Age of Ice and Blood: A Pathfinder System Heroic Fantasy Quest

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Well this might finally be a two update day. Found some time when it is still light out wonder of wonders
Adhoc vote count started by DragonParadox on May 8, 2022 at 11:26 AM, finished with 14 posts and 8 votes.

  • [X] Pledge to learn more about the dangers of spirits
    [X] Pledge to listen more to those skilled in magic as a chieftan of the knikut would do
    [X] Pledge to learn more about the dangers of spirits and to listen more to those skilled in magic as a chieftain of the Knikut would do
 
Arc 14 Post 17: A Perilous Harbor
A Perilous Harbor

Twenty Ninth Day of Elnu-Hamba (Elnu Descendent), 1349 A. L. (After Landfall)

"I shall do my best to learn more of shaman things the better to deal with spirits and their ilk." You reply after a moment. A pledge costs you little in the moment, the headache of many hours spent in esoteric study only a phantasm of the future... and if such phantasms more often involve Esha than Zaia you do your best not top linger on that overmuch.

For his part Wanderer seems content with your word, even a touch apologetic. "Good, is good, you fair chief, not wish to lose you to doing work under sun and wok under moon."

Chief, the thought sits oddly in your mind, more the name for the captain of a warband than a lord who holds lord and hall in the tongue of the Anwari you are speaking, yet does that not fit you better? Rootless you are on the wind and to the far horizon alone on the sea, the rest of the fleet if far and of the lords and princes of the Anwa none have come to meet with you again.

That is not to say you have gotten no thanks. Ohun had sent a message my a black feathered bird with news that you were to be called a Friend to Lirman, you and all the company with you, that you would be welcome into the hall of the king, whoever that may be. Alas that is akin to being told you are welcome to sup honey from the beehive when all the bees are swarming mad. Zaia and Antonio agree that it would be best not to linger in port overlong once you have taken on water and supplies.

"The market isn't likely to have much that would tempt the ship lords of Orinilu, not when the most skilled reavers were with us at war and not seeking plunder," the captain adds and so the long days pass for once without much urgency, keeping company with the men.

***​

Thirty Sixth Day of Elnu-Hamba (Elnu Descendent), 1349 A. L. (After Landfall)

About the most interesting thing that happens that week is having to judge if Luc's new scar across the temple, from a blow that had healed almost instantly is a 'proper battle scar' or no. Of course you judge it so and not just for the sake of the boy's peace of mind. The blow might have killed him before the bottle touched his lips if it had been just a little lower, or at least taken his eye, which you know from Inge that she cannot heal.

The weather also remains free of storm and peril, tattered clouds driven by a fickle wind spilling on your heads 'only so much water as not to stink up the ship' as many of the sailors put it, though at Zaia's request bathing is far more common than is the norm at sea, be it for Anwa warrior, Genoan sailor or English man at arms. He insists that cleanliness of body as much as of mind leads one to a healthy life and between the water all around you and Zaia's eternal cauldron you never lack for for the means to put that into practice.

Thus you are in the midst of bathing when the call goes up on the even of the seventh day: "Land Ho! Land Ho!" You pay it no mind until the second call joins it: "Smoke and flame, there's smoke and flame to port!"

Apuku is burning, you rush on deck to find, a black pal that might have been mistaken for a cloud in the distance, but was in truth a blaze in the city. Alas it is too far to tell if it was mischance or strife that struck the city, though you would know soon. Ohun flies for home on eagle's wings. Soon he will bring news. Soon enough? you ask yourself as the smoke only grows thicker and with it the questions that rise from among the crew and men at arms alike. Marcella is swifter than any of he other ships of the fleet you know, but dare you dive headlong into an unknown peril now at journey's end?

[] Rush into the city to help

[] Wait for Ohun with the news

[] Write in


OOC: I hope this flowed right, not much happened until the end, but it gave a bit of a snapshot of how life goes onboard when you are not fighting for your lives.
 
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I don't see how we can help very much if the city is burning, and rushing into port just put Marcella and everyone aboard her.

[X] Wait for Ohun with the news
 
You have a bunch of ablebodied people who can carry buckets and one little girl who can conjure water.
True, but we would have to dock, then find somewhere we could actually help, all while the docks are probably swarmed with people and chaos.

The city could also be under attack, and going in prepared to fight a fire rather than an enemy could be really bad. I want to have at least a basic idea of what's happening before committing our forces one way or the other.
 
Arc 14 Post 18: Betwixt Sea and Flame
Betwixt Sea and Flame

Thirty Sixh Day of Elnu-Hamba (Elnu Descendent), 1349 A. L. (After Landfall)

The ship's keel foams, the oars cut the water and on the deck the cry goes out from a dozen throats and more: "Ready buckets! Water! Water!" Others call to ready arms and others still are shouting for Esha and Zaia, for wisdom or for counsel. Long passed is the time when men turned their faces from them and muttered prayers of warding under their breath.

"The smoke isn't natural, not this thick and moving this fast," Zaia says as soon as he sees the sky. "Not this thick and going this fast."

"Plenty of thatch and wood to burn," Antonio offers, but the scholar shakes hid head. "Can't you taste it? Bitter like iron on the tongue. Someone is trying to make smoke, more smoke than flame I'd say, though for what purpose I cannot guess..."

You have more than guesswork to do, as the Marcella comes near the same pier alongside which she was docked that first day in Apuku you see men rushing about in a panic, some armed and many not, shouting one to another, to hurry or to stay. It does not seem like battle, but neither does it seem far from it. Chaos and old night... even by the light of day.

"It's to cause panic," you guess, though something about the words feel solid in the mind and on the tongue also. "Someone is trying to grasp power before the ships are all in port. Listen to what they are saying...."

"The king is dead!" many call, seeing that the royal ship is not among the fleet and others take it further. One old man, who must have been a great warrior in his youth, though his once wide shoulders were now stooped with the weight of years shouts: "Craven Dogs coming back here with their tails between their legs and a curse on ship and seed!"

Alas he seems to be the leader for what passes for a guard at the docks, or at least men with weapons and some will to use them so that even when others call out for help they bar the way.

"The High Hall is burning and yo lot are guarding the water!" A woman's voice this time, speaking with authority. "Go now, go and face the flames if you would have a foe!"

And that is when three things happen almost in the span of the same breath. As the Marcella comes within a few feet of the dock someone shoves the woman into the water, perhaps with malice, though it might have also been the sheer press of people. As she falls the fellow behind her raises a weapon, one of the heavy hooked blades as useful for clambering onto the side of walls and ships as it is for battle. Luc must have taken that for an attack, because bow already strung, he makes his shot... and a skillful one it is at that, striking the man through the neck. He is as good as dead before he hits the water.

What do you do?

[] Try to talk the crowd down
-[] Write in

[] Clear the way with sword and spell
-[] Write in plan

[] Write in


OOC: Not the best time to crit a archery roll.
 
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Too late now, we're committed to this course of action, for good or ill. Killing our way through the docks doesn't seem to be the best solution, though. At the same time, this doesn't really seem like the best time for normal diplomacy. Maybe a short mix of diplomacy and intimidation? Good thing Roland's Intimidate bonus is nearly as high as his Diplomacy.

[X] Try to talk the crowd down
-[X] "The fleet returns from battle, battered and bruised, but victorious! Is this the welcome the warriors of Lirman deserve upon returning home to friendly shores? To be greeted by fire and chaos? Get yourselves in order and act with the good sense the gods gave you before your city burns to the ground!"
 
[X] Goldfish

Twenty Ninth Day of Elnu-Hamba (Elnu Descendent), 1349 A. L. (After Landfall)
It was 36 in the prvious chapter. Although it is a very long Korman-Lirman journey in the comparison with others. By the way, those time gap in the arc 7 still exist. Unlike previous cases, it prevents further work on chronology :(

Also, after more-than-year-hiatus, I resume translation of ASWAH. By the way, @DragonParadox , can I ask you a question about ASWAH? It is about early stage of the quest, and I do not know if you remeber it, but it still botheres me.
 
[X] Goldfish


It was 36 in the prvious chapter. Although it is a very long Korman-Lirman journey in the comparison with others. By the way, those time gap in the arc 7 still exist. Unlike previous cases, it prevents further work on chronology :(

Also, after more-than-year-hiatus, I resume translation of ASWAH. By the way, @DragonParadox , can I ask you a question about ASWAH? It is about early stage of the quest, and I do not know if you remeber it, but it still botheres me.
  1. Fixed
  2. Sure, ask away
 
  1. Fixed
  2. Sure, ask away
Thanks! In the arc "Shadow over the Swamp" (when Viserys and co dealed with bandits which destroyed Vee's village) we saved Nerys, woman from Tyrosh. When we returned to Braavos, we gave her some coins and let her be.
What happened with her? Did she managed to return to Tyrosh or perished in one of Braavos' den? And if she returned to her family, did she survived daemon's infestation of Tyrosh?
 
Thanks! In the arc "Shadow over the Swamp" (when Viserys and co dealed with bandits which destroyed Vee's village) we saved Nerys, woman from Tyrosh. When we returned to Braavos, we gave her some coins and let her be.
What happened with her? Did she managed to return to Tyrosh or perished in one of Braavos' den? And if she returned to her family, did she survived daemon's infestation of Tyrosh?

She kind of vanished from the story. I did not and do not keep track of minor characters unless and until they serve some narrative purpose. As the voters chose not to engage with her beyond paying her way back and she was not anything special per what rolls had been made she kind of faded from the stage of history. That said if I were to make a guess as to what happened to her later odds are she made it though both the daemon attack and the conquest simply because there weren't that many daemons and the taking of the city was quick and mostly bloodless.
 
She kind of vanished from the story. I did not and do not keep track of minor characters unless and until they serve some narrative purpose. As the voters chose not to engage with her beyond paying her way back and she was not anything special per what rolls had been made she kind of faded from the stage of history. That said if I were to make a guess as to what happened to her later odds are she made it though both the daemon attack and the conquest simply because there weren't that many daemons and the taking of the city was quick and mostly bloodless.
I understand that not every action has consequences. But this story left feeling of incompleteness for me, and I would definitely vote differently in those case.
And I'm glad that those misadventure ended well for Nerys, as I said, it bothered me untill now.
 
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