Gods of Chaos: a Riot God Quest

Huh, a quick look at the vote count for my act shows it already has 7, and with CasualtyCircle's vote now 8. It only needs 2 more to pass. I didn't think it would get that far since there was so much hostility against it.

Is there anyone who said they would support it before that hasn't voted yet left?

Edit to avoid double posting: Do we have any intentions of giving the unnamed world a name? We only need three votes and it doesn't count as an authored act, so you'd think more people would just throw their suggestions out there.
 
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Huh, a quick look at the vote count for my act shows it already has 7, and with CasualtyCircle's vote now 8. It only needs 2 more to pass. I didn't think it would get that far since there was so much hostility against it.

Is there anyone who said they would support it before that hasn't voted yet left?
If it would be a grand act, wouldn't 8 votes be needed?
edit: it was a cosmic act
 
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Huh, a quick look at the vote count for my act shows it already has 7, and with CasualtyCircle's vote now 8. It only needs 2 more to pass. I didn't think it would get that far since there was so much hostility against it.

Is there anyone who said they would support it before that hasn't voted yet left?
it just how it is with voting, a vocal few will nay say your stuff while those who support you would just do it with vote.
 
If it would be a grand act, wouldn't 8 votes be needed?
unless you want it to be a super strong race by making it a cosmic act?
My Act is the Mantle of the Breaker, which isn't a race but a way of empowering individual mortals. Honestly the reason it's Cosmic is because it's supposed to consume the Outer Gods and overwrite them with mortal ideologies, if I were content to simply make it exist on its own without the redemption lore it would only be as powerful as the Might of the Outslayer, and thus Grand so it would pass.

It has to be Cosmic though since Acts that change the Outer Gods which were created by a Cosmic act must themselves be Cosmic to do anything to them, and I really wanted to create a redemption arc and thought other people would want that too. Maybe the Cosmic level makes it more powerful, I don't know how the QM will take it, but to me I only set it at that level because it needed to be just to change the Outer God's natures into something not monstrous, which is kind of ironic since this is the Epoch of monsters.
 
My Act is the Mantle of the Breaker, which isn't a race but a way of empowering individual mortals. Honestly the reason it's Cosmic is because it's supposed to consume the Outer Gods and overwrite them with mortal ideologies, if I were content to simply make it exist on its own without the redemption lore it would only be as powerful as the Might of the Outslayer, and thus Grand so it would pass.

It has to be Cosmic though since Acts that change the Outer Gods which were created by a Cosmic act must themselves be Cosmic to do anything to them, and I really wanted to create a redemption arc and thought other people would want that too. Maybe the Cosmic level makes it more powerful, I don't know how the QM will take it, but to me I only set it at that level because it needed to be just to change the Outer God's natures into something not monstrous, which is kind of ironic since this is the Epoch of monsters.
ohhh, for my part I had not voted because I had understood that it was to empower the gods to create more conflict, but after that explanation you have my vote
 
Adhoc vote count started by Fluffy_serpent on Dec 25, 2021 at 4:46 PM, finished with 140 posts and 27 votes.
 
My Act is the Mantle of the Breaker, which isn't a race but a way of empowering individual mortals. Honestly the reason it's Cosmic is because it's supposed to consume the Outer Gods and overwrite them with mortal ideologies, if I were content to simply make it exist on its own without the redemption lore it would only be as powerful as the Might of the Outslayer, and thus Grand so it would pass.

It has to be Cosmic though since Acts that change the Outer Gods which were created by a Cosmic act must themselves be Cosmic to do anything to them, and I really wanted to create a redemption arc and thought other people would want that too. Maybe the Cosmic level makes it more powerful, I don't know how the QM will take it, but to me I only set it at that level because it needed to be just to change the Outer God's natures into something not monstrous, which is kind of ironic since this is the Epoch of monsters.
Actually I think when building on thing that already exists the act would be decreased by 1 rank. Take my vigor vote for example if it wasn't build upon the law of constant evolution then it would be a cosmic act rather then a grand one
 
[X] Create a broken temple site. Carvings and writings to gods that never existed sit throughout, as well as a haze of faint wrongness and corruption that lingers. The site itself sits on the border of the seen and unseen, travelling around by hacking through the roots with the creatures that it creates. Broken angels form in this temple, armour bound around a sickly core, corrupting all it approaches. These forms, numbering only ever two dozen, fight those around them, seeking to spread their filth and restore their temple, however this is impossible as it was not created whole. When these forms are destroyed the spirits within depart the armour and draw back to the temple, coalescing another body with which these crusaders of anathema can charge out once again in. (Lesser Act)

Already been confirmed by GM that a site which can respawn a specific number of monsters is a lesser act, so if people would like to vote for this and create some more travelling dungeon sites that'd be awesome.
 
Actually I think when building on thing that already exists the act would be decreased by 1 rank. Take my vigor vote for example if it wasn't build upon the law of constant evolution then it would be a cosmic act rather then a grand one

That's for systems/sources of magic which can kind of be derived from Laws of Reality, and I've probably been more generous with it than I should be. The Mantle is not fitting into an existing Cosmic Law, though sure it works with them, it's erasing most of the Cosmic-created Outer Gods and essentially establishing new Laws.

We have so many things to do with narratives and heroic journeys that they're starting to overlap. I guess stories are sort of the theme of this setting. I do have to say they are beginning to feel a little... unnecessary? Heroes, antagonists and satisfying narratives were going to happen regardless, that's just how most fiction works!

EDIT: Oh, I'm also going to rerule Legend Cultivation into a Cosmic Act after all, since on reread it is making fundamental changes to reality rather than just being a power source. But it's got enough votes for Cosmic anyway, so that's not a problem.
 
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So, what do you think about the next time to create a god of challenges or something like that, who would create a dungeon core and more challenges for mortals?

or if not create dungeon cores
 
Yeah i think so too. We just took the law of narrative and just run with it maybe towning it down should be best for now.
I don't think it should be removed
I think its strength should be limited ...
say something like ... the power of the creative spirits makes the force of this law diminish ...

since this law is very interesting for future quests
 
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I don't think it should be removed
I think its strength should be limited ...
say something like ... the power of the creative spirits makes the force of this law diminish ...

since this law is very interesting for future quests
Oh i don't want to change anything about the law but instead just do and create other things that is not related to it for a while.
 
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Adhoc vote count started by CausalityCircle on Dec 25, 2021 at 7:26 PM, finished with 149 posts and 28 votes.

  • [X] Create slimes (Lesser Act)
    [x] Implement Legend Cultivation (Grand Act
    [X] Carve out caverns in the deep, mostly filled with water. (Grand Act)
    [X] Create the Druyul (Grand Act)
    [X] Create the Oech-Rhul, the Monster of Many Faces. (Lesser Act)
    [X] Create the Muses, purveyors of all forms of beauty. (Grand Act)
    [X]Create elemental salamanders (Lesser Act)
    [X] Empower the largest and strongest bird in the world with sentience and powers over sun magic. It will be immortal (age wise) and grow as long as it lives, but is cursed with great greed and seeks out valuable things to collect no matter the cost. (Lesser Act)
    [X] in the east side of the twin continent create the suras a race of reddish bronze skin color humanoid with six arms and three eye and white hair they are as intelligent as a normal human. Their third eye is vertical in the middle of their forehead. Standing at 10 feet tall on average they are blessed with dense muscle and tougher bone they have even greater physical strength and speed than their already substantial physique would suggest. but they are entirely incapable of using magic. ( lesser act)
    [x] Create the Mantle of the Breaker: See this postfor details. (Cosmic)
    [X] Create the Tyrant of Gold, first of the Solar Elementals and Lord of Sol Mountain.(Lesser Act)
    [X]The makers construct a towering Ziggurat in the jungles of the Arken lands.(Lesser Act)
    [X] create the winged lizard of potential (lesser-act)
    [X] Grant a lowland Myridna bloodline who are notable for taming animals the ability to telepathically speak with them. [Lesser]
    [X] Whisper the locations of Askr and Embla to the two of them, as well as the means of safely reaching each other. (Demi-Act)
    [X] Create Glacis the Mountain-Carver. (Demi-act)
    [X] Create Wyverns (Grand Act)
    [X] Create Sphinxes (Lesser Act)
    [X] Name the first island, Island of Ouroboros
    [X] Prevent the Might of the OutSlayer from being corrupted as to be stolen simply by its wielder being killed or being bound by fate to some counterpart power. (??? Act)
    [X] Create The Book of Maker Support, every once in a while a book appears to a random being with a great desire (Every Update/Epoch) that they can write a request/complaint into this book (A persons intent will write the words on the page and they can automatically understand the words regardless of the can read or not so if someone can't read or write it doesn't matter), that has what it can do written down and once they write there complaints/request into the scroll it will then disappear until the next time and we can then decide to honor that request or not. The books previous uses and if the requests where honored or not are also recorded. (Lesser/Demi-Act?)
    [X]Call an Unseen God to the Unfrozen Sun, and once there, bound it. (Lesser Act)
    [X] Create Melkiades, the First Undead. Basically, just a sentient undead that has unique ability to spread death (not immediate death, more like disease) with touch. Doesn't hate all living, but very confused by his existence and lack of memories. (Demi-act)
    [X] Create The Book of Maker Support
    [X] Transform some humans into Ogres, monsters masquerading as heroes among men and devouring them to accumulate the primordial power of Askr and Embla (Lesser Act)
    [X] Create the Star Eater. (Demi Act)
    [X] Create a broken temple site. Carvings and writings to gods that never existed sit throughout, as well as a haze of faint wrongness and corruption that lingers. The site itself sits on the border of the seen and unseen, travelling around by hacking through the roots with the creatures that it creates. Broken angels form in this temple, armour bound around a sickly core, corrupting all it approaches. These forms, numbering only ever two dozen, fight those around them, seeking to spread their filth and restore their temple, however this is impossible as it was not created whole. When these forms are destroyed the spirits within depart the armour and draw back to the temple, coalescing another body with which these crusaders of anathema can charge out once again in. (Lesser Act)
    [X] Create the Sleeping Beasts, great scaled winged one-horned lizard-horses with a freezing breath.
    [X] Allow the Might to be claimed by any who defeat the current holder. If that being is not mortal, they can instead grant the Might to any mortal of their choosing. (Lesser Act)
    [X] Prevent the Might of the OutSlayer from being corrupted as to be stolen simply by its wielder being killed or being bound by fate to some counterpart power. (??? Act)
    -[X] One Maker seeks to create a counterpart power known as the 'Might of the Breaker' that would be bound to the Might of the OutSlayer by fate and empower the 'outer gods' that the Makers created the Might of the OutSlayer to get rid of.
    -[X] One Maker seeks to let the Might of the OutSlayer be stolen simply by the current wielder being killed.
    -[X] Prevent these and other such corruptions to the Might of the OutSlayer from happening.
    [X] Create The Maker's Boundaries. (Cosmic Act)
    [x] Create the Mantle of the Breaker (cosmic act)
    [X] Create the Muses, purveyors of all forms of beauty: Dwelling within the Unseen, these embodiments of artistic achievement seek out mortals within the Seen who possess a vision of beauty they wish to create, to assist them in their endeavour. With their assistance, finger, talon or claw spread upon a surface paint of any hue, vocal cords and larynxes reshape to produce normally impossible notes, or limbs shape stone like wet clay as a towering palace or statue takes form. Once the work of beauty has been crafted within the Seen, its counterpart comes to be in the Unseen, and shall serve as the Muse's home forevermore. When perceived with worldly senses, their form is that of the beholder's ideal of fairness and all that would appeal to their senses. (Grand Act)
    [X] Create the Sleeping Beasts, great scaled winged one-horned lizard-horses with a freezing breath.
    -[X] These beasts do not die of old age, but can die by violence or starvation, for as they grow older they grow larger and hungrier, if also more powerful. This causes them to spend most of their time asleep as they age, though in their sleep they can project their minds into the spirit plane and interact with the spirits there. They are also given of great pride and hunger for wealth, and spend most of their time seeking ways to increase their treasure hordes and grant themselves evermore glory. As a race they have a natural instinct for both use of Vigor based magic, and the legend-magic written into the stars. (Grand Act)
    [X] Enrichment: I feel like being trapped in a location with nothing to do but contemplate how you were betrayed would be absolutely mind numbing torture, So why not give Vadhu some clay that never runs out so it can engage in pottery. Surely nothing can go wrong! (Lesser act)
 
That's for systems/sources of magic which can kind of be derived from Laws of Reality, and I've probably been more generous with it than I should be. The Mantle is not fitting into an existing Cosmic Law, though sure it works with them, it's erasing most of the Cosmic-created Outer Gods and essentially establishing new Laws.

We have so many things to do with narratives and heroic journeys that they're starting to overlap. I guess stories are sort of the theme of this setting. I do have to say they are beginning to feel a little... unnecessary? Heroes, antagonists and satisfying narratives were going to happen regardless, that's just how most fiction works!
Just to clarify, the Mantle doesn't erase the Outer Gods exactly. It just imposes a story of redemption onto them so they have no choice but to become something other than their currently pathetic and monstrous selves. If it just erased them, there wouldn't be a redemption arc. The Outer Gods as they currently exist would be transformed, reformed, but not destroyed.

In my opinion the value of overlapping stuff is to use preexisting concepts to support the new stuff, to basically combine them and add nuance. Each thing that plays into those concepts expands the possibility space of how it can work. So you're going to get a lot of stuff leaning into the same themes and ideas, because it feels more appropriate and easy to expand on older stuff than it is to just do something totally new, and whenever you do it those themes become broader and deeper overall.

Yeah, the Mantle is doing a lot of its own things, but it leans hard into the narrative concepts and evolutionary concepts because those were already there, and not contributing to worldbuilding that already exists feels bad to me personally? And probably a lot of other people too. If I were to try and come up with a magic system to push for in the next Epoch or something, I wouldn't start working from scratch even if it wasn't harder to create than working with preexisting laws. I'd base the magic system off of something like, the Unseen or the phenomena of Universal Expansion, because they're already there and the deserve to be explored, and if I made something out of theme for the world that would feel somewhat gross.

On a separate note, I'm workshopping a magic system that is based on the Unseen and spirits and stuff, anyone have ideas to help me out? This is what I have so far:

Vividry: The method of using the connection between your soul within the Unseen realm and your living body in the Seen realm to access the incredible powers of imagination. The most basic and easiest form of this is tapping into the Unseen for inspiration, as the Unseen is a plane of pure creative energy it can be used to stimulate the mind to invent new ideas and discover new concepts.

The highest form of Vividry is imposing dreams of the Unseen onto reality through Artistry, expressing pure ideas into a medium other people can experience and thus giving them physical form that can exist in reality. This can be used to summon Spirits into permanent vessels, or create powerful magical items, or any number of other more strange things. Mastery of creative workings like music and painting naturally lend themselves to mastery over the highest levels of application of Vividry.

Overuse of Vividry has side effects opposite those of Ardency, making one unable to tell fiction from reality and driving its practitioners at least mildly deranged due to constant exposure to experiences which are impossible in reality. It's not something that can be easily overcome because it's a natural result of witnessing so many weird and amazing things that the practitioner's commonsense will end up be distorted, but significant effort can keep a Master of Vividry firmly grounded in reality, and merely a little quirky in social contexts, rather than falling completely into madness.
 
Oh hi @Photomajig I just re read the age of creature part 1 that said that vigor is a magical power and when I described in my new race that they can't use magic I meant that they can only use vigor.
 
Wow, I'm surprised my create slimes got so many votes. Does the vote get supercharged now or is that not a thing? Either way, I'm excited.
 
In general, oversupported Lesser Acts don't really get that supercharged, but I wouldn't be surprised if this case results in more varieties and success for the slimes than if they'd had fewer votes.
 
Do we have any intentions of giving the unnamed world a name? We only need three votes and it doesn't count as an authored act, so you'd think more people would just throw their suggestions out there.
Let the peoples who actually live on the planet name it. That would give it names with meaning rather than simple gibberish like "the Ground Beneath Our Feet", "the World", and "the Wholeness".
 
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