Age of Ice and Blood: A Pathfinder System Heroic Fantasy Quest

Voting is open
I disagree. We'll have our fully trained Drill Sergeant in play to boost combat tricks and the like, plus whatever aid (magical or otherwise) we can rustle up in not-Britain for bringing down a dragon.

Unless we find a smoking gun in the cavern where it slept before, I think it safer to move on and slay it on our return journey.
The more I think about it, @Artemis1992, the more I agree with Shaggy. Not only could Tom level up before we return here, but so could Inge and Esha, if we're lucky. It gives Zaia and Inge more time to figure out and produce a large quantity of Tanglefoot Bags, for our people to craft a bigger, better net (or for us to potentially purchase one at our destination), etc.

Assuming we don't find something to help us with the Dragon in its lair, we could just ask the Otters to keep an extra wary eye on the Dragon's location while we prepare to deal with it in the coming weeks or months.

[X] Return to Willowbrook and try to convince the otters to lead you to the dragon's chamber
 
I was going to say no but them I realized that our plan is going to involve some king of group effort that most if not all of your men will have to participate in and keep their nerve... you guys were going to give Tom some kind of marshal aura or other group buff right?
Here's the build we're planning to use once his retraining is comolete.

Age of Ice and Blood: A Pathfinder System Heroic Fantasy Quest Original - Fantasy

@DragonParadox, even though Tom's attempt to find more bows failed, could he have possibly found himself a good halberd, glaive, or bill to accommodate his improved fighting style? [] Tom learned how to fight and to lead in the school of battle (Tom may retrain his warrior levels) [] Tom, The...
 
The more I think about it, @Artemis1992, the more I agree with Shaggy. Not only could Tom level up before we return here, but so could Inge and Esha, if we're lucky. It gives Zaia and Inge more time to figure out and produce a large quantity of Tanglefoot Bags, for our people to craft a bigger, better net (or for us to potentially purchase one at our destination), etc.

Assuming we don't find something to help us with the Dragon in its lair, we could just ask the Otters to keep an extra wary eye on the Dragon's location while we prepare to deal with it in the coming weeks or months.

[X] Return to Willowbrook and try to convince the otters to lead you to the dragon's chamber

Also to hire some more meatshields in the White Lands. Those are expendable.

But not our men.
 
Here's the build we're planning to use once his retraining is comolete.

Age of Ice and Blood: A Pathfinder System Heroic Fantasy Quest Original - Fantasy

@DragonParadox, even though Tom's attempt to find more bows failed, could he have possibly found himself a good halberd, glaive, or bill to accommodate his improved fighting style? [] Tom learned how to fight and to lead in the school of battle (Tom may retrain his warrior levels) [] Tom, The...

Hmm... that makes sense for a level up that happens just as you are about to go into a big coordinated fight against a supernatural foe. You did roll high enough for training and it has been a while from the start of the turn.
 
I'm pretty sure if we go, DP will roll for the Dragon waking up in the meantime.

That is not a bet I want to make.

This thing is sneaky, clever and deceptive, if it can leverage its full skills, rather than wake up surrounded by foes and already entangled, then I wouldn't want to fight it at all.
 
I'm pretty sure if we go, DP will roll for the Dragon waking up in the meantime.

That is not a bet I want to make.

This thing is sneaky, clever and deceptive, if it can leverage its full skills, rather than wake up surrounded by foes and already entangled, then I wouldn't want to fight it at all.

Generations under slumber. Wakes up just because the reality bubble of the PC touched it. There could be a chance, but not higher than before
 
Even if we don't find something in the dragon's chamber, wouldn't everything we have be enough?

8 sailor archers, 5 men-at-arms archers, 2 enchanted crossbows from Marcella (@DragonParadox we can lug them into the hills, as we have several days for this, yes?), Antonio with his crossbow, all behind constructed cover
nets & alchemical preparations to immobilise and debuff
Tom retrained as PC with him coordinating men-at-arms and 10-20 melee sailors
and everybody else
 
Last edited:
Honestly its times like this I wished there had been a fourth about the Marcella. It might have made diplomacy for the leadership counsel a bit harder, but man someone who could oversee the construction of a trebuchet or onager to give the dragon a wake up present would make me feel alot better about this fight.

I'd feel bad trying to leave it off for the return trip. I also support keeping our homeworld men invaluable and try to level them up. So that means getting more fodder would probably be for the best. Hopefully neither is necessary and checking up on the barrow the big lizard was locked in will yield more information.

[X] Goldfish
 
Maybe. If things go all as planned and we're lucky. And we'll still almost certainly suffer fatalities.

I prefer certainty.
There is no certainty, that is the nature of the game.

This is a somewhat above-CR challenge, made fair by our numbers and the fact that we can plan for an inactive foe and set up the battlefield.

We can switch this up by getting more levels and equipment and people, but the price for that will be an increasingly large chance of a foe that is not crippled by a lack of preparation and can instead attack us, using its high mobility, sneakiness and intelligence.
 
We can switch this up by getting more levels and equipment and people, but the price for that will be an increasingly large chance of a foe that is not crippled by a lack of preparation and can instead attack us, using its high mobility, sneakiness and intelligence.
I feel that this fear feels very overblown. It has slept for decades, and the otters have been keeping it secure so far just fine. Stop assuming that 'protagonist echoes' will somehow disturb the thing.
 
I feel that this fear feels very overblown. It has slept for decades, and the otters have been keeping it secure so far just fine. Stop assuming that 'protagonist echoes' will somehow disturb the thing.
There is a chance for it to wake up, and not because of 'protagonist echoes'. It's small, but it's there.

It has slept not for decades, but for 10 to 15, at most 20 years, as DP said that otter lifespan is about 10 years and the debacle with it escaping from under the Willowbrook happened in time of when grandmother of the current Voice was Voice herself.

And it's not "just fine", the otters themselves say that more and more men trespass in the general vicinity of the sleeping beast, and it's harder and harder for them to make them go away; if a band of Knikut of say 10 to 20 men happen to arrive there I don't see how even a hundred or two of otters can make them leave if they don't want it.
 
This creature has a CR that doubles our level.

It is really above our pay grade, and we can only win this by being clever
That I totally agree with.
I just think that the current situation gives us great advantages and that it would be the clever solution to use them, rather than hope we'll keep them in the future.
 
Voting is open
Back
Top