Henchman for Hire [Custom Superhero world, you are a Mook]

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Scheduled vote count started by Gatling45 on Oct 22, 2021 at 3:28 PM, finished with 13 posts and 6 votes.
  • 6

    [X][Preferred Weapon]
    -[X] Glaive
    [X][Preferred Weapon]
    -[X] Knives
  • 1

    [X] Plan Prepareing for the next Job
    -[X][Safehouse 2
    --[X] Head to the gym, practice what? Melee. + (with new weapons)
    --[X] Interact with your fellow co-workers, wouldn't be bad to make friends. +
    --[X] Let's learn about other safehouses in the city.
    --[X] Some Hero Profiles? Could be useful. Gives you an additional bonus for recognizing a hero including what their powers and potential weaknesses might be.
    --[X] Head to the local library? Study what? magic practices+
    --[X] Go head to the Weapon supplier.
    --[X] Look for a instructor of polearms, offer money to help train.
  • 4

    [X] Plan Planned Plan
    -[X] [Safehouse 27]
    --[X] Head to the command center, maybe you can learn something useful. Can pick two from the choices below. +
    ---[X] Some Hero Profiles? Could be useful. Gives you an additional bonus for recognizing a hero including what their powers and potential weaknesses might be.
    ---[X] Write-in: Information about magic, how it works, applications that may be used.
    --[X] Go head to the Weapon supplier.
    --[X] Look for a instructor of polearms, offer money to help train.
    --[X] Head to the local library? Study what? magic+ (take laptop along for useful information)
    --[X] Write-in: Once prepared, find a shooting range to practice your marksmanship. x2


Will start on the chapter tonight or tomorrow.
 
Last edited:
Hm. The update's taking a little more time than ususal. I wonder.
So...does anyone have any suggestions on what we should do after the job (assuming Fred survives)? I'd like to focus on mastering his weapon, and then maybe trying for some upgrades in our abilities our whatever.
 
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