Combinatorial Explosion (Worm/Original)

QA is like 'reality warping, sure why not' while throttling down the virtual machine research process some more.
She might actually develop emotions over the utter bullshit that is Magic. More specifically, rage, confusion, and laughing despair. Every time she thinks it's done pulling rabbits out of hat it yanks out a lion. Controlling those analytic nodes has gotta be like herding cats by now.
 
[X][Daily Activities] What sort of things will you do during the day?
-[X][Daily Activities] Hang out with Greg, instead of merely tolerating his presence.
[X][Daily Activities] What sort of things will you do during the day?
-[X][Daily Activities] Stay at home (Enhances other actions)

[X][Project] You'll begin a project of some kind.
-[X][Project] Design a healing golem to help panacea. Make a core based on you and use materials that should allow a combination of side effects that cancel out.
[X][Project] You'll begin a project of some kind.
-[X][Project] Greg Veder's Videogame gave you the inspiration to try crafting your own summoned being. You'll try to create a creature of pure mana, and see what happens if you call Thoth's Will to inhabit it in place of your own. With some restrictions, of course.

[X][Cape Activities] What will you do as Sage?
-[X][Cape Activities] Stay at home (Enhances other actions)
 
It seems like we should try to deal with Emma sooner than later. Figuring out what we can about the ones in prison would give us more clues about the event, without the risk of trying to interrogate people.

[X][Daily Activities] What sort of things will you do during the day?
-[X][Daily Activities] Stay at home (Enhances other actions)

[X][Cape Activities] What will you do as Sage?
-[X][Cape Activities] Go out healing with Panacea even more.
-[X][Cape Activities] You'll spend your time investigating.
--[X][Cape Activities] Investigate the gang attack on the Barnes family last year. You now know the names of the gangsters who did it.
---[X][Cape Activities] Track down the ones in prison.

[X][Project] You'll begin a project of some kind.
-[X][Project] Greg Veder's Videogame gave you the inspiration to try crafting your own summoned being. You'll try to create a creature of pure mana, and see what happens if you call Thoth's Will to inhabit it in place of your own. With some restrictions, of course.

[X][Alchemy] Try using Cadmium mana on magically created substances, i.e. wardstone, timeshift rock (and maybe arcane sulfur created materials?). Try using Cadmium and/or Beryllium to imbue your armor with the self-repair properties of timeshift rock.
[X][Mana] Experiment with Arcane > Sulfur. Can magically created heat enhance the result or is non-magic heat better? Test how well hellfire (thaumic sulfur) can covert materials to hellish materials. Also, check for side effects of hellish materials and void the results if necessary.
[X][Mana] Extract (using Nickel or Boron magic) and test thaumic mana on the following elements if possible: Sodium (salt), Chlorine (also salt), Argon (gas in fluorescent and incandescent light bulbs), Phosphorous (matches), Americium (in smoke detector), Nitrogen (ammonia/fertilizer), Hydrogen (water), Oxygen (water), Fluorine (toothpaste), Potassium (banana), Magnesium (fire starters, some fertilizers), Arsenic (insecticides, potentially in rice), Rhodium, Palladium (both in catalytic converters), Antimony (batteries), Osmium (some ballpoint pen tips), Mercury (old thermometer, fluorescent lamp)
[X][Mana] See spoiler below
SchoolChainReasoning/purpose
IodineThaum > Calcium > IodineDiamond and graphite cure boneness and stiffness, so will these cure elasticity?
IodineThaum > Bone > Iodine
IodineThaum > Blood > IodineWill other forms of life magic into healing magic cure different side effects?
IodineThaum > Plant > Iodine
IodineThaum > Iodine > Iodine
SiliconThaum > Iodine > SiliconGraphite creates curestone, will this create healstone?
SiliconThaum > Cobalt > Silicon
ManganeseThaum > Diamond > ManganeseAttempts to find methods of refining the body
ManganeseThaum > Iodine > Manganese
ManganeseThaum > Meat > Manganese
CobaltThaum > Brain > CobaltAnti-thinker?
CobaltThaum > Iron > CobaltMight work to slow bullets?
CobaltThaum > Cobalt > Cobalt
CobaltThaum > Lead > Cobalt
ChromiumThaum > Chromium > ChromiumEnhanced shredding properties?
ZirconiumThaum > Zirconium > Zirconium
ManganeseThaum > Manganese > Manganese
LithiumThaum > Lithium > LithiumWhat happens with double essence?
SiliconThaum > Zirconium > (Arcane > Silicon)Magical physical makeup/disguise?
BerylliumThaum > Cadmium > BerylliumBetter concept extraction?
CobaltArcane > CobaltArcane tests
ZirconiumArcane > Zirconium
ManganeseArcane > Manganese
LithiumArcane > Lithium
ChromiumArcane > Chromium
BrainThaum > Corona Pollentia > BrainPowers have thoughts. Can magic allow those thoughts to be understood?
EyeThaum > Corona Pollentia > EyeThe Corona Pollentia is merely a relay. Can magic peek at the other side?
Edit: This may not count for research for QA, but it's something Taylor would likely remark on. Assuming she is allowed to think about it. I tried to keep it in character even with the meta-knowledge I possess as a reader.
[X][Learn] Other parahumans appear to be entirely non-magical or at least don't use the same energy I can detect. All Powers apparently have "thoughts" and a Corona Pollentia serving as a relay, yet I am the only known outlier regarding magic. My Power can tell me all the nuances of most Thaumic mana, yet struggles with the more metaphorically inclined Arcane. So: Powers are alive enough to have thoughts, my Power struggles with understanding forms of magic that I can (roughly) grasp, and it can adapt to new discoveries I have made (i.e. my development of a phonetic eidetic memory). Do all parahuman abilities come from magic on the other side of the relay, and my Power is broken/leaking it over? Or did my Power give me magic to learn from me?
 
Last edited:
[x][Project] in the game ritual circle are used maybe see if geometric form can affect the way mana act

[x][Cape Activities] What will you do as Sage?
-[x][Cape Activities] You'll spend your time investigating.
--[x][Cape Activities] Investigate the gang attack on the Barnes family last year. You now know the names of the gangsters who did it.
---[x][Cape Activities] Track down the ones in prison.

[X][Mana] Study if you can attune mana to space or time

[X][Daily Activities] What sort of things will you do during the day?
-[X][Daily Activities] Hang out with Greg, instead of merely tolerating his presence.
 
[X][Daily Activities] What sort of things will you do during the day?
-[X][Daily Activities] Stay at home (Enhances other actions)

[X][Cape Activities] What will you do as Sage?
-[X][Cape Activities] Go out healing with Panacea even more.
-[X][Cape Activities] You'll spend your time investigating.
--[X][Cape Activities] Investigate the gang attack on the Barnes family last year. You now know the names of the gangsters who did it.
---[X][Cape Activities] Track down the ones in prison.

[X][Project] You'll begin a project of some kind.
-[X][Project] Greg Veder's Videogame gave you the inspiration to try crafting your own summoned being. You'll try to create a creature of pure mana, and see what happens if you call Thoth's Will to inhabit it in place of your own. With some restrictions, of course.

[X][Alchemy] Try using Cadmium mana on magically created substances, i.e. wardstone, timeshift rock. ITry using Cadmium and/or Beryllium to imbue your armor with the self-repair properties of timeshift rock.

[X][Mana] See spoiler below
 
[x][Learn] Is there anything else I've learned?
-[x][Learn] (when you used alchemy to transfer worth from a watch to a knife, the took on aspects of clockwork. So worth is more conceptual than material.)

[x][Daily Activities] What sort of things will you do during the day?
-[x][Daily Activities] Something Else (Spend some time with your dad(maybe use Remembered Days to look at some memories of your mom together?))

[x][Project] You'll begin a project of some kind.
-[x][Project] Something Else (Using stone synthesis on metals causes them to become Defined Ores of said metal. Maybe we could use this ore to forge a weapon of magic, an Excalibur if you will? Attempt to learn metal working to make weapon before the next endbringer battle. We can give it to a worthy champion then.)

[x][Alchemy] Use Alchemy to help forge the Magical Weapon.

[x][Mana] Mana-Test Materials (Mirror)
[x][Mana] Test a Phonem's effect
-[x][Mana] Study a target for Phomens (Mirror)
 
[X][Daily Activities] What sort of things will you do during the day?
-[X][Daily Activities] Stay at home (Enhances other actions)

[X][Cape Activities] What will you do as Sage?
--[X][Cape Activities] Investigate the gang attack on the Barnes family last year. You now know the names of the gangsters who did it.
---[X][Cape Activities] Track down the ones that escaped.

[x][Project] You'll begin a project of some kind.
-[x][Project] Something Else (Using stone synthesis on metals causes them to become Defined Ores of said metal. Maybe we could use this ore to forge a weapon of magic, an Excalibur if you will? Attempt to learn metal working to make weapons, both for yourself and others. Your magic has it's offensive purposes, but it needs concentration to replicate without the items on hand. Best to have something more... direct on hand.)

[x][Alchemy] Use Alchemy to help forge the Magical Weapon.

[X][Mana] Mana - Test Materials (Gallium, Bird, Stone) - Attuning Gallium Mana with Thaum results in mana that causes things to change form. Attuning an object with Bird Mana results in an object that acts to our will, in a bird-like form. These 2 could be very useful in conjunction.
-[][Mana] Attempt to string together an Attunement Chain (Thaum > Gallium > Bird > Stone, Thaum > Bird > Gallium > Stone, [Thaum > Bird] + [Thaum > Gallium] > Stone)
 
Ok so, Is there any reason why we haven't got our ID yet? We need to get it before we have to put where the loan payment money came from on tax forms, and we should have weeks worth of Saffron we could sell right now if we would just go get our second identity. We are SO CLOSE to our goals of having income. Lets get on with that.


[X][Daily Activities] What sort of things will you do during the day?
-[X][Daily Activities] Hang out with Greg, instead of merely tolerating his presence.

[X][Cape Activities] What will you do as Sage?
-[X][Cape Activities] Set up your Legal Second-Identity (We will go directly to the government, and out ourselves to the trustworthy officials in charge of this exact thing. Simply have them quietly link our Sage Identity to our Real Identity. It's not like we plan on outright breaking laws anyways. Skirting and pushing them a bit with technically legal biotinkering? Absolutely. But we shouldn't have any major crimes planned. We can set things up, run by the PRT to collect donations, and move on with our plans.)

[X][Project] You'll begin a project of some kind.
-[X][Project] Greg Veder's Videogame gave you the inspiration to try crafting your own summoned being. You'll try to create a creature of pure mana, and see what happens if you call Thoth's Will to inhabit it in place of your own. With some restrictions, of course.

[X][Alchemy] You have (Seven) Alchemy Tests Remaining.
-[X][Alchemy] Create a Duplicate of our armor, and VERY CAREFULY Let it soak in a bucket of "Reroll".
-[X][Alchemy] Use "Simplfy" on a damaged mini TV being powered by "Malfunction". Can we restore the TV to something approximating working order in this manner?

[X][Mana] Something Else (See what happens if we take an image using Vital Sight, and then use Vital Mimicry to copy that vitality into something else. Either by passing the image form one mass of mana to the other, or applying the magic to paper as a medium. Can we record scans of something's Vitality in this way?)

[X][Mana] Something Else (Test the Arcane Spell "Tick, Tock, start the clock/ One, two, three, four, are you going to wait a second more? / Five, six, seven, eight, You might be running a little late. / With my blade of living silver / From your prison I do deliver." Looking at the results of prior spells we should also consider trying it WITH a blade made of wood and silver. We could make a wooden knife and wrap a silver necklace around it. The idea is to get a spell which can disrupt time magic. Grey Bubbles aside, we may need to deal with time magic related accidents at some point, or worse, an enemy with time abilities. Time opposes itself, and silver has gravity powers. So a blade charged with spacetime bending gravity that disrupts time prisons?)

[X][Mana] Something Else (Cast "Black Rose Whip Born of the River Lethe" and apply the resulting magic to silicon. Would it create a memory effecting stone? Try this with "Blaze Shotgun" as well, attuning the mana to the silicon before it can execute its delayed commands.)

-[X][Mana] Attempt to string together an Attunement Chain ("Void Spark" > Graphite)
-[X][Mana] Attempt to string together an Attunement Chain ("Void Spark" > Silicon)
-[X][Mana] Attempt to string together an Attunement Chain ("Void Spark" > Stone)
-[X][Mana] Attempt to string together an Attunement Chain ("Void Spark" + "Graviton Exchanger Mutation")

Mutations and Materials which warp space?


-[X][Mana] Attempt to string together an Attunement Chain ("Bioluminescence" + "Light of the Vampire")
-[X][Mana] Attempt to string together an Attunement Chain ("Bioluminescence" + "Bioelectricity")
-[X][Mana] Attempt to string together an Attunement Chain ("Bioluminescence" + "Cobold Gleam")
-[X][Mana] Attempt to string together an Attunement Chain ("Bioluminescence" + "Lichen")
-[X][Mana] Attempt to string together an Attunement Chain ("Bioluminescence" + "Ballarini di Luna")
-[X][Mana] Attempt to string together an Attunement Chain ("Bioluminescence" + "Warm Glow")
-[X][Mana] Attempt to string together an Attunement Chain ("Bioluminescence" + "Ancestral Memory")

Could we make plants which emit magical lights?

[X][Mana] Mana-Test Materials (Séance Powder)
[X][Mana] Mana-Test Materials (Stonedew)
[X][Mana] Mana-Test Materials (Sun rock)
[X][Mana] Mana-Test Materials (Time Shift Crystal)
[X][Mana] Mana-Test Materials (Blackened Soil)
[X][Mana] Mana-Test Materials (That Cactus Metal we somehow made with reveal fate. Also check the physical properties, and consider sawing them off of our wall)
 
Last edited:
[X][Daily Activities] What sort of things will you do during the day?
-[X][Daily Activities] Stay at home (Enhances other actions)
[X][Cape Activities] What will you do as Sage?
-[X][Cape Activities] Stay at home (Enhances other actions)
[X][Project] You'll begin a project of some kind.
-[X][Project] Greg Veder's Videogame gave you the inspiration to try crafting your own summoned being. You'll try to create a creature of pure mana, and see what happens if you call Thoth's Will to inhabit it in place of your own. With some restrictions, of course.
[X][Project] You'll begin a project of some kind.
-[X][Project] Design a healing golem to help panacea. Make a core based on you and use materials that should allow a combination of side effects that cancel out.
[X][Alchemy] Try using Cadmium mana on magically created substances, i.e. wardstone, timeshift rock (and maybe arcane sulfur created materials?). Try using Cadmium and/or Beryllium to imbue your armor with the self-repair properties of timeshift rock.
[X][Mana] Experiment with Arcane > Sulfur. Can magically created heat enhance the result or is non-magic heat better? Test how well hellfire (thaumic sulfur) can covert materials to hellish materials. Also, check for side effects of hellish materials and void the results if necessary.
[X][Mana] Extract (using Nickel or Boron magic) and test thaumic mana on the following elements if possible: Sodium (salt), Chlorine (also salt), Argon (gas in fluorescent and incandescent light bulbs), Phosphorous (matches), Americium (in smoke detector), Nitrogen (ammonia/fertilizer), Hydrogen (water), Oxygen (water), Fluorine (toothpaste), Potassium (banana), Magnesium (fire starters, some fertilizers), Arsenic (insecticides, potentially in rice), Rhodium, Palladium (both in catalytic converters), Antimony (batteries), Osmium (some ballpoint pen tips), Mercury (old thermometer, fluorescent lamp)
 
[X][Daily Activities] What sort of things will you do during the day?
-[X][Daily Activities] Stay at home (Enhances other actions)

[X][Cape Activities] What will you do as Sage?
-[X][Cape Activities] Set up your Legal Second-Identity (We will go directly to the government, and out ourselves to the trustworthy officials in charge of this exact thing. Simply have them quietly link our Sage Identity to our Real Identity. It's not like we plan on outright breaking laws anyways. Skirting and pushing them a bit with technically legal biotinkering? Absolutely. But we shouldn't have any major crimes planned. We can set things up, run by the PRT to collect donations, and move on with our plans.)

[X][Project] You'll begin a project of some kind.
-[X][Project] Greg Veder's Videogame gave you the inspiration to try crafting your own summoned being. You'll try to create a creature of pure mana, and see what happens if you call Thoth's Will to inhabit it in place of your own. With some restrictions, of course.

[X][Alchemy] You have (Seven) Alchemy Tests Remaining.
-[X][Alchemy] Create a Duplicate of our armor, and VERY CAREFULY Let it soak in a bucket of "Reroll".
 
Man this fic makes me feel so dumb and I love it. I love how I can still enjoy the hell out of it while simultaneously having not a single clue of what you're talking about.
 
[X][Learn] Is there anything else I've learned?
-[X][Learn] (Write-in) list in spoiler:
-[x][Learn] (when you used alchemy to transfer worth from a watch to a knife, the took on aspects of clockwork. So worth is more conceptual than material.)
-[x][Learn] "The relationship between magic and reality is bijective."
--[X][Learn] something about a "Fourier Transform"?
-[X][Learn] Other parahumans appear to be entirely non-magical or at least don't use the same energy I can detect. All Powers apparently have "thoughts" and a Corona Pollentia serving as a relay, yet I am the only known outlier regarding magic. My Power can tell me all the nuances of most Thaumic mana, yet struggles with the more metaphorically inclined Arcane. So: Powers are alive enough to have thoughts, my Power struggles with understanding forms of magic that I can (roughly) grasp, and it can adapt to new discoveries I have made (i.e. my development of a phonetic eidetic memory). Do all parahuman abilities come from magic on the other side of the relay, and my Power is broken/leaking it over? Or did my Power give me magic to learn from me?
-[x][Learn] The effects of having a soul and mana on a living animal: "twice as much neural activity as a normal bird, its muscles are around twice as dense, and its vocal cords show signs of extreme strain and overuse"
-[x][Learn] magic seems to think that "Simple", "less valuable", and "lower tech level" are basically the same thing
-[x][Learn] Apparently, wood and stone, and Plant and Beast, are in some way "unstable" when forced together



[X][Daily Activities] What sort of things will you do during the day?
-[X][Daily Activities] Stay at home (Enhances other actions)
--[X] Make a wheat outfit to help with harvests

[X][Daily Activities] Make contact with Lisa again: Explain why you are not prepared to become a villain or do anything illegal, even indirectly by helping her do such things, and cant be seen publicly associating with her, but if she's willing to despite those conditions you can still be friends and you do really need someone to talk to and consider her advice valuable. Also just use her as a shoulder to lean on and talk your feelings out.
-[X][Daily Activities] Think out loud-ish while near Lisa: "Hmm, how would the PRT react if we said we realized we might be able to do "something really bad" with our power, and want their help limiting ourselves so we *cant* do it if we "get captured by a villain or something". Possibly adding that if they do that, they can leave an exception in their conditioning for doing it against endbringers only. For example; what if we take an iron pot, fill it with water, mix in (in decreasing order of amount and importance) silicon dust, Zinc dust, ethanol, and bone meal. Then put a huge bunch of mana into it, then onto this mana thats 90% arcane but with a smidge of silicon, chant: "kettle kettle boil and bubble, brew me up a pot of trouble, upon those by this concoction splashed, turn their hopes all into ash, curse them with eternal pain, all attempts to cure: in vain, Their screams sweet music to my ears, let all who touch them be in tears, a melting horror to behold, 'Beware' all who see them be told, None shall dare the ire of Sage, when I release this cursed plague", and while applying it back to targeting the water and stuff in the pot and mixing it with Thaum > Zinc > Zinc > Zinc > Zinc > Zinc ("Cursed One") mana. Then before it "sets" add a drop of blood. Stir thoroughly with a bone, then pour into a throwable bottle and seal it."

[X][Daily Activities] What sort of things will you do during the day?
-[X][Daily Activities] Stay at home (Enhances other actions)
--[X][Daily Activities] Look through the books you have.

[X][Cape Activities] What will you do as Sage?
-[X][Cape Activities] Set up your Legal Second-Identity (We will go directly to the government, and out ourselves to the trustworthy officials in charge of this exact thing. Simply have them quietly link our Sage Identity to our Real Identity. It's not like we plan on outright breaking laws anyways. Skirting and pushing them a bit with technically legal biotinkering? Absolutely. But we shouldn't have any major crimes planned. We can set things up, run by the PRT to collect donations, and move on with our plans.)
-[x][Cape Activities] Set up your legal Second-Identity hire a specialist in parahuman law to help you possibly Carol Dallon (ask Amy on her opinion when you see her) or Quinn Calle (if Amy says her mom doesn't like rogues I guess)?
--[X][Cape Activities] Ask what the rules are for GIVING donations, or items and weapons that can be used in the next endbringer fight even if you aren't there.
--[X][Cape Activities] Aks if there's some kind of contact that'd be suitable to explain WHY you aren't prepared to be a Hero or officially affiliating with anyone, so they can know in case there are any situations they SHOULD contact you for, in some informal non-binding arrangement. Also, just having someone you can safely talk to.

[X][Cape Activities] What will you do as Sage?
-[X][Cape Activities] Contact Lisa and talk about

[X][Cape Activities] What will you do as Sage?
-[X][Cape Activities] Go out healing with Panacea even more.
--[X] Discuss the principles of burn out and "put your own oxygen mask on before assisting others" self care. Helping more people in the short term is useless if it leads to an inability to help anyone in the long term, which applies both to the mental and physical issues of burnout as well as the practical issues of survival without income. Also discuss how the patients are still paying the hospital (as much as $100 for a saline bag) and that charging even one dollar per patient would lead to comfortable self sufficiency without harming anyone.
--[X] Discus why you don't want to be a hero or affiliate with any of the hero organization, so at least someone knows

[X][Project] You'll begin a project of some kind.
-[X][Project] Design a healing golem to help panacea. Make a core based on you and use materials that should allow a combination of side effects that cancel out.
--[X] Follow the instructions in the below spoiler for step by step instructions on exactly how to do it:
Use "Seeds of Life" on a cactus, and cultivate those seeds into healing cacti.

Turn then large, durable, lightweight, and full of sponge-like tissue that can store lots of liquid mana by using
Primarily: Vinyl > Graphite > Plant, and Thaum > Copper > Copper > Copper > Graphite
Secondarily: Aerogel Barrier > Graphite > Plant, Double Down, Thaum > Plant > Egg > Bread, Arcane > Egg, Woodsmith Armor, Tumorplantjuice Plant, Align Material
NOTE: you'll probably need to use a bunch of Indum magic at this step to keep the results sane

While it's growing, turn it into a much more powerful *healing* cacti using Thaum > Plant > Water + Thaum > Iodine > Plant > Water + Thaum > Diamond > Plant > Water with the incantation:
I am not Panacea fair
and even if I was she can't be everywhere
so take and infuse my healing intent
into this verdant succulent
for life begets life
trumps dust begets dust
So take in my power and take in my will
stored up as an internal swill
so come carbon and iodine, come aloe and sage
come and against the darkness rage
With healing energies banish every plague
a potted gift, a potent tool
one that'd make any surgeon drool
I am not Panacea fair
but with this I may ease the work for her.

Boost it up with some additional manas: "Natural Life", "Cell-Recycling Management Biofibers", "Even Out", "Refinement",

Physically fill it with a supply of "Regenerate" (Thaum > Graphite > Graphite) liquid mana that it can store and dispense.
Use "Chain Reaction" on its insides to hopefully make it produce more natural products to o something similar.

Mutate it so that it's owl shaped, and transfer over the value from some Owl sculptures, image printouts of pretty owl paintings, and one of your bird golems. Use one of the impurity reducing manas on the mana before releasing it into the cacti to remove non-owly concepts.

Add a bird-golem core, but with Diamond, Graphite, and Iodine manas added heavily into the process to give it healing intent, and gallium-transferred value from a medical textbook to the core. Also apply some Eldritch Relay to part of it for easier control. Purify the core with Beryllium Mana.

Use Thaum > Keratin > Graphite ("shell") + "Woodsmith Armor" to make armor, skeleton, and joints for it. While this is ongoing, add Value extracted from bearings, motorized toys, and articulated dolls to it.

Use some "Eyeplant Fruit" on the inside of its eyes to give it actual eyes rather than relying on only golem magic.

Use plant mutation manas combined with various healing manas to give it a bunch of different built in specialized healing tools.

Apply a + shape with "Bioluminescence" + Blood > Paper to make the glowing red healing symbol. Also add Bioluminescence to it's eyes.

Use alchemy to transfer value from any high quality medical tools you can get your hands on to the golem, as well as from a large mount of the Keratin Clockwork Surgeons; hopefully you can extract the general surgical and mechanical quality from them, leaving behind the unlessant *goal* they have.

[X][Project] You'll begin a project of some kind.
-[X][Project] Something Else (Time to upgrade in STYLE. etc. etc.)
--[X] Create a Duplicate of our armor, and use Thaum > [Plant + skin] > Water to make an arcane mana and apply large amounts of it to the whole armor while chanting:
Plate of Oak and ward of Sage
Harden to protect this mage
Cloak of moss and garbs of green
Make sure I remain unseen
Weft of mana, weave of rhyme
Keep me safe for all of time
Veins of light and porcelain grin

Aid thy wearer life to spin


[X][Alchemy] You have (Seven) Alchemy Tests Remaining.
-[X][Alchemy] Write-In. List in spoiler:
- Try printing a high quality 2d image of a bird from the internet, and transfer it's value to an unpainted wooden bird; with a bit of willpower, can this give high color and detail to the 3d shape using the precision quality the computer-controlled printer could have in a way only a masterful human sculptor could?

- See if you can make Cadmium Magic easier to use and require less willpower by first absorbing value (Try adding Aluminum/Lead to the pure Cadmium for extra suction, Salt to split it of the original object, and/or Sand to entirely break down an object and absorb *all* it's value), then attuning the value-containing mana with Salt and Boron and apply Salt and Kidney (and maybe Alcohol) to the mana to extract the value and dump it into an object.

- Try dumping value extracted with Cadmium magic into Silicon mana and using the "Poof" phonem to manifest an object.

- Create a Duplicate of our armor, and use Cadmium Magic to transfer the value of heavy steel plates and any other normal armor we can find, comfortable protective clothing for different weather conditions, an air filter, a headset, a backpack, a biking helmet, and anything else that seems relevant and dump this over and over again into the armor.

- Go outside in some forest, extract all the value from a large tree, and dump all of it into a small potted cactus.

- Use Indium magic to simplify "Cursed Burden"

- Create a Duplicate of our armor, and try using Cadmium and/or Beryllium to imbue your armor with the self-repair properties of timeshift rock.

- Create a Duplicate of our armor, and VERY CAREFULLY Let it soak in a bucket of "Reroll".

[X][Mana] Mana-Test Materials (Write-In)
-[X][Mana] list in *several* spoilers:
SchoolChainReasoning/purpose
Graphite"Void Spark" + "Graviton Exchanger Mutation"Mutations and Materials which warp space?
GraphiteThaum > Gold > "Bioluminescence" + Thaum > Gold > Eye > Aluminum > Graphite + "Shadowplant Growth"Hopefully will make a plant able to absorb and store sunlight, then release it to help other plants grow
Zinc"Heavy Thoughts" > Corona Pollentia > "Curse"Master power maybe?
IndumThaum > Beryllium > IndiumA different, maybe less lossy, way to simplify things
BrainIce+Water>Crystal Quartz>Ice+Water>Brain (our own brain to Enhance it)This should hopefully make us more able to think clearly about mysterious things, like magic, specifically the parts the entity is least able to help with.
BrainThaum > Timeshift Crystal > Brain (our own brain to Enhance it)To think faster.
Iodine Thaum > Brain > IodineFixes mental illness, filling the main gap in panaceas abilities.
Potassium Iodide Thaum > Potassium IodideMaybe something healing related?
Iodide Carbonate Thaum > Iodide CarbonateMaybe something healing related?

[/TR]
- Blood
- Bone
- Iodine
- disgusting egg+graphite paste mix
- lead
- salt
- Quartz
- Paper
- cast iron
- Ice
- Stone
- A Mirror. Try hanging it from a thread and hitting it very gently so it'll ring. Try shining bright light at it, and bouncing ray manas of of it.
- Circuit boards from inside broken electronics, especially small component from them removed from the rest
- An antenna from a radio, and the sound between the stations, and the sound the knobs make when you turn them
- Plugging things into and out of a power outlet and extension cords.
- An wooden abacus, and the sound it makes when performing calculations with it
- The rusting of a book when someone is intently studying.
- Pocket watches, egg timers, alarm clocks, and the act of using them as a stopwatch, and setting up dominoes so the alarm clock will knock them over.
- Batteries and capacitors charging and discharging
(Thaum > Calcium Carbonate) + (Denature) > Plant > Bread > Silicon > Plant (transmute)
This should basically pre-digest plants making them more edible, and break us into the field of magical cooking

Test mutating a sage plant and an aloe plant using Thaum > Kidney > Liver and Thaum > Kidney > Liver > Silicon

[X][Mana] Mana-Test Materials (Write-In)
-[X][Mana] Make minimal suits and test the set bonuses of:
- Wheat
- Copper
- Aluminum
- Sage
- Lead
- Sweat
- Paper

[X][Mana] (Or is it a Project?) Create a Duplicate of our armor, and dump large amounts of a number of mana types into it, listed below:
- Woodsmith Armor
- Vampire Plant
- Aerogel Barrier > Graphite > Plant,
- Double Down,
- Arcane > Egg
- Tumorplantjuice Plant
- Align Material

[X][Mana] Using an insect, test the ability of a large dose of Thaum > Graphite > Copper to revert extreme whole-body mortal wounds if applied fast enough. This could potentially be the basis of an "extra life" device if it works.
[X][Mana] test the result of using Skin Tone mana on a wound healed with blood mana.

[X][Mana] Use Arcane > Air and listen to the language which comes out of it. Try to speak it using no mana, Thaum mana, and Arcane mana. Use a linguistics book to see if you can decipher it.
-[X][Mana] Study it for Phonems

[X][Mana] Study skin mana and alchemical energy in hopes of figuring out a way to contain the volatile force.
[X][Mana] See if any other kind of pattern affects mana. Lay out a pentagram of dust and ignite it to see if the shape results in anything different than igniting a pile on its own.
[X][Mana] Extract (using Nickel or Boron magic) and test thaumic mana on the following elements if possible: Sodium (salt), Chlorine (also salt), Argon (gas in fluorescent and incandescent light bulbs), Phosphorous (matches), Americium (in smoke detector), Nitrogen (ammonia/fertilizer), Hydrogen (water), Oxygen (water), Fluorine (toothpaste), Potassium (banana), Magnesium (fire starters, some fertilizers), Arsenic (insecticides, potentially in rice), Rhodium, Palladium (both in catalytic converters), Antimony (batteries), Osmium (some ballpoint pen tips), Mercury (old thermometer, fluorescent lamp)
 
Last edited:
Sorry if this has been brought up, but for later on in the quest:

Develop a machine that can make[1] linked, optimised[2] search and rescue golems out of magic, sand and detritus, and a command and control device that can be passed on to a non-cape at an Endbringer fight

[1] Or a machine that can be teleported with you that can make the creation of these golems much faster and easier. A Printer/Assembler/Blueprint sort of thing.
[1] Also design these golems. They don't individually need to last more that six to twelve or so hours, as more can be made later to replace them, but they would benefit from being directable from a console, and able to detect life and stuff.
 
Adhoc vote count started by Shadestyle on Feb 12, 2021 at 8:33 PM, finished with 18 posts and 12 votes.
  • 11

    [X][Daily Activities] What sort of things will you do during the day?
    -[X][Daily Activities] Stay at home (Enhances other actions)
    [X][Daily Activities] What sort of things will you do during the day?
    -[X][Daily Activities] Hang out with Greg, instead of merely tolerating his presence.
    [X][Daily Activities] What sort of things will you do during the day?
    -[X][Daily Activities] Stay at home (Enhances other actions)
    --[X] Make a wheat outfit to help with harvests
    [X][Daily Activities] What sort of things will you do during the day?
    -[x][Daily Activities] Something Else (Spend some time with your dad(maybe use Remembered Days to look at some memories of your mom together?))
    [X][Daily Activities] Make contact with Lisa again: Explain why you are not prepared to become a villain or do anything illegal, even indirectly by helping her do such things, and cant be seen publicly associating with her, but if she's willing to despite those conditions you can still be friends and you do really need someone to talk to and consider her advice valuable. Also just use her as a shoulder to lean on and talk your feelings out.
    -[X][Daily Activities] Think out loud-ish while near Lisa: "Hmm, how would the PRT react if we said we realized we might be able to do "something really bad" with our power, and want their help limiting ourselves so we *cant* do it if we "get captured by a villain or something". Possibly adding that if they do that, they can leave an exception in their conditioning for doing it against endbringers only. For example; what if we take an iron pot, fill it with water, mix in (in decreasing order of amount and importance) silicon dust, Zinc dust, ethanol, and bone meal. Then put a huge bunch of mana into it, then onto this mana thats 90% arcane but with a smidge of silicon, chant: "kettle kettle boil and bubble, brew me up a pot of trouble, upon those by this concoction splashed, turn their hopes all into ash, curse them with eternal pain, all attempts to cure: in vain, Their screams sweet music to my ears, let all who touch them be in tears, a melting horror to behold, 'Beware' all who see them be told, None shall dare the ire of Sage, when I release this cursed plague", and while applying it back to targeting the water and stuff in the pot and mixing it with Thaum > Zinc > Zinc > Zinc > Zinc > Zinc ("Cursed One") mana. Then before it "sets" add a drop of blood. Stir thoroughly with a bone, then pour into a throwable bottle and seal it."
    [X][Daily Activities] What sort of things will you do during the day?
    -[X][Daily Activities] Stay at home (Enhances other actions)
    --[X][Daily Activities] Look through the books you have.
  • 10

    [X][Cape Activities] What will you do as Sage?
    -[X][Daily Activities] Stay at home (Enhances other actions)
    [X][Cape Activities] What will you do as Sage?
    -[X][Cape Activities] Go out healing with Panacea even more.
    -[X][Cape Activities] You'll spend your time investigating.
    --[X][Cape Activities] Investigate the gang attack on the Barnes family last year. You now know the names of the gangsters who did it.
    ---[X][Cape Activities] Track down the ones in prison.
    [X][Cape Activities] What will you do as Sage?
    -[X][Cape Activities] Set up your Legal Second-Identity (We will go directly to the government, and out ourselves to the trustworthy officials in charge of this exact thing. Simply have them quietly link our Sage Identity to our Real Identity. It's not like we plan on outright breaking laws anyways. Skirting and pushing them a bit with technically legal biotinkering? Absolutely. But we shouldn't have any major crimes planned. We can set things up, run by the PRT to collect donations, and move on with our plans.)
    [X][Cape Activities] What will you do as Sage?
    -[X][Cape Activities] Go out healing with Panacea even more.
    --[X] Discuss the principles of burn out and "put your own oxygen mask on before assisting others" self care. Helping more people in the short term is useless if it leads to an inability to help anyone in the long term, which applies both to the mental and physical issues of burnout as well as the practical issues of survival without income. Also discuss how the patients are still paying the hospital (as much as $100 for a saline bag) and that charging even one dollar per patient would lead to comfortable self sufficiency without harming anyone.
    [X][Cape Activities] What will you do as Sage?
    -[X][Cape Activities] You'll spend your time investigating.
    --[X][Cape Activities] Investigate the gang attack on the Barnes family last year. You now know the names of the gangsters who did it.
    ---[X][Cape Activities] Track down the ones in prison.
    [X][Cape Activities] What will you do as Sage?
    --[X][Cape Activities] Investigate the gang attack on the Barnes family last year. You now know the names of the gangsters who did it.
    ---[X][Cape Activities] Track down the ones that escaped.
    [X][Cape Activities] What will you do as Sage?
    -[X][Cape Activities] Set up your Legal Second-Identity (We will go directly to the government, and out ourselves to the trustworthy officials in charge of this exact thing. Simply have them quietly link our Sage Identity to our Real Identity. It's not like we plan on outright breaking laws anyways. Skirting and pushing them a bit with technically legal biotinkering? Absolutely. But we shouldn't have any major crimes planned. We can set things up, run by the PRT to collect donations, and move on with our plans.)
    -[x][Cape Activities] Set up your legal Second-Identity hire a specialist in parahuman law to help you possibly Carol Dallon (ask Amy on her opinion when you see her) or Quinn Calle (if Amy says her mom doesn't like rogues I guess)?
    --[X][Cape Activities] Ask what the rules are for GIVING donations, or items and weapons that can be used in the next endbringer fight even if you aren't there.
    --[X][Cape Activities] Aks if there's some kind of contact that'd be suitable to explain WHY you aren't prepared to be a Hero or officially affiliating with anyone, so they can know in case there are any situations they SHOULD contact you for, in some informal non-binding arrangement. Also, just having someone you can safely talk to.
    [X][Cape Activities] What will you do as Sage?
    -[X][Cape Activities] Contact Lisa and talk about
    [X][Cape Activities] What will you do as Sage?
    -[X][Cape Activities] Go out healing with Panacea even more.
    --[X] Discuss the principles of burn out and "put your own oxygen mask on before assisting others" self care. Helping more people in the short term is useless if it leads to an inability to help anyone in the long term, which applies both to the mental and physical issues of burnout as well as the practical issues of survival without income. Also discuss how the patients are still paying the hospital (as much as $100 for a saline bag) and that charging even one dollar per patient would lead to comfortable self sufficiency without harming anyone.
    --[X] Discus why you don't want to be a hero or affiliate with any of the hero organization, so at least someone knows
  • 12

    [X][Project] You'll begin a project of some kind.
    -[X][Project] Greg Veder's Videogame gave you the inspiration to try crafting your own summoned being. You'll try to create a creature of pure mana, and see what happens if you call Thoth's Will to inhabit it in place of your own. With some restrictions, of course.
    [X][Project] You'll begin a project of some kind.
    -[X][Project] Design a healing golem to help panacea. Make a core based on you and use materials that should allow a combination of side effects that cancel out.
    [x][Project] in the game ritual circle are used maybe see if geometric form can affect the way mana act
    [x][project] void rock and voidmetal both mess with mana maybe see it it's also the case with free floating concept
    [X][Project] You'll begin a project of some kind.
    -[x][Project] Something Else (Using stone synthesis on metals causes them to become Defined Ores of said metal. Maybe we could use this ore to forge a weapon of magic, an Excalibur if you will? Attempt to learn metal working to make weapon before the next endbringer battle. We can give it to a worthy champion then.)
    [X][Project] You'll begin a project of some kind.
    -[x][Project] Something Else (Using stone synthesis on metals causes them to become Defined Ores of said metal. Maybe we could use this ore to forge a weapon of magic, an Excalibur if you will? Attempt to learn metal working to make weapons, both for yourself and others. Your magic has it's offensive purposes, but it needs concentration to replicate without the items on hand. Best to have something more... direct on hand.)
    [X][Project] You'll begin a project of some kind.
    -[X][Project] Design a healing golem to help panacea. Make a core based on you and use materials that should allow a combination of side effects that cancel out.
    --[X] Follow the instructions in the below spoiler for step by step instructions on exactly how to do it:
    [X][Project] You'll begin a project of some kind.
    -[X][Project] Something Else (Time to upgrade in STYLE. etc. etc.)
    --[X] Create a Duplicate of our armor, and use Thaum > [Plant + skin] > Water to make an arcane mana and apply large amounts of it to the whole armor while chanting:
  • 10

    [X][Mana] Extract (using Nickel or Boron magic) and test thaumic mana on the following elements if possible: Sodium (salt), Chlorine (also salt), Argon (gas in fluorescent and incandescent light bulbs), Phosphorous (matches), Americium (in smoke detector), Nitrogen (ammonia/fertilizer), Hydrogen (water), Oxygen (water), Fluorine (toothpaste), Potassium (banana), Magnesium (fire starters, some fertilizers), Arsenic (insecticides, potentially in rice), Rhodium, Palladium (both in catalytic converters), Antimony (batteries), Osmium (some ballpoint pen tips), Mercury (old thermometer, fluorescent lamp)
    [X][Mana] Study skin mana and alchemical energy in hopes of figuring out a way to contain the volatile force.
    [X][Mana] See if any other kind of pattern affects mana. Lay out a pentagram of dust and ignite it to see if the shape results in anything different than igniting a pile on its own.
    [X][Mana] Experiment with Arcane > Sulfur. Can magically created heat enhance the result or is non-magic heat better? Test how well hellfire (thaumic sulfur) can covert materials to hellish materials. Also, check for side effects of hellish materials and void the results if necessary.
    [X][Mana] See spoiler below
    [X][Mana] Mana-Test Materials (Stonedew)
    [X][Mana] test the result of using Skin Tone mana on a wound healed with blood mana.
    [X][Mana] Using an insect, test the ability of a large dose of Thaum > Graphite > Copper to revert extreme whole-body mortal wounds if applied fast enough. This could potentially be the basis of an "extra life" device if it works.
    [X][Mana] (Or is it a Project?) Create a Duplicate of our armor, and dump large amounts of a number of mana types into it, listed below:
    [X][Mana] Mana-Test Materials (Write-In)
    -[X][Mana] Make minimal suits and test the set bonuses of:
    [X][Mana] Mana-Test Materials (Write-In)
    -[X][Mana] list in *several* spoilers:
    [X][Mana] Mana-Test Materials (Blackened Soil)
    [X][Mana] Mana-Test Materials (Time Shift Crystal)
    [X][Mana] Mana-Test Materials (Sun rock)
    [X][Mana] Something Else (Test the Arcane Spell "Tick, Tock, start the clock/ One, two, three, four, are you going to wait a second more? / Five, six, seven, eight, You might be running a little late. / With my blade of living silver / From your prison I do deliver." Looking at the results of prior spells we should also consider trying it WITH a blade made of wood and silver. We could make a wooden knife and wrap a silver necklace around it. The idea is to get a spell which can disrupt time magic. Grey Bubbles aside, we may need to deal with time magic related accidents at some point, or worse, an enemy with time abilities. Time opposes itself, and silver has gravity powers. So a blade charged with spacetime bending gravity that disrupts time prisons?)
    [X][Mana] Mana-Test Materials (Séance Powder)
    [X][Mana] Something Else (Cast "Black Rose Whip Born of the River Lethe" and apply the resulting magic to silicon. Would it create a memory effecting stone? Try this with "Blaze Shotgun" as well, attuning the mana to the silicon before it can execute its delayed commands.)
    -[X][Mana] Attempt to string together an Attunement Chain ("Void Spark" > Graphite)
    -[X][Mana] Attempt to string together an Attunement Chain ("Void Spark" > Silicon)
    -[X][Mana] Attempt to string together an Attunement Chain ("Void Spark" > Stone)
    -[X][Mana] Attempt to string together an Attunement Chain ("Void Spark" + "Graviton Exchanger Mutation")
    -[X][Mana] Attempt to string together an Attunement Chain ("Bioluminescence" + "Light of the Vampire")
    -[X][Mana] Attempt to string together an Attunement Chain ("Bioluminescence" + "Bioelectricity")
    -[X][Mana] Attempt to string together an Attunement Chain ("Bioluminescence" + "Cobold Gleam")
    -[X][Mana] Attempt to string together an Attunement Chain ("Bioluminescence" + "Lichen")
    -[X][Mana] Attempt to string together an Attunement Chain ("Bioluminescence" + "Ballarini di Luna")
    -[X][Mana] Attempt to string together an Attunement Chain ("Bioluminescence" + "Warm Glow")
    -[X][Mana] Attempt to string together an Attunement Chain ("Bioluminescence" + "Ancestral Memory")
    [X][Mana] Test Thaum>Calcium>Iodine and Thaum>Bone>Iodine
    [X][Mana] Something Else (See what happens if we take an image using Vital Sight, and then use Vital Mimicry to copy that vitality into something else. Either by passing the image form one mass of mana to the other, or applying the magic to paper as a medium. Can we record scans of something's Vitality in this way?)
    [X][Mana] Mana - Test Materials (Gallium, Bird, Stone) - Attuning Gallium Mana with Thaum results in mana that causes things to change form. Attuning an object with Bird Mana results in an object that acts to our will, in a bird-like form. These 2 could be very useful in conjunction.
    [x][Mana] Test a Phonem's effect
    -[x][Mana] Study a target for Phomens (Mirror)
    [x][Mana] Mana-Test Materials (Mirror)
    [X][Mana] Study if you can attune mana to space or time
    [x][mana] use hellforge with the oven at different setting and the test the attunement of each resulting material
    [X][Mana] Test Thaum>Brain>Silicon and then use that to transmute some cloth.
    [X][Mana] Use Arcane > Air and listen to the language which comes out of it. Try to speak it using no mana, Thaum mana, and Arcane mana. Use a linguistics book to see if you can decipher it.
    -[X][Mana] Study it for Phonems
  • 8

    [X][Alchemy] Try using Cadmium mana on magically created substances, i.e. wardstone, timeshift rock (and maybe arcane sulfur created materials?). Try using Cadmium and/or Beryllium to imbue your armor with the self-repair properties of timeshift rock.
    [x][Alchemy] Use Alchemy to help forge the Magical Weapon.
    [X][Alchemy] Try using Cadmium mana on magically created substances, i.e. wardstone, timeshift rock. ITry using Cadmium and/or Beryllium to imbue your armor with the self-repair properties of timeshift rock.
    [X][Alchemy] You have (Seven) Alchemy Tests Remaining.
    -[X][Alchemy] Create a Duplicate of our armor, and VERY CAREFULY Let it soak in a bucket of "Reroll".
    -[X][Alchemy] Use "Simplfy" on a damaged mini TV being powered by "Malfunction". Can we restore the TV to something approximating working order in this manner?
    [X][Alchemy] You have (Seven) Alchemy Tests Remaining.
    -[X][Alchemy] Create a Duplicate of our armor, and VERY CAREFULY Let it soak in a bucket of "Reroll".
    [X][Alchemy] You have (Seven) Alchemy Tests Remaining.
    -[X][Learn] (Write-in) list in spoiler:
  • 3

    [X][Learn] Other parahumans appear to be entirely non-magical or at least don't use the same energy I can detect. All Powers apparently have "thoughts" and a Corona Pollentia serving as a relay, yet I am the only known outlier regarding magic. My Power can tell me all the nuances of most Thaumic mana, yet struggles with the more metaphorically inclined Arcane. So: Powers are alive enough to have thoughts, my Power struggles with understanding forms of magic that I can (roughly) grasp, and it can adapt to new discoveries I have made (i.e. my development of a phonetic eidetic memory). Do all parahuman abilities come from magic on the other side of the relay, and my Power is broken/leaking it over? Or did my Power give me magic to learn from me?
    [x][Learn] Is there anything else I've learned?
    -[x][Learn] (when you used alchemy to transfer worth from a watch to a knife, the took on aspects of clockwork. So worth is more conceptual than material.)
    [x][Learn] Is there anything else I've learned?
    -[X][Learn] (Write-in) list in spoiler:
    -[x][Learn] (when you used alchemy to transfer worth from a watch to a knife, the took on aspects of clockwork. So worth is more conceptual than material.)
    -[x][Learn] "The relationship between magic and reality is bijective."
    --[X][Learn] something about a "Fourier Transform"?
    -[X][Learn] Other parahumans appear to be entirely non-magical or at least don't use the same energy I can detect. All Powers apparently have "thoughts" and a Corona Pollentia serving as a relay, yet I am the only known outlier regarding magic. My Power can tell me all the nuances of most Thaumic mana, yet struggles with the more metaphorically inclined Arcane. So: Powers are alive enough to have thoughts, my Power struggles with understanding forms of magic that I can (roughly) grasp, and it can adapt to new discoveries I have made (i.e. my development of a phonetic eidetic memory). Do all parahuman abilities come from magic on the other side of the relay, and my Power is broken/leaking it over? Or did my Power give me magic to learn from me?
    -[x][Learn] The effects of having a soul and mana on a living animal: "twice as much neural activity as a normal bird, its muscles are around twice as dense, and its vocal cords show signs of extreme strain and overuse"
    -[x][Learn] magic seems to think that "Simple", "less valuable", and "lower tech level" are basically the same thing
    -[x][Learn] Apparently, wood and stone, and Plant and Beast, are in some way "unstable" when forced together


Voting is now closed! Starting update...

(This one took a while, huh!?)
 
Chapter 16.5
Adhoc vote count started by Shadestyle on Feb 12, 2021 at 8:33 PM, finished with 18 posts and 12 votes.
  • 11

    [X][Daily Activities] What sort of things will you do during the day?
    -[X][Daily Activities] Stay at home (Enhances other actions)
    [X][Daily Activities] What sort of things will you do during the day?
    -[X][Daily Activities] Hang out with Greg, instead of merely tolerating his presence.
    [X][Daily Activities] What sort of things will you do during the day?
    -[X][Daily Activities] Stay at home (Enhances other actions)
    --[X] Make a wheat outfit to help with harvests
    [X][Daily Activities] What sort of things will you do during the day?
    -[x][Daily Activities] Something Else (Spend some time with your dad(maybe use Remembered Days to look at some memories of your mom together?))
    [X][Daily Activities] Make contact with Lisa again: Explain why you are not prepared to become a villain or do anything illegal, even indirectly by helping her do such things, and cant be seen publicly associating with her, but if she's willing to despite those conditions you can still be friends and you do really need someone to talk to and consider her advice valuable. Also just use her as a shoulder to lean on and talk your feelings out.
    -[X][Daily Activities] Think out loud-ish while near Lisa: "Hmm, how would the PRT react if we said we realized we might be able to do "something really bad" with our power, and want their help limiting ourselves so we *cant* do it if we "get captured by a villain or something". Possibly adding that if they do that, they can leave an exception in their conditioning for doing it against endbringers only. For example; what if we take an iron pot, fill it with water, mix in (in decreasing order of amount and importance) silicon dust, Zinc dust, ethanol, and bone meal. Then put a huge bunch of mana into it, then onto this mana thats 90% arcane but with a smidge of silicon, chant: "kettle kettle boil and bubble, brew me up a pot of trouble, upon those by this concoction splashed, turn their hopes all into ash, curse them with eternal pain, all attempts to cure: in vain, Their screams sweet music to my ears, let all who touch them be in tears, a melting horror to behold, 'Beware' all who see them be told, None shall dare the ire of Sage, when I release this cursed plague", and while applying it back to targeting the water and stuff in the pot and mixing it with Thaum > Zinc > Zinc > Zinc > Zinc > Zinc ("Cursed One") mana. Then before it "sets" add a drop of blood. Stir thoroughly with a bone, then pour into a throwable bottle and seal it."
    [X][Daily Activities] What sort of things will you do during the day?
    -[X][Daily Activities] Stay at home (Enhances other actions)
    --[X][Daily Activities] Look through the books you have.
  • 10

    [X][Cape Activities] What will you do as Sage?
    -[X][Daily Activities] Stay at home (Enhances other actions)
    [X][Cape Activities] What will you do as Sage?
    -[X][Cape Activities] Go out healing with Panacea even more.
    -[X][Cape Activities] You'll spend your time investigating.
    --[X][Cape Activities] Investigate the gang attack on the Barnes family last year. You now know the names of the gangsters who did it.
    ---[X][Cape Activities] Track down the ones in prison.
    [X][Cape Activities] What will you do as Sage?
    -[X][Cape Activities] Set up your Legal Second-Identity (We will go directly to the government, and out ourselves to the trustworthy officials in charge of this exact thing. Simply have them quietly link our Sage Identity to our Real Identity. It's not like we plan on outright breaking laws anyways. Skirting and pushing them a bit with technically legal biotinkering? Absolutely. But we shouldn't have any major crimes planned. We can set things up, run by the PRT to collect donations, and move on with our plans.)
    [X][Cape Activities] What will you do as Sage?
    -[X][Cape Activities] Go out healing with Panacea even more.
    --[X] Discuss the principles of burn out and "put your own oxygen mask on before assisting others" self care. Helping more people in the short term is useless if it leads to an inability to help anyone in the long term, which applies both to the mental and physical issues of burnout as well as the practical issues of survival without income. Also discuss how the patients are still paying the hospital (as much as $100 for a saline bag) and that charging even one dollar per patient would lead to comfortable self sufficiency without harming anyone.
    [X][Cape Activities] What will you do as Sage?
    -[X][Cape Activities] You'll spend your time investigating.
    --[X][Cape Activities] Investigate the gang attack on the Barnes family last year. You now know the names of the gangsters who did it.
    ---[X][Cape Activities] Track down the ones in prison.
    [X][Cape Activities] What will you do as Sage?
    --[X][Cape Activities] Investigate the gang attack on the Barnes family last year. You now know the names of the gangsters who did it.
    ---[X][Cape Activities] Track down the ones that escaped.
    [X][Cape Activities] What will you do as Sage?
    -[X][Cape Activities] Set up your Legal Second-Identity (We will go directly to the government, and out ourselves to the trustworthy officials in charge of this exact thing. Simply have them quietly link our Sage Identity to our Real Identity. It's not like we plan on outright breaking laws anyways. Skirting and pushing them a bit with technically legal biotinkering? Absolutely. But we shouldn't have any major crimes planned. We can set things up, run by the PRT to collect donations, and move on with our plans.)
    -[x][Cape Activities] Set up your legal Second-Identity hire a specialist in parahuman law to help you possibly Carol Dallon (ask Amy on her opinion when you see her) or Quinn Calle (if Amy says her mom doesn't like rogues I guess)?
    --[X][Cape Activities] Ask what the rules are for GIVING donations, or items and weapons that can be used in the next endbringer fight even if you aren't there.
    --[X][Cape Activities] Aks if there's some kind of contact that'd be suitable to explain WHY you aren't prepared to be a Hero or officially affiliating with anyone, so they can know in case there are any situations they SHOULD contact you for, in some informal non-binding arrangement. Also, just having someone you can safely talk to.
    [X][Cape Activities] What will you do as Sage?
    -[X][Cape Activities] Contact Lisa and talk about
    [X][Cape Activities] What will you do as Sage?
    -[X][Cape Activities] Go out healing with Panacea even more.
    --[X] Discuss the principles of burn out and "put your own oxygen mask on before assisting others" self care. Helping more people in the short term is useless if it leads to an inability to help anyone in the long term, which applies both to the mental and physical issues of burnout as well as the practical issues of survival without income. Also discuss how the patients are still paying the hospital (as much as $100 for a saline bag) and that charging even one dollar per patient would lead to comfortable self sufficiency without harming anyone.
    --[X] Discus why you don't want to be a hero or affiliate with any of the hero organization, so at least someone knows
  • 12

    [X][Project] You'll begin a project of some kind.
    -[X][Project] Greg Veder's Videogame gave you the inspiration to try crafting your own summoned being. You'll try to create a creature of pure mana, and see what happens if you call Thoth's Will to inhabit it in place of your own. With some restrictions, of course.
    [X][Project] You'll begin a project of some kind.
    -[X][Project] Design a healing golem to help panacea. Make a core based on you and use materials that should allow a combination of side effects that cancel out.
    [x][Project] in the game ritual circle are used maybe see if geometric form can affect the way mana act
    [x][project] void rock and voidmetal both mess with mana maybe see it it's also the case with free floating concept
    [X][Project] You'll begin a project of some kind.
    -[x][Project] Something Else (Using stone synthesis on metals causes them to become Defined Ores of said metal. Maybe we could use this ore to forge a weapon of magic, an Excalibur if you will? Attempt to learn metal working to make weapon before the next endbringer battle. We can give it to a worthy champion then.)
    [X][Project] You'll begin a project of some kind.
    -[x][Project] Something Else (Using stone synthesis on metals causes them to become Defined Ores of said metal. Maybe we could use this ore to forge a weapon of magic, an Excalibur if you will? Attempt to learn metal working to make weapons, both for yourself and others. Your magic has it's offensive purposes, but it needs concentration to replicate without the items on hand. Best to have something more... direct on hand.)
    [X][Project] You'll begin a project of some kind.
    -[X][Project] Design a healing golem to help panacea. Make a core based on you and use materials that should allow a combination of side effects that cancel out.
    --[X] Follow the instructions in the below spoiler for step by step instructions on exactly how to do it:
    [X][Project] You'll begin a project of some kind.
    -[X][Project] Something Else (Time to upgrade in STYLE. etc. etc.)
    --[X] Create a Duplicate of our armor, and use Thaum > [Plant + skin] > Water to make an arcane mana and apply large amounts of it to the whole armor while chanting:
  • 10

    [X][Mana] Extract (using Nickel or Boron magic) and test thaumic mana on the following elements if possible: Sodium (salt), Chlorine (also salt), Argon (gas in fluorescent and incandescent light bulbs), Phosphorous (matches), Americium (in smoke detector), Nitrogen (ammonia/fertilizer), Hydrogen (water), Oxygen (water), Fluorine (toothpaste), Potassium (banana), Magnesium (fire starters, some fertilizers), Arsenic (insecticides, potentially in rice), Rhodium, Palladium (both in catalytic converters), Antimony (batteries), Osmium (some ballpoint pen tips), Mercury (old thermometer, fluorescent lamp)
    [X][Mana] Study skin mana and alchemical energy in hopes of figuring out a way to contain the volatile force.
    [X][Mana] See if any other kind of pattern affects mana. Lay out a pentagram of dust and ignite it to see if the shape results in anything different than igniting a pile on its own.
    [X][Mana] Experiment with Arcane > Sulfur. Can magically created heat enhance the result or is non-magic heat better? Test how well hellfire (thaumic sulfur) can covert materials to hellish materials. Also, check for side effects of hellish materials and void the results if necessary.
    [X][Mana] See spoiler below
    [X][Mana] Mana-Test Materials (Stonedew)
    [X][Mana] test the result of using Skin Tone mana on a wound healed with blood mana.
    [X][Mana] Using an insect, test the ability of a large dose of Thaum > Graphite > Copper to revert extreme whole-body mortal wounds if applied fast enough. This could potentially be the basis of an "extra life" device if it works.
    [X][Mana] (Or is it a Project?) Create a Duplicate of our armor, and dump large amounts of a number of mana types into it, listed below:
    [X][Mana] Mana-Test Materials (Write-In)
    -[X][Mana] Make minimal suits and test the set bonuses of:
    [X][Mana] Mana-Test Materials (Write-In)
    -[X][Mana] list in *several* spoilers:
    [X][Mana] Mana-Test Materials (Blackened Soil)
    [X][Mana] Mana-Test Materials (Time Shift Crystal)
    [X][Mana] Mana-Test Materials (Sun rock)
    [X][Mana] Something Else (Test the Arcane Spell "Tick, Tock, start the clock/ One, two, three, four, are you going to wait a second more? / Five, six, seven, eight, You might be running a little late. / With my blade of living silver / From your prison I do deliver." Looking at the results of prior spells we should also consider trying it WITH a blade made of wood and silver. We could make a wooden knife and wrap a silver necklace around it. The idea is to get a spell which can disrupt time magic. Grey Bubbles aside, we may need to deal with time magic related accidents at some point, or worse, an enemy with time abilities. Time opposes itself, and silver has gravity powers. So a blade charged with spacetime bending gravity that disrupts time prisons?)
    [X][Mana] Mana-Test Materials (Séance Powder)
    [X][Mana] Something Else (Cast "Black Rose Whip Born of the River Lethe" and apply the resulting magic to silicon. Would it create a memory effecting stone? Try this with "Blaze Shotgun" as well, attuning the mana to the silicon before it can execute its delayed commands.)
    -[X][Mana] Attempt to string together an Attunement Chain ("Void Spark" > Graphite)
    -[X][Mana] Attempt to string together an Attunement Chain ("Void Spark" > Silicon)
    -[X][Mana] Attempt to string together an Attunement Chain ("Void Spark" > Stone)
    -[X][Mana] Attempt to string together an Attunement Chain ("Void Spark" + "Graviton Exchanger Mutation")
    -[X][Mana] Attempt to string together an Attunement Chain ("Bioluminescence" + "Light of the Vampire")
    -[X][Mana] Attempt to string together an Attunement Chain ("Bioluminescence" + "Bioelectricity")
    -[X][Mana] Attempt to string together an Attunement Chain ("Bioluminescence" + "Cobold Gleam")
    -[X][Mana] Attempt to string together an Attunement Chain ("Bioluminescence" + "Lichen")
    -[X][Mana] Attempt to string together an Attunement Chain ("Bioluminescence" + "Ballarini di Luna")
    -[X][Mana] Attempt to string together an Attunement Chain ("Bioluminescence" + "Warm Glow")
    -[X][Mana] Attempt to string together an Attunement Chain ("Bioluminescence" + "Ancestral Memory")
    [X][Mana] Test Thaum>Calcium>Iodine and Thaum>Bone>Iodine
    [X][Mana] Something Else (See what happens if we take an image using Vital Sight, and then use Vital Mimicry to copy that vitality into something else. Either by passing the image form one mass of mana to the other, or applying the magic to paper as a medium. Can we record scans of something's Vitality in this way?)
    [X][Mana] Mana - Test Materials (Gallium, Bird, Stone) - Attuning Gallium Mana with Thaum results in mana that causes things to change form. Attuning an object with Bird Mana results in an object that acts to our will, in a bird-like form. These 2 could be very useful in conjunction.
    [x][Mana] Test a Phonem's effect
    -[x][Mana] Study a target for Phomens (Mirror)
    [x][Mana] Mana-Test Materials (Mirror)
    [X][Mana] Study if you can attune mana to space or time
    [x][mana] use hellforge with the oven at different setting and the test the attunement of each resulting material
    [X][Mana] Test Thaum>Brain>Silicon and then use that to transmute some cloth.
    [X][Mana] Use Arcane > Air and listen to the language which comes out of it. Try to speak it using no mana, Thaum mana, and Arcane mana. Use a linguistics book to see if you can decipher it.
    -[X][Mana] Study it for Phonems
  • 8

    [X][Alchemy] Try using Cadmium mana on magically created substances, i.e. wardstone, timeshift rock (and maybe arcane sulfur created materials?). Try using Cadmium and/or Beryllium to imbue your armor with the self-repair properties of timeshift rock.
    [x][Alchemy] Use Alchemy to help forge the Magical Weapon.
    [X][Alchemy] Try using Cadmium mana on magically created substances, i.e. wardstone, timeshift rock. ITry using Cadmium and/or Beryllium to imbue your armor with the self-repair properties of timeshift rock.
    [X][Alchemy] You have (Seven) Alchemy Tests Remaining.
    -[X][Alchemy] Create a Duplicate of our armor, and VERY CAREFULY Let it soak in a bucket of "Reroll".
    -[X][Alchemy] Use "Simplfy" on a damaged mini TV being powered by "Malfunction". Can we restore the TV to something approximating working order in this manner?
    [X][Alchemy] You have (Seven) Alchemy Tests Remaining.
    -[X][Alchemy] Create a Duplicate of our armor, and VERY CAREFULY Let it soak in a bucket of "Reroll".
    [X][Alchemy] You have (Seven) Alchemy Tests Remaining.
    -[X][Learn] (Write-in) list in spoiler:
  • 3

    [X][Learn] Other parahumans appear to be entirely non-magical or at least don't use the same energy I can detect. All Powers apparently have "thoughts" and a Corona Pollentia serving as a relay, yet I am the only known outlier regarding magic. My Power can tell me all the nuances of most Thaumic mana, yet struggles with the more metaphorically inclined Arcane. So: Powers are alive enough to have thoughts, my Power struggles with understanding forms of magic that I can (roughly) grasp, and it can adapt to new discoveries I have made (i.e. my development of a phonetic eidetic memory). Do all parahuman abilities come from magic on the other side of the relay, and my Power is broken/leaking it over? Or did my Power give me magic to learn from me?
    [x][Learn] Is there anything else I've learned?
    -[x][Learn] (when you used alchemy to transfer worth from a watch to a knife, the took on aspects of clockwork. So worth is more conceptual than material.)
    [x][Learn] Is there anything else I've learned?
    -[X][Learn] (Write-in) list in spoiler:
    -[x][Learn] (when you used alchemy to transfer worth from a watch to a knife, the took on aspects of clockwork. So worth is more conceptual than material.)
    -[x][Learn] "The relationship between magic and reality is bijective."
    --[X][Learn] something about a "Fourier Transform"?
    -[X][Learn] Other parahumans appear to be entirely non-magical or at least don't use the same energy I can detect. All Powers apparently have "thoughts" and a Corona Pollentia serving as a relay, yet I am the only known outlier regarding magic. My Power can tell me all the nuances of most Thaumic mana, yet struggles with the more metaphorically inclined Arcane. So: Powers are alive enough to have thoughts, my Power struggles with understanding forms of magic that I can (roughly) grasp, and it can adapt to new discoveries I have made (i.e. my development of a phonetic eidetic memory). Do all parahuman abilities come from magic on the other side of the relay, and my Power is broken/leaking it over? Or did my Power give me magic to learn from me?
    -[x][Learn] The effects of having a soul and mana on a living animal: "twice as much neural activity as a normal bird, its muscles are around twice as dense, and its vocal cords show signs of extreme strain and overuse"
    -[x][Learn] magic seems to think that "Simple", "less valuable", and "lower tech level" are basically the same thing
    -[x][Learn] Apparently, wood and stone, and Plant and Beast, are in some way "unstable" when forced together



1d20 vs 1d20 = 17, 12

First, I summoned up my magic. Cast Iron Magic formed solid bones, while a mass of Diamond Mana wrapped around it, forming muscles. Tendril Mana snaked between these, forming the tendons, and finally, the almost invisible shade of Skin Magic swept over the frame of magic I was weaving together.

Feathers of even more Cast Iron Mana mixed with Keratin Mana finished the process, and I looked on at my creation. It wasn't too dissimilar to a bird. I had at least tried to make it look like one, though the wings shifted in unnatural ways, and the beak looked like a solid mask, sharp and deadly, with pinpricks of eye mana hidden behind them.

Inside the bird, I pushed even more varied types of magic. Keratin, to manipulate gravity, Lead, to manipulate mass, Iron, to manipulate forces, and finally, I uttered the phonems Tash, Shhshh, and Kerchunk, making the mana's feathers become impossibly downy and fine, before sealing the magic from further verbal commanding.

I reached out to the mass of mana, which had grown larger than myself by quite a bit, bolstering it with even more solid mana. I had learned earlier that mana decayed the slowest when it was prevented from attuning to material. Solid and Liquid Magics, then, lasted the longest.

Finally, in the privacy of my own mind, I thought to my creation out loud, speaking plainly in words that formed no spell.

"Obey Thoth. Show her what you would see, and do as she would do. You are Thoth, and I summon you," I whisper, sharpening my focus.

The mass of magic shifts, slowly and ponderously at first, before its massive wings begin to bend and spread wide.

The loud grunt it releases is deep enough that I can feel it in my chest, and I feel Thoth's meagre will take hold of the summoned creature, a false body inhabited by a very smart pigeon's intentions.

Sweating at the massive expenditure of magic, I summon up a tiny bit more, just some Keratin mana to help me leap up onto Thoth.

As I settle down on the back of the summon, I see sparkles of magic drifting off the bird where we make contact. Mana attunements causing the summon to bleed off energy over time. Future summons, I imagine, would need to somehow correct this flaw, but for right now, it would do just fine.

Making sure to keep my magic ready in case I need to slow my fall, I grab a handful of false-feathers and compel the summon forward. Thoth offers little grumbling, but with how big they are, the aerodynamics are all off, and it takes too long for my liking until Thoth finally lets out some quick flaps, pushing us into the air and off of the building roof I had gotten up onto to test out my new theory.

After gliding down to a pay-phone to inform the PRT that I would be flying around in a giant glowing bird made out of energy, I thought about my two destinations.

I had two things I wanted to do, and today seemed like a good day to do them.

So, I would either be visiting Panacea again, or visiting a prison to ask the men who broke my former best friend what exactly they did.

With barely a tug on Thoth's feathers, I turned towards the hospital. I felt I'd need Panacea's endless optimism and pep to get me ready for what I planned on doing.

I was tempted to land on the roof, but without knowing if it was illegal or not, I pulled around to the parking lot, Thoth slowly gliding to a stop.

As I slid off the bird's back, she gazed down at the other pigeons lining the streets with a regal gaze, as if demanding the attention of the peasant birds.

I distracted myself from bird-matters-of-state to turn and greet Amy and Vicky, who were running over with wide, shocked expressions.

"Oh god, what the fuck did you do," Amy asks, looking a bit disgruntled at Vicky's cavalier attitude towards the summoned beast, scratching Thoth under the chin with a look of amazement as the summon shed a little mist of attuned magic at the scritchy-scratching. Thoth looked down imperiously at the superheroine, but made no moves to stop her ministrations.

"It's not a real bird, don't worry. It's pure mana. I just slaved the energy to my pet bird back home, kinda like a remote-control car."

Panacea's brow furrows, and she touches it softly. Her hand presses more firmly into the bird's fluff a moment later and she looks almost... Disappointed.

"Good. General rule of thumb, but Tinkers violating the square-cube law tend to get a little nudge to their threat rating. Though, that applies to most capes," she says, looking at me with the confidence borne of someone who looked it up on the internet.

I was curious if I had a threat rating, but considering all I had done so far is heal, make armor, and now make a big fake bird, I wondered if they even had threat ratings for me. I didn't think I seemed that dangerous, at least, considering the sort of things I had been holding back.

Vicky let out an 'oof' as Thoth picked her up in their talons, plopping her on the bird's back, before trudging over to the pigeons nearby, picking them up one by one and dumping them up onto her back as well.

I looked on with amusement at Vicky, who looked much less pleased to have actual pigeons being in contact with her, several gentle pecks from Thoth demanding she give the other birds scritches as well.

I saw a crowd starting to form, Vicky assuring everyone that Thoth wasn't dangerous with what seemed to me like a stunning amount of confidence in that fact.

Nervously, I glanced to Amy, who gave me a wry look. "We better get inside before someone calls the local news. The only thing nastier than open heart surgery is paparazzi in my humble opinion," she jokes, grabbing my wrist and half-dragging me inside.



It didn't take long before we were in the groove of clearing out ICU Wards, something Panacea had been all too willing to help me get in the practice of.

She seemed really relieved at me taking the time to help her "Pro-Bono", and, as we finished the last round of healing before we would have to move on to another hospital, I decided to broach a topic that had been burning in my mind since learning about Amy.

I took a deep breath to gird myself for the backlash I was expecting to get from her.

"Hey, Amy?" I asked, and she seemed to sense something unpleasant to come.

"Yeah? What is it Sage?" she responded.

1d20 vs 1d20 = 16, 2

Here goes nothing. "I think you're not getting paid as much as you deserve. I grew up around a lot of union stuff, and it bothers me a lot that you're only getting minimum wage."

She raises one eyebrow, snorting a bit. "What? You think I should get paid as much as a surgeon for poking people? That'd go over real well, I'm sure."

I shake my head. "No, I won't say that, but I do think you deserve more than seven-fifty an hour. You know how much hospitals cost, right?" I ask.

"They charge patients a hundred bucks just for a bag of saline, and even something like a tylenol can cost as much as ten bucks, even per-pill if they give it to you in a hospital."

Amy shrugs. "I know that. You think I should charge a hundred bucks to heal someone? Insurance companies really don't like covering Parahuman healing."

I shake my head again. "I think you should charge a dollar. One measly dollar to heal someone," I say, and she looks dumbfounded enough for me to explain.

"I did the math, Amy. You heal about three-hundred people a day, working almost all day every day. If you got even one dollar per person, you'd be making almost thirty-dollars an hour. More even. I'm not even saying you should be rich, but..."

I throw my hands up a bit helplessly. "Even a dollar per person would have you saving up for a comfortable retirement. Or even if you don't retire, it's money that nobody would miss, and up to a certain point, financial stability directly correlates with mental wellbeing," I offer, staring directly at her with open hands.

She crosses her arms as Vicky walks over, disappointed that Thoth disappeared after only a few hours. The consequence of ever-decaying mana.

"What's going on?" Vicky asks, noticing the terse atmosphere.

"Sage here thinks that there's something wrong with my 'mental-wellbeing' and that I should charge a dollar per use of my power," Amy says a bit petulantly.

Vicky bites her lip for a moment, glancing away nervously. "And you... you're sure she doesn't have a point? What exactly did you say, Sage?" she asks, looking at me and away from Amy's slightly betrayed look.

"I said that it's wrong for Panacea to be working insane overtime hours for minimum wage. If she charged a dollar per person she healed, she'd be making three-hundred dollars or so per day. That's a really livable wage, and even if the patients had to pay it, it would barely be a drop in the bucket for most. The hospital would probably end up taking the fee anyway, since it's good publicity," I explain carefully, trying to keep my tone easy and not offensive.

Amy grits her teeth a bit, while Vicky just nods as if it makes total sense.

"You couldn't get coffee that cheap most places Amy. I kinda agree with most of that," Vicky hesitantly admits.

"And the crack at my mental health?" Amy says, dreading whatever answer I'm about to give her.

I just shrug. "Burnout is a real thing. If you don't take time off and unwind after you work, you're just going to end up hating your job, or it'll drive you crazy, or make you sick. People aren't built to just keep trucking along forever like that."

"I just think, as much as you want to heal others, it would really suck if five or ten years down the line, you just get fed up with it and go do something else because you weren't taking care of yourself enough," I explain carefully.

Amy's skin turns pale at this, and she looks ill at my words.

"Amy?" Vicky asks, holding out a hand to her shoulder with concern in her expression.

"I'll think about it," Amy responds.

"What?" Vicky mutters, confused for a second.

"I'm saying I'll think about it!" she repeats, louder, before going quiet.

"I'll think about it, alright?" she says to the two of us with something like resignation.

The silence stretches on until long after it would be awkward, before finally, Panacea chuckles bitterly.

"It's not like I could do something else anyway, even if I wanted to quit healing. I've only got the one power I can use," she mutters.

[][Something Else] (Write-in?)
[][Something Else] Stand there like a useless mook in response.

After that final revelation, Amy asks to go home early, repeating that she would think about what I said, and I'm bid goodbye by the pair as they fly off into the distance.

I head home, preparing for tomorrow night's plans.



When I get back, I make my way into the lab. My project was a success. Using magic and willpower, I brought forth a creature of pure magic, and had Thoth temporarily inhabit it.

I couldn't exactly tell if Thoth remembered anything that the summon had done, but, speaking practically, it didn't matter all that much. I no longer needed to bio-engineer monsters to use them, so long as I didn't need them to last forever.

There were other tests to do, and my success had bolstered my confidence.

First, I wanted to see if Cadmium Magic could work on synthesized materials. I knew it could steal the value from an item, but the question was, could it do so to a magical item?

The results were... Displeasing.

As it turns out, I had forgotten one of the most critical parts of Cadmium Magic, namely, that it didn't intentionally steal material from an object, it stole craftsmanship. The synthetic chunks of rock that I had made had no craftsmanship for it to steal, no concepts that the magic was capable of properly interacting with.

I felt dissatisfied with this experiment, and furthermore, felt ready to test it again, once I had come up with some good items to produce, and thusly steal from.

Next, I produced a duplicate of my armor using a cantrip. The new set of armor quite literally grew from my current one, plants and moss and wood sprouting from it and shaping itself into the new suit.

I threw up a barrier of thick Skin Mana, which I was able to figure out could protect me from alchemy, if I kept myself mindful of it. I suspected that there were a lot of magics that could potentially harness alchemy in a more stable manner. Purity Magics, Barrier Magics. Hell, Alchemy Mana took the form of a liquid, so I imagine even physical magics could play a role in managing it.

Either way, I had a safe wall of magic between me and the basin I filled with wild alchemical power, and, from there, I slowly placed the suit of armor in the water with the Reroll Magic. The magic that my power warned me was unfathomably dangerous, owing to whatever it did to concepts it affected. I could feel my skin magic blurring out the sight of the basin, protecting me from the churning flashes of light and color that swirled around inside of it.

My magic protecting me from the very sight of something for the danger the very information presented reminded me uncomfortably of concepts that I had first learned about in Lovecraft, of all things...

A golem slowly lowered the armor in, piece by piece, before backing away and waiting.

Only once I had sensed the absolute last of the magic fade did I approach the basin, looking at what was inside.

As soon as I glanced inside, the basin exploded, water spewing everywhere and revealing a floating set of Robes made of moss. It was embroidered with both sage and wheat, and it also had a wooden staff paired with it, a gnarled, swirled stick covered with little holes, three of which were filled with nails made of wood, wheat, porcelein and sage.

In addition to the hood of the robe, it also seemed to come with long, knee-high boots, gloves, and a massive wizardly hat. In place of a mask, the hat and hood seemed to be enchanted, the shadows they cast being pitch black and all-encompassing, something caused by tiny pieces of highly magical porcelain in the shape of rings.

Studying them, they seemed to somehow be emitting a powerful porcelain magic enchantment, one which transmuted light into flakes that were themselves dissolved into mana for fuel.

In short, the basin of alchemical water had 'Rerolled' my fanciful plant-based plate armor and cloak into a robe and wizard hat, complete with a staff begging to be studded with attunement materials.

Folding up the robes, but keeping the staff, I took a broken mini-TV and put it in the basin of water, a requirement for using Malfunction Mana with the greatest ease. Instantly, the broken glass screen began to fizzle and flash with static once I applied Malfunction Magic to it, the noise coming out of it sounding like someone was tuning a radio, shifting from station to station with distortions between. Clips of video occasionally forced their way onto the screen.

1d20 vs 1d20 = 14, 4

Waving my staff a bit for dramatic effect, I summoned up a mass of Indium Mana, attempting to Simplify the Malfunction Mana into something else.

Sure enough, Malfunction Mana did simplify, and the TV stopped freaking out, settling on blank static.

Reaching into the water, I fiddled with the channels and even tried plugging a Betamax player into it. After a bit of effort, the shattered underwater screen began playing a rerun of Walker, Texas Ranger. There was a huge bar of static cutting across the screen, the screen was shattered and missing bits of glass, and the sound quite literally sounded like it was coming from underwater, but ignoring all of that, the TV actually worked. Well, it barely worked, anyway.

It also made uncomfortable sparks, but by god it worked. Look out tinkers, I might just be able to use your broken junk, as long as I have it dunked underwater and have a supply of magic handy.

With that, I moved on to another test that I had been curious about. Cadmium Magic.

It could steal craftsmanship and value, and with a lot of effort, I could rip that out of it and put it elsewhere, but... What if I didn't?

I summoned up a mass of magic, stealing the craftsmanship from a cast-iron frying pan I had, turning it into a cheap glass frying pan and then applying that mana to a piece of silicon.

The result was a bit stunning, as my power informed me that the result would naturally transform into a pan made of a golden metal called "Hoardfiller", if applied to Silicon.

Applying it, I was rewarded with an incredibly lightweight golden pan that felt like it weighed almost nothing at all.

Next, I did the same thing, this time stealing the craftsmanship from a combat knife, which turned it into a cheap-looking katana for some reason.

...

Ignoring that, I then spoke at the mass of Cadmium Magic. "Poof!" I uttered, gesturing dramatically.

The mana condensed down into a single point, and the result was...

I leaned down to where the result had fallen on the ground, squinting to try and make it out.

A bit of mana helpfully identified the result as a teeny tiny grain of pure gold, in the exact shape of a high-quality combat knife.

I got the strong suspicion that the grain was, at best, worth as much as the combat knife, much to my dismay.

Though, the fact that I could make gold at all was interesting, considering how much synthesis seemed to dislike making anything that wasn't just silicon in disguise.

I picked up the tiny combat knife, careful not to cut myself, and set it in the box with mom's jewelry, turning my attention to other things.

I decided to test if the pattern of magic had any effect on it, and, lacking any better ideas, I drew a pentagram with some chalk and ignited the dust with magic.

The mana rapidly burned down through the lines, branching out from the point to turn the entirety of the chalk dust to mana, and when it did...

Well, it didn't do anything too insane, but the purple mana did do something unusual, leaning forwards from the pentagram and trailing out in lines that grew more complex, jerking back and forth in a zigzag crisscrossing pattern that looked as though it were trying to repeat the pentagram's path. I felt the mana grow firmer as it continued to do this, the inertia of the pattern making the mana want to continue moving in that way.

The shape of the pentagram itself also seemed to lend some sort of new effect to the mana, as the mana began to finally stabilize, its jerky zig-zag curling around into a jagged geometric field that felt somewhat protective.

I tested other runes as well, and before long, I felt the same gut feelings that phonems had originally given me, as if there was something deeper to the way mana of all kinds had inertia of patterns.

When I made a pentagram with a circle around it and lit it from all five points with magic, the mana crashed into itself at the five inner points and at five equidistant points around the circle, rebounding off of itself and forming a massive spirogram that curled up into the air, weaving a dome-like barrier of spiral purple liquid that I felt a strong sense of protection from.

And then I got a massive headache, dispersing the magic.

"What the hell!" I shouted, gripping my head at the familiar pain of my power bitching for some ungodly reason.

I released a surge of mana instinctively, and the headache quickly faded into nothing.

Deciding that it isn't science until I've done it twice, I tried a few other tests with chalk runes.

Igniting one end of a line made the mana burn through the chalk, and then keep extending outwards in a line.

Igniting a curved line did the same thing, but the mana curved as the line did.

A golden spiral that I ignited at the center spiraled outwards, and as it did, I could feel it moving faster and faster, the mana literally spreading out into nothing in mere moments after it reached its 'Top Speed' until the mana was dispersed into the ambiance.

I drew another golden spiral, and got ready to ignite the outside edge, but when I did, I felt the overwhelming premonition that it would explode if I tried it before I was ready.

Wiping it out, I tried other shapes.

Triangles ignited from one point resulted in jagged forward beams that trailed mist and dust, while igniting a triangle from the middle of a side resulted in two crisscrossing beams that whistled loudly as they left behind embers.

A triangle with a line through it, ignited from the triangle's side resulted in a beam of whistling fire, from the left point of the triangle, just fire, from the right, just whistling.

From the triangle's point that was crossed by the line, a straight beam of dust and mist, from the left triangle's side in the middle, a beam of dust, and from the right side's midpoint, mist.

A square ignited from any point simply resulted in repeating squares in the opposite direction, like a grid, and when intersected with a line, the squares each emitted lines of mana from the same angle.

Even this made me feel like I was... well, I was drawing shapes, rather than writing runes. There was more to be learned, power-induced headaches or not. The patterns that mana strived to retain had some sort of meaning.

I was suddenly all too aware that even the mana flowing through my blood had a pattern baked into it through repetition. Namely, that it continued flowing through my veins in exactly the same manner, even if I was cut. The mana at first flows because it is driven, but later, because it drives.

And when patterns cross, they don't just average, but rather, they extrapolate and combine. A spiral and a line don't create a curved line, the average of the two vectors, they create a corkscrew, the interpretation of both a spiral and a straight line.

But how did the mere movements of magic change their properties? Their elements?

I could feel the headache growing, even with mana enhancement, and decided to turn to a different subject until it faded.

"Dad! Can you come down here?!" I yelled politely, and after about a minute, he trudged down.

"Yeah? What did you need?" he asks, smiling.

"Well, I'm testing something, and I need you to study a book for me," I explain.

He looks a bit confused. "What book?" he responds.

"Any book, it doesn't matter. I just need to study you studying it. We could use one of my math books, if that works."

He looks supremely confused, but with a shrug, we drag out my thick math textbook and I watch him leaf through it, going forward and back pages in a slightly distracted manner.

As he does so, I watch him, listening carefully to the rustle of pages, and the ruffling of his shirt sleeves.

"Shush? No, that's not right," I mutter.

"What?" he responds.

I wave him off. "Nothing, ignore me," I say, watching intently as he stares hard at a page.

"...Ch-ch-ch-ch and Frip. Those sound about right for now," I think, pleased with myself.

"Alright, that's enough. Thanks for the help, dad," I explain.

"Why did you need to uh, 'Study me studying'?" he asks, supremely confused.

I giggle. "It helps with learning magic words. Not sure why," I shrug, unwilling to explain that I was basically bullshitting and relying on gut feelings, and it somehow kept giving me really good results, compared to just randomly spurting out words and noises.

Having finished my tests, I return to sit in my room, my armor hung neatly in my closet.

Tomorrow, I'll be going to the prison currently holding four of the Azn Bad Boyz's low-ranking goons. The ones who weren't broken out already.

I'd be asking them what happened the night they attacked Emma Barnes and her father.

The only question is... How?

[][Prison] Visit during the day. Sage would like to ask them about some events as part of a private investigation.
[][Prison] Visit during the night. I'll control a summoned being to act as my mouthpiece. Mana is so cleverly useful when it comes to slipping through solid material, after all.
[][Prison] Write-In

The next day, I strapped a piece of Vibrato Stone to my throat, in just the right place to distort my voice ever so slightly with the whistling of flutes. Like someone had mixed up a midi of flutes with someone's voice.

It was another important aspect of trying to shore up my fraying secret identity, something I would need for what I might be doing soon.



21 Research Refunded, 10 Research Gained.

MirrorSiiSymmitrizeMana becomes symetrical across a line of symmetry based on its distance from the user facing away from them.
MirrorShoomReflectMana becomes silvery and reflects light.
Circuit Board ShardChkchkikSparkMana emits powerful sparks.
Circuit Board ShardDttzztdztCircuitmatchMana shifts in shape, transforming into the circuit-board pattern closest to what it currently is
Circuit Board ShardDitSpellcheckMana interprets electricity, reading the number of electrical signals recieved within the same timeframe as a phonem for it to repeat among the phonems already applied to it.
AbacusTacCountMana grows a wood-like growth, shaped like the arabic number of phonems that have been applied to it upon using this phonem.
AbacusChikTuring's TrialMana repeats whichever phonem was used at the same point in the spell as whatever number physically appears on the mana.
AbacusTrtrtrtrtrAntinumericNumbers present in a mass of mana cease to be.
Dad-Student ExperimentCh-ch-ch-chUndo HalfMana affected by this mana undoes half of the phonems that have been applied to it thus far, rounding up.This phonem was discovered by studying dad study a book intently.
Dad-Student ExperimentFripIndexMana affected by this mana will begin to repeat the first phonem cast on it when a new phonem is applied to it, counting upwards as new phonems are applied. I.E, the first phonem after this one is followed by the first phonem overall, the second is followed by the second, and so on.This phonem was discovered by studying dad study a book intently.
Clock-and-Dominoes ExperimentDingcacklackleTimerAfter this phonem is uttered, mana begins counting upwards the current time, phonems applied to it do not apply until that long after the phonem "Cacklelacklecathack" is uttered.This phonem was discovered by studying an alarm clock going off to trigger dominoes.
Clock-and-Dominoes ExperimentRingtatatataDomino EffectMana affected by this phonem will apply its phonems to mana it comes into contact with, but only once "Cacklelacklecathack" is uttered.This phonem was discovered by studying an alarm clock going off to trigger dominoes.

True > Cast IronGerousiastis[Living Force]The user hardens in response to physical trauma. The more cast iron is equipped, the more rapidly the effect can activate.Set Bonus undiscovered.
True > LeadJuggernaut[Weight]The user has more mass, the more lead is equipped.Set Bonus undiscovered.
True > PaperAuthor-Mastery[Writable]The user's writing speed and density increase, the more paper they have equipped.The user gains the ability to enter works of still-media. Cantrips are unlocked (Requires a Project to test)
True > StoneAuto-Sling[Create Rocks]Rocks appear in the user's hand when they desire one. More equipped stone results in larger rocks appearing.Set Bonus undiscovered.


SchoolAttunement ChainShorthandTypeEffectsOther
Thaum > Calcium > IodineDressingLiquidThis mana restores a corpse to a pristine state when applied to one.
Thaum > Brain > SiliconPsychocite CreationSynthesisThis mana produces Psychocite when applied to SiliconPsychocite: This magical pink metal is capable of housing thoughts inside of itself, acting as a mental repository. It carries mental pollution from the brain used to create it, thoughts, memories and ideas from that brain being present.
Transmute > Brain > Silicon > ClothPsychocite Cloth TransmutationTransmutationThis mana produces Psychocite Cloth when applied to ClothThis bubble-gum pink cloth possesses the qualities of Psychocite.
IodineThaum > Bone > IodineStrengthened BonesLiquidThis mana hardens and heals bones on contact.Surrounding tissues lose some of their strength temporarily.
IodineThaum > Blood > IodineBloodflowLiquidThis mana restores bloodflow to whatever it is applied to.This mana can cause temporary euphoria and lightheadedness in a target.
IodineThaum > Plant > IodinePlant CureLiquidThis mana heals plants that it is applied to.
IodineThaum > Iodine > IodineMagical AidLiquidThis mana lends itself to other sources of healing, empowering them.
SiliconThaum > Iodine > SiliconRecovery Gel CreationSynthesisThis mana produces Recovery Gel when applied to SiliconRecovery Gel: This thick gel heals wounds it is applied to, transforming into a silicone-like rubber in the process.
SiliconThaum > Cobalt > SiliconPandore CreationSynthesisThis mana produces Pandore when applied to Silicon.This dull, stone like material grows in strength when competing against something powerful, and wanes when forced to compete with things weaker than itself. When pushed to its limits, the material can undergo a permenant transformation into something unknown. As it grows stronger, it begins to turn into a blue, otherworldly metal.
ManganeseThaum > Diamond > ManganeseNature of SpringRayThis mana can reduce the negative traits of a living thing. This mana is at its strongest during the spring.Targets afflicted by this magic are less intelligent than they normally would be while affected, up to a limit.
ManganeseThaum > Iodine > ManganeseDoctor's OrdersRayThis mana reduces things that would impede healing, sapping the target's strength, pushing disease away from their wounds, and reducing their temperature.
ManganeseThaum > Meat > ManganeseSubtle WeakeningRayThis mana reduces the strength of a target in subtle ways, lowering the strain on them.
CobaltThaum > Brain > CobaltRallyRayThis mana weakens the fears of nearby individuals, while strengthening their hopes.
CobaltThaum > Iron > CobaltEqualize ForcesRayThis mana equalizes the forces of a target it is applied to, counteracting them.
CobaltThaum > Cobalt > CobaltGood and EvilRayThis mana seeks out the strongest and weakest points of a conflict, strengthening one while weakening the other.
CobaltThaum > Lead > CobaltEqualize WeightsRayThis mana equalizes the weights of two targets.
ChromiumThaum > Chromium > ChromiumScourRayThis mana scours a target's surface until it is utterly clean. Organic targets are heavily damaged by this.
ZirconiumThaum > Zirconium > ZirconiumUncannyRayThis mana makes an illusion of a target which is almost perfect, in such a way as to instil fear.
ManganeseThaum > Manganese > ManganeseAlloyRayThis mana reduces the negative traits of a target by attempting to make them positive.
LithiumThaum > Lithium > LithiumEmerald CultivationRayThis mana produces intense, dense earth essence, bleeding it into its surroundings in an effort to transform materials into magically charged earth-elemental counterparts.
Hybrid(Thaum > Zirconium) + (Arcane > Silicon)False IdolHybridThis mana produces a physical illusion of a target, which, when destroyed, releases a brief pulse of fear.
Thaum > Zirconium > Water > SiliconIllusion MasqueElemental RayThis mana produces a physical illusion around a target, which shifts and behaves as it aught to. Spiritually sensitive individuals will feel a sense of unease, if they believe it to be real.
BerylliumThaum > Cadmium > BerylliumNovel TheftAlchemical LiquidThis mana removes from a target unusual concepts that it has to distinguish itself.
CobaltArcane > CobaltLast ChanceRayThis mana influences all within its area of effect, preventing the conclusion of a conflict until there exists no other possibilities.
ZirconiumArcane > ZirconiumMimicRayThis mana makes a target imitate another. Mannequins move of their own accord, clothing puffs into the shapes of people, and mirrors watch their target carefully, prepared to emulate them.Failed to Properly Scan. Most details unknown.
ManganeseArcane > ManganeseManganese BlessingRayThis mana supports an object it is applied to, while it lasts.
LithiumArcane > LithiumCurrentElemental RayThis mana pushes water it flows through, producing a current.
ChromiumArcane > ChromiumCleanseRayThis mana purifies what it is applied to.Failed to Properly Scan. Most details unknown.
MirrorThaum > MirrorLight ScreenElemental RayThis mana both absorbs and releases light, creating an opaque glowing effect.
StoneThaum > Gallium > Bird > StoneAvian Mutandis CreationSynthesisThis mana creates Avian Mutandis when applied to stone.Avian Mutandis: This stone contains the power of a bird, and can emit a pulse of mutagenic magic to give a creature bird-like traits, or even transform a creature into a bird.
StoneThaum > Bird > Gallium > StonePolly-morphic Rock CreationSynthesisThis mana creates Polly-morphic Rock when applied to stone.Polly-morphic Rock: This stone will break and reshape itself into the shape of a bird, even if melted, ground up, or scattered apart, pulling itself together into a sufficiently bird-like shape.
Stone[Thaum > Bird] + [Thaum > Gallium] > StoneAvian Golemstone CreationSynthesisThis mana creates Avian Golemstone when applied to stone.Avian Golemstone: This stone emits a polymorphic magic, pulling together materials around itself to form a bird golem.
GraphiteVoid Spark > GraphiteVoid FleshLiquidThis mana mutates an organism to excrete waste directly into oblivion.Side effects include an organism being exposed to the void between worlds.
StoneVoid Spark > StoneRiftsharpened Voidrock CreationSynthesisThis mana produces Riftsharpened Voidrock when applied to StoneRiftsharpened Voidrock: This substance interacts with space physically. Objects made of it can tear holes into the void between worlds, or prop them open, among other possible uses.
SiliconVoid Spark > SiliconVoidperil CreationSynthesisThis mana produces Voidperil when applied to SiliconVoidperil: This material functions as a direct gateway into the void between worlds, so long as it is magically charged.
HybridVoid Spark + Graviton Exchanger MutationRiftgecko MutationHybridThis mana mutates an organism, making them pump gravitons intersecting them directly into the void to negate the effects of gravity.Side effects include an organism being exposed to the void between worlds.
HybridBioluminescence + Light of the VampireVampire's CurseHybridThis mana transforms an organism into a type of vampire, mutating their bodies to control and absorb vitality in order to create bloody sunlight.Vampires created by this magic have their powers amplified in the light of the sun, until they spiral out of control and immolate.
HybridBioluminescence + BioelectricitySpark MutagenHybridThis mana mutates an organism to build up a charge of electricity, which it uses to emit bright flashes of light via electrical arcs.
HybridBioluminescence + Cobold GleamChameleon MutationHybridThis mana mutates an organism, such that it emits blurring light to disguise its location.
HybridBioluminescence + LichenFeast of Lights MutationHybridThis mana mutates simple organisms, transforming them into UV-Light emitting symbiotes which can bond with a plant's leaves.
HybridBioluminescence + Ballarini di LunaLunar MutationHybridThis mana mutates an organism, giving it bright silvery nodules which absorb moonlight and can distribute it at their will.
HybridBioluminescence + Warm GlowSoluminescence MutationHybridThis mana mutates an organism, making it emit thermal radiation and light.
HybridBioluminescence + Ancestral MemoryAncestral MimicryHybridThis mana mutates an organism, making it emit a form of light which takes on forms based on the subject's ancestral blood-memory.
Seance PowderThaum > Seance PowderSpirit FogSynthesisThis mana creates Spirit Fog when applied to Seance Powder and the moisture it draws.Spirit Fog: This fog, in the correct situation, can draw on the dead, and be inhabited by them.
StonedewThaum > StonedewStonedew Creation 2SynthesisThis mana creates Stonedew when applied to StonedewStonedew: A stormy grey liquid. It tastes strongly of minerals.
SunrockThaum > SunrockLesser SunlightSynthesisThis mana creates a weak, flickering sunlight.
Timeshift CrystalThaum > Timeshift CrystalTime BubbleSynthesisThis mana creates a membrane between differing times it crosses between.
Blackened SoilThaum > Blackened SoilBlack Ash CreationSynthesisThis mana creates black ashes when applied to Blackened Soil.
SodiumThaum > SodiumEnergizeRayThis mana transforms itself into an incoherent form of whatever energy it comes in contact with.
ChlorideThaum > ChlorideDisintegrateRayThis mana rips apart whatever it comes in contact with, violently reducing it to constituent parts.Toxic Gas Hazard
ArgonThaum > ArgonOccult ManaWaveThis mana responds to quiet passing through it, both its effects and behaviors can be changed by it.The effects and behaviors of this mana are Heavy and Slothful.
AmericiumThaum > AmericiumFreeRayThis mana breaks restrictions it comes in contact with, for better or worse.
NitrogenThaum > NitrogenMagical ManaWaveThis mana inhabits the waves it is present near. It responds to shifts in the waves it inhabits, changing its effects.The effects and behaviors of this mana are Boring.
HydrogenThaum > HydrogenAetheric ManaWaveThis mana reacts solely to shockwaves and the most violent of vibrations, changing effects to suit them.The effects of this mana are Anihilating.
OxygenThaum > OxygenBreathWaveThis mana amplifies the noise of what it inhabits.
FluorineThaum > FluorineDruid's BloodLiquidFluorine Mana rips apart artificial objects, and strips unnatural substances from natural objects
PotassiumThaum > PotassiumVerdantLiquidThis mana draws nature and plants into the area it is applied to.
MagnesiumThaum > MagnesiumLife of the PartyRayThis mana increases the chaos present in the host of a success it is applied to. Organic targets grow wild and unruly, while inorganic targets become unstable and loud, up to a point.
ArsenicThaum > ArsenicNeedlepointLiquid (Solid)This mana takes the form of hollow straw-colored needles. The mana can selectively draw things into, push things out of, and keep things inside or outside of the hollows.
RhodiumThaum > RhodiumColossus BloodLiquidThis mana produces an artificial vitality, driving an object into motion as its form demands.
PalladiumThaum > PalladiumDark PowerRayThis mana fills a target with a corrupt energy, amplifying its strength.
OsmiumThaum > OsmiumInertionRayThis mana is slow to attune, and resistant to both change and changing other things.This material takes roughly thirty minutes for mana to actively be attuned to it.
MercuryThaum > MercuryPerform AlchemyAlchemical Liquid (Miasma)This mana transforms causality from literal to conceptual. Literal Actions will have Conceptual Reactions on the world within its effects. The stronger the mana, the more powerful the Alchemy.WARNING: Extreme Conceptual Risk. Chemical Reactions noted to trigger Alchemy. Physical Reactions noted to trigger Alchemy. Mental Reactions noted to trigger Alchemy. Spiritual Actions noted to trigger Alchemy. Magical Actions noted to trigger Alchemy. Example Threat: Metal and Air combining into Metal Air in place of or in addition to an Oxide Layer.

Fume Hood strongly recommended. Protective Magic strongly recommended. Restrictive Magic strongly recommended. Tailored Vessel for use of this magic strongly recommended.
IndumThaum > Beryllium > IndiumDehybridizeAlchemical RayThis mana afflicts any magic it comes in contact with, splitting it into stable, simplistic parts.Warning: Conceptual Effect. Unrestricted usage presents high risk of unwanted consequences.
IodineThaum > Brain > IodineMemory GameLiquidThis mana recovers damaged memories.
Potassium IodideThaum > Potassium IodideNatural ReactionLiquidThis mana increases the intelligence of plants.
Cactus IronThaum > Cactus IronPrison ThornsLiquid (Solid)This mana takes the form of solid thorns.



I might end up doing more tests next chapter, but I might not, so be prepared for next time!

If you have a favorite test result that you really want to see in-story, tell me! I might be willing to squeeze it in.
 
Last edited:
Why don't see why the shard is complaining. Ritual magic is probably her best bet yet for apotheosis without weird side-effects.

Some of the effects are getting nasty. Vampire Curse? Yikes. 'This mana transforms causality from literal to conceptual.' lolnope.


Cast 'free' on a endbringer. xd.

edit: or on QA through 'eldritch connection' lolmao.
 
Last edited:
Why don't see why the shard is complaining. Ritual magic is probably her best bet yet for apotheosis without weird side-effects.

In all fairness, it also means that instead of there being as many types of mana as there are combinations of atoms, sounds, and intercombinations therof

There are now as many types of mana and magical effects as there are combinations of atoms, sounds, and movements and intercombinations thereof.

That little ticker saying "Scan complete in 6.8 Hexadecillion Years" just got a few more multiplications added to it.
 
she says, looking at me with the confidence borne of someone who looked it up on the internet.
I felt I'd need Panacea's endless optimism and pep to get me ready for what I planned on doing.
Thoth picked her up in their talons, plopping her on the bird's back, before trudging over to the pigeons nearby, picking them up one by one and dumping them up onto her back as well.
Cute interactions. Empress Thoth generously provides scritches for her subjects as Panacea motives our heroine, using her magically flexible (and elongating?) limbs.
The user gains the ability to enter works of still-media. C
Does the user enter physically or into the fictional worlds?
This mana produces Pandore when applied to Silicon.This dull, stone like material grows in strength when competing against something powerful, and wanes when forced to compete with things weaker than itself. When pushed to its limits, the material can undergo a permenant transformation into something unknown. As it grows stronger, it begins to turn into a blue, otherworldly metal.
Path to adamantium equivalent? One of many things to bring up with Armsmaster if we ever want to cooperate.
This mana mutates an organism to excrete waste directly into oblivion.Side effects include an organism being exposed to the void between worlds.
I'm far too tempted to combine the whole void-series of experiments with the eldritch horror elements of the last few chapters. Taylor is on the best way to create a soul-devouring hellportal or the Necronomicon.

At the same time, she can also do anime-magic now! Glowing pentagrams, spiraling golden beams, glowing magical summons that trail sparkles. Now she only needs to manifest some cute animal companion bodies for QA to puppeteer!
SiliconThaum > Iodine > SiliconRecovery Gel CreationSynthesisThis mana produces Recovery Gel when applied to SiliconRecovery Gel: This thick gel heals wounds it is applied to, transforming into a silicone-like rubber in the process.
I'd love to sell this to the PRT. What makes me hesitate: 1) Can the waste-rubber be safely disposed off? Is it made of normal atoms or is it some exotic matter that would need to be safely stored forever? 2) How high are the chances of others figuring out magic because of it? 3) How long does it last? Can Taylor create containers that let people store it for a while before using it?

And of course for the thread: Do we want to risk giving people more incentive to kidnap Taylor? Does it even make a difference now that her healing capabilities have been revealed?
 
Last edited:
[x][Something Else] Give her a hug dumbass! Tell she could come over to your "Lab" sometimes and play with the plants if she wants?
 
I think the best thing to do not being kidnaped wise.
Is just to be the perfect amount of both nice and popular, and absolutely terrifying.

Everyone should either like us to much to kidnap us. Or to scared of us.
Which we can do by staying our course, creating cool things that pepole like, and healing. And by establishing that we can defend ourselves.

If the giant bird dident already do that. If I saw a parahuman ride in on a giant magical bird, I would not want to anger them and get dropped.

Edit: Also, that "dump gravity into the void" mutation really suits some of my ideas. Organic hoverbikes would be EASY.

As for the Prison, no need to resort to sneaky tactics, so long as we don't do anything stupid.

[X][Something Else] (Offer support. Maybe don't let on to hard that we can just GIVE our power to others, and DEFINETLY do not imply we want to use our power to mutate her, but "I mean, if you ever did want to do something else, I could always make you some tools or something?" would work. If we kickstart a mana engine and some tools for her, she could do all kinds of things.)

[X][Prison] Visit during the day. Sage would like to ask them about some events as part of a private investigation.
 
Last edited:
Hold up, pigeons can't reach their back with their claws. That's some mutant magic pigeon, possibly with Orochimaru limbs.
 
Last edited:
Back
Top