@TotallyNotEvil regarding the changes you want to make to our build, can you explain your plan in some more detail?
Wait...we were allowed to take 3 traits?Zaia's sheet has been added to the front page, though lacking a few things you do not know about IC. Still it should give you a good idea about what he is good for.
Kind of surprised that Zaia is a rogue and not an alchemist. Hell, there'd even be an explanation for the bombs.
Greek Fire was still being used in the 13th century, though it was used by the Saracens against the Crusaders.
I hope he can retrain into one, once we know more about magic.Kind of surprised that Zaia is a rogue and not an alchemist. Hell, there'd even be an explanation for the bombs.
Greek Fire was still being used in the 13th century, though it was used by the Saracens against the Crusaders.
Alchemist is explicitly supernatural and Earth didn't have magic.
Yet.Indeed, that is also the reason why he can't make the more blatantly magical things that craft Alchemy can, like Healing Salve.
Oi!Rethinking things, the doctor might actually be the more interesting protagonist.
He'll definitly be quicker about picking up how things are here, he was already the leader of this expedition and he might become an actual mage (Alchemist).
Also he has a very good bodygurd-build standing behind him, which is important for a squishy protag.
Edit: also an older protagonist would be a nice change of pace.
What do you want to know?@TotallyNotEvil regarding the changes you want to make to our build, can you explain your plan in some more detail?
What do you want to change with the build and in what order?
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