Adhoc vote count started by Shadestyle on Feb 4, 2021 at 9:59 PM, finished with 16 posts and 16 votes.
[endbringer]
[X][Endbringer] I want to help.
-[X][Endbringer] I have more healing powers than I can even name. I could help with triage and healing after the fight.
[X][Endbringer] I want to help.
-[X][Endbringer] I have a variety of Sensory and Mobility mana types. I could help with search and rescue after the fight.
[x][endbringer] I have a feeling convincing Danny to let us go is going to be tough so try to emphasize how you are going to stay out of the fight and use your powers to heal. Maybe through in a line about how you have a responsibility to help now that you have the power to.
[x][endbringer] heal. remember most of your stuff stains skin warn people before hand and get a skin tone mana of their skin tone before you heal them.
[X][Endbringer] You were to late this time, but resolve to before the next attack nearby you will develop a weapon. That someone else can use while you're at a safe distance.
Adhoc vote count started by Shadestyle on Feb 4, 2021 at 9:59 PM, finished with 16 posts and 16 votes.
[endbringer]
[X][Endbringer] I want to help.
-[X][Endbringer] I have more healing powers than I can even name. I could help with triage and healing after the fight.
[X][Endbringer] I want to help.
-[X][Endbringer] I have a variety of Sensory and Mobility mana types. I could help with search and rescue after the fight.
[x][endbringer] I have a feeling convincing Danny to let us go is going to be tough so try to emphasize how you are going to stay out of the fight and use your powers to heal. Maybe through in a line about how you have a responsibility to help now that you have the power to.
[x][endbringer] heal. remember most of your stuff stains skin warn people before hand and get a skin tone mana of their skin tone before you heal them.
[X][Endbringer] You were to late this time, but resolve to before the next attack nearby you will develop a weapon. That someone else can use while you're at a safe distance.
Armsmaster stood back as Leviathan washed away another building, almost an afterthought as it dodged between some of the slower, more dangerous attacks being thrown at it. Its head flashed to the right as one cape leapt straight at the monster, only to get smashed through several buildings by a casual slash.
"Slobberknocker down, DZ-13" his helmet helpfully points out in response.
Taking aim, Armsmaster fires his halberd's inbuilt pulse-drive, ripping up the building he was standing on a moment ago and allowing him to coast over the floodwaters below that had subsumed the coastal city. His armor's flaps adjusted midjump to keep the howling winds of the storm swirling around them from throwing him off course as he made his way closer to Leviathan.
One of the waves had managed to crash into a building being used as a rally point, sending another list of "down" callouts ringing through his helmet, and he landed on it only moments after the wave receeded.
He turned to face the beast, who was distracted by Alexandria and Legend, who seemingly had the monster momentarily pinned between ruthless punches and incredibly hot beams.
With a sweeping motion, Armsmaster fired his halberd's multi-line into the water, small Containment Foam pellets expanding at the ends as they clasped onto the drowning capes nearby, and allowing him to reel them up to himself.
Normally, he wouldn't have been playing a support role like this, but with needing to stress-test his new scanners that he based on some recent breakthroughs, he didn't trust them enough to get within critical range of Leviathan.
"Thanks, I thought I was a goner there," a lanky cape in a waterlogged turtleneck said, before vibrating the water off of himself and discorperating into a flying cloud of limbs that flew towards Leviathan. He recognized the individual, an Independent named Fuzzball who leaned towards the villainous side. The thought quickly faded though, as Leviathan turned its attention towards his building, only slightly damaged by Fuzzball landing on its face and ripping through several of its eyes in his cloud form.
Armsmaster quickly adjusted his halberd, unfolding the micro-rockets and blasting away as the monster charged straight towards the building, presumably to kill the capes on it who were firing off attacks of their own or escaping.
The building collapsed as the Endbringer smashed through it with all the presence of a sledgehammer through foam padding. His micromissiles had run out of fuel to keep him moving, so he fired them off, sending the small warheads crashing into Leviathan's leg where they exploded ineffectually.
Eidolon finally got into position shortly after that, however, seemingly working alongside another tinker to fire a blast of plasma at Leviathan that quickly began searing off the beast's flesh, pushing it back rapidly.
By now, only the tallest buildings were still above the water line, and in any fight against Leviathan, actually landing in the water was a fast way to die, which gave Armsmaster some pause as he only managed to crash through a window into one of the office buildings, missing his target of the roof entirely.
Thankfully, however, it seems he wouldn't be punished for that major blunder, as Leviathan was unwilling to take any more of the twin plasma streams, and slipped below the water without so much as a noise.
His eyes widened as the new scanners in his suit detected an increase to the viscosity of the water, and the tremors of the building he was in.
Leviathan was escaping, but not without a souvenir of their dark task.
"Leviathan is pulling the buildings, get everyone to higher ground immediately!" Armsmaster said into his communicator as fast as he could, marking the priority message for what it was. He knew there wasn't much higher ground to be had, but hopefully his warning would at least save a few capes from being mangled or washed out to sea when the buildings started coming down.
He ran, legs pumping with the assistance of micro-servos that he was pushing to their absolute limits, the skyscraper he was in was already tilting, already tipping over like a tree under the force of the receding water.
The thin walls of the office building he was in were no match for him crashing through them, but he detected a life-sign in the room to the right.
With a curse, he drove in his heels, skidding as he changed direction, carving through the door into one of the rooms that contained all the printers. Someone had somehow managed to get trapped under one of the machines during the evacuation.
The building was tipping faster and faster, water displacement causing a loud roar outside as the building shoved it aside through force of gravity.
He didn't bother giving the man any words of comfort, flicking his halberd's blade open wider and carving the entire machine in half, yanking the man to his feet and over his shoulder like a sack of potatoes.
With a glance, he saw water rushing in, and realized that they were already below the waterline, already falling.
"Hold on," he mutters, pulling a grenade from his belt and throwing it at the wall, where it unfolded with a loud beep.
On his own belt, he pulled the pin from a containment foam grenade, hunching over the man as the detonation charge he placed on the wall blasted a hole in the building at the same time the foam grenade went off, encasing them both in the material.
His only hope at this stage was that the damage from the building collapsing and the grenade going off would be enough to dislodge the rubble that got stuck to the foam they were in. If there was too much weight, the expanding foam wouldn't be able to rise to the surface, and if the rubble didn't break free, they would both be trapped in the collapsed building until his distress signal went off.
One second, then two, with nothing but the sound of rushing water outside to confirm the passage of time, if one ignored his suite of HUD elements.
With a low creak, the floor broke, and the massive lump of containment foam rapidly began floating, rising up through the water at high speeds before breaching the surface.
He could tell that the man he had just saved was panicking, due to their rising heart rate, but they were just going to have to deal with it until Dragon or someone else could retrieve the foam and free them from it.
His GPS helpfully informed him that he had been washed out to sea along with most of the multi-story buildings in Panama City. It would be at least an hour before he could be retrieved, unless he was critically injured.
It was quite unfortunate that he wasn't, from a certain perspective, anyway.
"Armsmaster, are you alright?" Miss Militia said, opening a radio channel to him.
"Fine. Just indisposed. I'll need someone to come retrieve me, I'm with a civilian who failed to evacuate," he explains plainly.
"Right. I'll get someone to you as soon as we can, hang in there," Miss Militia explains.
He noticed a warm feeling trickling down his back, blood from the explosive he had set off. It must have caused more damage than he had expected. All in all, a fair trade for the sheer volume of telemetry he got during the Endbringer fight. Dragon would be pleased with this contribution to their modeling algorithms.
As the water washed out of Panama and revealed the devastation beneath, Eilodon found himself both pleased and annoyed. Pleased because this had been one of the lowest death tolls for capes of any Endbringer battle not involving Scion's intervention, but annoyed because of how little he felt he had contributed. He nearly ignored one of the tinkers trying to get his attention, but if he did, it likely would have increased the death toll further.
Instead, it seemed he would need to give them a personal congratulations at some point, considering what their work had managed to do, converting one of his higher-energy powers into a more dangerous form, the confusingly named "Cappy" apparently specialized in energy-converters, and had rudely demanded he use a matter creation power. He rarely used those due to their low combat potential, but this time, it seems it was worth the attempt.
They had set up some kind of device that used what he could tell was a minor power-altering effect to disrupt his matter creation, resulting in one of his strongest blasts to date. He wondered if Contessa had any plans for a power like that, but disregarded it immediately afterward. If there was one thing he hated more than being useless, it was someone else picking up his slack.
As the various capes were being gathered up to organize search and rescue efforts, or just sending the ones that were only here for combat home, he casually switched to powers more suited to trying to find any leftover survivors. It might not have been the worst fight on the cape side, but he doubted there would be many civilian survivors in the city, considering Leviathan's last act before leaving. He would need to search the ocean quickly, if any of the especially lucky ones were to be found before it was too late.
Switching his powers to Heat Detection, Physical Deconstruction, and Cellular Energy Production, he dove into the water, eager to do more heroic actions while he still had the opportunity.
He barely paid any mind to the batch of new capes that were teleported in, among which was an awkward short one in blue armor, looking out of place among the devastation. One who, only hours before, was fighting tooth and nail just to get here.
"I want to help," I start, instantly prompting dad to respond, shaking his head firmly.
"Absolutely not, I'm not letting you go in there and get yourself killed, Taylor," he says, a bit desperately.
I quickly elaborate before he can dig in further. "I'm not going to fight. I want to help after the battle. I've got more forms of healing magic than I can even name, I know I can save lives, please don't try to make me stay here," I beg, knowing that no matter what he says, I'll be going.
1d20 vs 1d20 = 4, 13
For a brief moment, dad's eyes narrow, before finally, he lets out a sigh.
"You shouldn't have bothered asking me, Taylor. I can see you're going to go no matter what I say," he says, disappointed.
I flinch at this. He's right, but to lay it out so plainly still hurt to hear.
"Fine. Let's go," he says, starting the car and starting towards the PRT building.
He didn't seem angry or disappointed anymore, as the drive went on, but I could tell that we weren't going because he allowed me to. I had pushed him into this.
Swallowing my guilt at using him like this, I got out without saying a word, marching inside so I could be directed to wherever I would need to go to be brought in with the others to help with cleanup.
It didn't take long. I was numbly escorted to The Rig, where only a few heroes were there, Velocity among them, as well as Vista and a few of the wards.
"Who are you?" the young heroine asked. I frowned a bit under my helmet, but I guess it made sense. I hadn't made a single appearance in any real capacity as a cape, and my only contact with the PRT was one obscure meeting. Not exactly much to recognize me by.
"Sage. I've got healing powers," I respond simply, still a bit stunned by dad not putting up as much of a fuss as he could about me going to do this thing.
"Well, if you haven't done this before, we're waiting on a teleporter right now. Normally it only takes a few minutes, but if one doesn't show up in half an hour, we'll be taking a shuttle. Alright?" Vista explains helpfully.
"Thanks," I offer, noticing Gallant in the corner of the room looking at me. I wonder if he told anyone about me. I found out during some of my research what he looked like, and made the connection to him being a part of the meeting I was in. Some kind of emotion-tinker.
"So what exactly are your powers? Healing is pretty rare," Velocity butts in, and the rest of the wards look curious as well.
I just shrug, giving a non-answer. "I can make and track healing energy," I say. Simple, clean, and not breaking away from stuff I said earlier too much.
1d20 vs 1d20 = 8, 3
"Well, it's good to have you here, Sage. I have to warn you, the tents are pretty bad, so I hope you're ready for that," he says. I'm tempted to ask what he means by the tents, when a large rock appears in the middle of the room, covered with weird crystalline growths.
Before anyone can panic, Velocity raises a hand. "Waystone's work. Looks like he's the one who ended up taking care of us. Everyone place your hand on the rock. If you aren't touching it when it goes off, you'll be left behind," he explains, having apparently worked with this individual before.
With a shrug, I lay my palm on it along with everyone else, causing little red lasers to point at us from all over the small boulder.
It beeps three times, and then our surroundings are completely different, and we're immediately flagged over by a PRT trooper with a tablet in hand, and guided away from the Waystone, which is now being looked over by a rotund man covered with Mardi-gras beads and other glassy baubles, a tuning fork covered with wires and tech being used to smack it over and over.
"If you're here to help with search-and-rescue, please come with me, if you have any special skills, please tell me now and I'll direct you to the appropriate area," he explains dryly.
I raise my hand a bit meekly. "I'm a healer," I say, instantly drawing the man's eye.
"Head to the tents thataway. Dr. Mary Brucel will tell you what to do, if Panacea isn't available" he dismisses me with a gesture.
Feeling out of place, I walk along the beach that we arrived on, struck dumb by just how destroyed everything is. The city looks like someone dragged a hand through a wet sandbox, pulling everything out into the tide. Buildings lay on their sides being lapped at by the ocean, clear trails under them stretching out as far as the other side of the city, among the buildings that weren't simply reduced to shards and rubble.
As I made my way to the tents that the PRT trooper pointed out though, it got so much worse, with a practical mountain of bodies spread out over hundreds of medical tents, some already being intubated due to the water in their lungs, while others were mangled and destroyed during the fighting.
I choked on my own spit for a moment, the smell of metal and saltwater heavy in the air intermingling with blood and other, worse scents.
I saw Panacea, briefly touching people just barely enough to stabilize them before moving on, and approached her, prepared to try and help as much as I could.
She almost ignored me, until I finally managed to get her attention.
"I'm a healer, where do you need me?" I ask, following her as she taps a man with a missing lower-body, sealing off all the blood vessels that weren't before jogging ahead to someone else.
"Where the fuck don't I need you? I don't care, just start healing for fuck's sake. Focus on the worst first," she barks out, already done with me.
I feel terror, knowing that so many lives are now depending on me for survival and recovery.
Flagging down the nearest doctor, since I had no clue who Dr. Mary Brucel was, I try to slap together some kind of plan.
[][Healing] Write In Plan
-[][Healing] Blacklist. You'll use everything at your disposal except for a few things even you aren't willing to put to use. Write-in magics that you do not want to use during this event, in addition to your plan.
-[][Healing] Whitelist. You will ONLY use a small set of magics that you trust. Write-in magics that you are willing to use as-needed during this event, in addition to your plan.
Keep in mind that the more types of magic you allow to be used for their niche applications, the more effective you will be, and the less superfluous magic you use, the more power you will have left over for other things.
Just realized, this might be a prime opportunity to get Endbringer flesh for experiments. Would be interesting to see what type of mana that would generate.
Ok, healing spells without side effects are: Quickheal (arcane chant), Rewind 2 (time reversal for minor injuries) and a few miscellaneous spells that do things like remove poisons or parasites. Healing spells with potentially tolerable side effects are: blood (increased blood vessels in area), plant>diamond (turns area photosynthetic and green), and a few other variations. Panacea could probably touch these up afterwards, but likely wouldn't be too happy about it.
First, do we even have basic materials on us? (particularly diamond, graphite, copper)
After that gets answered, I think the best result would be to try to come up with another arcane chant for better healing, but otherwise maybe just blacklist some of the more biotinkery options. Definitely want to stay away from the symbiosis type options that turn people into materials, but I could see following the theme of "plant" manipulation, which the PRT already suspects, as a viable option for dealing with large wounds/missing limbs.
Taylor is considered to be carrying a pouch of random scraps. She doesn't have a more efficient way to hold and use attunement mats, but most reasonable materials she has tested are in her possession by default.
Second question: Does turning things skin colored with paper magic actually look like normal skin?
[X][Healing] First priority is saving lives; get a doctor or nurse to help you prioritize. Ideally, explain your healing capabilities (and the major side effects) to the nurse while you help stabilize the worst patients. Focus on using weaker spells, endurance will be more important than healing people fully for the immediate future. Don't worry about aesthetics until people are no longer in danger of immediately dying. If you have energy left over, then you can take the time going around to try and remove the side effects of healing magic.
-[X][Healing] Blacklist: Any healing spells that cause permanent side effects besides attunement chains composed of diamond, graphite, blood and plant.
I doubt Taylor is familiar with the triage system, so she should ask someone with medical training to help her decide who to focus on. And also to point out which side effects are acceptable consequences of parahuman healing.
[X][Healing] Write In Plan
-[X][Healing] Whitelist. You will ONLY use a small set of magics that you trust. Write-in magics that you are willing to use as-needed during this event, in addition to your plan.
>
Quickheal is good and should likely be used, but if it consumes to much energy we will need to switch to baser types. If we MUST use it extensively, we should be able to use Clay Mana to transmute water into dust and burn that for arcane mana. Otherwise, we should give priority to the ones that have good positives to situations we may encounter. Follow Panacea's advice, and prioritize the most severely injuried. We will avoid negative side effects as we can, and worry about treating the side effects we can't later.
>
Quickheal: Potentially strong spell. Prioritize this magic and use as the situation permits.
Diamond Mana: General Healing when more specific methods and or quickheal are not sufficient or available.
Natural Life: General Healing where in a patient needs extra energy from the sun.
Triage Shock: USE ON ANYONE WHO NEEDS TO STOP MOVING.
Life Blood Plant: Treatment for severe blood loss.
Vital Plant: Treatment for trouble breathing/inability to breathe/low blood oxygen/Severe Blood Loss?/ Starvation?
Powerspark/Dawn's Light: General Energy boost to living things, likely will improve healing.
General Plant Types: Used to construct casts, stints, bandages and conventional medical supplies for less severe wounds. If we actualy get to pepole with less severe wounds.
Marrow: Used for less severe blood loss. Transform plants into replacement blood.
Rewind/Regenerate/Rapid healing: Last Resorts, possessing strictly negative side effects, use when the only alternative is death.
Diamond Mana, and Natural Life are good fallbacks if we thought to bring something so valuable. With Natural Life being a slightly more risky option in exchange for the healed subjects getting a bit of extra energy from the sunlight.
Triage Shock is a must use. No real explanation needed.
If someone needs to not be thrashing around. Make sure they aren't. Though again, this requires that we have Platinum.
Life blood plant is not great, but not dieing is better. We will use it to treat patients suffering the most critical of bloodloss.
In the same vien Vital Plant's nutrients and oxygen could be a godsent.
Rewind Types are right out as is regenerate and rapid healing unless absolutely no hold bars someone is going to die without it. The sideeffects have no really positives, and someone who needs healing would be better served by a type with more positive sideeffects.
We can use Power Spark to enhance the life energy existing in the patients as they are, and use Dawn's Light to help give the patients an extra kick.
I dont think we will get to the point, but if we do, we can use plant mana and marrow to make traditional medical supplies, and replacement blood for transfusion.
[X][Healing] Write In Plan
-[X] The Arcane Chants "Let my cries be heard through the field,
Where many have gone through a great ordeal.
Your bodies covered by mine shield,
So says the Sage, all who hear shall be healed."
"As time moves forward and your wounds are deepened
The candle dims, melting as your life is weakened
The ticking of the clock marks your end
And the growing shadows you must fend
But a life worth living, you still possess
A fight against death, a will to express
Tightly grasp, we do our Hallows
To prevent your journey back to the gallows
The clock strikes 12, and the light does fade
But we exist here to fight against this shade
The winding of the gears, it finds a way
The battles with peers, one jumps into the fray
The cycle of life, fraught with strife
The end repelled, your wounds be quelled
The wax reforms, your spark brought back to norm
The flow reverted, your fate now averted"
The time skipping side effect appears to only be on Rewind. Rewind 2 does not possess the same disclaimer and appears to be without side effects. Also worth noting is that the side effects for multiple of these spells happen on overuse of the magic. Now we don't know where that cut-off is, but it might be worth risking if the choice is between letting someone die or not. Hopefully, it won't come down to that choice with all Taylor's magic options, I think it's better to use a blacklist in this case for if something like that does come up. Somehow.
I got to ask: Why the heck is a 15 year old girl who is also incredibly busy put in charge of directing new healers? Shouldn't she be concentrating on healing? I'd expect one of the more senior capes, one of the PRT employees or even one of the local doctors to be in charge of organising the whole thing. Nevermind that it wasn't really clear whether Panacea even attended Endbringer fights in canon, if I recall the last discussion about that correctly. (At most, this might be her 3rd one or so since she only triggered within the last year, I think.)
Panacea is good enough at healing for people to mistakenly attribute general medical skills to her. She's also obsessed with "being good" to the point where, I imagine she would have to be barred from healing at Endbringer fights for her to not go to them.
This could be her first time being attributed a leadership role, or at least her first time being presented as a centralizing parahuman figure, and if that were the case, it would certainly explain why she is acting the way she is acting.
In theory, someone who didn't know Panacea that well would probably think "Well, she's the strongest healer, so the other capes are more likely to listen to her."
Edit: Though to be fair, I could replace her with any random doctor, cape, or agent and the scene wouldn't meaningfully change. You guys are still going to have to lay out a plan of your own design, considering how little anyone knows about your abilities.
Edit: Edited the chapter somewhat to add a doctor.
[X][Healing] First priority is saving lives; get a doctor or nurse to help you prioritize. Ideally, explain your healing capabilities (and the major side effects) to the nurse while you help stabilize the worst patients. Focus on using weaker spells, endurance will be more important than healing people fully for the immediate future. Don't worry about aesthetics until people are no longer in danger of immediately dying. If you have energy left over, then you can take the time going around to try and remove the side effects of healing magic.
-[X][Healing] Blacklist: Any healing spells that cause permanent side effects besides attunement chains composed of diamond, graphite, blood and plant.
I'm assuming Lisa opted out then, ok. So first
[x][Healing] Grab a nurse to allow them to point you towards critical patients
[x][Healing] I want to see what taylor can do with healing spells using desperate arcane mana (tears)
Perhaps try something like this?
"Desperate is my plea,
Friend and Foe healed in same breath,
Allow me this mercy,
To save them all from horrible death."
[X][Healing] First priority is saving lives; get a doctor or nurse to help you prioritize. Ideally, explain your healing capabilities (and the major side effects) to the nurse while you help stabilize the worst patients. Focus on using weaker spells, endurance will be more important than healing people fully for the immediate future. Don't worry about aesthetics until people are no longer in danger of immediately dying. If you have energy left over, then you can take the time going around to try and remove the side effects of healing magic.
-[X][Healing] Blacklist: Any healing spells that cause permanent side effects besides attunement chains composed of diamond, graphite, blood and plant.
I doubt Taylor is familiar with the triage system, so she should ask someone with medical training to help her decide who to focus on. And also to point out which side effects are acceptable consequences of parahuman healing.
(X) Also get some of that yummy endbringer fleshy flesh.
You guys are going about this all wrong. You're not thinking big enough, about what Tailor would FEEL in this situation. This isn't the time for rational strategy.
[X][Healing] Write In Plan: ONLY saving lives matters. This is not the time for caution, hesitation, or caring for future consequence. We need to thinking bigger than giving personalized treatments one at a time. For that, we need lots of mana, and to get that mana we need dust, in larger amounts than we brought. What might we have in the immediate vicinity? There's lots of blood, water, sand, and splintered wood.
-[X][Healing] we should be able to use Clay Mana to transmute water into dust and burn that for arcane mana. Use that arcane mana to gather up the plentiful blood in the area, use clay and sand mana to turn that into blood dust. Then we use a HUGE amount of water dust to make arcane mana, and a HUGE amount of blood dust to create blood mana, MIX them, and scream out all the pain we see around us in a single spell that burns everything we have. FUCK consequences and secrecy and holding back, this is BIGGER than us.
-[X][Healing] Arcane + blood (Screamed while crying and gesticulating wildly upwards and all around) "Blood and water, hear my plea, Gather in my grasp,
Blood and water spilt this day,
To heal that which you have wrought,
I scream to you into the sky,
Desperate is my plea,
As our tears mix into the sea,
A vortex comes to me,
Sand and Clay turns sea and blood,
Into arcane dust, it must,
Whatever price I have to pay,
Beyond this blood and rust,
I pay without a thought,
As I scream my voice into the storm,
To find what all have sought,
Blood, Water, Dust, I command thee,
Heal all whose lives are risked,
It matters not the cost,
A debt is owed from world to us,
This mercy we demand,
Friend and Foe healed in same breath,
To save them all from horrible fate,
We've paid in pain and in death,
And we allow this injustice no more,
FUCK all caution, secrecy,
These lives are what matters in my core,
These lives I see slipping through a sieve,
Screaming out my heart and plea, I command: LIVE!"
[X][Healing]
-[X][Healing] Blacklist. ONLY saving lives matters. This is not the time for caution, hesitation, or caring for future consequence. So Blacklist. And that list is empty.
[X][Healing] Write In Plan
-[X][Healing] Whitelist. You will ONLY use a small set of magics that you trust. Write-in magics that you are willing to use as-needed during this event, in addition to your plan.
Just read up to date on this quest, really picking up and can't wait to see where it goes. Tip o the hat to the author
Adhoc vote count started by Shadestyle on Feb 5, 2021 at 8:14 PM, finished with 17 posts and 8 votes.
[healing]
[X][Healing] First priority is saving lives; get a doctor or nurse to help you prioritize. Ideally, explain your healing capabilities (and the major side effects) to the nurse while you help stabilize the worst patients. Focus on using weaker spells, endurance will be more important than healing people fully for the immediate future. Don't worry about aesthetics until people are no longer in danger of immediately dying. If you have energy left over, then you can take the time going around to try and remove the side effects of healing magic.
-[X][Healing] Blacklist: Any healing spells that cause permanent side effects besides attunement chains composed of diamond, graphite, blood and plant.
[X][Healing] Write In Plan
-[X][Healing] Whitelist. You will ONLY use a small set of magics that you trust. Write-in magics that you are willing to use as-needed during this event, in addition to your plan.
[X][Healing] Write In Plan: ONLY saving lives matters. This is not the time for caution, hesitation, or caring for future consequence. We need to thinking bigger than giving personalized treatments one at a time. For that, we need lots of mana, and to get that mana we need dust, in larger amounts than we brought. What might we have in the immediate vicinity? There's lots of blood, water, sand, and splintered wood.
-[X][Healing] we should be able to use Clay Mana to transmute water into dust and burn that for arcane mana. Use that arcane mana to gather up the plentiful blood in the area, use clay and sand mana to turn that into blood dust. Then we use a HUGE amount of water dust to make arcane mana, and a HUGE amount of blood dust to create blood mana, MIX them, and scream out all the pain we see around us in a single spell that burns everything we have. FUCK consequences and secrecy and holding back, this is BIGGER than us.
-[X][Healing] Arcane + blood (Screamed while crying and gesticulating wildly upwards and all around) "Blood and water, hear my plea,
[X][Healing]
-[X][Healing] Blacklist. ONLY saving lives matters. This is not the time for caution, hesitation, or caring for future consequence. So Blacklist. And that list is empty.
It seems that, while Thaumic Mana is clear and obvious, you utter a random tone or snippet, and each one has a specific effect on the magic, Arcane Mana is more like what I imagined spellcasting to be. Heavy with metaphor, and obedient to the tonal arts instead of the tonal sciences.
QA got so mad because of thaumic mana that reacts in precise ways to sound. They have to be having an aneurysm at a mana type that reacts to metaphor and meaning.
Adhoc vote count started by Shadestyle on Feb 5, 2021 at 8:14 PM, finished with 17 posts and 8 votes.
[healing]
[X][Healing] First priority is saving lives; get a doctor or nurse to help you prioritize. Ideally, explain your healing capabilities (and the major side effects) to the nurse while you help stabilize the worst patients. Focus on using weaker spells, endurance will be more important than healing people fully for the immediate future. Don't worry about aesthetics until people are no longer in danger of immediately dying. If you have energy left over, then you can take the time going around to try and remove the side effects of healing magic.
-[X][Healing] Blacklist: Any healing spells that cause permanent side effects besides attunement chains composed of diamond, graphite, blood and plant.
[X][Healing] Write In Plan
-[X][Healing] Whitelist. You will ONLY use a small set of magics that you trust. Write-in magics that you are willing to use as-needed during this event, in addition to your plan.
[X][Healing] Write In Plan: ONLY saving lives matters. This is not the time for caution, hesitation, or caring for future consequence. We need to thinking bigger than giving personalized treatments one at a time. For that, we need lots of mana, and to get that mana we need dust, in larger amounts than we brought. What might we have in the immediate vicinity? There's lots of blood, water, sand, and splintered wood.
-[X][Healing] we should be able to use Clay Mana to transmute water into dust and burn that for arcane mana. Use that arcane mana to gather up the plentiful blood in the area, use clay and sand mana to turn that into blood dust. Then we use a HUGE amount of water dust to make arcane mana, and a HUGE amount of blood dust to create blood mana, MIX them, and scream out all the pain we see around us in a single spell that burns everything we have. FUCK consequences and secrecy and holding back, this is BIGGER than us.
-[X][Healing] Arcane + blood (Screamed while crying and gesticulating wildly upwards and all around) "Blood and water, hear my plea,
[X][Healing]
-[X][Healing] Blacklist. ONLY saving lives matters. This is not the time for caution, hesitation, or caring for future consequence. So Blacklist. And that list is empty.
The doctor I flag down is much more helpful than Panacea, actually listening to me as I rattle off as much as I can about my power. Thoughts of secrecy mostly banished from my mind as I start explaining.
"I can make energy that changes in properties, and at least a hundred of the energy types I can make manipulate or regenerate biology with side effects, please help me use them, I've never done this before, and I don't know what is illegal, allowed, or effective, sir, and I don't know who to start with," I say quickly, and the doctor simply nods, leading me to someone missing a leg. They look incredibly pale, and are already unconscious.
"He's lost a lot of blood, he'll die of shock without more, his body need nutrients it can't get without more blood pressure," the doctor explains.
"I can heal him but the side effects increase blood vessel size," I say as quickly as I can, gathering up magic.
"Legal. Do it," he says, and I blast the man with some blood mana, sealing his leg shut a bit and bringing color back to his skin as the liquid mana temporarily fills up his drained veins.
The doctor brings me to the next person, who is being restrained by a brute with stone arms to keep him from thrashing with his own bladed limbs.
"Suffocation, there's too much water in his lungs and we can't get close enough," the doctor explains with practiced ease.
"I can selectively paralyze him, the energy intelligently targets safe areas to shock," I respond, already charging the platinum ring on my finger with mana.
"Do it," the doctor responds again.
"Vital Shock!" I yell, blasting the blade-armed parahuman.
Nurses descend on the cape, his eyes flicking around wildly as I'm shuffled off to someone else, wracking my brain for mana types that can heal each particular problem.
"The new skin will be green and photosynthetic," I say in response to the person with massive patches of missing skin, preparing Natural Life mana.
The doctor nods. "Do it"
"The arm will be more elastic and soft," I say in response to the person with a broken and mangled arm, preparing Diamond Magic.
"Do it"
"He'll be at higher risk of cancer," I say in response to the person covered with wounds and dying rapidly, preparing Egg Mana to make him regenerate more.
"Rejected"
"Alternative, I can heal him but it will overheat his body, he'll have burns," I say, dismissing the egg mana and switching to Coal Mana.
"Do it"
I nod, gritting my teeth as the man begins thrashing when I use the Greedy Healing magic, his own body's energy being consumed to heal some of his wounds.
Over and over, we move from person to person, my intuition telling me the best magic to use for each patient to use up the least amount of mana, and each time, the doctor at my side either approves or rejects the spell I weave.
I try using Arcane Mana to put together a spell, but there's not enough time, and the adrenaline has me stuttering, messing up my words as I try to put them together. Raw Healing Mana is the worst kind of healing, as far as I can tell, but it's just so fast and easy, compared to trying to shout poetry in front of a dying man to cobble together some improvised spellcraft.
It isn't cheap, though. Slowly, I feel exhaustion creeping in, but there's still so many more, and several are going from "noncritical" to "critical", the more time it takes me.
"We're going to lose people," I hiss, applying another blob of Diamond Mana to a man's open chest, just trying to force everything that fell out of him back inside.
"It happens, keep going as much as you feel you can," the doctor responds, hand on my shoulder.
An idea crosses my mind that I initially rejected. The side effects wouldn't be too horrible, and it would be the most efficient use of mana right now for quick and dirty healing. "I think I can do the rest before they die, but I need approval. I can biotinker healing creatures using inert biomass," I say, terrified for only a moment of what they'll say in response to that. The doctor freezes contemplative.
"Keep healing with what I approved so far, I'm calling someone for emergency authorization," he says, turning and running as fast as he can towards one of the PRT Troopers.
1d20 vs 1d20, 14, 15
I rewind a woman's skull a tiny bit, just enough to un-fracture it, as the doctor comes back with a collar.
He shoves it into my hand. "Explosive collar, they agreed on one, put the collar on whatever you make, it's only approved if it can't reproduce in any way," he says, and I nod.
He runs to get Panacea, and I turn to create a force-multiplier for my healing speed.
Normally, dust magic doesn't quite cut it for healing, but the stuff I create can feed on ambiance, so the idea was simple.
I fire a beam of magic at the beach, rapidly turning the sand into powder, and the powder into sand mana, and that sand mana into even more mana, before dragging it back to me and saturating the ambiance.
Then, I use Bio Magic, dragging together all the blood in the area from the numerous wounded people, as well as scraps of plant matter from the trees and grasses.
I mutter under my breath, an amalgam of words that had been running through my mind, poems that I had slapped together and discarded one after another. What I was muttering was the scraps, and I wasn't sure if they would do anything to the creature I was creating, but it felt right, various rhymes tumbling out of my mouth as I focused on shaping the monster.
The diamond magic I was weaving into it was meta, it was infusing the blood and plant matter with a vital force and a drive to heal others, rather than simply healing and revitalizing the mass itself. It didn't technically breach my mental list of 'things not to do' during this Endbringer fight, but I knew it was pushing it.
I didn't know what it was going to mutate into, intellectually, but I knew that my will, my mind and soul, they were shaping the results as much as my focus was.
The end result was a vivid cyan color, with features of an owl, a wooden mask and wings that had been embedded in a bright gelatin.
The brain in the center absorbed the collar, fastening it around itself to fulfil my wish of it being easy to kill if need be.
Panacea looked horrified as she was dragged over to confirm its sterility and safety, and only touched it with the utmost hesitance.
"It doesn't have any functional DNA. It'll be dead in twelve hours without whatever it is you're doing to keep it moving," Panacea whispers, before walking away back to the rest of the tents. She looked like she was halfway between vomiting and passing out, but I forced myself to ignore this.
"Owl, heal them," I demand, pointing towards the tents. My creation, about the size of a large dog, hesitated for only as long as it took to see the injured people with its giant glassy eyes, before its slimy body began churning towards them, rapidly absorbing the mana I had flooded the ambiance with to fuel itself.
I was ordered by a trooper to supervise it, but there wasn't much to supervise. My creation was cruder and faster than even raw mana, but it was fast.
Instead of channeling mana, it simply splattered itself over any injured areas, drying up into a pale brown paste as the magic animating it was exhausted to heal and repair whatever it fell on. I suspected that, without a proper examination by Panacea, they might be at risk of infection just from the stuff that was left inside them, but that was better than dying within the next few minutes.
I kept having to pull up more blood and grass to repair Owl as I moved, but the endless line of the wounded and dying shrank faster than it did, especially when I started using my own powers alongside it, eradicating more sand near the beach to fill the ambiance and using my own healing magic and willpower to assist and guide it to critical areas.
Despite being made from my own magic, it had the raw urge to enact life, which meant I had to forcefully move it away from people who were still injured, so we could move on to those who needed to be stabilized.
The sun set on the medical camp before Owl had reached its limits, even with my direction, its body and core too unstable from the amount of work I was pushing it through.
It looked at me blankly, and felt nothing that I wasn't feeling, before finally falling apart, two wooden wings and a mask collapsing to the ground as its gellid form returned to being a slurry of blood and chewed up grass.
As soon as it did, I heard a scream from one of the nearby patients, who had been staring up at the sky, seemingly half-asleep
He turned to face Panacea without warning, pulling a combat knife out of his pocket and charging straight at her, crawling out of the cot with a psychotic look in his eyes.
1d20 vs 1d20 = 11, 7
"Look out!" I shouted, legs already pumping to intercept him. I wasn't thinking about how I would stop him, but my magic came to bear anyway.
Platinum Magic shot out of my finger, attuned to the ring I was wearing. At what felt like the speed of light, the bright yellow ray smashed into the man, and he sparked all over in a way that normal electricity would never do.
Panacea fell back onto her rear, staring at her would-be assaulter and hyperventilating.
I hold out my hand. "Are you alright?" I ask, helping her up.
"Yeah. Thanks," she says, swallowing nervously.
I scratched my arm, getting nothing out of it through the wooden plates.
"Sorry about making you deal with the gelly," I responded, feeling lightheaded from all the stress and excitement of the past several hours.
She huffs at this. "Gelly? That's adorable," she mutters, clearly conflicted by the mass of magic and biomass having such a cute name.
I shrug. "Sorry. Seemed like the right name for it."
She just huffs again. "Right. Don't worry about it. It wasn't as gross as some of the stuff I've had to touch," she says.
I nod a bit, feeling a bit odd before some quirk of whatever hormones are pumping through my veins and the recent events finally coming together to make my eyes flutter shut.
I faint before I hit the ground.
Alexandria watched as the cape known as Sage was carried out on a stretcher. As a courtesy, they would be teleported back with the other Brockton Bay capes, of course. The remains of their creation were quarantined briefly, before Panacea apparently stepped in to contest their acquisition, on the grounds that the remaining biomass was completely inert without Sage's power supplying it.
Despite her relative youth, Panacea was more than willful and respected enough by now to get the wooden chunks sent back with Sage, rather than brought to the PRT for study, something that Alexandria respected somewhat as she watched the young girl glare down one of the commanders in charge of packing up the tents and supervising the remaining cleanup.
The two girls, both healers, seemed to have struck some sort of unspoken accord, even if they didn't fully realize it. All in all, a mixed bag of an Endbringer battle.
"Any idea why Leviathan was holding back?" Legend asks, walking up behind her.
"I don't think he was. This could be another point in favor of the Simurgh acting to coordinate the other two. Panacea's first placement in a position of seniority, and the arrival of a new healer, coinciding with the highest injuries we've had in years, and one of the Simurgh's bombs going off just in time to attack Panacea in cold blood?"
"That girl might not be ready to take anything close to a leadership role for years after this fight. If she decides it's too risky to visit future Endbringer battles, it could be disastrous, compared to the meager benefit of a low death-toll for one single fight," Alexandria retorts.
Legend just hums. "Hopefully it won't come to that."
'You're very good at 'hopefully', Legend,' Alexandria thought to herself.
'It's the rest of us who need to prepare for the worst,' she finishes, floating up and flying away from the ruins.
I woke up on a cot, yawning fitfully. Yesterday's events slowly filtered into my mind, and I felt mortified. I got so caught up trying to save people that I forgot to hold back, the longer I worked.
A brief pulse of shame runs through me at that. It wasn't that I forgot to hold back. It's that I realized I didn't care as much about keeping my powers a secret as I did saving as many people as possible.
"Ahh. You're awake," I hear someone say as the door slides open. Miss Milita walks in, and I sit up rapidly. Oh god, what was my dad going to think? I should have already been home by now.
"We didn't want to compromise your identity, so we brought you here after we knew you weren't in any danger. I hope that wasn't a problem?" she says in a kindly tone, and I shake my head.
"No, but I really should get home, please," I say, standing up and stumbling a bit before Miss Milita helps me steady myself.
"Just be careful out there. Panacea said you had symptoms of heatstroke, so try to rest for the next few days, alright?" she explains, helping me up.
"When you get some time, Sage, you should come talk with us, it isn't mandatory, but often enough, healers receive donations when they participate in Endbringer battles, and you have some very powerful people grateful to you right now," she says gently.
I swallow at this. Oh god, I blacked out in front of Panacea, healer numero uno, the big cheese of parahuman medics.
Oh god, I made Panacea sign off on a giant blob of blue snot that I biotinkered up.
"Right, I'll find some time to do that," I say, trying to ignore my thoughts running in circles.
"Thank you, for all your help yesterday. Rogues don't often step up to the plate like that," she says, prompting a warm fuzzy feeling that I tried to quash with the logic that, technically speaking, there weren't that many rogues in the first place.
Grabbing a small duffel bag that Miss Militia told me contained the remains of my first true monster, I left and started walking home.
The warm fuzzies from the heroine's praise follow me home, though, and when I open the door, dad lifts me up in a massive hug, babbling questions and demanding answers and explaining what little he managed to glean by watching the news and apparently talking to Lisa on the phone.
We talked until the sun set again, and I went to bed, giving reality more than enough time to set in. The reality that I did more good yesterday than I've probably done in my entire life. More good in a few hours than I had done in a whole decade before that.
I was stronger than I thought, but I'm also stronger than I was before.
Third week of May Plans:
[][Daily Activities] What sort of things will you do during the day?
-[][Daily Activities] Visit a location (Write-In Where you go and What you do there)
-[][Daily Activities] Spend time with dad.
-[][Daily Activities] Make contact with Lisa again (Write-in Plan)
-[][Daily Activities] Stay at home (Enhances other actions)
[][Cape Activities] What will you do as Sage?
-[][Cape Activities] Visit a location (Write-In Where you go and What you do there)
-[][Cape Activities] You'll spend your time investigating.
--[][Cape Activities] Investigate the gang attack on the Barnes family last year. You now know the names of the gangsters who did it.
---[][Cape Activities] Track down the ones in prison.
---[][Cape Activities] Track down the ones that escaped.
-[][Cape Activities] Set up your Legal Second-Identity (Write-In Plan)
-[][Cape Activities] Continue your magical training.
-[][Cape Activities] Go to the PRT to collect your donations (These can also be collected by establishing your Second Identity) (Can be done in addition to other actions)
-[][Cape Activities] Stay at home (Enhances other actions)
[][Project] You'll begin a project of some kind.
-[][Project] You created Owl, a so-called "Gelly" made of Blood and Plant Matter using Bio Mana. Could you refine this even further? If you got the legal approval to make another version of your healing monster, surely you could make it even better than before. (Write-In Plan)
-[][Project] Your best shot at stopping someone attacking ended up being an uncontrolled blast of lightning. You should probably come up with a better self-defense tool than a knife and some glowing dust (Write-In Plan)
-[][Project] Something Else (Write-In)
-[][Project] Alchemy consumes your mind. You'll discard a project this week. (If this vote wins, up to ten Write-in [][Alchemy] experiments will be processed this turn instead of one major project.)
[][Mana] Mana-Test Materials (Write-In)
-[][Mana] Attempt to string together an Attunement Chain (Write-In)
-[][Mana] Test a piece of equipment's True Attunement (Write-In)
[][Mana] Test a Phonem's effect (Write-In)
-[][Mana] Study a target for Phomens (Write-In)
[][Mana] Test a Transmutation (Choose an Elemental Ray and a Non-Silicate Target)
[][Mana] Something Else (Write-In)
29 Research Obtained.
Stats
Research: 59
A good start.
Overall Health: 13
You're a very small, but not squishy human.
Overall Magical Power: 10
You are a competent Channeler, using raw willpower and attuned mana to plow your way through problems.
You also dabble in Wizardry as well, to a lesser extent, and your overall magic leans towards Communion, the art of controlling nature, and Biomancy, the art of manipulating Life Vitae.
Abilities
Magical Soul: D
Rating: Trump ???
Your soul emits magic. The stronger your soul, the more powerful your magic. Your resolve to fend off the death of others at any cost has strengthened your soul.
Magical Body: E
Rating: ???
Your body contains some magic, your soul empowering your body without your direct intervention.
Magical Power: C
Rating: Trump ???
You are a parahuman with the power to create this anomalous energy known as "Mana", at will. Once per month, you may boost your Magical Power ranking to B for one scene.
Boosted for One Month.
Composition Detection: S
Rating: Thinker ???
You have a parahuman ability to detect the exact composition of materials. So long as you apply mana to them, that is. Fairly Niche.
Eidetic Memory: A
Rating: Thinker ???
You have a parahuman ability to never forget what mana attunements you have learned, their applications, and their nuances. You will also never forget any word or noise you test on mana, or the effects it has.
[X][Daily Activities] What sort of things will you do during the day?
-[X][Daily Activities] Spend time with dad.
--[X] Try to clear the air about you going, emphasizing that you saved many lives including Panacea.
[X][Cape Activities] What will you do as Sage?
-[X][Cape Activities] Check in on Panacea. You have a rapport, she might be shaken by the assassination attempt, she might have advice on healing and it's pretty fucked up she's only making minimum wage.
-[X][Cape Activities] Go to the PRT to collect your donations (These can also be collected by establishing your Second Identity) (Can be done in addition to other actions)
[X][Project] You'll begin a project of some kind.
-[X][Project] Your best shot at stopping someone attacking ended up being an uncontrolled blast of lightning. You should probably come up with a better self-defense tool than a knife and some glowing dust (Study various stopping effects to try and derive more general spells. Triage Shock only paralyzes wounds and lightstop only freezes time for light. Try to figure out how to generalize those into stopping people.)
[X][Mana] Test if Ashes to Ashes and Dust to Dust have different effects on the "time resistant rock" produced by Grout of Future Past.
[X][Mana] Denature and test pure thorium. There's a thin layer of thorium oxide on lightbulb filaments.
[X][Mana] Test thorium oxide too.
[X][Mana] Salt>Quartz
[X][Mana] Quartz+Salt
[X][Mana] Quartz>Platinum>Graphite
[X][Mana] Quartz>Graphite>Platinum
[X][Mana] Study Bone mana for phonems that harden things without the death side effects.
[X][Mana] Quartz>Diamond>Platinum
[X][Mana] Quartz>Platinum>Diamond
[X][Mana] Denature and test pure boron (used in glass making)
[X][Mana] Denature and test pure beryllium (used in some copper alloys for tools).
[X][Mana] Denature and test pure Phosphorus (fertilizer)
[X][Mana] Denature and test pure cadmium (fertilizer again)
[X][Mana] Denature and test pure selenium (still fertilizer)
[X][Mana] Denature and test pure scandium (baseball bats)
[X][Mana] Denature and test pure manganese (most steel and aluminum alloys)
[X][Mana] Denature and test pure niobium (steel)
[X][Mana] Denature and test pure cobolt (batteries)
[X][Mana] Denature and test pure lithium (also batteries)
[X][Mana] Denature and test pure iodine
[X][Mana] Denature and test pure antimony (transistors)
[X][Mana] Denature and test pure indium (transistors)
[X][Mana] Denature and test pure zirconium (ceramics)
[X][Daily Activities] What sort of things will you do during the day?
-[X][Daily Activities] Spend time with dad.
--[X] Try to clear the air about you going, emphasizing that you saved many lives including Panacea.
[X][Cape Activities] What will you do as Sage?
-[X][Cape Activities] Check in on Panacea. You have a rapport, she might be shaken by the assassination attempt, she might have advice on healing and it's pretty fucked up she's only making minimum wage.
-[X][Cape Activities] Go to the PRT to collect your donations (These can also be collected by establishing your Second Identity) (Can be done in addition to other actions)
[X][Project] You'll begin a project of some kind.
-[X][Project] Your best shot at stopping someone attacking ended up being an uncontrolled blast of lightning. You should probably come up with a better self-defense tool than a knife and some glowing dust (Study various stopping effects to try and derive more general spells. Triage Shock only paralyzes wounds and lightstop only freezes time for light. Try to figure out how to generalize those into stopping people.)
[X][Mana] Test if Ashes to Ashes and Dust to Dust have different effects on the "time resistant rock" produced by Grout of Future Past.
[X][Mana] Denature and test pure thorium. There's a thin layer of thorium oxide on lightbulb filaments.
[X][Mana] Test thorium oxide too.
[X][Mana] Salt>Quartz
[X][Mana] Quartz+Salt
[X][Mana] Quartz>Platinum>Graphite
[X][Mana] Quartz>Graphite>Platinum
[X][Mana] Study Bone mana for phonems that harden things without the death side effects.
[X][Mana] Quartz>Diamond>Platinum
[X][Mana] Quartz>Platinum>Diamond
[X][Mana] Denature and test pure boron (used in glass making)
[X][Mana] Denature and test pure beryllium (used in some copper alloys for tools).
[X][Mana] Denature and test pure Phosphorus (fertilizer)
[X][Mana] Denature and test pure cadmium (fertilizer again)
[X][Mana] Denature and test pure selenium (still fertilizer)
[X][Mana] Denature and test pure scandium (baseball bats)
[X][Mana] Denature and test pure manganese (most steel and aluminum alloys)
[X][Mana] Denature and test pure niobium (steel)
[X][Mana] Denature and test pure cobolt (batteries)
[X][Mana] Denature and test pure lithium (also batteries)
[X][Mana] Denature and test pure iodine
[X][Mana] Denature and test pure antimony (transistors)
[X][Mana] Denature and test pure indium (transistors)
[X][Mana] Denature and test pure zirconium (ceramics)
[X][Daily Activities] What sort of things will you do during the day?
-[X][Daily Activities] Spend time with dad.
--[X] Try to clear the air about you going, emphasizing that you saved many lives including Panacea.
[X][Cape Activities] What will you do as Sage?
-[X][Cape Activities] Check in on Panacea. You have a rapport, she might be shaken by the assassination attempt, she might have advice on healing and it's pretty fucked up she's only making minimum wage.
-[X][Cape Activities] Go to the PRT to collect your donations (These can also be collected by establishing your Second Identity) (Can be done in addition to other actions)
[X][Project] You'll begin a project of some kind.
-[X][Project] Your best shot at stopping someone attacking ended up being an uncontrolled blast of lightning. You should probably come up with a better self-defense tool than a knife and some glowing dust (Study various stopping effects to try and derive more general spells. Triage Shock only paralyzes wounds and lightstop only freezes time for light. Try to figure out how to generalize those into stopping people.)
[X][Mana] Test if Ashes to Ashes and Dust to Dust have different effects on the "time resistant rock" produced by Grout of Future Past.
[X][Mana] Denature and test pure thorium. There's a thin layer of thorium oxide on lightbulb filaments.
[X][Mana] Test thorium oxide too.
[X][Mana] Salt>Quartz
[X][Mana] Quartz+Salt
[X][Mana] Quartz>Platinum>Graphite
[X][Mana] Quartz>Graphite>Platinum
[X][Mana] Study Bone mana for phonems that harden things without the death side effects.
[X][Mana] Quartz>Diamond>Platinum
[X][Mana] Quartz>Platinum>Diamond
[X][Mana] Denature and test pure boron (used in glass making)
[X][Mana] Denature and test pure beryllium (used in some copper alloys for tools).
[X][Mana] Denature and test pure Phosphorus (fertilizer)
[X][Mana] Denature and test pure cadmium (fertilizer again)
[X][Mana] Denature and test pure selenium (still fertilizer)
[X][Mana] Denature and test pure scandium (baseball bats)
[X][Mana] Denature and test pure manganese (most steel and aluminum alloys)
[X][Mana] Denature and test pure niobium (steel)
[X][Mana] Denature and test pure cobolt (batteries)
[X][Mana] Denature and test pure lithium (also batteries)
[X][Mana] Denature and test pure iodine
[X][Mana] Denature and test pure antimony (transistors)
[X][Mana] Denature and test pure indium (transistors)
[X][Mana] Denature and test pure zirconium (ceramics)
I'll just copy this since I don't want to make my own plan, and I always love Panacea interactions, as she's one of my favorite characters. Even if a lot of what I know about her is based on fanon, she's an enjoyable character.