Is it alright if I use this post to justify a later version of this build with the Tier I Creator's Blessing of +2 Bronze? That post probably won't reach 500 words, since I've covered most of what I'd discuss for it here.
@Birdsie
I haven't seen any response to this entire post yet, so I'm going to start writing up the versions with Creator's Blessing.
Now, the objectively correct change is to keep all of my previous choices, and spend one of the two extra Bronze on The Raven's Whistle.
[]The Faustian Curse (+8 mundane Bronze)
[]Wheel Of Fortune (-20 mundane Bronze)
-[]The Third Discipline: War Recruitment
-[]Amorphous Blood
[]The Discipline Of Imperial Obeisance (-1 Exalted Gold)
[]The Black Debilitation (+3 Refined Silver)
[]The Discipline Of Blood's Fortitude (-1 Refined Silver)
[]Marevar's Principle (-1 Refined Silver)
[]Amulet Of Arcane Greatness (-1 Refined Silver)
[]Cloak Of The Balanced King (-6 Refined Silver)
[]Creator's Blessing: 500 words (+2 mundane Bronze)
[]The Raven's Whistle (-1 mundane Bronze)
Even if the Whistle can only be used once, I should earn some Bronze quickly from the experience of being in an entirely new world, but more importantly my Refined Silver total is based on my material wealth. I recognize that simply being in a modern world and having access to the amenities I do as an American is actually worth a lot more than it feels like when my only point of comparison is other Americans and some online Europeans/Australians, but even if this counts my family's belongings that I can access rather than what is specifically mine, I'm still only just out of Lower middle class. Even in a mundane medieval world, a single Noble's estate would be worth significantly more than what I have access to, and this being a fantasy medieval world increases that significantly. Even if the conversion of wealth to Silver is an exponential equation, all I need to do is get a single Noble under my Blood Control to give me everything they own, and I should get over a dozen extra Silver coins.
...But if I wanted to do the objectively correct choices, I would never have taken this Wheel Of Fortune result to begin with. So let's go with something with a more synergistic and interesting interaction with my previous Refuscent Disciplines.
Turn the Debilitation into 6 Bronze instead of 3 Silver, and with the two extra from Creator's Blessing, I can turn the Faustian Curse into an Exalted Gold rather than 8 Bronze. I can then spend that Gold on the Cloak, freeing up the 6 Silver I would have spent on it previously, and I've turned my 2 extra Bronze into 3 extra Silver. What is the most interesting addition to my build for 3 Silver? Honestly? Amorphous Countenance.
[]The Faustian Curse (+1 Exalted Gold)
[]The Black Debilitation (+6 mundane Bronze)
[]Creator's Blessing: 500 words (+2 mundane Bronze)
[]Wheel Of Fortune (-20 mundane Bronze)
-[]The Third Discipline: War Recruitment
-[]Amorphous Blood
[]Amorphous Countenance (-3 Refined Silver)
[]The Discipline Of Imperial Obeisance (-1 Exalted Gold)
[]Aura Zero (-1 Refined Silver)
[]Marevar's Principle (-1 Refined Silver)
[]Amulet Of Arcane Greatness (-1 Refined Silver)
[]Cloak Of The Balanced King (-1 Exalted Gold)
Normally this wouldn't be that good, but it's specifically based on the Discipline Amorphous Blood, and I actually have that. What does having both do? I'm not sure, but I expect it to make the upgraded Transhuman Transformation count as a Discipline, which means I can actually train the ability itself better rather than 'just' training how well I apply it, and Imperial Blood boosts it immediately along those same lines. I don't know what that looks like, with how each stage is generally exponentially better, but I expect it to be enough to hold my own in combat with even any notable individual of Fairfax that Obeisance doesn't work on.
Of course, that does leave the possibility of stronger people coming from Albion proper; which is why I replaced Blood's Fortitude with Aura Zero. The basic multiplier from being an initiate isn't too impressive, but I can advance it, it will let me win proper spars to advance via Maervar's much faster than even successfully abusing my Cloak's boost to the point of getting the 1/10000 boost off each victorious round of Rock Paper Scissors (which I do intend to test, though), because each spar is with several hundred peaceful games, so beating out sparring and gaining a few percent off each fight needs a game I can fit multiple hundreds of into less than five minutes.
...It may be a mistake to swap to Aura Zero, as it's entirely possible I could advance Battle Aura from even my inherent incompetence with it simply by using Maervar's against people who know it as one of the most common magical techniques around, but whatever. Outscaling Fairfax will be fairly easy from here, and hopefully Imperial Obeisance will let me stop word from getting out to the new Overlord of Albion in general until I'm ready to take on such heights. Once I've outscaled all local threats in Albion, hunting down morally repugnant people for new Disciplines from each individual will scale me really fast, and while I doubt this build will ever be up to facing Turenval short of Faust allowing me the exploit of using the Cloak and Maervar's on board games with him to exceed
his power in a decade and thus start applying it against my new peers of the most powerful people in the local multiverse, it shouldn't take that many years to outscale Melicau.
Edit: broke up the wall of text into the last three paragraphs. Also, Birdsie, if you don't mind I'd love to know what the upgraded version of Amorphous Countenance looks like with Amorphous Blood making it a Discipline for Imperial Blood to improve by a stage.
And I'm going to roll for a potential Wheel Of Fortune for another build, if I decide to do more.
Edit 2: The System. Well, I have a decision to make, and I'm definitely going to try to get at least the Tier I Creator's Blessing for this.