Age of Ice and Blood: A Pathfinder System Heroic Fantasy Quest

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I hope the Northern Fury club ends up being safe to wield. It will be great for Wanderer, and of all our people, he's the most suited to handle it.

He gets a +2 racial bonus vs Enchantment and Illusion spells, so that cancels out the saving throw penalty against certain effects which the club inflicts, and when he Rages he gets another +2 bonus to Will saves, giving him a better odds of resisting the secondary effect.
I understand the argument to keep items in reserve if we need to trade them for favors, but why doubt our mages that the items would be as safe to use as they determined?

They can see magic, and they examined items for 3 days. If they had seen something additional to descriptions we've got, they would tell us, specifying that the items are not identified completely and there is something else about the items they can't yet determine; but there is nothing like that. Why wouldn't we trust our PCs in their area of expertise?

Or is it about a possibility of some indirect detrimental influence from Olweje? Roland safely uses Olweje-blessed shield, and Tender safely uses Olweje-blessed sword, both serve their wielders faithfully and don't look like they have unintended effects.

Moreover, from mechanical side, the items would work according to descriptions DP provided us with. Or can there be mechanically a situation when an item identification is attempted, looks like it is successful, but there are actually hidden effects?
 
I understand the argument to keep items in reserve if we need to trade them for favors, but why doubt our mages that the items would be as safe to use as they determined?

They can see magic, and they examined items for 3 days. If they had seen something additional to descriptions we've got, they would tell us, specifying that the items are not identified completely and there is something else about the items they can't yet determine; but there is nothing like that. Why wouldn't we trust our PCs in their area of expertise?

Or is it about a possibility of some indirect detrimental influence from Olweje? Roland safely uses Olweje-blessed shield, and Tender safely uses Olweje-blessed sword, both serve their wielders faithfully and don't look like they have unintended effects.

Moreover, from mechanical side, the items would work according to descriptions DP provided us with. Or can there be mechanically a situation when an item identification is attempted, looks like it is successful, but there are actually hidden effects?
I don't expect for the items themselves to be cursed. As you said, they've been pretty thoroughly inspected by our mages.

My concern is that wielding them as a spoils of war, especially since they're either directly or indirectly linked to Olweje, could place obligations on our people which we cannot or will not be willing to meet. Roland won his shield fair and square in a competition, where there was no expectation of service or obedience to Olweje, but we don't know the provenance of the new stuff, the club in particular. It's very powerful, so that makes me wary of unseen consequences.

And we do have precedent for their being dangerous side-effects for wielding magic items we thought we understood. Not in this quest, but in ASWAH. We looted and identified a Metamagic Rod of Quickening, identified it and everything. Turns out it was damaged in a virtually undetectable way and every time it was used it had a small chance of failing catastrophically in an explosive fashion.
 
My concern is that wielding them as a spoils of war, especially since they're either directly or indirectly linked to Olweje, could place obligations on our people which we cannot or will not be willing to meet. Roland won his shield fair and square in a competition, where there was no expectation of service or obedience to Olweje, but we don't know the provenance of the new stuff, the club in particular. It's very powerful, so that makes me wary of unseen consequences.

And we do have precedent for their being dangerous side-effects for wielding magic items we thought we understood. Not in this quest, but in ASWAH. We looted and identified a Metamagic Rod of Quickening, identified it and everything. Turns out it was damaged in a virtually undetectable way and every time it was used it had a small chance of failing catastrophically in an explosive fashion.
Thanks for providing info on the precedent, though the argument about competition and expectation doesn't sound convincing to me.

There is a parallel, "Roland won his shield fair and square in a competition by besting his opponents in a fight", "The company won the items fair and square in war by killing their enemies and taking their things", and a ritualized competition, even if with combat weapons and blood spilled, pales in comparison to the real thing, the killing war it is meant to represent.

So the way we got current items is at least as pleasing, and probably more pleasing to Olweje than the way we got the shield. And that's how Tender got her sword,
A weapon quite unlike the other Stout Folk's obsidian-studded clubs and maces, most likely a trophy of past battles. The weapon is not unhappy with these circumstances, as blood continues to be spilled.
by taking it as a trophy from defeated foe, and that was good for her.

Olweje is a direct straightforward god who just likes war and slaughter and doesn't really care about those who fight, only how hard they fight, which is supported by how he would have given Roland favor for defeating the man who was metal bear. And it is this directness of his that makes me think that if the previous wielders had taken any obligations for the items, these obligations died with them, and all Olweje would expect from the new wielders is just to use the items to fight and kill.
 
My view of Olweje is similar to myrix

[X] Give the Club to Wanderer
-[X] The Feygold to Antonio
-[X] Keep the Drums either for sale or sacrifice, depending on the nature of the curse on our men
-[X] The Horn will remain locked away on the Marcella for use in emergencies
 
@DragonParadox, editing:
Sharing Success

Sixteenth Day of Ikomi-eza (Ikomi Ascendant) 1348 A. L. (After Landfall)

Over the next six days the weather remains if not fair than at least mild with the virtue of these southern waters in spite of Afke's misgivings. Not that you can blame the poor man for being shaken, he is far indeed from a warrior and only captain by the fickle hand of fate. Twice now he has seen his fellows, his friends, die just as his former lord had. All at the hands of Anwari pirates, men not all that different from much of Marcella's crew he must now be reminded as the longships sail slowly along the two larger ships like wolves tamed into the guise of guard hounds.

Though if those are hounds they must be three footed ones. Men who had never steered so much as a fishing boat in all their lives had now been made captains of reaver ships even as you keep careful watch every eve for the sight of more pale sails on the horizon. Only two of the five ships had been lost in the battle and while the survivors would not be unscathed, they are certainly still perilous to meet on the open sea.

Inge stays up later to listen to the sea birds, though that might be because her days are most often spent around the great brass cauldron brewing with salt and steam, with the humors of fish and other even less palatable things, making healing potions to restore your supply. When you had asked how much they would cost you had been at first surprised to hear that one might buy perhaps a one third stake in a longship at the amount, though you had as soon recalled how those same potions had saved the lives of sailor and soldier alike.

Idly it occurs to you that if Zaia was to return to the land of his birth by some unfathomable chance then he could sell his elixirs for a king's ransom to any lord at war for himself and his kin. Like a man who had grown used to avoiding an open hearth in his path you flinch from the thought and the memories it conjures, as naked flesh from fire, but the pain of it is less than you thought it would be, less than you remember. The worries and the hopes of the here and now crowd it out, that in itself is cause for a sigh.

"So how have the men been holding up?" you turn to the man at your side, gaze clear as ever, mustache unruffled. Catching the odd look in his eye you pause and start again in another tongue. More than once these past days you had caught yourself speaking not Norman French, nor even English but Anwari, a habit you had gotten into for the sake of those who do not speak either tongue, but which you now mostly keep to even when there is no need.

Part of you wonders if there will come a day when the tongue of your fathers will slip from your mind wholly, if in some distant evening of your life you would look back on your life and wonder if this is the truth and that had been a dream.

"About as well as can be, Mi'lord, as well as can be..." he nods, as much to himself as to you. "Training hard, eating well and sleeping right, all a fighting man needs."

"I think you missed drinking hard somewhere in there," you laugh.

"Mayhap I did, but they won't," he shoots back, a smile pulling at the corner of his mouth. "How..." he cuts himself off, likely as not realizing that he was about to question how you spend your time. Once you might have counted that an overstep, but the Fellowship of Saint Nicholas is not the guard of Roland de Verley, a fact which you do your best to illustrate with deed and word for you have every hope that you will be hiring more on soon.

"Learning a new tongue is not as easy as you might think, especially Engur and Anwari. They have less in common than Latin and Greek..."

Tom does not reply and for a moment you wonder if it's confusion at the simile, but then he explains, clearly uneasy. "I was going to ask how much you think the ships might be worth, some of the men were wondering as well."

"Two thousand Icari between them if we are lucky, these aren't ships for the Blue Sea," you reply. "The weapons and armor as well as the silver we found on the raiders are probably worth half again as much taken together."

"And the rest of it?"

It takes you a moment to realize he means the enchanted things, large and small. You had never actually considered selling the maul or the drums, for all you are uneasy about using them.

What do you do with the enchanted objects?

[] Write in

OOC: Sorry this took so long. I wanted to present the prince's fighting style in here as well, but it just would not fit unfortunately so I just left it as Tom and Roland character piece as they find their footing in changing circumstance.
 
Vote closed.
Adhoc vote count started by DragonParadox on Jan 26, 2022 at 5:26 AM, finished with 17 posts and 8 votes.

  • [X] Give the Club to Wanderer
    -[X] The Feygold to Antonio
    -[X] Keep the Drums either for sale or sacrifice, depending on the nature of the curse on our men
    -[X] The Horn will remain locked away on the Marcella for use in emergencies
    [X] Fey Gold nugget and Northern Fury to Wanderer
    [X] Drums to otter-kin to try if they can use them and if any can drum well enough
 
Damn. Missed changing vote.

I am sure that it is wrong, we should have leave all loot in reserve untill Orinilu.
 
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Arc 10 Post 17: A Perilous Passage
A Perilous Passage

Sixteenth Day of Ikomi-eza (Ikomi Ascendant) 1348 A. L. (After Landfall)

"A warrior's weapon," Wanderer grunts as he takes up the rune carved maul whose weight he had felt all too keenly in battle. Though the baleful runes along its length shine not you have no doubt that the spirit within is just as glad to be in the hand of a warrior again.

"Bear it with care, bear it with honor," you say solemnly. It is a weapon of the Fellowship and one that will be returned to your keeping when, Providence willing, Wanderer will see fit to retire and return to his tribe richer and more skilled in the arts of war so prized in the harsh Northlands. Perhaps the sight of it will even sway other Knikut to join your company, passing it on from hand to hand.

Still, among the three of you who command the Fellowship, there is little love for the lord of war and so you convene to seal the horn away against great need, while Antonio claims the nugget of fey gold for himself.

"Mayhap some tinkering spirit will see it on my chest and guess than I must have had dealings with their kin before," he says with a smile. "And in the meantime no sailor ever says no to some more luck against his ledger."

"You think that God has a ledger before his throne?" Zaia asks, the remark softened by his own smile.

"I do not think the Almighty needs one, but then I see no reason why He would have need of a throne to rest on, and so if kings and princes would take heart that even as them God must have a throne then let a humble merchant imagine that He has a ledger also."

"I have no quarrel with that save one word," you note setting down your cup with a soft clink of metal on the scarred wood of the table.

"Oh?" he asks archly.

"The word 'humble'," you reply to companionable smiles all around, even from Prince Neios. You would not say the young man is comfortable in your company yet, but battle won makes friends of strangers as charity might fail and he has been far more open in seeking your company and that of the other leaders of the Fellowship since.

Learned beyond the simple demands of his rank, just as he is skilled with a blade, it is clear he had been preparing for a journey into the northwest of the world for many years, seeking tutors and scrolls that account the people and spirits that dwell there. Thus he shows himself again this hour: "If you have cause to quarrel with the tribes on the shore best to pass by day when the sun warms the rushing water and not by night when the soft wings of the owl grant power onto their shamans. They would not dare try to contest four ships for the crossing when our bowmen could beat down arrows without number upon them.

"Eight and six, that is fourteen for this ship, another six on the Pride, that makes a score of bows between all of us unless you or one of your companions have skill with a bow," Antonio interjects. "Swift though the hand might be on the string I do not think the number of arrows will be half so many as we might hope."

"Ah, but the tribesmen do not know that, do they?" the prince asks. "Show many archers, many warriors, and they will think that every ship has a full crew, or at least they would be well served to assume that without knowledge of our precise numbers which they are unlikely to have."

"The galleys may have places to get out from under a gaze upon a deck but the longships do not, they are sailing with as small a crew as could be spared and show it."

"Have you not some glamor then to ward off such eyes?" the lordling looks hopefully to Esha, who only shakes her head.

Thus a choice now stands before you, to go by night and hope the darkness will guard you from the eyes of the Knikut sentries but risk that the magic of their wizards will be at their strongest then, or go by day when the gaze of their spirit is further but you are assured to be spotted. Antonio would rather risk the night again, he reasons as you had dealt with their last ill-wishing gift handily in any case, where Zaia would rather pass by day saying that his new-brewed potions can mend such harm as might come from spear or arrow, but he can make no such assurance for curses, of which you already have more than your fair share.

What do you do?

[] Try to pass the Mouth of the World by night

[] Try to pass the Mouth of the World by day

[] Write in


OOC: Neios is a level 2 Lore Warden Fighter. His guards are just normal Fighters, trained as Bodyguards, level 3 because they are more experienced.
 
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I'll trust the prince on this one, plus the greater offensive ability Zaia's bombs and Inge's Webs give us.

[X] Try to pass the Mouth of the World by day
-[X] Inge's Eagle Eye spell will hopefully help us to spot most trouble well before it reaches us.
 
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[X] Try to pass the Mouth of the World by day
-[X] Inge's Eagle Eye spell will hopefully help us to spot most trouble well before it reaches us.
 
[X] Try to pass the Mouth of the World by day
-[X] Inge's Eagle Eye spell will hopefully help us to spot most trouble well before it reaches us.

A single casting of web makes a canoe useless. A fire bomb is likely to sink it.

LET THEM COME
 
[X] Try to pass the Mouth of the World by day
-[X] Inge's Eagle Eye spell will hopefully help us to spot most trouble well before it reaches us.
 
[X] Try to pass the Mouth of the World by day
-[X] Inge's Eagle Eye spell will hopefully help us to spot most trouble well before it reaches us.


I hope we'll manage persuade them that Marcella is a Nice Aberration. :V

They are assholes who almost caused a pandemic of intelligent magical rats.

I say that we can sink half their fleet if we want to. That will teach them a lesson.
 
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