- Location
- Texas
- Pronouns
- He/Him
[X] myrix
That was Roland making a Sense Motive check, right? Or nearly so? Either way, I think that's pretty good cause to have the stone eggs and sheet of gold examined more closely by someone else who might have knowledge of what they actually are or how they might be used....and when you give an account of what you had found in the dragon's cave, the sheet of gold and the eggs, you see in his eye a flicker of greed, there and gone again, such that you almost doubt you had even seen it...
That was Roland making a Sense Motive check, right? Or nearly so? Either way, I think that's pretty good cause to have the stone eggs and sheet of gold examined more closely by someone else who might have knowledge of what they actually are or how they might be used.
The Will no less than the limbs can be forced to except itself beyond its limits , but just as with flesh and blood, such a thing does not come without a cost (Gain Bonus feat Cumbrous Will)
It's nice, but I'm not a fan. I can see why you would want to vote for it, though.@Goldfish , I feel like this is too good to pass. The bonus to will is huge.
@DragonParadox, I'm updating character sheets and was about to add the Fey Gold pendant to Antonio's, but the wording of the item's powers is a bit problematic.
Shad'gorum Nugget - Wondrous Items - Magic Equipment - Archives of Nethys: Pathfinder RPG Database
This impossibly hard, lumpy piece of unforged iron originates from metal that remained cool after smelting—ore that resisted all attempts to forge it into another shape. Worshipers of Gorum believe this metal is a reflection of their god’s unrelenting determination, and often fashion this...aonprd.com
Since it wasn't intended for Antonio, I know he doesn't get to use the Chill Metal ability, but it looks like he could still use the at will Mending ability. Is that the case?
Also, I was looking over Esha's sheet and noticed an issue. She's had the Light Sensitivity and Unhallowed Birth weaknesses on her sheet since she joined us, but looking at the variant Dhampir racial info, she should only have the one weakness. Unhallowed Birth normally replaces Light Sensitivity for Ajibachanas. Was this a mistake or did you decide she gets both? It's not a big deal, and she can overcome the effects of Light Sensitivity using her Penumbra cantrip, but I figured I would confirm.
It's nice, but I'm not a fan. I can see why you would want to vote for it, though.
It's nice, but I'm not a fan. I can see why you would want to vote for it, though.
I'm not a fan of it, but that doesn't mean it's not good. I've added it to my plan.I will make my own plan then. I see Roland's schtick as overcoming things by sheer force of will
I can see the appeal, it just doesn't seem very strong, IMO, and it feels like taking this would push Roland toward an anti-magic build rather than a martial one.[X] The touch of magic upon your soul is as the sea to the prow of a ship, the current might carry you hither and yon, but always you have cut swells then they have rises perilously high (Gain Bonus Feat Spell-Drinker; May not take Use Magic Device skill ranks or use the skill untrained until you learn to consciously control this strange ability)
Cost 1250 XP
And I still like this feat.
Upon further thought, I think I'm going to lean toward only having Roland learn Cumbrous Will and keep the rest of the XP. If Esha is scheduled to level up at the end of the next arc, which I'm assuming will probably be when our Winter in Orinilu ends, spending 1500 XP on it now seems like a bit of a waste. If we put 1750 XP toward Roland's advancement, he'll only need 750 XP to level up, which should be easy to manage at the end of the next arc while still having enough left over for other goodies.This is a good level up for Esha. Not only is she gaining the ability to cast 2nd level spells and learning two new spells (including one of the two needed for her to recharge her staff), she's also getting her 4th level attribute bonus. The +1 to Intelligence will increase the effectiveness of her spells and retroactively boost her skill points. That lets her put some points into additional Knowledge skills, namely Arcana and the Planes. Both of those are important, especially the Planes, given our circumstances, Marcella's nature, and the shit we keep running across. I'm actually trying to figure out whether or not she should skip putting points into Diplomacy of Knowledge (Religion) this level up so she can max out her Knowledge (Planes) skill for her level.
[] Esha's arts have served her well through challenges mundane mystical and martial, yet with each spell learned new vistas of lore open before her (Esha levels up. If not taken she will level up at the end of the next arc)
Cost 1500 XP
[X] The Will no less than the limbs can be forced to except itself beyond its limits , but just as with flesh and blood, such a thing does not come without a cost (Gain Bonus feat Cumbrous Will)
Cost 1000 CP
[] Esha Level Up
-[] Attribute: +1 Intelligence
-[] Class: +1 Arcanist
-[] Favored Class Bonus: +1 Hit Point
-[] Skill (9 points): +1 Bluff, +1 Diplomacy, +1 Knowledge (Arcana), +1 Knowledge (Religion), +1 Sense Motive, +1 Spellcraft, +3 Knowledge (Planes)
-[] New Spells:
--[] 1st Level: Shield
--[] 2nd Level:Blindness/Deafness
Question, if we don't take Esha's option and she levels up at the end of the next arc, will we still have to pay with XP, like it was with Inge, or will she level up without it, like it was with Antonio?
And another, had we surrendered Onogu Iranea's skull to Ohun, or do we have it with ourselves?
@Goldfish, if you decided not to level Esha up, what do you think of just gaining full XP and getting Roland to level 5?
+6 Will save bonus is good, but we don't have Remove Fear to suppress the blanket -2 roll malus (and will not have in the forseeable future, it's not on the witch spell list or alchemist formulae list and it's not a wizard/sorcerer spell), so we could only use it at most once per encounter, so Cumbrous Will doesn't look so good.
Though, actually, now that I'm thinking about it, @DragonParadox, how do you rule repeated activations of Cumbrous Will will work?
1. Will each additional activation cause fear to increase as usual, or will it stay at the current level or Shaken, whatever is greater?
2. If fear will increase, do you use standard 3-tier scale (Shaken, Frightened, Panicked), or the extended one (lesser grades: Spooked, Shaken, Scared, greater grades: Frightened, Panicked, Terrified, Horrified), referenced in Remove Fear? The extended one has stipulation that at Scared (like Shaken, but with -4 malus), when subjected to additional lesser grade effect there is a choice, progress to Frightened or become Staggered for 1 round instead.