Age of Ice and Blood: A Pathfinder System Heroic Fantasy Quest

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Well, I wanted Stealth, but I'm not upset about Sagacity. Hopefully it works out well for us.
 
Arc 15 interlude 3: Belief in Blood
Belief in Blood

Twenty Fifth of Olweje-eza (Olweje Ascendant), 1349 A. L. (After Landfall)

Antonio had never been the faithful sort, not really. He would pray for wind and he would pray for clear skies, but in his understanding of the world god was much too busy to be bothering with him. It was more the affair of kings and princes, of priests and prelates, maybe even of imams and emirs, he wasn't one to try to guess the mind of God and he figured it would be best so for the attention of the divine seemed to him a weighty thing as likely to break a man as make them.

As likely to break a man as make them...

The words, the thought would haunt him, not because they were wrong, but because they were so right. He had made a deal with his ship only it was not really his ship, sail and chord, broad and tar. It was a spirit that came, near as this captain could tell, from outside of everything,

Why do you have a mouth?
Because men think that you need a mouth to eat.

Why do you have tentacles like squid
Because squids live in the dark cold places were men cannot go


Talking without voice and dreaming without sleeping, that is what it was like to talk to the Marcella and yet the more he spoke to her the more he understood the ways in which they weren't different, the ways she was as much a child as the ones that had just been dumped on her deck not because she was young because Antonio was starting to get that time might not mean anything Outside but because she was basically playing pretend, she thought she would have to follow all the rules

There's more to wit than reading all the books that were ever written and there is more to cunning than knowing how to lie Antonio knew. Sometimes you had to let the other side trick themselves. It's hard after all to trick all but a fool into something that looks too good to be true but they can trick themselves just fine.

The man who bled his last on the deck thought his death was worth it, he believed it as sure as he did the sun rose in the east. Had he been right? Had he been wrong? What did it matter when he had done the deed... If the belief of men was that flexible, went the thought that was not quite Antonio's anymore, then why can't I do one small trick.

The Marcella gains 12 power points

It wasn't until three days later with the Mouth of the World in sight that Antonio realized that what she had been talking about was men believing in causes or in gods... and Marcella having Faith in herself.
What power(s) does the Marcella gain on her decks?

[] Write in One level 2 or two level 1 powers from the Psion/Wilder List with a range of at least touch

OOC: I hope this is not too confusing, it is supposed to be at least a little trippy since you are about one third of the way into the head of a Far Realm who just ate a caster of divine magic and is learning how to hoodwink reality a bit.
 
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Could Marcella use Everyman to appear as an unremarkable ship to those who would recognise her?
Say those tribals in the Mouth of the World, or the ships that intercepted us last time.
 
Stealth by way of SagacityI like it. Sure, though keep in mind she would not be able to keep it up 24/7 and as the observer grows closer inconsistencies become apparent as she is disguising herself not her crew.
What is Marcella's manifester level? Minimum for a 2nd level power would be 3rd level. At 3rd level, with 12 PP, she could keep it active for 12 hours. That's not bad at all.
 
I think the power should be called Everyship rather than Everyman, at least in Marcella's case.
 
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