Age of Ice and Blood: A Pathfinder System Heroic Fantasy Quest

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[X] Goldfish

@Goldfish, in addition to what Massgamer said, perhaps a slight change and addition to the policy? More flexible on devices and being careful with things we would help him out with.

Modifying

That includes taking care that his devices do not spontaneously activate and injure or inconvenience others.

to

That includes taking care that his devices do not spontaneously activate and injure or inconvenience others, or, if this is impossible, that they are kept to his workshop which will be off-limits to most, and that any unique equipment / books we would provide him if he would find them useful, won't be damaged / destroyed.

This also offsets restrictions on devices and behavior with his own's workshop and maybe useful things, so hopefully it will be more diplomatic.
 
Well, we have another mad scientist.

[X] Goldfish

@Goldfish maybe add importance of letting us know what he is working on most of the time so he doesn't accidently blow anyone up or something? Zaia can help keep an eye/work with him to not do anything too crazy back home since likely will be working with one another.
Added that, along with rules regarding his behavior in regards to Marcella.
[X] Goldfish

@Goldfish, in addition to what Massgamer said, perhaps a slight change and addition to the policy? More flexible on devices and being careful with things we would help him out with.

Modifying

That includes taking care that his devices do not spontaneously activate and injure or inconvenience others.

to

That includes taking care that his devices do not spontaneously activate and injure or inconvenience others, or, if this is impossible, that they are kept to his workshop which will be off-limits to most, and that any unique equipment / books we would provide him if he would find them useful, won't be damaged / destroyed.

This also offsets restrictions on devices and behavior with his own's workshop and maybe useful things, so hopefully it will be more diplomatic.
Added.
 
@DragonParadox, editing:
The Rougher Edge

Day of Rule, 1349 A. L. (After Landfall)

The fire burns low in the cluttered shop as every gadget, every gear casts shadows in the fading light and in that darkness there is a light, not ruby red but blue like, bright and searing in the eye. It moves with the sound of hissing and moving pistons that would have been alien before your visit to the city of the Little Folk. Now it is merely unnerving... and then it is a touch more than that. The being that steps out to meet you with the clump of too heavy boots is as much black iron as flesh and the part of him that is flesh is stitched together like a child's doll, though no child would bear such a countenance without bursting into tears. It... he cracks his neck with the sound of metal scraping metal.


"So that's to be my fate then, for daring to dream of iron and not just brass and bronze?" Before you can reply to the complaint, for Ro does not seem of a mind to do so, he waves a gloved hand upon an arm of iron. "Oh, never you mind, I'm happy to go instead of drone-buzzing about fixing what was lost. No doubt it would come out as my fault in the end."

"Pleased to meet a fellow student of the world," Zaia says extending a hand, very deliberately bending his knees so that he would reach lower without seeming to try too hard.

"Hmm... an alchemist then, pleased to be making your acquaintance," the strange being speaks a little faster, as others of his breed you have met. "At least you are one to be trying to make new things, too many mortals have their heads screwed on the wrong way around, looking over their shoulders at the glorious ancestors. Feh... if they are so glorious why are they dead? I'm Mog by the way, Mog the Ironsmith."

His master, or you suppose now former master, coughs in clear doubt at the proclamation, though Mog does not seem to care, taking the old man's hand in his and then stomping out the door... where he almost gets kicked into the ground by Megin after he tries to ride on her. To be fair he is carrying bags almost larger than he is and clanking with metal that pretty much have to be carried by a horse if you are to make good time...

"Not all those who walk on four...." you break off, recalling Megin herself. "Not all those who walk on more than two legs are beasts."

"Yeah, yeah," Mog waves the matter off, picking non-existent dust off the leather of his right glove. "So, who is going to carry this?" he lifts up the bags with wry strength not wholly his own.

"What do you need that for?" Esha ask carefully.

"My own work," the little gremlin speaks slowly as if addressing a child. "Now..." Unfortunately for him you will never find out now what as something inside one of the bags flashes with the same cracking blue light as his eye lashes out and strikes Tom in the chest, shrouding him in a veil of its power.

"Fuck!" Tom slurs the curse as he forces his lips to move.

"Numbing power, how fascinating," Esha's tone is now as sharp as the gremlin smith's, as one speaking of a particularly clever toy.

"Is there a problem?" you ask worry and anger in your voice as in your mind. The damn thing had hit Tom.

"None that you won't find worse in a thousand other places," Mog scoffs even as Esha shakes her head with a smile.

"I suspect our new companion thinks my way of using power without proxy or mechanism is primitive and wasteful. I would counter that I never unintentionally hit someone with a numbing spell."

At that Mog clicks his teeth so violently together you are half concerned that he bit his tongue off. "Let's just do the binding and be off."

What do you do?

[] Bind the gremlin into service and move on

[] Try to smooth things over
-[] Write in how

[] Set down the law
-[] Write in how

[] Write in


OOC: Meet Mog the Imjarvi Gremlin smith. For the record, Roland does not know anything about the types of gremlin so it's not in the update, but Esha rolled high enough to know what manner of being he is.

Unrelated, did we keep the wayfinder crystal the smith gave us to locate the spear, or did we have to return it?
 
@DragonParadox, in case you missed my question about wayfinder:
@DragonParadox, editing:
The Rougher Edge

Day of Rule, 1349 A. L. (After Landfall)

The fire burns low in the cluttered shop as every gadget, every gear casts shadows in the fading light and in that darkness there is a light, not ruby red but blue like, bright and searing in the eye. It moves with the sound of hissing and moving pistons that would have been alien before your visit to the city of the Little Folk. Now it is merely unnerving... and then it is a touch more than that. The being that steps out to meet you with the clump of too heavy boots is as much black iron as flesh and the part of him that is flesh is stitched together like a child's doll, though no child would bear such a countenance without bursting into tears. It... he cracks his neck with the sound of metal scraping metal.


"So that's to be my fate then, for daring to dream of iron and not just brass and bronze?" Before you can reply to the complaint, for Ro does not seem of a mind to do so, he waves a gloved hand upon an arm of iron. "Oh, never you mind, I'm happy to go instead of drone-buzzing about fixing what was lost. No doubt it would come out as my fault in the end."

"Pleased to meet a fellow student of the world," Zaia says extending a hand, very deliberately bending his knees so that he would reach lower without seeming to try too hard.

"Hmm... an alchemist then, pleased to be making your acquaintance," the strange being speaks a little faster, as others of his breed you have met. "At least you are one to be trying to make new things, too many mortals have their heads screwed on the wrong way around, looking over their shoulders at the glorious ancestors. Feh... if they are so glorious why are they dead? I'm Mog by the way, Mog the Ironsmith."

His master, or you suppose now former master, coughs in clear doubt at the proclamation, though Mog does not seem to care, taking the old man's hand in his and then stomping out the door... where he almost gets kicked into the ground by Megin after he tries to ride on her. To be fair he is carrying bags almost larger than he is and clanking with metal that pretty much have to be carried by a horse if you are to make good time...

"Not all those who walk on four...." you break off, recalling Megin herself. "Not all those who walk on more than two legs are beasts."

"Yeah, yeah," Mog waves the matter off, picking non-existent dust off the leather of his right glove. "So, who is going to carry this?" he lifts up the bags with wry strength not wholly his own.

"What do you need that for?" Esha ask carefully.

"My own work," the little gremlin speaks slowly as if addressing a child. "Now..." Unfortunately for him you will never find out now what as something inside one of the bags flashes with the same cracking blue light as his eye lashes out and strikes Tom in the chest, shrouding him in a veil of its power.

"Fuck!" Tom slurs the curse as he forces his lips to move.

"Numbing power, how fascinating," Esha's tone is now as sharp as the gremlin smith's, as one speaking of a particularly clever toy.

"Is there a problem?" you ask worry and anger in your voice as in your mind. The damn thing had hit Tom.

"None that you won't find worse in a thousand other places," Mog scoffs even as Esha shakes her head with a smile.

"I suspect our new companion thinks my way of using power without proxy or mechanism is primitive and wasteful. I would counter that I never unintentionally hit someone with a numbing spell."

At that Mog clicks his teeth so violently together you are half concerned that he bit his tongue off. "Let's just do the binding and be off."

What do you do?

[] Bind the gremlin into service and move on

[] Try to smooth things over
-[] Write in how

[] Set down the law
-[] Write in how

[] Write in


OOC: Meet Mog the Imjarvi Gremlin smith. For the record, Roland does not know anything about the types of gremlin so it's not in the update, but Esha rolled high enough to know what manner of being he is.

Unrelated, did we keep the wayfinder crystal the smith gave us to locate the spear, or did we have to return it?
 
I mean you can keep it, but it won't do anything, the magic is spent and it is just a polished rock it's magic spent once it lead you into the city and back out.
I was wondering mostly if it is some special kind of stone which makes it possible to enchant it in this way, and this valuable to keep, or is it really just a common rock? And if any of our mages know how to perform such enchantments? Or does the apprentice know, as the smith apparently does?
 
I was wondering mostly if it is some special kind of stone which makes it possible to enchant it in this way, and this valuable to keep, or is it really just a common rock? And if any of our mages know how to perform such enchantments? Or does the apprentice know, as the smith apparently does?

It would make it easier for another kind of earth fey to craft a wayfinder out of. Right now it registers as about as magical as a dirty potion bottle 'magic was here'.
 
Vote closed.
Adhoc vote count started by DragonParadox on Jun 15, 2022 at 3:31 PM, finished with 17 posts and 7 votes.

  • [X] Try to smooth things over
    -[X] Remind Mog that he's going to be with us for a while and that his time in our service need not be an unpleasant burden. A modicum of respect for those who will be his companions in the coming years could go a long way toward making his stay more comfortable and productive. That includes taking care that his devices do not spontaneously activate and injure or inconvenience others, or, if this is impossible, that they are kept to his workshop which will be off-limits to most, and that any unique equipment / books we would provide him if he would find them useful, won't be damaged / destroyed.
    --[X] Explain that we certainly won't discourage his working with iron, as such was commonplace in our homeland, and that we would be willing to provide funding for his projects in exchange for helping us with our own and sharing his knowledge with those who are interested.
    ---[X] If Roland deems Mog receptive to further instruction, ask that he keep us apprised of projects he is working on in his off time. We need to know if and when dangerous or volatile experiments or crafting is going to be conducted to insure everyone's safety, and the safety of our goods and property. If now isn't a good time, Roland will do so as soon as possible.
    ----[X] Before we reach port and board Marcella, Roland will firmly inform Mog that he is not to carry out any experiment or work on any project while on board Marcella that could potentially damage the vessel or anything aboard her without express permission from Antonio. If Antonio is unavailable for some reason, he may instead get permission from Roland, Zaia, or Esha.
 
Arc 14 Post 58: The Rush of Days
The Rush of Days

Day of Rule, 1349 A. L. (After Landfall)

"I hope that you shall be in our company a long while..." you begin, not wanting to pierce the younger' smith's pride. Is he younger? you wonder all at once. What does the turning of the years have to do with the nature of the deathless spirits that most folk are content to speak of only round the fire or the feast table, spinning tall tales? Do you think yourself wiser for being a stranger or for the battles you have won? Not the last, surely not the last, you have seen too much of battle to think that battle won today assures tomorrow's victory. If anything can be said to do that... "One should never forget that what we do together and by our words and arts we each must be considerate to the other."

Truth be told you are not sure how to take Esha's arched brow, but she is quick to tip her head and say. "I hope my words did not wound and that in the fullness of time we can work side by side." Not an apology and not an untruth, balanced precariously at the edge of both.

For his part Mog snorts. "Things packed in a rush often shift and sputter." Seeing him settle a little you turn your eyes back to his master... his rather relieved master who shows you the ways of binding and of blood.

You bleed into a bowl of black iron and he into a stone roughly carved by wind and rain and then with solemn hands the blood is mixed as Mog speaks vows of allegiance and you those of a lord taking in a new retainer. Though neither speaks the tongue of the other in that moment you each understand each other perfectly as if you had spoken from mind into mind

As you take the path out from the smithy and back towards the city along winding paths where the farmers of the Anwa are not raising grains and melons sprawling and growing out of the moist earth, you speak to Mog about his work, of which you understand little and of what other constraints he might or might not have. Iron you have nothing against, but in deference to Antonio's feelings on the matter you are sure to explain that he is not to do anything aboard the ship that could harm it or the crew... and then for good measure you add that he is to work at nothing that could seriously harm another member of the Fellowship.

What would the Saint think that you took a spirit under his banner? The thought comes suddenly and just as abruptly the answer, it is not really Saint Nicholas' banner no matter the pattern on it, it is yours and you are responsible for all under it no matter their nature.

***​

First Day of Olweje-eza (Olweje Ascendant), 1349 A. L. (After Landfall)

The banner snaps in the evening breeze and it is only when you are in sight of it again, past the walls and oddly still streets of Apuku that you realize the Festivals of the Three Brothers are done already, you are in the season of Olweje and you had been in the lands of the fey almost until the last moment...

"Fuck," you murmur under your breath.

"You should fuck more, it seems a profitable endeavor," Antonio says as he takes the raw gems Mynid had given you and apprising them by eye and hand.

Gained 650 Icari

You can but sigh, though alas you do not have long to linger in your cabin, free from the troubles of the journey of battles and of spirits, for there is one battle whose final verse has not yet been uttered into being. You are called thus before she who has the right yet holds not the throne of Lirman.

Ohun is once more at her side, looking more bent and weary than you have seen him, though perhaps the better to whisper in her ear for she asks of you and your company what you had already been offered in Korman.

"Stay on the island and be recognized as one of the boldest and most canny sailors of the realm, else you may depart as trusted friends and ever be received with salt and meed in the House of the King."

What do you reply?

[] Accept the offer
-[] For the whole year
-[] For part of the year

[] Refuse the offer

[] Write in


OOC: The vote at the end came out a bit rushed, mostly because I had already blown the surprise.
 
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The offer is appreciated, of course, but the thought of staying here makes my skin crawl.

Those gems went a long way toward offsetting the expense of freeing Megin. I'm glad we decided to hang out and talk with Mynid, though I didn't realize quite how close we were cutting it. @DragonParadox, if we had chosen the longest option with the most gems, would we have returned to find half the year gone?

[X] Refuse the offer graciously.
-[X] We have much adventure and exploration ahead of us, but ever will we remember Apuku as the first friendly port we found on these strange seas. When we return, be it in a season or a year, we look forward to seeing the progress Lina has made in her governance of Lirman.

[X] Before we depart;
-[X] Tell Lina general outlines of what we know of global plots, if Ohun hadn't already informed her, based on what pieces of puzzle we managed to uncover so far.
--[X] Tell of expected dark times ahead, with global daemon plot and the global dragon plot, which may or may not be related in whatever way.
 
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The offer is appreciated, of course, but the thought of staying here makes my skin crawl.

Those gems went a long way toward offsetting the expense of freeing Megin. I'm glad we decided to hang out and talk with Mynid, though I didn't realize quite how close we were cutting it. @DragonParadox, if we had chosen the longest option with the most gems, would we have returned to find half the year gone?

If you had chosen the longest option I would have rolled for time lost on a d100. The scale was not linear.
 
[X] Goldfish

Orinilu has our base which we already invested a lot of money and I don't want to abandon the people we left there. Furthermore we have contacts/inroads with the Purple (for potential roguelike training), the Huntress (for arcane items she would have otherwise disposed of) and the Ikomi Temple (priestly services and the potential to train Inge in Ikomi rituals knowledge)
 
[X] Goldfish

To be entirely honest, I'm not sure if the Purple are some kind of gateway to rogue training. Just because they're a somewhat criminal organisation doesn't mean they keep about rogues, the class, anymore than a martial order must have cavaliers or paladins.
 
[X] Goldfish

No time to tarry, we need to get back to Orinilu, resettle our affairs, fulfill obligations and sail again, with at least two possible destinations, with Neios to his homeland and to Inaurna to battle daemons, hopefully with Moru and Ziku again. And Inaurna looks better.

While Neios can be an alright guy once you know him, I like Moru and Ziku more, they are more sensible and we have more of a history of fighting with them against common threats. And while I don't doubt that Neios' homeland has mysteries to discover and treasure to acquire, there is no comparison to the southern lands, in terms of magic, knowledge and age-long past all of Mediterranean is tier 2 to Inaurna's tier 1. And finally there is the daemon matter, it's of vital importance to deny them resources lest they would be able to come directly for us in force, and with them having been operating there for more then a year now and with one of Inoko's temples already fallen to them it really looks like we should try to do something about it.
 
Hey y'all, regarding this,
the other is the blood that has not known the touch of power, the flesh of the Outsider that will break the last of their shackles,
it looks like the daemons need the living bodies, but just in case remains can also be used for something, shouldn't we check Tam's grave just in case? It's not far for Apuku,
in this sandy ground not far from the walls of a strange city
it shouldn't take much time. And if there are suspicions, perhaps we should relocate the grave to our base in Orinilu where we will be able to better watch over it? Though I don't know how it would mesh with the religious senses of Roland and men-at-arms.

Out roman precursors probably didn't have that problem, as as far as I was able to determine, from mid-republic to mid-empire they exclusively practiced cremation.

But then what of bodies of mutineers who jumped aboard when it all began, and bodies of mutineers killed by us that presumably also were flung overboard, if the bodily remains of Outsiders would also serve the daemons, couldn't they make a deal with the Formless to fish them out from the depth of the sea, making anything we might do with Tam's remains irrelevant?

@Goldfish, any thoughts, am I being too paranoid, or is it worth checking?

Though maybe we should visit the grave anyway, the funeral was on 26th Elnu-descendant, so it's the first time we are in Apuku after a year passed since Tam's death. Perhaps it can be of some significance to Roland and men-at-arms.
 
@Goldfish, any thoughts, am I being too paranoid, or is it worth checking?
Better to be too paranoid rather than too complacent, IMO.

That said, I'm not sure if this particular line of reasoning is one we need to worry about. IIRC, Undead and Daemons don't mix too well. Nothing comes to mind about them being able to possess Undead, at least.

If there is an IC motivation to move Tam's remains to Wayfarer's Respite I wouldn't be opposed to it, but this seems like something Esha, Inge, or Ohun, would have already brought to our attention if there was a cause for concern.

Visiting the grave would make sense, if only to pay our respects to a fallen comrade.
 
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