Gods of Chaos: a Riot God Quest

[X] Prevent the Might of the OutSlayer from being corrupted as to be stolen simply by its wielder being killed or being bound by fate to some counterpart power. (??? Act)
-[X] One Maker seeks to create a counterpart power known as the 'Might of the Breaker' that would be bound to the Might of the OutSlayer by fate and empower the 'outer gods' that the Makers created the Might of the OutSlayer to get rid of.
-[X] One Maker seeks to let the Might of the OutSlayer be stolen simply by the current wielder being killed.
-[X] Prevent these and other such corruptions to the Might of the OutSlayer from happening.
 
Author act
[X] in the east side of the twin continent create the suras a race of reddish bronze skin color humanoid with six arms and three eye and white hair they are as intelligent as a normal human. Their third eye is vertical in the middle of their forehead. Standing at 10 feet tall on average they are blessed with dense muscle and tougher bone they have even greater physical strength and speed than their already substantial physique would suggest. but they are entirely incapable of using magic. ( lesser act)

Non author act
[x] Create the Mantle of the Breaker (cosmic act)
[x] Implement Legend Cultivation (Grand Act)
[X] Create the Druyul (Grand Act)
[X] Create the Muses, purveyors of all forms of beauty. (Grand Act)
[X] Create the Oech-Rhul, the Monster of Many Faces. (Lesser Act)
[X] Create Glacis the Mountain-Carver. (Demi-act)
[X] Create The Book of Maker Support
[X]The makers construct a towering Ziggurat in the jungles of the Arken lands.(Lesser Act)

[X] create the winged lizard of potential (lesser-act)
 
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Right...I'm starting to feel personally insulted and attacked at this point since people aren't even actually reading the shit that I'm writing while making arguments misrepresenting me, so I'm just going to step away. I wanted to play around with other people in an open ended worldbuilding game and got this toxicity in return. If that kind of thing is acceptable here, than I'm not sure it's not something I actually want to involve myself in.
 
It's just more of the "we need to create evil for the sake of having evil in the universe" nonsense.
There are better more controlled ways we can make the world interesting and introduce conflict than creating rampant evil things. Once was enough for me. A neutral god that creates challenges/dungeons is a way better means of fermenting conflict.
 
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There are better more controlled ways we can make the world interesting and introduce conflict than creating rampant evil things. Once was enough for me. A neutral god that creates challenges/dungeons is a way better means of fermenting conflict.

I mean, the entire Epoch is supposed to be primarily centered around creating 'monsters', which are inherently going to create said conflict.

Which I was looking forward to participating in before I had to dedicate my action to at least trying to hold off nonsense like the 'Might of the Breaker' and putting a target on Nehu's back by letting anyone take her power by killing her.
 
Authored Act
[X] Create slimes (Lesser Act)
- A soccer ball-sized creature made of clear slime.
- They eat by dissolving things.
- They're not much smarter than algae, the non-sentient kind specifically.
- They're fairly weak, it doesn't take much more than a solid kick to kill them.
- But they can get stronger and evolve by eating certain materials. (Stone/metal/etc. things that can be dissolved)
- If they eat more than they need to they get bigger and if they get too big, they split into two new slimes.
- Their slime has all kinds of uses depending on what type they are. (Ex. Metal slime can be used like a metal paste when dried, grass slime is a great fertilize, and clear slime is sweet)

Supported Acts
[x] Create the Mantle of the Breaker: See this post for details. (Cosmic)
[X] Create the Druyul (Grand Act)

[x] Implement Legend Cultivation (Grand Act)
[X] Carve out caverns in the deep, mostly filled with water. (Grand Act)
[X] Create Wyverns (Grand Act)
[X] in the east side of the twin continent create the suras a race of reddish bronze skin color humanoid with six arms and three eye and white hair they are as intelligent as a normal human. Their third eye is vertical in the middle of their forehead. Standing at 10 feet tall on average they are blessed with dense muscle and tougher bone they have even greater physical strength and speed than their already substantial physique would suggest. but they are entirely incapable of using magic. ( lesser act)
[X] Grant a lowland Myridna bloodline who are notable for taming animals the ability to telepathically speak with them. [Lesser]
[X]Create elemental salamanders (Lesser Act)
 
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Adhoc vote count started by Cybresamurai on Dec 24, 2021 at 2:00 AM, finished with 69 posts and 13 votes.

  • [X] Carve out caverns in the deep, mostly filled with water. (Grand Act)
    [X] Create slimes (Lesser Act)
    [X] Create the Druyul (Grand Act)
    [X] Create the Muses, purveyors of all forms of beauty. (Grand Act)
    [x] Implement Legend Cultivation (Grand Act)
    [X] Create the Tyrant of Gold, first of the Solar Elementals and Lord of Sol Mountain.(Lesser Act)
    [x] Create the Mantle of the Breaker: See this postfor details. (Cosmic)
    [X] Empower the largest and strongest bird in the world with sentience and powers over sun magic. It will be immortal (age wise) and grow as long as it lives, but is cursed with great greed and seeks out valuable things to collect no matter the cost. (Lesser Act)
    [X]Call an Unseen God to the Unfrozen Sun, and once there, bound it. (Lesser Act)
    [X] in the east side of the twin continent create the suras a race of reddish bronze skin color humanoid with six arms and three eye and white hair they are as intelligent as a normal human. Their third eye is vertical in the middle of their forehead. Standing at 10 feet tall on average they are blessed with dense muscle and tougher bone they have even greater physical strength and speed than their already substantial physique would suggest. but they are entirely incapable of using magic. ( lesser act)
    [X] Create The Book of Maker Support, every once in a while a book appears to a random being with a great desire (Every Update/Epoch) that they can write a request/complaint into this book (A persons intent will write the words on the page and they can automatically understand the words regardless of the can read or not so if someone can't read or write it doesn't matter), that has what it can do written down and once they write there complaints/request into the scroll it will then disappear until the next time and we can then decide to honor that request or not. The books previous uses and if the requests where honored or not are also recorded. (Lesser/Demi-Act?)
    [X] Allow the Might to be claimed by any who defeat the current holder. If that being is not mortal, they can instead grant the Might to any mortal of their choosing. (Lesser Act)
    [X] Transform some humans into Ogres, monsters masquerading as heroes among men and devouring them to accumulate the primordial power of Askr and Embla (Lesser Act)
    [X] Whisper the locations of Askr and Embla to the two of them, as well as the means of safely reaching each other. (Demi-Act)
    [X] Create The Maker's Boundaries. (Cosmic Act)
    [X] Create the Star Eater. (Demi Act)
    [X] Prevent the Might of the OutSlayer from being corrupted as to be stolen simply by its wielder being killed or being bound by fate to some counterpart power. (??? Act)
    -[X] One Maker seeks to create a counterpart power known as the 'Might of the Breaker' that would be bound to the Might of the OutSlayer by fate and empower the 'outer gods' that the Makers created the Might of the OutSlayer to get rid of.
    -[X] One Maker seeks to let the Might of the OutSlayer be stolen simply by the current wielder being killed.
    -[X] Prevent these and other such corruptions to the Might of the OutSlayer from happening.
    [x] Create the Mantle of the Breaker (cosmic act)

Before I go to bed here's what we got so far.

I really like the legend cultivation thing, looks really cool, hoping to see more stuff get added though. I'll keep an eye out.
 
Authored act:

[X] Create Glacis the Mountain-Carver. (Demi-act)

Glacis is a huge serpent that wanders the Hot Lands to coil around active volcanos for warmth. It travels slowly, ponderously, and without regard for any obstacles in its path; indeed, it seldom even notices anything less than a mile wide. Where Glacis has travelled, the land has been carved into valleys strewn with rocks and shed scales. It is fortunate for smaller creatures that Glacis travels so deliberately; it may only move as far in a year as a healthy Maridna could walk in a week, but it slithers slowly forward all the same.


There. A Monster. Glacis is like a glacier, if it was a snake. And liked hot places. The big threat from it is not that it's going to try to eat you or kidnap a princess or anything, just that it's going to try and migrate through your town and slowly crush everything on the way without even noticing. For intelligence, it's just a big animal.


Supported acts
[X] Create slimes (Lesser Act)
 
Hey there, I finally have some sort of an idea for a monster that I want to create, but while I think it is a Lesser Act, I want confirmation from the QM. Besides that, tell me what you think on this and if you like it, then support it.

Authored:
[X] Create the Oech-Rhul, the Monster of Many Faces. (Lesser Act)
A servant of the Questing Beast, this monster shall appear before those who hunt the beast halfway through their journey to test and strengthen them. A telepathic, shape-shifting immortal being that cannot truly be killed, it appears before a hero in one of these forms:

The Savage, a warrior who merely fights based on instincts alone, it cultivates its opponents' skill in battle through harsh combat, to help them face the beast.

The Sage, a wise old man who acts as a mentor to the hero, imparting sagely wisdom on the hero and cultivating their wisdom, lessons which could be crucial in taking down the beast.

The Seductress, a beautiful woman meant to test the heart of the hero, testing their loyalty to their quest and those they love or see if they shall fall to her inviting thralls. Upon passing the test, the hero shall know their own heart and bestow them with greater power and determination to see their quest through.

The Hunter, a cunning assassin to hunt the heroes that hunt the Questing Beast, this being shall be a test in and of itself to the hero before they face the beast itself.

The Riddle-Maker, a child who tests he hero's intellect by asking him three riddles, which the answers to could give the hero valuable clues on how to defeat the beast. However, if the hero fails, the child shall grow into a giant and try to kill the hero.

The Apparition, a monstrous abomination made of the amalgamation of every fear that the hero possesses, trying to test their bravery. It shall test them against their worst fear, and should the hero pass, they shall gain greater strength of heart, determination and bravery to face the beast.

Upon fulfilling its goal in the hero's quest, this being shall fall into a deep sleep to regenerate its wounds, until a new incarnation of the Questing Beast rises and a new hero goes to hunt it.


Non-Authored:
[x] Create the Mantle of the Breaker: See this post for details. (Cosmic)
[X] Create the Druyul (Grand Act)

[X] Create the Muses, purveyors of all forms of beauty. (Grand Act)
[x] Implement Legend Cultivation (Grand Act)
[X] Create slimes (Lesser Act)
[X] in the east side of the twin continent create the suras a race of reddish bronze skin color humanoid with six arms and three eye and white hair they are as intelligent as a normal human. Their third eye is vertical in the middle of their forehead. Standing at 10 feet tall on average they are blessed with dense muscle and tougher bone they have even greater physical strength and speed than their already substantial physique would suggest. but they are entirely incapable of using magic. ( lesser act)
[X] Empower the largest and strongest bird in the world with sentience and powers over sun magic. It will be immortal (age wise) and grow as long as it lives, but is cursed with great greed and seeks out valuable things to collect no matter the cost. (Lesser Act)
[X] Create The Book of Maker Support, every once in a while a book appears to a random being with a great desire (Every Update/Epoch) that they can write a request/complaint into this book (A persons intent will write the words on the page and they can automatically understand the words regardless of the can read or not so if someone can't read or write it doesn't matter), that has what it can do written down and once they write there complaints/request into the scroll it will then disappear until the next time and we can then decide to honor that request or not. The books previous uses and if the requests where honored or not are also recorded. (Lesser/Demi-Act?)
[X] Whisper the locations of Askr and Embla to the two of them, as well as the means of safely reaching each other. (Demi-Act)
[X] Create the Star Eater. (Demi Act)
[X] Transform some humans into Ogres, monsters masquerading as heroes among men and devouring them to accumulate the primordial power of Askr and Embla (Lesser Act)
[X] create the winged lizard of potential (lesser-act)

[X]Create elemental salamanders (Lesser Act)

[X] Name the first island, Island of Ouroboros

Okay, so I don't remember if there is a set of number on how many Lesser and Demi-Act to support, but if there isn't, I will support as many as I can. Still creates a bit of a mess, but I'm willing to let there be more Lesser and Demi-Acts than more Grand and Cosmic Acts.

By the way, @Photomajig, what do you think of my act? Is it Lesser like I wrote, or is it a Demi-Act or Grand Act?
 
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It has just occured to me that between Ardency, Vigor and Shaping, it is actually possible to sort of cludge together a Cultivaton-lite progression.

The best part, it will most likely be done by Algals, in other words, we'll have Algal - oh gods I can't finish this sentence
 
Author act
[] in the east side of the twin continent create the suras a race of reddish bronze skin color humanoid with six arms and three eye and white hair they are as intelligent as a normal human. Their third eye is vertical in the middle of their forehead. Standing at 10 feet tall on average they are blessed with dense muscle and tougher bone they have even greater physical strength and speed than their already substantial physique would suggest. but they are entirely incapable of using magic. ( lesser act)

Alright since everyone is again the idea of making demons I decided not to do it and do this instead.
Wouldn't this be a grand act since they're sentient?

The creation of a sentient species capable of civilization is always a Grand Act. Lesser Acts can create sentient individuals or small-ish groups, but for self-sustaining and reproducing civilized races a Grand one is needed.

@Photomajig What level of action is this?

Changing an entire race or people is a Grand Act, as per the rules. Very cool idea, by the way!

@Photomajig
Would transforming people into monsters get the +1 vote for the epoch?

Yup, that works.

@Photomajig Is this too strong to be a lesser act?

Seems fine as Lesser!

What would the act cost be for a site that makes a set number of monsters, and when one dies it slowly reforms at the site? Say a broken temple that forms a dozen angry radiant suits of armour, and when destroyed the temple shines a sickly light inside of it for 10 years and a new suit is ready to go out and fight? Lesser or grand?

I think this would be within the bounds of Lesser.

Just checking but naming something doesn't count as an authored act right?

That is correct. 3 or more votes are needed for a naming to pass.

Mostly want to create a race of musicians that travel the universe playing music

Right, if we're talking about a sentient species of large numbers capable of reproducing and growing, it's going to need a Grand Act.

am thinking this is either a cosmic or grand act.

As per the ruling I made earlier (that magic systems derived from passed Cosmic Acts/Laws of Reality are Grand), it'll be a Grand Act.

I don't know if it would be a demi-act or lesser-act

I think in this case it's up to you. Demi is fine for something formidable but not exceptionally powerful, Lesser would be a legendary monster. It would just essentially determine its potential strength down the line.

[X] Prevent the Might of the OutSlayer from being corrupted as to be stolen simply by its wielder being killed or being bound by fate to some counterpart power. (??? Act)

I suppose I have to make a ruling on opposed Acts. This Quest was supposed to be a collaborative worldbuilding project. I fear in this respect it's going to be a failure if every Epoch sees this much fighting. You are Gods of Chaos. You should accept that not everything is in your control.

Opposed Acts

In a case where two or more Acts are directly contradictory or attempt to counter the other, the Act with more total Votes wins and is passed. Unforeseen consequences may ensue from the clash of titanic powers of Creation. These Acts must naturally pass the necessary amount of Votes for their Scale before anything else.

In this case, we have two Acts trying to change the Might of the OutSlayer, one trying to stop them. The changing Acts must both individually get more Votes than the stopping Act if they want to pass. We can see none, only one of them or both pass. Currently none of them have the necessary Votes to be valid anyway, so we'll see if this becomes relevant.

I think I'm going to have to contradict myself and rule the '[] Allow the Might to be claimed by any who defeat the current holder. If that being is not mortal, they can instead grant the Might to any mortal of their choosing' Act to require Grand scale after all, @Pempelune - there is just such a huge difference in Votes needed between Lesser and Grand that it feels rather dangerous to allow Lesser Acts to edit passed Grand Acts in that way. My apologies for not ruling it this way from the start.

Right...I'm starting to feel personally insulted and attacked at this point since people aren't even actually reading the shit that I'm writing while making arguments misrepresenting me, so I'm just going to step away. I wanted to play around with other people in an open ended worldbuilding game and got this toxicity in return. If that kind of thing is acceptable here, than I'm not sure it's not something I actually want to involve myself in.

I am very sorry to hear that. I don't think anyone is trying to personally insult or attack you, for what it's worth. There are people who have very different ideas of what they want this world to look like and you have tried to make your case to them. You don't need to persist if it distresses you to - the magic of democratic voting will see your Act succeed or fail regardless if everyone agrees with it or not.

By the way, @Photomajig, what do you think of my act? Is it Lesser like I wrote, or is it a Demi-Act or Grand Act?

It's good as a Lesser!

@Photomajig what level of act would blessing a specific bloodline with an inheritable magical ability be?

This would be Lesser ('ability to spread one's powers to others' as described in the the first post, more or less).

Whew, that was a lot. Now I'm off to celebrate Christmas, so I doubt I'll be answering many further questions today. Merry Christmas and all that! Try to have peace on Earth and SV.
 
The creation of a sentient species capable of civilization is always a Grand Act. Lesser Acts can create sentient individuals or small-ish groups, but for self-sustaining and reproducing civilized races a Grand one is needed.
Oh ok I'm gonna change it to a grand now but it might mess with the vote tally so maybe just leave it at that. If it get enough vote let it pass and if it doesn't then i will fix it for the next voting period.
 
[] Teach the Algals the art of Cultivation (Lesser/Grand?)

Cultivation is dangerous philosophy, combining the Arts of Ardency, Shaping and Vigor into one*. Cultivating the discipline of Ardency and Shaping one own's body while striving to push it further with the arts of Vigor, the true danger of the combined Art of Cultivation lies in it's component magics - Ardency already warps the mind, and when one practices the incredibly dangerous act of Self-Shaping in conjunction with it.. Perhaps the scariest consequences are what might occur should such a practitioner pass on into the Unseen or even learn how to exploit the unseen to their own benefit.

Naturally the Makers are curious to find out what would happen if the Algals were to learn and start practicing this dangerous art. Would they suppress it, ban it's dangers? Or..
 
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[X] Grant a lowland Myridna bloodline who are notable for taming animals the ability to telepathically speak with them. [Lesser]

I want to make it so that if the highland Holystone tribe comes down from the mountains it won't be a complete steamroll.

@Photomajig is that alright?
 
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[X] Grant a lowland Myridna bloodline who are notable for taming animals the ability to telepathically speak with them. [Lesser]

[X] Create a leather collar that automatically tames any non-sentient creature it's put upon and grant it to the bloodline. [Demi]

I want to make it so that if the highland Holystone tribe comes down from the mountains it won't be a complete steamroll.

@Photomajig is that alright?

They are fine, but you can only author one Act per Epoch.
 
Authored:
[X]The makers construct a towering Ziggurat in the jungles of the Arken lands.(Lesser Act)
A grand Jade and Gold palace filled with untold riches, brimming with power and life. A sprawling labyrinth lies beneath it leaching power from the earth around it as the Ziggurat above draws in and condenses the power of the unfrozen sun.
Every 10 years an ascension ritual can be done using these potent energies to elevate mortals or beasts to minor divinity(can be killed). Control over it becomes very contested as various factions and individuals war over it all vying to ascend beyond mortal bounds.

Supported:
[X] Grant a lowland Myridna bloodline who are notable for taming animals the ability to telepathically speak with them. [Lesser]
[X] Empower the largest and strongest bird in the world with sentience and powers over sun magic. It will be immortal (age wise) and grow as long as it lives, but is cursed with great greed and seeks out valuable things to collect no matter the cost. (Lesser Act)
[X] Create the Oech-Rhul, the Monster of Many Faces. (Lesser Act)
[X] in the east side of the twin continent create the suras a race of reddish bronze skin color humanoid with six arms and three eye and white hair they are as intelligent as a normal human. Their third eye is vertical in the middle of their forehead. Standing at 10 feet tall on average they are blessed with dense muscle and tougher bone they have even greater physical strength and speed than their already substantial physique would suggest. but they are entirely incapable of using magic. ( lesser act)
[X] Create the Muses, purveyors of all forms of beauty. (Grand Act)
[x] Implement Legend Cultivation (Grand Act)
[X] in the east side of the twin continent create the suras a race of reddish bronze skin color humanoid with six arms and three eye and white hair they are as intelligent as a normal human. Their third eye is vertical in the middle of their forehead. Standing at 10 feet tall on average they are blessed with dense muscle and tougher bone they have even greater physical strength and speed than their already substantial physique would suggest. but they are entirely incapable of using magic. ( lesser act)
[X] Create the Druyul (Grand Act)
 
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Authored:

[X] Create the Muses, purveyors of all forms of beauty: Dwelling within the Unseen, these embodiments of artistic achievement seek out mortals within the Seen who possess a vision of beauty they wish to create, to assist them in their endeavour. With their assistance, finger, talon or claw spread upon a surface paint of any hue, vocal cords and larynxes reshape to produce normally impossible notes, or limbs shape stone like wet clay as a towering palace or statue takes form. Once the work of beauty has been crafted within the Seen, its counterpart comes to be in the Unseen, and shall serve as the Muse's home forevermore. When perceived with worldly senses, their form is that of the beholder's ideal of fairness and all that would appeal to their senses. (Grand Act)

Supporting:
[X] Create the Druyul (Grand Act)
[X] Create slimes (Lesser Act)
[X] Create the Oech-Rhul, the Monster of Many Faces. (Lesser Act)
 
God, I'm afraid of what will result from the slimes ... it has the same number of votes as a cosmic act (with what that means) ... not to forget the Oech-Rhul as well ... I'm afraid of what we create.

To all this I will give arguments to vote for my creation: [] create the winged lizard of potential (lesser-act)

1. If we have a phoenix that behaves like a dragon, it would not be fun to have a dragon that behaves like a phoenix (honorable, good, intelligent, wise, etc)
2.It is a fantasy world, we need the mighty dragon who will then teach his forgotten knowledge to the mc..hahaha
3. I think it will be interesting what will come out of a creature that absorbs characteristics, how it will end up, a metal dragon, a wood dragon, a slime dragon, a water dragon, a dragon that can transform into a humanoid form...think of all the paths of evolution.

so give me your opinions or questions

ps: actually I just need one more person to vote ... I think
 
God, I'm afraid of what will result from the slimes ... it has the same number of votes as a cosmic act (with what that means) ... not to forget the Oech-Rhul as well ... I'm afraid of what we create.
Why? I'm enthused to know how the slimes could act with the environments and how mighty heroes will face the terrifying slime monsters. Also, I don't get why you're being so apprehensive about my creation. I think it works well with the Law of Narrative Satisfaction and could work wonders alongside the Questing Beast.
 
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