Animus Ex Nihilo - A God Quest

[X] Summon your herald and fight the beast together. You would have preferred another way for the carp to test his powers, but needs must.
 
. So far, the Forest People had shunned you nigh entirely as the sea meant little in their lives. Now though, a small trickle came to the shrine of the Bay Village and asked for your blessings.
I told you people we shouldn't turn our backs on the land, literally disregarding it for no reason. Now look what's happening. Only a small amount of them are thinking about coming o us, when we could have gotten much more of them earlier on.

Can't trust the Death Domain. It's pushing PS to die.
[X] Try to flee. There is nothing gained by fighting this thing.
 
I told you people we shouldn't turn our backs on the land, literally disregarding it for no reason. Now look what's happening. Only a small amount of them are thinking about coming o us, when we could have gotten much more of them earlier on.
It's not for no reason. Spreading yourself too thin is a very real possibility.

For example, we have this spirit-monster-thing literally siphoning our followers out from underneath us, and if we hadn't focused on Sea and Death we wouldn't have found out nor been in a position to stop it.

And I think it's more important to focus more on helping the people who follow us than reaching out to those who don't. Especially when our followers' bodies are getting stolen by what seems to be a particularly murderous lamprey.
 
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It's not for no reason. Spreading yourself too thin is a very real possibility.
To reiterate on a point I made before somewhere in the thread, if we were worried about spreading ourselves thin, why would we do something like exploring lands with settlers? Instead of going to a Forest that's in our backyard. they want to sail across the sea/ocean in search of some place that may never be there.

For example, we have this spirit-monster-thing literally siphoning our followers out from underneath us, and if we hadn't focused on Sea and Death we wouldn't have found out nor been in a position to stop it.
Uh huh, uh huh. It's useful that that was found, but since that scene came from a Natural 1, I think it's more of the fact that the roll was so bad, this is what we got, instead of it being there always.

And I think it's more important to focus more on helping the people who follow us than reaching out to those who don't. Especially when our followers' bodies are getting stolen by what seems to be a particularly murderous lamprey.
Then why did people think that helping the nomads was so great, when we could have been expanding? My point is that land is the place where people live, so it obviously would have helped us as it would have bore more food and we could have potentially domesticated animals like swines and bovines to increase production of said food. Our power would naturally increase from that, and it wouldn't be 'spreading ourselves thin' but 'strengthening our base of power'.
 
It's a bit of a shame none of the mortals will see this.
I have a feeling this will be the kind of battle myths are formed from.

Then why did people think that helping the nomads was so great, when we could have been expanding?
Because they were free real state that could settle on the village and essentially become our people. Forest people are already settled so getting them to move will be nigh impossible.
 
Because they were free real state that could settle on the village and essentially become our people. Forest people are already settled so getting them to move will be nigh impossible.
The fact is, they weren't free real estate. They were as much as an established people as those in the forest, even if they didn't have a permenant home. And arguably they'd be even harder to convince, since their lifestyle isn't accustomed to staying in one place like our people or the forest's (which by the way, could have been ours earlier with less pushback). And whoever said they had to move? I've been advocating for us to expand more inland, because it's literally apart of our island.
Why would we sail somewhere else when we have perfectly good plots here that we've yet to take advantage of?
 
The fact is, they weren't free real estate. They were as much as an established people as those in the forest, even if they didn't have a permenant home. And arguably they'd be even harder to convince, since their lifestyle isn't accustomed to staying in one place like our people or the forest's (which by the way, could have been ours earlier with less pushback).
Really? Because they folded quite rapidly for being so established. Only a few remain that keep to being nomadic, most were split among the settled villages.

The fact is, that due to our domain choice I think it will be hard to gain any sort of land related domain. Our best bet to expand inland is to gain a healing domain and keep to bodies of water.
 
To be fair, Poseidon was a god of Horses and Earthquakes in addition to his Sea domain, but I agree that going for anything land-based other than rivers and lakes is overstretching.
 
Really? Because they folded quite rapidly for being so established. Only a few remain that keep to being nomadic, most were split among the settled villages.
True enough, but I attribute that to bad background rolls.

The fact is, that due to our domain choice I think it will be hard to gain any sort of land related domain. Our best bet to expand inland is to gain a healing domain and keep to bodies of water.
Not everything is about domains, because even if it's not incorporated as a domain we can still make use of it. You can't build homes on the sea. You can't plant food and make farms on saltwater. You can't use the ocean as a reliable source of protection and ranging for animals. There's a reason why we don't live purely off the sea, and that's because it isn't the be-all for production and homes. Domains aren't the only important thing.

To be fair, Poseidon was a god of Horses and Earthquakes in addition to his Sea domain, but I agree that going for anything land-based other than rivers and lakes is overstretching.
How is populating and colonizing our main island and maybe integrating it's other populations overstretching? We're only limited by ourselves and what we do, and if you want to talk about overstretching then think about the Death domain. Unlike Land and Sea, Death is a meta-physical concept that has many different interpretations, while if you look at land, it's just land. If you look at the sea, it's just sea.
 
To reiterate on a point I made before somewhere in the thread, if we were worried about spreading ourselves thin, why would we do something like exploring lands with settlers? Instead of going to a Forest that's in our backyard. they want to sail across the sea/ocean in search of some place that may never be there.
When I say "spread ourselves thin", I'm not speaking geographically so much as spiritually. It doesn't matter where our followers are physically so long as they think of Proud Waters whenever they look at the ocean.

That's where Settlers come in, as they travel on the ocean to reach new areas. That makes it within our main wheelhouse.

Uh huh, uh huh. It's useful that that was found, but since that scene came from a Natural 1, I think it's more of the fact that the roll was so bad, this is what we got, instead of it being there always.
This post makes me think it wasn't just poor dice rolls.
The good news is that you have a lead in the matter of the burial rites. The bad news is that the lead wants to eat you.
This implies a narrative reason why we get almost no fuel from the burials. A lead has to lead somewhere, after all.

It also makes sense. We've already Wind Child the Sky Spirit and Stern Mountain the presumeably Land/Mountain Spirit appear regardless of any die rolls on our part, so it stands to reason that there was a Spirit of Death whose domain we inadvertenly muscled in on when we accepted the burials.

Maybe if the Spirit had had a single point of Mercenary it could've asked for a deal, but as it stands it is stealing our followers who entrusted their bodies to Proud Waters, and I will not stand for that!

Then why did people think that helping the nomads was so great, when we could have been expanding? My point is that land is the place where people live, so it obviously would have helped us as it would have bore more food and we could have potentially domesticated animals like swines and bovines to increase production of said food. Our power would naturally increase from that, and it wouldn't be 'spreading ourselves thin' but 'strengthening our base of power'.
I think it is worth noting that we've blessed the Travellers and the Settlers like once each. It is not a mainstay the thread unilaterally goes for whenever given the chance.

We're also not alone. We've already made a pact with one Spirit, so we're not the only one facilitating the growth of the peoples. The Sky is more important for farming and hunting than the Sea is, so I have no problem leaving this to the Sky Child. We should just make sure the bay is bountiful enough for any fisherman who seeks food there. That's a way of boosting growth that aligns much better with our strength.
 
How is populating and colonizing our main island and maybe integrating it's other populations overstretching? We're only limited by ourselves and what we do, and if you want to talk about overstretching then think about the Death domain. Unlike Land and Sea, Death is a meta-physical concept that has many different interpretations, while if you look at land, it's just land. If you look at the sea, it's just sea.
Colonising and integration is not overstretching. Trying to get Land domain is. Land is conceptually antagonistic to the Sea, and we know that there's already Mountain God, which is more Land aligned. Grabbing Land will imo put us at direct conflict and will be more difficult for us than for Them. Because Death has many different interpretations it is easier to grab, not harder. We can stretch the interpretation in our direction. God of Sea, God of Abyss, where the Dead roam. God of Sea and Land on the other hand? Sounds like god of mud or god of geography.
 
[X] Summon your herald and fight the beast together. You would have preferred another way for the carp to test his powers, but needs must.
 
[X] Summon your herald and fight the beast together. You would have preferred another way for the carp to test his powers, but needs must.

This creature has been taking our sacrifices! Stealing the hard earned gains of our bargains! I wonder what mercenaries do to bottom feeders who steal their pay? :V

@Omegahugger sorry about the gendering thing btw. I would have been down to change it, but by the time I saw your post there was enough momentum that it might have caused vote splitting.
 
Back to the turn. What this tells me is that we should really explore the sea. There might be other monsters/spirits that we can either subjugate or kill before they become a danger.
 
[X] Summon your herald and fight the beast together. You would have preferred another way for the carp to test his powers, but needs must.
[X] Fight the creature. You are a spirit of the sea, and you will not flee in your own realm.


I think the healing action is the first actual expansion type action that has gone well for us this quest. Every other time we tried to bless the nomads or bless exploration or whatever we'd always roll a two or something.
 
[X] Summon your herald and fight the beast together. You would have preferred another way for the carp to test his powers, but needs must.
[X] Fight the creature. You are a spirit of the sea, and you will not flee in your own realm.
 
I think the healing action is the first actual expansion type action that has gone well for us this quest. Every other time we tried to bless the nomads or bless exploration or whatever we'd always roll a two or something.
Your weather manipulations also worked rather well, even if you didn't get the a domain out of it in the end.
 
I would motion against any attempt to humanize Proud Waters, to be frank as the last thing we want is for people to look at us like the Greek Gods where we can be negotiated with, tricked, or whatever else we don't want to even be vaguely human. We want to be a force of nature that simply is, and who you will deal with if you want something related to our domains from which caters far more to being an it than it does to being a he or a she.

You can curse Posideon for an earthquake after all but we don't exactly go about cursing tectonic plates nowadays do we? They simply just are.
 
I would motion against any attempt to humanize Proud Waters, to be frank as the last thing we want is for people to look at us like the Greek Gods where we can be negotiated with, tricked, or whatever else we don't want to even be vaguely human. We want to be a force of nature that simply is, and who you will deal with if you want something related to our domains from which caters far more to being an it than it does to being a he or a she.

You can curse Posideon for an earthquake after all but we don't exactly go about cursing tectonic plates nowadays do we? They simply just are.
They blame God instead... Which would be us. So this point is a bit nonsensical.
Were also able to be tricked, negotiated with and whatever else.
 
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They blame God instead... Which would be us. So this point is a bit nonsensical.
Were also able to be tricked, negotiated with and whatever else.
They blame God because God is humanized in a similar manner to Poseidon that's what the whole "God works in mysterious ways" thing is about it attributes everything in life to God's plan which can be viewed as an intentional act of malice if you so choose. That's why I want to avoid being humanized and remain as an it rather than a he or a she so that what we do is simply viewed as how things are like the tides rising and falling instead of as deliberate planning on our part.

So, no this is not nonsensical at all you just failed to sub in Posideon for whatever God of choice you wanted.
 
They blame God because God is humanized in a similar manner to Poseidon that's what the whole "God works in mysterious ways" thing is about it attributes everything in life to God's plan which can be viewed as an intentional act of malice if you so choose. That's why I want to avoid being humanized and remain as an it rather than a he or a she so that what we do is simply viewed as how things are like the tides rising and falling instead of as deliberate planning on our part.

So, no this is not nonsensical at all you just failed to sub in Posideon for whatever God of choice you wanted.
Then you already failed. Our people explicitly give us stuff in exchange for other stuff. We are not viewed as just a natural process but as an actual being. Nevermind the fact that we actually exist unlike Poseidon or other gods
 
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