Uh, not to influence the vote, but that headbutt stalled Geodude's momentum in mid-air and had it drop into the pond, where it got snarled up in weeds, couldn't breathe, couldn't makes its way to the bank and started drowning, thereby taking the Defence-specced tank that was completely immune to all of her offensive options out of the fight in one move for the price of a headache.

The headbutt wasn't a cocky 'I think I'm better than you' move, it was the desperate situation Trixie was forced into after getting cocking and thinking she was better than them. It was more or less her only recourse at that point.


"Ma..." groans Machop. You throw a bolt at him, but Geodude's arms are long enough to block it. Maybe if you aim at his feet? No, too much mud. This is bad. Even if you jump away, Geodude will annihilate your stump, and then you'll have no safe footing. You could take to the trees, but that feels too much like running away - just letting them force you out of the pond is a loss.


I did not disagree with the results of the headbutt but its potential for long-term sustainability. Pikachu is a wild pokemon, she can't tank hits that could break bones or mess up her spine and be fixed within a day or two in a pokecenter. It was plainly written in the update that Pikachu didn't flee into the tress because of pride. Pikachu's pride born of mischief stopped her from avoiding an injury, and suffering an injury is a loss in itself from a long-term survival perspective in a hostile environment because it will make it easier to suffer even more damage even as you try to recover.

If stronger trainers come to deal with the local threat even as the environment become more hostile, headbutting the opponent will work the first time, probably not the second, and certainly not the third time.
 
[X] Proud. If your mischief has pushed them to the point of bringing people in just to target you, you're clearly doing something right. Do more of it.
[X] A head-on offensive. Let them come. You'll meet them - not with "fair" fights, but with an arsenal of tricks, traps and taunts to send them scurrying away with their heads hung low.
[X] Beedrills and Butterfrees. With so few trainers able to capture the many Weedles and Caterpies of your home, their adult forms are swarming in greater and greater numbers. Soon they will grow beyond the Forest's ability to support them - and respond with a great Migration that will take them through Human lands at potentially devastating cost.
 
[X] Scared. More humans coming for you means more fights, and sooner or later you risk someone showing up who isn't stupid. Not a good thought.
[X] A war of sabotage. Don't give them a chance. They can't catch you if their Pokeballs fail, their gadgets go missing, their clothes char and their supplies get spoiled. Give them hell.
[X] Beedrills and Butterfrees. With so few trainers able to capture the many Weedles and Caterpies of your home, their adult forms are swarming in greater and greater numbers. Soon they will grow beyond the Forest's ability to support them - and respond with a great Migration that will take them through Human lands at potentially devastating cost.
 
Her big other option, of course, was thunder shocking Machop instead of Geodude, but hey, she's five and didn't have peer enemies so far.

[X] Proud. If your mischief has pushed them to the point of bringing people in just to target you, you're clearly doing something right. Do more of it.
[X] A war of sabotage. Don't give them a chance. They can't catch you if their Pokeballs fail, their gadgets go missing, their clothes char and their supplies get spoiled. Give them hell.
[X] Silk-Choked Streets. With the threat of financial loss and humiliation on the table should they cross paths with you, trainers are sticking more and more to the most well-trod routes through the forest. But this has given silk-spinning Bug-types the opportunity to thrive elsewhere, and many paths through the Forest are now all but impassable.
 
[X] Scared. More humans coming for you means more fights, and sooner or later you risk someone showing up who isn't stupid. Not a good thought.
[X] A head-on offensive. Let them come. You'll meet them - not with "fair" fights, but with an arsenal of tricks, traps and taunts to send them scurrying away with their heads hung low.
[X] A war of sabotage. Don't give them a chance. They can't catch you if their Pokeballs fail, their gadgets go missing, their clothes char and their supplies get spoiled. Give them hell.
[X] A Plague of Pests. No longer willing to risk the formidable swarms of the deeper forest, wild Pidgeys and Rattata have turned to Viridian City for their food. Crop fields and urban gardens alike are being stripped bare, pantries and larders are being raided, and hungry, feral Pokemon are taking up residence under sidewalks and along rooftops.
 
Rrrgh... you can't do this! You can't! This isn't how you're meant to battle!
Oh quit whining you little *****. You're the one that decided to break the 'rules' first by double teaming us with two pokemon from the start of the fight instead of one-on-one. If you aren't going to play by the rules, don't expect us to.

[X] Scared. More humans coming for you means more fights, and sooner or later you risk someone showing up who isn't stupid. Not a good thought.
[X] A wild mouse chase. Make them work for it. Lead them around the Forest by the nose, bedevil and beleaguer them at every step, until they turn around in frustration and give up.
[X] Silk-Choked Streets. With the threat of financial loss and humiliation on the table should they cross paths with you, trainers are sticking more and more to the most well-trod routes through the forest. But this has given silk-spinning Bug-types the opportunity to thrive elsewhere, and many paths through the Forest are now all but impassable.

Yes we managed to come out on top but if he had more pokemon or had fought smarter, we would have been in a bad spot. Best to ensure that we don't get in a direct fight again. As for the 'silk' choice, the other two seem like they're going to provoke an extensive reaction by elite trainers since the city will be threatened.
 
Last edited:
[X] Scared. More humans coming for you means more fights, and sooner or later you risk someone showing up who isn't stupid. Not a good thought.

[X] A war of sabotage. Don't give them a chance. They can't catch you if their Pokeballs fail, their gadgets go missing, their clothes char and their supplies get spoiled. Give them hell.

[X] Silk-Choked Streets. With the threat of financial loss and humiliation on the table should they cross paths with you, trainers are sticking more and more to the most well-trod routes through the forest. But this has given silk-spinning Bug-types the opportunity to thrive elsewhere, and many paths through the Forest are now all but impassable.
 
[X] Proud. If your mischief has pushed them to the point of bringing people in just to target you, you're clearly doing something right. Do more of it.
[X] A war of sabotage. Don't give them a chance. They can't catch you if their Pokeballs fail, their gadgets go missing, their clothes char and their supplies get spoiled. Give them hell.
[X] Silk-Choked Streets. With the threat of financial loss and humiliation on the table should they cross paths with you, trainers are sticking more and more to the most well-trod routes through the forest. But this has given silk-spinning Bug-types the opportunity to thrive elsewhere, and many paths through the Forest are now all but impassable.

This one because it fits her personality while the silk choked streets causes trainer the most trouble
 
Last edited:
[X] A war of sabotage. Don't give them a chance. They can't catch you if their Pokeballs fail, their gadgets go missing, their clothes char and their supplies get spoiled. Give them hell.
 
[X] Proud. If your mischief has pushed them to the point of bringing people in just to target you, you're clearly doing something right. Do more of it.
[X] A war of sabotage. Don't give them a chance. They can't catch you if their Pokeballs fail, their gadgets go missing, their clothes char and their supplies get spoiled. Give them hell.
[X] A Plague of Pests. No longer willing to risk the formidable swarms of the deeper forest, wild Pidgeys and Rattata have turned to Viridian City for their food. Crop fields and urban gardens alike are being stripped bare, pantries and larders are being raided, and hungry, feral Pokemon are taking up residence under sidewalks and along rooftops.
 
[X] Scared. More humans coming for you means more fights, and sooner or later you risk someone showing up who isn't stupid. Not a good thought.
[X] A war of sabotage. Don't give them a chance. They can't catch you if their Pokeballs fail, their gadgets go missing, their clothes char and their supplies get spoiled. Give them hell.
[X] Silk-Choked Streets. With the threat of financial loss and humiliation on the table should they cross paths with you, trainers are sticking more and more to the most well-trod routes through the forest. But this has given silk-spinning Bug-types the opportunity to thrive elsewhere, and many paths through the Forest are now all but impassable.
 
[X] Scared. More humans coming for you means more fights, and sooner or later you risk someone showing up who isn't stupid. Not a good thought.
[X] Silk-Choked Streets. With the threat of financial loss and humiliation on the table should they cross paths with you, trainers are sticking more and more to the most well-trod routes through the forest. But this has given silk-spinning Bug-types the opportunity to thrive elsewhere, and many paths through the Forest are now all but impassable.
 
Curious if Ash's Pokémon are going to make an appearance with the consequences.. Disruption any of those cause will likely at least bring in some response from local league in Kanto, especially if pest Pokemon are attacking humans in Viridian..

And.. doubt Trixie will be handle any of Ash's mons if they want her to stop..
 
[X] Angry. They think they're the masters of your Forest to the point of pursuing anyone who gives them a taste of their own medicine? How dare.
[X] A war of sabotage. Don't give them a chance. They can't catch you if their Pokeballs fail, their gadgets go missing, their clothes char and their supplies get spoiled. Give them hell.
[X] A Plague of Pests. No longer willing to risk the formidable swarms of the deeper forest, wild Pidgeys and Rattata have turned to Viridian City for their food. Crop fields and urban gardens alike are being stripped bare, pantries and larders are being raided, and hungry, feral Pokemon are taking up residence under sidewalks and along rooftops.
 
[X] Scared. More humans coming for you means more fights, and sooner or later you risk someone showing up who isn't stupid. Not a good thought.
[X] A wild mouse chase. Make them work for it. Lead them around the Forest by the nose, bedevil and beleaguer them at every step, until they turn around in frustration and give up.
[X] Silk-Choked Streets. With the threat of financial loss and humiliation on the table should they cross paths with you, trainers are sticking more and more to the most well-trod routes through the forest. But this has given silk-spinning Bug-types the opportunity to thrive elsewhere, and many paths through the Forest are now all but impassable.

I think all of these Forest options are going to push Trixie more towards the cities, in various ways unique to each. All of them are going to cause some kind of external response because 1) the Forest is part of the lives of everyone in Pewter and Viridian and cause some kind of inconvenience for the humans, 2) for the story to progress we have to push her into new and interesting situations which any of these would cause.

The Migration threat is going to need response from one of the two Gym leaders, presumably the Pewter one if Plague of Pests mentions Viridian. It'd be interesting to poke Rock-types more if someone from up there does come here, and they also do well against Bug-types. Wonder if we would get to meet Shino from the Pewter Gym if we went that way.

Plague of Pests specifically mentions Viridian which is in the direction of Pallet Town, Ash, and whoever runs the Viridian Gym nowadays. As EarthScorpion also notes this might specifically get her playing around in Viridian City in particular which would be fun.

Silk-Choked Streets is I think a case of the forest itself starting to be hard for Trixie to move through. This will force her to move onto the more commonly used roads, like the trainers are forced to, though obviously to a somewhat lesser degree. This pushes her to interact with those trainers, while some of them go and complain in Viridian and Pewter. I have a feeling that people that are neither from Pewter or Viridian do pass through the forest, but Trixie hasn't met them much. But, if she is forced to interact with more trainers more often she might run into some and that's a fun thought.

I like the idea of making them, whoever they are, work for it with wild mouse chase. Coupled with Silk Choked Streets I think that sort of shapes a scenario of her dipping in and out of the more dangerous areas as she plays with the trainers, and those who really want it follow her into the webs. And get the logical consequences of that decision, which should be hilarious, until someone persistent enough and smart/calm enough to become her friend comes along.

Scared then I like as an option because its a sensible one. She got her ribs broken for this, and that hurts. Fear is entirely reasonable, and I'm hoping this sort of choice plus what happened might encourage her to maybe not give up a chance to hit her opponents like she had. Though as noted the Machop was faster, so its more of a case of what I want being her to slightly alter her approach to fighting as a whole so she gets into less situations like this.

Put all together I'm hoping these three things put her under pressure in a very specific way and she gets to meet some interesting people.
 
[X] Proud. If your mischief has pushed them to the point of bringing people in just to target you, you're clearly doing something right. Do more of it.
[X] A war of sabotage. Don't give them a chance. They can't catch you if their Pokeballs fail, their gadgets go missing, their clothes char and their supplies get spoiled. Give them hell.
[X] Beedrills and Butterfrees. With so few trainers able to capture the many Weedles and Caterpies of your home, their adult forms are swarming in greater and greater numbers. Soon they will grow beyond the Forest's ability to support them - and respond with a great Migration that will take them through Human lands at potentially devastating cost.
 
[X] Scared. More humans coming for you means more fights, and sooner or later you risk someone showing up who isn't stupid. Not a good thought.
[X] A wild mouse chase. Make them work for it. Lead them around the Forest by the nose, bedevil and beleaguer them at every step, until they turn around in frustration and give up.
[X] Silk-Choked Streets. With the threat of financial loss and humiliation on the table should they cross paths with you, trainers are sticking more and more to the most well-trod routes through the forest. But this has given silk-spinning Bug-types the opportunity to thrive elsewhere, and many paths through the Forest are now all but impassable.
 
[X] Angry. They think they're the masters of your Forest to the point of pursuing anyone who gives them a taste of their own medicine? How dare.

[X] A war of sabotage. Don't give them a chance. They can't catch you if their Pokeballs fail, their gadgets go missing, their clothes char and their supplies get spoiled. Give them hell.
[X] A wild mouse chase. Make them work for it. Lead them around the Forest by the nose, bedevil and beleaguer them at every step, until they turn around in frustration and give up.

[X] Silk-Choked Streets. With the threat of financial loss and humiliation on the table should they cross paths with you, trainers are sticking more and more to the most well-trod routes through the forest. But this has given silk-spinning Bug-types the opportunity to thrive elsewhere, and many paths through the Forest are now all but impassable.
 
[x] Scared. More humans coming for you means more fights, and sooner or later you risk someone showing up who isn't stupid. Not a good thought.
[x] A war of sabotage. Don't give them a chance. They can't catch you if their Pokeballs fail, their gadgets go missing, their clothes char and their supplies get spoiled. Give them hell.
[x] Beedrills and Butterfrees. With so few trainers able to capture the many Weedles and Caterpies of your home, their adult forms are swarming in greater and greater numbers. Soon they will grow beyond the Forest's ability to support them - and respond with a great Migration that will take them through Human lands at potentially devastating cost.

The only one I really have my heart set on here is 'Scared' because I feel it gives layers to her beyond 'demon gremlin from hell', but the other two I feel pair pretty naturally with that.

With that said, if Trixie was the captain of that first ship, she'd do it and be a legend.
 
Last edited:
[X] Scared. More humans coming for you means more fights, and sooner or later you risk someone showing up who isn't stupid. Not a good thought.
[X] A war of sabotage. Don't give them a chance. They can't catch you if their Pokeballs fail, their gadgets go missing, their clothes char and their supplies get spoiled. Give them hell.
[X] Silk-Choked Streets. With the threat of financial loss and humiliation on the table should they cross paths with you, trainers are sticking more and more to the most well-trod routes through the forest. But this has given silk-spinning Bug-types the opportunity to thrive elsewhere, and many paths through the Forest are now all but impassable.
 
[X] Scared. More humans coming for you means more fights, and sooner or later you risk someone showing up who isn't stupid. Not a good thought.
[X] A wild mouse chase. Make them work for it. Lead them around the Forest by the nose, bedevil and beleaguer them at every step, until they turn around in frustration and give up.
[X] Silk-Choked Streets. With the threat of financial loss and humiliation on the table should they cross paths with you, trainers are sticking more and more to the most well-trod routes through the forest. But this has given silk-spinning Bug-types the opportunity to thrive elsewhere, and many paths through the Forest are now all but impassable.
 
War of sabotage is really good because it will exacerbate the issue we cause since even if people come in to try and stop the problems they're going to have a ton of problems, which will worsen whatever issue is selected.
 
Back
Top