Age of Ice and Blood: A Pathfinder System Heroic Fantasy Quest

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[X] Goldfish

@Goldfish seems pretty solid, but I'd also want to make sure that the ones with higher will saves are on the edges of the boat. It seems likely that the vampire could try to fuck with the heads of one of the sailors and get him to attack his fellows in order to cause chaos and try to get Esha in the confusion.
We don't really have any way to differentiate those types of traits among our people. Generally, aside from special cases like Zaia, Roland, Antonio, and Inge, no one is going to have a bonus to their Will save. If they do, it'll be a +1.

If the Vetala wastes its spell slots getting a few of our people overboard before attacking to "save" Esha, that's not necessarily a bad thing. It's going to have very limited spell slots, after all, and using them in that manner is fairly tame. Anyone on the ship damned well better know how to swim, at least we'll enough to tread water for a few minutes.

Hell, a few people going overboard and seeming to cause confusion might help to convince it to attack, hopefully allowing us to trap it more easily.
 
-[X] Ask Zaia if he can use his Alchemy to create a great deal of smoke to accompany a disproportionately small fire. If so, we'll put together a makeshift and apparently haphazard fire pit on the Marcella's deck using sand from the ship's fire buckets and bricks from the mess, in which we will begin preparations to burn Esha alive. The madder, more unhinged we act here, the better. Communicate largely in French or other non-native languages where possible to stymie eavesdroppers where we don't want to be overheard.
It would, in my view, be much more believable to pretend to make fire on the Fortuna and try to burn her with the ghostship, instead of risking the Marcella.


[X] Goldfish
 
Vote closed.
Adhoc vote count started by DragonParadox on Oct 19, 2021 at 4:28 AM, finished with 40 posts and 11 votes.

  • [X] Attempt to lure the Vetala out by acting incensed by the situation caused by Esha's "accursed" presence and the wrath of her father. If he needs her body so badly, we will use the threat of its destruction to draw him from hiding.
    -[X] Ask Zaia if he can use his Alchemy to create a great deal of smoke to accompany a disproportionately small fire. If so, we'll put together a makeshift and apparently haphazard fire pit on the Marcella's deck using sand from the ship's fire buckets and bricks from the mess, in which we will begin preparations to burn Esha alive. The madder, more unhinged we act here, the better. Communicate largely in French or other non-native languages where possible to stymie eavesdroppers where we don't want to be overheard.
    --[X] If Zaia cannot manage this with the supplies available, we will instead appear to arrange to hang Esha from one of the ship's spars, choking the life from her. This will require careful rope work to do without actually hanging the Dhampir, but a sailor of Antonio's caliber (+9 Profession: Sailor) should be able to rig up a concealed harness that will prevent Esha from truly being hung.
    ---[X] Make certain sand, sawdust, flour, etc/whatever is available, is strategically spread about the deck to make it more obvious if the Vetala attempts to reach Esha under the effects of an Invisibility spell.
    -[X] Either way, we need the ship's rigging to be, er, rigged (I hate repeating myself like that, but it really fits here) to partially collapse at the flick of a rope (untying of a knot, whatever) so that an appropriate mass of sailcloth will drop down upon the Vetala when he makes his appearance. With three sails to choose from, hopefully he will be positioned properly to be temporarily buried under the falling mass for long enough to allow us and several of our men to dog pile and physically restrain him before he can wriggle or cut himself free of the trap. Once restrained, Roland, Inge, and Esha can use their combined physical and magical might to subdue the creature long enough for a proper sea burial to be carried out.
    -[X] This gambit is risky and has a lot of moving parts, but the pressure of potentially losing access to Esha for force the Vetala to act hastily and without caution.
    --[X] If we fail to trap the Vetala but still attract its attention and force it to attack, our archers will be ready to quickly dip their arrows in a jar of Holy Weapon Balm and Roland will attack with his own sword that has also been treated. Inge will target it with Snowball spells, Esha will use her Disrupt Undead cantrip, and Zaia will use his Acid flasks. All of our men will fight defensively, trying to keep the Vetala out of reach to avoid its deadly claws. If Inge has a Ripper whistle or some other way to call for his aid, he could also be very helpful.
 
Arc 4 Post 34: Tangle and Flame
Tangle and Flame

Thirty Fourth Day of Olweje-eza (Olweje Ascending) 1348 A. L. (After Landfall)

"Would you be as useful to him dead as alive?" Antonio's question rings strangely in the uneasy silence of the ship, a whisper louder than a shout. At your horrified expression he shakes his head impatiently. "Obviously I am not proposing we actually kill the lady, I would have enough whit to do it out of earshot if it came to that."

Before you can offer a rebuke for the poor jest Esha gives a soft laugh and flashes the captain a smile. "Fortunate am I then, it would have been an ill thing to have been left in the company of men of low whit given the trouble I have found myself tangled in."

"There is another way..." your stomach recoils at the thought. You had not seen it with your own eyes and thank the Blessed Virgin for that, but you had heard of men and women being burned alive for heresy and blasphemy. "Fire, it is hard to tell how bright it burns from afar, harder I think than it is to mark the skill of a hangman's noose and if the good doctor here could craft some artifice that is more smoke than flame...."

"If you are trying to convince me to make a means of feigning death by fire it is probably best not to remind me I am a healer," Zaia grumbles, though not too seriously for the. "You realize this ship is flimsy as a reed caulked with pitch and carved of kindling..."

"We could use the Marcella then, she is more sturdy..." you begin but this time it is Antonio who cuts you off, the smile gone from his face. "The hell we will set an open flame on my ship for the sake of drawing a monster who just use that to burn us all." He turns to Inge and asks bluntly. "You said the damn thing will only die if you say the right prayers over him and the sea eats him right?"

"The curse cannot be ended by flame or mortal weapon, but only by the embrace of Ikomi," she replies with quiet confidence.

"So what's to stop him using whatever flame we have on deck to burn my whole ship down around our ears to get away eh?" Antonio continues. He stomps his foot down on the planks of the Fortuna. "Solid timbers on this, but it's wealth found drifting on the sea, wagering with easy money and that I am minded to do, not with the ship I paid for by the sweat of my labors for damn near fifteen years."

"I was thinking of rigging the sails of fall on the horror, that we might more easily come upon him with sorcery, steel and oil of vitriol, and the fortuna has less in the way of sails..." you counter, pointing to the single sail above your heads, a little more than half as big as the largest sail on the Genoan galley, though you are not unmoved by the captain's words. For a merchant to lose his ship must be as if for a knight to lose his keep and truth be told you are not sure how you would react to a proposal to burn down Verley Keep, even with the most cunning of plans and the best of reasons.

What do you do about Antonio's intransigence?

[] Try to Insist the Marcella with her larger sails and more room to put archers safely be used (Diplomacy DC 30; With a +2 from Esha for Aid Another)

[] Try the fire plan on the Fortuna (smaller sails, greater danger to the archers)

[] Try the hanging plan on the Marcella (Diplomacy DC 21 to convince Esha with +2 from Antonio Aid Another; greater danger that Esha is hurt by the plan)

[] Write in


OOC: A bit of a short update but it would have been rather out of character for Antonio to be fine with experimental alchemical fires on the deck of his ship. On the plus side no matter which way you choose you will have someone to provide you a guaranteed +2 from aid another because both their skills are higher than the 9 you need to auto succeed that. Not yet edited.
 
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This needs to happen on the Marcella, due to the larger sails. Plus, with there being three of them, the Vetala does not need to be positioned quite a perfectly as would be necessary on the Fortuna.

I get Antonio's concern and wish he was more tractable in this instance, but a DC 30 Diplomacy check is just too high for comfort right now, and pushing further might damage our working relationship with him, even if we are able to convince him.

A DC 21 check, on the other hand, is much more manageable. Esha would be dead by now if it wasn't for our intervention, and we have the means to heal her from most injuries, so I think we should go with the false hanging scenario instead.

[X] Try the hanging plan on the Marcella (Diplomacy DC 21 to convince Esha with +2 from Antonio Aid Another; greater danger that Esha is hurt by the plan)
 
[X] Try the hanging plan on the Marcella (Diplomacy DC 21 to convince Esha with +2 from Antonio Aid Another; greater danger that Esha is hurt by the plan)
 
[X] Try the fire plan on the Fortuna (smaller sails, greater danger to the archers)
 
...y'know I've been meaning to ask this, but I understand if you don't want to comment.

@DragonParadox what might happen if we recited the Lord's Prayer at this thing in battle? I get that Roland might not be truly faithful to the Church, but her or some of his men might classify as still faithful to God given their descriptions.
 
...y'know I've been meaning to ask this, but I understand if you don't want to comment.

@DragonParadox what might happen if we recited the Lord's Prayer at this thing in battle? I get that Roland might not be truly faithful, but some of his men might classify given their descriptions.

As far as anyone in your group knows whether or not it works depends on if Roland counts as a devout follower of his God.
 
...y'know I've been meaning to ask this, but I understand if you don't want to comment.

@DragonParadox what might happen if we recited the Lord's Prayer at this thing in battle? I get that Roland might not be truly faithful to the Church, but her or some of his men might classify as still faithful to God given their descriptions.
Assuming Roland has the faith to qualify, I give it a 1% chance of making Yahweh aware of this reality, thereby inciting a war of the gods as it tries to horn in on an entirely new Material Plane.

In that case, there may be some smiting happening.

Dice gods, please don't hit us with a Nat 1! :p
 
@DragonParadox is there a chance that the Dhampir won't be able to use verbal components for spells if she gets injured from the hanging?
I didn't clearly spell it out, but the intent was for Antonio to rig up a rope harness which doesn't actually have her hanging by her neck, but only appearing to. If she lets her hair down, it should easily hide signs of a rope harness around her torso taking the weight rather than her neck.
 
@DragonParadox is there a chance that the Dhampir won't be able to use verbal components for spells if she gets injured from the hanging?

It is possible, depends on if she fails fort check and then how much damage she takes. I probably should say here though that she has a way to give herself a little temp HP so the roll would have to be moderately high for damage to get to her.

I didn't clearly spell it out, but the intent was for Antonio to rig up a rope harness which doesn't actually have her hanging by her neck, but only appearing to. If she lets her hair down, it should easily hide signs of a rope harness around her torso taking the weight rather than her neck.

Her hair is not really that long, you can do it that way of course, but it make the Perception check on the enemy easier.
 
[X] Try the hanging plan on the Marcella (Diplomacy DC 21 to convince Esha with +2 from Antonio Aid Another; greater danger that Esha is hurt by the plan)

Her having a spell to give temp hp makes me convinced. Let's hope Roland can be convincing too lol
 
[X] Try the hanging plan on the Marcella (Diplomacy DC 21 to convince Esha with +2 from Antonio Aid Another; greater danger that Esha is hurt by the plan)
-[x] add a prayer, you are probably alive because of His will and you need all the help you can get for your plan to work.
 
[X] Try the hanging plan on the Marcella (Diplomacy DC 21 to convince Esha with +2 from Antonio Aid Another; greater danger that Esha is hurt by the plan)
-[x] add a prayer, you are probably alive because of His will and you need all the help you can get for your plan to work.
I am strongly against that, not for religious reasons, but because praying as a standard-action with one of our better damage-dealers is suboptimal.
Better have the most faithful of our armsmen pray to keep the vamp away.
 
[X] Try the hanging plan on the Marcella (Diplomacy DC 21 to convince Esha with +2 from Antonio Aid Another; greater danger that Esha is hurt by the plan)
 
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