of the premier economic and technological powers on Paradisea and people suddenly decided we now need a currency. Currency is going to enable a depth of capital accumulation that our society hasn't been faced with.[X] Plan: The War of Unification (compromise edition)
Fuck currency. We have perfectly good societal systems that never required it. I have no idea why people are dead set on greed as a motivator. This isn't even currency as an accounting tool, this is actual coins circulating in exchange for products. We're way past that as a society and we have an opportunity to circumvent that whole sorry episode of history.
Also fuck theDutchIslanders' colonialism.
Its wild to me how we are one of the premier economic and technological powers on Paradisea and people suddenly decided we now need a currency. Currency is going to enable a depth of capital accumulation that our society hasn't been faced with.
Yeah our evolved gift-economy isn't perfect and increasingly relies on state intervention and the cooperation of larger social organizations like the merchant guilds but the same would inevitably happen with currency. Currency would make things easier...for the merchants. Our current system is built on consensus and social obligations that makes maintaining healthier class relations easier.
Also yeah just not having a currency is more interesting!
Af far as I can tell this is excatly 100% wrong. I mean if I understand correctly the merchants already control everything that doesn't belong to state. If you want to buy anything you have to go to merchants no mattter what. And I don't get why you think lack of currency prewents merchants from buying labor? People need to eat so if you cantrol food trade you can order anyone around. And while it seems guilds will protect people (a little) the only thing that does is makes class divide much much worse. To the point that in the worst case scenerio if you don't belong to a guild you're basicly a slave of merchants who control food, land, water, building materials and just about anything else not state owned.What stops merchants from doing the same is the lack of currency meaning that not everything in out society is subject to the market they have power over.
handing them the keys to the rest of society by ensuring all of it will be monetized in ways they can control
Because with currency you can exlude merchants completly not giving them any benefits while without it you always have to use merchants in any trade.because they already have all the starting advantages and even if some people manage to be successful, they'll only get coopted into it.
And again how can you make them go away if without currency they are the only thing keeping the country togheter. Without them it instantly falls to ruin. More then that what I want to do with currency is exacly to create a way to get rid of merchants without destroying the entire cuntry.If the merchants are an impediment to ensuring we keep fulfilling those needs, they have to go,
Becuase trade is not explioting people if there is no monopoly. The problem with merchants is exacly that only they can make trades so they have all the power. For example reputation. If you piss a merchant off he can easily ruin your reputation with no oversight and then in the worst case scenario you starve to death because no one will sell you food. On the other hand if anyone can trade then you go to a farmer and buy food direcly. Sure it's going to probably be more expensive but at least you won't starve.I have no idea why you believe having people not born in the merchant class also succeed at exploiting others would be in any way beneficiary?
Currency is going to enable a depth of capital accumulation that our society hasn't been faced with.
For my two cent, I feel like currency is less of "if" and more of when and on what term. If we are set on integrating the rest of the True people, including those who are already under Islanders' influence and would likely adopt their system, then it would possibly better to do our own take on what currency should look like rather than dealing with multiple overlapping systems doing far too many things at once - like what we are doing with Sanctuary, apparently.
Anyhow, while I won't say the concern about currency is unfounded, I think we may be giving Great League too little credit. There is nothing that said our currency have to take the same form as what we have in our world. On a more meta note, I trust SA would create interesting enough spin even for something like currency.
Af far as I can tell this is excatly 100% wrong. I mean if I understand correctly the merchants already control everything that doesn't belong to state. If you want to buy anything you have to go to merchants no mattter what. And I don't get why you think lack of currency prewents merchants from buying labor? People need to eat so if you cantrol food trade you can order anyone around. And while it seems guilds will protect people (a little) the only thing that does is makes class divide much much worse. To the point that in the worst case scenerio if you don't belong to a guild you're basicly a slave of merchants who control food, land, water, building materials and just about anything else not state owned.
Again they already have those keys and what currency does is to hand them over to the rest of the people ending merchant monopoly.
Becuase trade is not explioting people if there is no monopoly. The problem with merchants is exacly that only they can make trades so they have all the power. For example reputation. If you piss a merchant off he can easily ruin your reputation with no oversight and then in the worst case scenario you starve to death because no one will sell you food. On the other hand if anyone can trade then you go to a farmer and buy food direcly. Sure it's going to probably be more expensive but at least you won't starve.
I don't feel like you are engaging with the economics post our QM just wrote. Merchants are largely not accumulating wealth right now. It's just a series of contracts of goods for goods in a cycle to keep everything going. In bigger cities we have Historian-Bureaucrats who use surplus taxes to provide for things like labor councils who are somewhat out of the loop of the family system right now but there must be a better way to solve that issue than bringing in something horrible like currency and markets?
Tl;dr: Currency makes it a lot easier for people who are already wealthy to rapidly accumulate more wealth, and thus more power to make accumulating more wealth and power easier at the expense of others, whereas the average person tends to become relatively less powerful due to living hand to mouth in a manner that makes gaining much currency in excess of providing for their needs difficult.
The merchants already use currency when dealing with their foreign counterparts. What they haven't been able to do yet is convince the rest of society to take them up, which suggests that other classes might recognize that it's prescence would corrode their powerbases such as the guilds and labor councils that have formed, while empowering their rivals.
I don't feel like you are engaging with the economics post our QM just wrote. Merchants are largely not accumulating wealth right now. It's just a series of contracts of goods for goods in a cycle to keep everything going. In bigger cities we have Historian-Bureaucrats who use surplus taxes to provide for things like labor councils who are somewhat out of the loop of the family system right now but there must be a better way to solve that issue than bringing in something horrible like currency and markets?
But now the only reason it's pro social is because everyone agrees. Again if even one class disagrees then all goes to ruin. Also can we even call socity so divided in clases that people from other classes are forever unable to do jobs of others (like merchants) a pro social in the first place. I mean I think someting social should be good for everyone in a society and by not taking currency we are making one class much more important then others.The problem with currency in general is that it will turn labor from a pro-social, collective ritual sanctified by spirits to a more anti-social, individualistic endeavor. That is why it's corrosive
No, every trade doesn't have to be profitable, their social role is to cycle the goods and services people need to the people who need them. In an ideal situation there would be zero profit. What they get out of it is a functional society where they are able to enjoy a variety of goods and services while participating in a pro-social endeavor for the good for their society.I mean sure... but how can merchants not accumulate wealth? I mean every trade almost has to be profitable to merchant or they wouldn't make the trade. And if every trade is profitable then by default they have to accumulate wealth. Sure they can ivest it or sped it, but that doesn't change they basicly have to always be getting richer.
The problem with currency in general is that it will turn labor from a pro-social, collective ritual sanctified by spirits to a more anti-social, individualistic endeavor. That is why it's corrosive. Markets inherently rupture social bonds and turn people against each other. Currency would definitely allow us to create a much more flexible and fluid economic system that would grow faster and easier but it would also empower the Merchant class in doing so. I don't think the costs are worth the benefits.
And a starving merchants. After all merchants have to travel, make contacts, create family, provide for them, tech them, transport goods, hire workers all of which requires resorces to be spent. That's why I said trades basicly have to be profitable and can't be zero sum. And do you really belive merchants won't make at least a little profit on each trade that would at least allow them to expand their buisness and enable them to make more trades? As I said trades basically have to be profitable for merchants it just won't work any other way.No, every trade doesn't have to be profitable, their social role is to cycle the goods and services people need to the people who need them. In an ideal situation there would be zero profit. What they get out of it is a functional society where they are able to enjoy a variety of goods and services while participating in a pro-social endeavor for the good for their society.
The problem with currency in general is that it will turn labor from a pro-social, collective ritual sanctified by spirits to a more anti-social, individualistic endeavor. That is why it's corrosive. Markets inherently rupture social bonds and turn people against each other. Currency would definitely allow us to create a much more flexible and fluid economic system that would grow faster and easier but it would also empower the Merchant class in doing so. I don't think the costs are worth the benefits.
Actually it changes everything. After all when everyone is a merchant then no one is. And that is my point. By taking currency we basically dismantle political power of the merchant class turning it from a class to just a job.I don't care about who's a merchant, I care about what they do as a class. Opening up membership in the merchant class changes nothing to that.
Merchants absolutely don't own the land as things are, for example. And I'm pretty sure we're distributing food according to needs rather than forcing people to buy it to survive. Producers have to deal with merchants to make their supply chains work, not to avoid starvation.
The merchants don't in fact control everything? Most production is done by associations of producers, be it the crasftmen or labourers. Merchants merely buy from them.
Your plan is not only introducing currency though?People are putting so much on the back of 'currency,' like the profit motive and corrosive self-interest doesn't exist until it's introduced, like markets don't exist until it's introduced, like right now production choices are just made by vibes and sometimes Historian request and not impacted by supply and demand in any way. None of this checks out.
This is so much more than "currency." Among other things, we're already living in a commercial society and it already has markets. It's not a neoliberal under-regulated market economy, and it's not an exclusively planned economy. It has markets and plans and individual people and enterprises that coexist without an ideological deathmatch. There are people who accumulate surpluses and government actions that redistribute them. This is already there, without currency. Holding back currency will not change any of this.
And again that's my point. There is absolutely nothing stoping merchants from owning land and there is absolutely nothing stoping them from straving people they don't like to death. It doesn't really matter they as a class are not doing that now. After all they can do it and so at least 0.01% of them will do it. Because they can. And who is going to punish them? If they stop working country is ruind and all people starve.
And if goverment tries merchants go on strike and there is no more goverment. All because one person was starved to death by one merchantThere is something that stops them: it is called the government. It is a federal consensus democracy that has never chained a hand behind its back to stop dealing with the rich; it's a pretty cool social tech, on the whole, and a vehicle by which we can use future social techs to respond to problems.
And if goverment tries merchants go on strike and there is no more goverment. All because one person was starved to death by one merchant. And again it's not about what will happen but what CAN happen.