There are 27.5 ton fusion engines. Check out the 370 light. It'd be rather difficult for us to roll it up, but it is possible. Somebody discussed it up-thread, might have been the QM.
I don't know why you're still talking about 50 ton fusion powered mechs.
The 50 was an example, and i really don't want to rely on getting a light engine. Not only is it hard to get it will also be way more expensive to produce which may effect our budget but definitely affect when we try and mass produce it. If we get it sure thats nice and something to build on, but gunning for it seems like a waste of money when we can be focusing on other major issues.
EDIT
Ok So here is a draft plan. Something reasonable for Rebecca cause taking her off base is stupid and a flight risk. As for the Ettin, fix the lasers and targeting, i put 4 tries into both so that should be good, I really want to solidify the range boost, but that may push a budget overflow at this point so i just decided to eliminate the cowl and weak armor. Would be really nice to know where the table/target for success for engineering checks for quirks is, because it doesn't seem to be thread marked, but oh well.
[ ] Plan Smart & Practical v1
Rebecca
-[ ] Provide her with some general intersystem travel material, tourism/history/etc. Being who you are you should have some personal materials lying around, and it being personally yours should shoot down any belief that its fake. Hell throw in your dissertation will your at it, cause why not, its not like it will hurt. If possible, safely let her out of the dome (not the base, just the dome, and only with the right safety measures taken) on a clear night to see the sky. Also try and reachout to her on a personal level a bit more, maybe if you share more about yourself she will share more about herself beyond mechs?
-[ ] Continue working, with the Ettin
--[ ] Attempt to eliminate Poor targeting, short, Re-roll 4 times if necessary
--[ ] Attempt to eliminate Exposed weapon linkage (medium lasers), Re-roll 4 times if necessary
--[ ] Eliminate Cowl and Weak head armor (2).
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