[X][Mana] Use Arcane Magic and utter: "By the verdant green,
form a blade of strength.
And with metal sheen,
as long as arm's length.
Manifest sword of mine,
as with blood you shall grow.
For in the battle you will dine,
to slay mine foe."
[X][Daily Activities] What sort of things will you do during the day?
-[X][Daily Activities] Visit a location (Go to the Library and do research on various cape organizations which would like to affiliate with rouges, who are operating in Brockton Bay and the surrounding areas. Examine their policies, practices, restrictions, conditions, status, Everything. If we have time consider looking into the MIRRIS initiative the PRT/Protectorate offers as well, and compare and contrast the two. We should also be able to print off the information we find and take it home with us to go over with dad, though we may have to pay for printing services. Print off some related pages which are less relevant to us, but still concern such agencies. Mostly to obfuscate our intentions further and make sure no one suspects anything more then a likely school related project.)
--[X][Daily Activities] Also look into parahuman assisted investigations and what is or isn't allowed.
[X][Cape Activities] What will you do as Sage?
-[X][Cape Activities] Continue your magical training.
--[X][Cape Activities] Right now, your control over your mana isn't good enough to produce more than a crude golem via Synthesis. Focus on Synthesis Crafting.
[X][Project] You'll begin a project of some kind.
-[X][Project] Something Else (Dad gets his weapon now. Ask him about what he wants, and try to construct something suitable. The weapon should be small, or capable of folding into a small formfactor, should be at least as effective as an average normal gun, or bladed weapon depending on his preference, and should ideally have some special quirk or function. If we make the weapon with lots of wood parts, or at least, a wooden exterior it could also likely be passed off as a show or art piece. Make the Suggestion of a Wood Plated, Organic Revolver, with internal cactus thorns like what we made before, with the gimmick of using bioelectricty in the Thorns to also shock and tazze a target.)
Edit: Adding mana and some plan addendums.
[X][Mana] Something Else (Test the Thaumic Spell " Tea Null Frizz Ignis Z.Z( Daka Z.Z ( Snip Snip Snip Snip Snip Snip Snip"))
With as many uses of Z.Z and Snip as needed. The idea is we create a bullet roughly bullet shaped, hot, gel mana, which is on fire. Then we give it a Delay, and tell it Daka. Normaly using Daka would make it fly off but the delay holds it long enough for us to use more sounds. Another delay, followed by multiple splits. We may need to tweak the exact amount of times Z.Z is uttered, but this SHOULD create a flaming bullet, which launches out, that then splits into many smaller shotgun like bullets.)
[X][Mana] Something Else (Test the Arcane Spell -
"Appear now, oh petals of time, Parsley, Sage, Rosemary, Thyme.
With your roots in the earth, and your leaves to the sky,
call down a great beam from the heavens on high
It's brilliant, clear light, shall now purify
All taint beheld, as directed by rhyme"
)
I want some kind of material with either physical properties, or true attunement properties which will protect us from harm. Something non reactive, and non reactive things that break chemicals down into something less dangerous might be a good start for transmuting such things?
-[X][Mana] Attempt to string together an Attunement Chain (Thaum > Calcuium Carbonate > silicon)
-[X][Mana] Attempt to string together an Attunement Chain (Thaum > Calcium Carbonate + (Denature) > Bread)
-[X][Mana] Attempt to string together an Attunement Chain (Thaum > Calcium Carbonate + (Denature) > Bread > Silicon)
We have a lot of materials we have made but have not tested. Should start trying to make a dent in those.
[X][Mana] Mana-Test Materials (Time Shift Crystal)
[X][Mana] Mana-Test Materials (Void Metal)
[X][Mana] Mana-Test Materials (Sea Glass)
[X][Mana] Mana-Test Materials (Beacon Stone)
[X][Mana] Mana-Test Materials (Cure Stone)
[X][Mana] Mana-Test Materials (Songstress Secret Stone)
[X][Mana] Mana-Test Materials (Rain Rock)
[X][Mana] Mana-Test Materials (Regal Flakes)
[X][Daily Activities] What sort of things will you do during the day?
-[X][Daily Activities] Visit a location (Go to the Library and do research on various cape organizations which would like to affiliate with rouges, who are operating in Brockton Bay and the surrounding areas. Examine their policies, practices, restrictions, conditions, status, Everything. If we have time consider looking into the MIRRIS initiative the PRT/Protectorate offers as well, and compare and contrast the two. We should also be able to print off the information we find and take it home with us to go over with dad, though we may have to pay for printing services. Print off some related pages which are less relevant to us, but still concern such agencies. Mostly to obfuscate our intentions further and make sure no one suspects anything more then a likely school related project.)
--[X][Daily Activities] Also look into parahuman assisted investigations and what is or isn't allowed.
[X][Cape Activities] What will you do as Sage?
-[X][Cape Activities] Continue your magical training.
--[X][Cape Activities] Right now, your control over your mana isn't good enough to produce more than a crude golem via Synthesis. Focus on Synthesis Crafting.
[X][Project] You'll begin a project of some kind.
-[X][Project] Something Else (Dad gets his weapon now. Ask him about what he wants, and try to construct something suitable. The weapon should be small, or capable of folding into a small formfactor, should be at least as effective as an average normal gun, or bladed weapon depending on his preference, and should ideally have some special quirk or function. If we make the weapon with lots of wood parts, or at least, a wooden exterior it could also likely be passed off as a show or art piece. Make the Suggestion of a Wood Plated, Organic Revolver, with internal cactus thorns like what we made before, with the gimmick of using bioelectricty in the Thorns to also shock and tazze a target.)
[X][Mana] Denature and test pure thorium. There's a thin layer of thorium oxide on lightbulb filaments.
[X][Mana] Test thorium oxide too.
[X][Mana] Salt>Quartz
[X][Mana] Quartz+Salt
[X][Mana] Quartz>Platinum>Graphite
[X][Mana] Quartz>Graphite>Platinum
[X][Mana] Study Bone mana for phonems that harden things without the death side effects.
[X][Mana] Quartz>Diamond>Platinum
[X][Mana] Quartz>Platinum>Diamond
[X][Mana] Leave a small bead of sea glass on the roof and wait for it to become saturated.
[X][Mana] Denature and test pure iron.
[X][Mana] Denature and test pure boron (used in glass making)
[X][Mana] Denature and test pure beryllium (used in some copper alloys for tools).
[X][Mana] Denature and test pure Phosphorus (fertilizer)
[X][Mana] Denature and test pure sulphur (also fertilizer)
[X][Mana] Denature and test pure cadmium (fertilizer again)
[X][Mana] Denature and test pure selenium (still fertilizer)
[X][Mana] Denature and test pure calcium.
[X][Mana] Denature and test pure scandium (baseball bats)
[X][Mana] Denature and test pure chromium (stainless steel)
[X][Mana] Denature and test pure manganese (most steel and aluminum alloys)
[X][Mana] Denature and test pure niobium (steel)
[X][Mana] Denature and test pure cobolt (batteries)
[X][Mana] Denature and test pure lithium (also batteries)
[X][Mana] Denature and test pure iodine
[X][Mana] Denature and test pure antimony (transistors)
[X][Mana] Denature and test pure gallium (transistors)
[X][Mana] Denature and test pure indium (transistors)
[X][Mana] Denature and test pure zirconium (ceramics)
Maybe some Shakespeare? "Double, Double, Toil and Trouble"? Those have gotta have some extra mystery attached to them, with their widespread fame. Or would it work the opposite way?
[X][Daily Activities] What sort of things will you do during the day?
-[X][Daily Activities] Spend time with dad.
-[X][Daily Activities] Stay at home (Enhances other actions)
[X][Cape Activities] What will you do as Sage?
-[X][Cape Activities] Continue your magical training.
--[X][Cape Activities] Right now, your control over your mana isn't good enough to perfectly copy even a pigeon's memories. Focus on Brain Magic.
--[X][Cape Activities] Right now, your control over your mana isn't good enough to produce more than a crude golem via Synthesis. Focus on Synthesis Crafting.
-[X][Cape Activities] Stay at home (Enhances other actions)
[X][Mana] Leave a small bead of sea glass on the roof and wait for it to become saturated.
[X][Mana] Mana-Test Materials (Denature and test pure elements. Chlorine and Sodium can be found in salt or bleach, calcium from bones, sulfur from eggs, fluorine from toothpaste, potassium from bananas, etc.)
[X][Mana] Test a piece of equipment's True Attunement (Wool clothes, platinum ring)
[X][Mana] Test a few basic items submerged in water, e.g. Arcane(?*) > Sand, Arcane > Copper, Arcane > Graphite. (Ignore this if the result if it results in thaumic mana still).
*Not sure if this will result in something different, but the latest chapter makes it seem like thaumic and arcane might have different effects with attunements
[X][Mana] Healing magic v.3: Thaum > Kidney > Liver; Thaum > Graphite > Copper; Thaum > Graphite > Copper > Copper; Thaum > Sweat > Graphite > Coal; Thaum > Kidney > Graphite; Thaum > Skin > Paper (might work to cover up visual side-effects); Try and make an Arcane Mana healing spell using the chant: Stitch and clot and set that sprain, Your wounds are gone, if not the stain.
[X][Mana] Misc. tests: Thaum > Salt > Copper > Copper > Copper (1 copper is undo, 2 copper is rewind, will 3 copper continue to lead to a stronger time reversal?); Thaum > Crystal Quartz > Copper > Copper; Thaum > Zinc > Graphite > Platinum; Thaum > Graphite > Zinc > Platinum (these tests should help sort out how ordering affects the chain, and maybe make a paralysis ray); Thaum > Crystal Quartz > Lead > Lead > Lead; Thaum > (Gravity) > Graphite (gravity-controlling cells?); Thaum > Platinum > Eye (electric sight?); Thaum > Brain > Eye; Thaum > Eye > Brain;
What do Cell-Recycling Management Biofibers look like? If they aren't obvious, it might be worth experimenting with it on a few animals to see if Taylor could apply it to herself for a minor regeneration enhancement. Gu-harvest seems like a successful spell that we hopefully never have to use. Shame it looks like question mark results are typically not different than the base result though the difference with copper between undo and the stronger time reversal of rewind is worth further exploration. Also, zinc can lead to transferrable curses, that is rather terrifying. Not really coming up with any good ideas for a healing chain, though maybe the chant will work.
I slapped together a quick rhyme, half-remembered lessons from mom coming to the forefront.
"Twist and twirl, and waves unfurl, this mist of mana begins to curl," I intone carefully, invoking the same stature of someone pretending to be an old wizard or archmagus from one of my old fantasy books.
The Arcane Magic begins to twist in on itself, compressing down into a point, and my pulse quickens once again.
I gesture forwards. "This girl commands, go-man thy station, and strike my foes, with conflagration!"
The arcane magic shrieks forwards, turning into a massive gout of spear-like flames that buries itself in the ocean with an explosion of steam that has me yelping as I leap back in shock.
Looking around for anyone who might have spotted my test, I run as quick as I can to get the hell out of the area before someone shows up to find out what the hell just happened.
What do Cell-Recycling Management Biofibers look like? If they aren't obvious, it might be worth experimenting with it on a few animals to see if Taylor could apply it to herself for a minor regeneration enhancement.
[X][Mana] Mana-Test Materials (Denature and test pure elements. Chlorine and Sodium can be found in salt or bleach, calcium from bones, sulfur from eggs, fluorine from toothpaste, potassium from bananas, etc.)
[X][Mana] Test a few basic items submerged in water, e.g. Arcane(?*) > Sand, Arcane > Copper, Arcane > Graphite. (Ignore this if the result if it results in thaumic mana still).
[X][Mana] Healing magic v.3: Thaum > Kidney > Liver; Thaum > Graphite > Copper; Thaum > Graphite > Copper > Copper; Thaum > Sweat > Graphite > Coal; Thaum > Kidney > Graphite; Thaum > Skin > Paper (might work to cover up visual side-effects); Try and make an Arcane Mana healing spell using the chant: Stitch and clot and set that sprain, Your wounds are gone, if not the stain.
[X][Daily Activities] What sort of things will you do during the day?
-[X][Daily Activities] Visit a location (Go to the Library and do research on various cape organizations which would like to affiliate with rouges, who are operating in Brockton Bay and the surrounding areas. Examine their policies, practices, restrictions, conditions, status, Everything. If we have time consider looking into the MIRRIS initiative the PRT/Protectorate offers as well, and compare and contrast the two. We should also be able to print off the information we find and take it home with us to go over with dad, though we may have to pay for printing services. Print off some related pages which are less relevant to us, but still concern such agencies. Mostly to obfuscate our intentions further and make sure no one suspects anything more then a likely school related project.)
--[X][Daily Activities] Also look into parahuman assisted investigations and what is or isn't allowed.
[X][Daily Activities] What sort of things will you do during the day?
-[X][Daily Activities] Spend time with dad.
-[X][Daily Activities] Stay at home (Enhances other actions)
[X][Cape Activities] What will you do as Sage?
-[X][Cape Activities] Continue your magical training.
--[X][Cape Activities] Right now, your control over your mana isn't good enough to produce more than a crude golem via Synthesis. Focus on Synthesis Crafting.
[X][Cape Activities] What will you do as Sage?
-[X][Cape Activities] Continue your magical training.
--[X][Cape Activities] Right now, your control over your mana isn't good enough to perfectly copy even a pigeon's memories. Focus on Brain Magic.
--[X][Cape Activities] Right now, your control over your mana isn't good enough to produce more than a crude golem via Synthesis. Focus on Synthesis Crafting.
-[X][Daily Activities] Stay at home (Enhances other actions)
[X][Project] You'll begin a project of some kind.
-[X][Project] Something Else (Dad gets his weapon now. Ask him about what he wants, and try to construct something suitable. The weapon should be small, or capable of folding into a small formfactor, should be at least as effective as an average normal gun, or bladed weapon depending on his preference, and should ideally have some special quirk or function. If we make the weapon with lots of wood parts, or at least, a wooden exterior it could also likely be passed off as a show or art piece. Make the Suggestion of a Wood Plated, Organic Revolver, with internal cactus thorns like what we made before, with the gimmick of using bioelectricty in the Thorns to also shock and tazze a target.)
[X][Mana] Mana-Test Materials (Denature and test pure elements. Chlorine and Sodium can be found in salt or bleach, calcium from bones, sulfur from eggs, fluorine from toothpaste, potassium from bananas, etc.)
[X][Mana] Test a few basic items submerged in water, e.g. Arcane(?*) > Sand, Arcane > Copper, Arcane > Graphite. (Ignore this if the result if it results in thaumic mana still).
[X][Mana] Healing magic v.3: Thaum > Kidney > Liver; Thaum > Graphite > Copper; Thaum > Graphite > Copper > Copper; Thaum > Sweat > Graphite > Coal; Thaum > Kidney > Graphite; Thaum > Skin > Paper (might work to cover up visual side-effects); Try and make an Arcane Mana healing spell using the chant: Stitch and clot and set that sprain, Your wounds are gone, if not the stain.
[X][Daily Activities] What sort of things will you do during the day?
-[X][Daily Activities] Visit a location (Go to the Library and do research on various cape organizations which would like to affiliate with rouges, who are operating in Brockton Bay and the surrounding areas. Examine their policies, practices, restrictions, conditions, status, Everything. If we have time consider looking into the MIRRIS initiative the PRT/Protectorate offers as well, and compare and contrast the two. We should also be able to print off the information we find and take it home with us to go over with dad, though we may have to pay for printing services. Print off some related pages which are less relevant to us, but still concern such agencies. Mostly to obfuscate our intentions further and make sure no one suspects anything more then a likely school related project.)
--[X][Daily Activities] Also look into parahuman assisted investigations and what is or isn't allowed.
[X][Daily Activities] What sort of things will you do during the day?
-[X][Daily Activities] Spend time with dad.
-[X][Daily Activities] Stay at home (Enhances other actions)
[X][Cape Activities] What will you do as Sage?
-[X][Cape Activities] Continue your magical training.
--[X][Cape Activities] Right now, your control over your mana isn't good enough to produce more than a crude golem via Synthesis. Focus on Synthesis Crafting.
[X][Cape Activities] What will you do as Sage?
-[X][Cape Activities] Continue your magical training.
--[X][Cape Activities] Right now, your control over your mana isn't good enough to perfectly copy even a pigeon's memories. Focus on Brain Magic.
--[X][Cape Activities] Right now, your control over your mana isn't good enough to produce more than a crude golem via Synthesis. Focus on Synthesis Crafting.
-[X][Daily Activities] Stay at home (Enhances other actions)
[X][Project] You'll begin a project of some kind.
-[X][Project] Something Else (Dad gets his weapon now. Ask him about what he wants, and try to construct something suitable. The weapon should be small, or capable of folding into a small formfactor, should be at least as effective as an average normal gun, or bladed weapon depending on his preference, and should ideally have some special quirk or function. If we make the weapon with lots of wood parts, or at least, a wooden exterior it could also likely be passed off as a show or art piece. Make the Suggestion of a Wood Plated, Organic Revolver, with internal cactus thorns like what we made before, with the gimmick of using bioelectricty in the Thorns to also shock and tazze a target.)
Before doing anything else, I decided it was time to settle in and decide who I was going to work with, if I affiliated myself with a company or group. I brought the matter up with dad at breakfast, too dubious of my scrambled eggs to continue eating now that I knew what Egg Mana did to living things.
"Dad, I think I'd like to go to the library today to do some research. Now that my farms are pumping out saffron, I think I'm ready to seriously think about finding a way to sell it," I say, idly poking around the food on my plate and suppressing the urge to test what mana would attune from it.
He gives me a curt nod. "Good. I might not understand all of what you're doing, but you look like you've been making good progress. If you like, I could look around as well. I know one or two people who have worked for companies before that did stuff like this."
I considered this for a moment, but with how much he had already been doing for me, I didn't want to waste too much of his time.
"Maybe later, dad, if I can't find anything useful on the internet, we could talk to some of those people, maybe," I offer, placating him.
"I'm also going to be working on that thing we talked about a while back. I still want to make something to help you protect yourself, at least until the investigation is done," I remind him.
It was odd and disturbing, how little they were telling us about the investigation. A few days ago, Maddison and Emma had started coming to school again, with no sign of Sophia, and aside from the odd glare from Emma, they had utterly stopped interacting with me. It sent chills up my spike, seeing how the tables had completely turned, with the remaining members of the trio seemingly going as far out of their way as possible to avoid me now, instead of it being the other way around.
People slowly got back into the habit of making fun of me, but that wasn't even as noteworthy as Greg Veder's insistence on sitting at my table during lunch. I suspected he was taking the opportunity to avoid his own bullies my latching onto "That girl who got her bullies arrested."
Needless to say, the fact that at least one of them was probably still in police custody was gratifying, but concerning, since my identity was still at risk until this mess was concluded. Giving dad a weapon to defend himself is just prudent, in the face of that.
Breakfast passed quickly as I pondered my next moves, and not long after that, dad dropped me off at the library to do my research.
Nobody seemed to notice or care about the things I was looking up, too busy with their own research or reading, but I still made a point of looking up cape-things unrelated to Rogue Affiliation and standards-of-practice.
Along with getting a list of companies in Brockton Bay that hired rogues as either mascots or consultants, I also got a list of independent Rogues and, on a whim, some information on New Wave's policies as well, just in case.
1d20 vs 1d20 = 14, 13
Unlike my previous attempts at figuring out info on the MIRIS restrictions, I was able to find some, this time, by looking at rogues who actually signed up for it.
It seems, based on accounts from those capes, a big part of the problem with MIRIS was lack of funding, which was a big reason for why they joined in the first place. Most cities could only just afford the stipend, completely neglecting the funds that would normally be allocated to jumpstart projects involving multiple complimentary rogues. The restrictions mostly revolved around distribution, being a more relaxed version of the restrictions that Protectorate Tinkers had to follow.
Namely, it seemed that those affiliated via the initiative could build whatever they wanted, but their creations had to pass inspection before distribution, and could be rejected for public use on grounds ranging from biotinker creations having the potential to interbreed with existing animal or plant populations, regular tinker creations not meeting nuclear guidelines or having failure states that didn't meet them, or any number of other potential safety hazards.
As for the companies I dug up, the biggest company in Brockton that employed capes wasn't even restricted to Brockton Bay. Megalomart, one of the leading supermarkets in the US right now, employed no less than seven capes, primarily as mascots and for publicity stunts. The one around here specifically was actually a rogue that goes by Samaras, whose power apparently let her levitate plants that she touched, which she used for the rare street show or commercial.
Megalomart's restrictions weren't really that well known, but at the same time, it seems they primarily employ entertainers rather than using rogues for anything practical. One of their rogues apparently does do factory work though, Slipmelt, a rogue working in Alabama. He's got pyrokinesis that he uses at a factory for producing foam placemats.
Next on the list was TT0Suppliers, a company that ran out of Boston, but did work here too. Their main thing seems to be selling raw materials to tinkers and tech enthusiasts, and according to the old news I could dig up, they were frequently accused of cooperating with and hiring members of Toybox and the Elite, though nothing came of that.
Right now, they seem to have a tinker on their payroll named Backup, who specialized in duplicating mundane things like consumer electronics, as well as a shaker named Somatotropin, who has the power to "Grow" inorganic material, though it isn't explained what exactly that entails.
If nothing else, TT0Suppliers seems to have a somewhat lax set of restrictions, considering Somatotropin moonlights as an independent hero on the side.
Those being the only two companies currently employing parahumans, I turned my attention to some of the other options.
Parian apparently ran her own business through self-affiliation by establishing her second-identity through direct government channels instead of establishing someone else as being liable for any laws she broke as a parahuman. While that did mean that she didn't have a convenient third-party for me to affiliate with myself, she might still be a really good person to talk to if I decide to reveal my identity to the government to set up my second ID myself.
I don't know her that well, but it might even be possible for me to affiliate myself with her, if I wanted to get into clothes or whatever.
New Wave had a similar situation going on, despite being Independent Heroes, their cape identities were all set up through direct contact with the US government. Though, at the same time, they were also a non-profit organization, which spared them a lot of the trouble that came with trying to make money using powers.
Even then, most of the money they got seemed to be through third-party donations anyway, with only Panacea getting minimum wage for her working at the hospital, which she apparently just paid out into charities anyway.
It annoyed me to know that one of the world's best healers was apparently making minimum wage saving lives, for some reason.
On the villain side, Faultline's group apparently have an affiliation in the state of Texas, for some reason involving a bunch of problems near the Mexican border that her group helped deal with, though they're still "wanted for questioning" there, some quirk of the Texas state-government prevented their assets from being frozen there.
It's good to know that however controversial it might be, based on news articles, there are places where at least the financial side of the law can be bent if you're willing to tangle with the cartels.
I paid a small fee to print off everything I had found, and went home to talk it over with dad. While I didn't exactly feel like outing myself like New Wave, or moving to Texas to be a drug-wrangling semi-supervillain for hire, it was somehow comforting to know that I apparently had the option.
When I got home, I decided to start work on dad's self-defense weapon.
"What kind of weapons do you know how to use? I'll be trying to make something like that, or just a gun if you don't have any preferences. I've actually got a plan made for a bio-organic electrical taser gun, if you want one," I asked, preparing my workspace to do some heavy magic on it.
Dad scratches his chin, before shrugging. "I'll be honest, Taylor, the most I've used is a crowbar. Me and the boys have had to keep people out of the docks before, and I've never owned a gun that wasn't for hunting deer."
I thought about the various mana types at my disposal. Most of them just flat out weren't useful without a constant supply of magic, and while I could recharge dad's weapon every day if I needed to, it wasn't the safest way to keep it enchanted.
Dad himself didn't want to be made into a magic user, and I wasn't sure if Thoth would make a good power source or not, so I was left with only one realistic way to make a weapon that could last. Dust Magic.
Specifically, the kind of dust magic that is stronger than what I could do with just plain dirt. It wasn't relevant before, but there were differences. I noticed early on that certain materials produced more mana when I burned their dust into magic. A pile of dirt didn't produce too crazy of an amount, while something like iron dust produced more, and I had the intuition that the rarer or more magical the material, the more mana it could be transformed into.
Dad had only used blunt weapons before, so I would start with a basic baton, hollow on the inside, and shaped with a new trick at my disposal.
Recently, I had discovered a new form of mana by denaturing materials to get at purer elements, and one of them was a true godsent. Gallium Magic. Alchemy.
When I first attuned mana to Gallium, my power threw off very loud alarm bells, warning me against direct exposure and usage, and for very good reason. This mana changed the form of things it came in contact with, emitting an alchemical energy that polluted the area around it. I could only safely use it behind thick walls made of solidified light, unless I wanted to accidentally change the form of the air I'm breathing into a bunny rabbit.
I don't mean it reshaped them, it changed their form, with a distinctly conceptual bent. The liquid mana, when allowed to contact something, would distort the object in a way that hurt my eyes to watch, twisting its shape to match that of the mana, but without affecting anything else. Durability, Weight, even Function. None of them were really diminished through the use of the mana, within certain bounds.
One of my earliest tests left a blunt cut on my hand when I had tried turning a kitchen knife into a ball using Gallium magic, only for the ball to somehow nick me when I picked it up.
I got the distinct feeling that, for example, I could have turned a chainsaw into a rapier, and seen no meaningful change in functionality, ignoring how poor of a weapon chainsaws are normally, of course.
With all of that said, it was the perfect magic for putting together dad's weapon. Using plants, little bits of machinery, and hours upon hours of focusing on the mana to make it flow and shape into the correct ways, I was able to create a suitable weapon for him.
First, I took a long branch, and used plant magic to turn it into a polished-looking pen.
Next, I took a cast-iron pan and a bunch of fishing weights, and used Gallium Magic to reshape them into little cylinders, small enough to take an angle grinder to. Each one must have been five pounds at least, which made it incredibly precarious, trying to grind compressed dust off of them.
When I had the compressed dust made, I filled the pen up with the heavy particles. Since they were so compressed, the amount of mana I would be able to extract from them would be greater.
Finally, I added a Cast Iron Ring around the end of the pen, as well as a ring right below that one, made by applying Gallium Magic to a tape-recorder. It wouldn't be able to accept normal-sized cassette tapes, sadly, but that was irrelevant, considering it only needed to house the one that I recorded specifically for this tool.
Finally, I channeled magic into it, focusing on the patterns of flowing energy inside of it. When the button was pressed, it would disturb the flow of magic, making it consume the iron and lead dust, and emit it from the tip of the pen as a solid mana. This would also press the "play" button on the cassette recorder, repeating the magic words I had recorded onto it, if more crudely.
From the outside, it looked like an ordinary, if fancy, wooden pen. When the button was pressed however, heavy solid magic would erupt from the tip, and the tape would play, my voice uttering "Ting Tash Shweun Kerchunk", making the rod of mana bloom into a forest of curled fractaline, razor-sharp spikes.
When I gave the finished product to dad, he puffed immediately at the weight. "This thing is really heavy, huh?" he points out, making me realize I should have probably used some kind of lightening magic on it.
"That won't be a problem, will it? It's got like five pounds of metal powder in it," I explain nervously.
"It uses the powder as a power supply, you just click the pen pointed away from you, and," I start, only for him to test it out for himself.
I smile as he jerks back at the sudden glowing thorn-branch in his hands, the entire thing peeling open like frayed wood.
"Damn!" he says in shock, holding the weapon away from himself. "Taylor, if I swung this at someone, it'd put them straight in the hospital!" he yelps uncomfortably.
I shrug at this "Then don't use it on anyone you don't need to send to the hospital," I say.
He nods, holding the mass of thorny spikes away from himself. "So how do I turn this thing off?" he asks.
I swallow. That's a good question.
After giving dad a Voidmetal pocket-knife so he could "trim" the branch off when he was done with it, I decided to bring up what I had been considering doing alone. Now that dad at least had a way to protect himself, though, I felt like I should really tell him the truth.
"I called someone, by the way. I think another parahuman knows who I am. I got a phone number a few weeks ago, and when I called it, the girl on the other line warned me that I shouldn't go to the boardwalk anymore," I explain to him as he gingerly puts the battle-pen into a holster I whipped up for him.
"Oh?" he says, looking perturbed that I didn't tell him about this before calling the number.
I wince. "Well, she was just warning me that there were bad people on the boardwalk who were looking for someone that looked like me, since I was apparently acting weird while buying stuff from there, and she suggested that we should meet up somewhere. A cafe this Friday."
"I see. Are you going to go?" he asks, watching my face carefully.
I nod. "She seems to know a lot, and might be willing to help us somehow," I explain.
"I'd like it if you came with me, though, just in case" I ask, dreading the answer.
He lets out a sigh at this, giving me a quick hug. "Yes, of course. It's a relief that you're at least willing to come to me about this. I'll clear my schedule," he responds.
"So that's why you decided to start on the uhh... pen. Right?" he continues, making me flush a bit with embarrassment.
"It might have been a factor. I was caught up with other stuff until now, though, so it was always going to get done eventually," I respond.
He chuckles at this. "Well, you know what they say about 'eventually'."
I nod. "Before any of that though, I really should practice my magic some more. I need to get my synthesis up to snuff," I say, relieved that this conversation didn't go in a worse direction than it did.
He nods. "Don't overwork yourself, Taylor. I'll be sure to keep your gift handy. What should I say if someone asks where I got the damn thing?" he says, considering the matter.
I frown a bit at this. It might be a faux pas for a rogue to just hand out pseudo-tinkertech weapons to random people, and I'm pretty sure people could figure out that I made it, once I start going out in public with my abilities.
"Just say that Sage is a friend of the dockworker's union?" I offer. He laughs at that, mussing my hair up.
"Sounds like Sage keeps good company then." he chortles.
I can't help but smile. This is good.
Despite my work on dad's weapon turning out acceptable, my magical control still needs a lot of work. Gallium and Synthesis both rely on me being able to shape mana in a very precise way, with a lot of willpower and focus to make them go where I want in exactly the way I want.
Which is why I'm here now in my lab, churning out birds made of solid light.
One of my mana types, "Sunbird", synthesizes a bird made of solidified light, using some of the same principles that my golem magic uses. The main difference, though, is that light is vastly cheaper than silicon to synthesize wholesale, allowing me to learn more quickly to control ray magic. In a way, precise channeling reminds me a lot of how old printers work.
The main thing when doing synthesis is that I'm basically drawing using a laser beam, or I'm spray-painting using a flashlight. In order to synthesize a specific shape, I'm not just bringing it into being, but rather, I'm manipulating the rays of mana, making them hit the object I'm synthesizing. This reaction between ray and substrate then leads to a growth of material sprouting up out of it.
When using synthesis on things like rocks and concrete, I have to be careful, because if the rays go inside of the rock, the material grows inside of it as well, leading to a buildup of stress that I don't have any way to fix. More than a few sharp pebbles were made from me accidentally synthesizing too much birdstone inside of the rocks I was bringing in from outside.
Furthermore, each type of rock had... Quirks, for lack of a better word. All forms of basic stone synthesized themselves, but some of them had little differences between them. Granite, for example, tried its hardest to synthesize material in such a way that it broke the stone into triangular pyramids. Something about the nature of the magic wanted it to take on those triangular shapes inside the rock, which led to the pointy pyramids being produced if I didn't watch myself.
I wondered why Mana was like this, for a brief moment. Why even subtle changes, some so small as to be basically irrelevant, could result in vastly different mana types. Sand was mostly just Quartz, but they had entirely different mana types.
Graphite and Diamonds were both made of pure carbon, but one produced more pronounced life magic than the other, complete with stronger side effects.
I wondered if something like that could be done intentionally by my power. Somehow changing the arrangement of matter in an existing object, in order to change it's mana type.
But between those bouts of pondering, I practiced. Rocks broke, little golems formed, and flashes of light erupted from my workshop when I realized the Sunbirds were fragile and a bit too dumb to not break themselves flapping around the room.
By the end of it, I felt worn out, surrounded by little fragments of solidified light, and more comfortable with the idea of synthesizing items from scratch, using nothing but the magical, light-like rays that I could summon up from my soul.
Before going to bed, I decided to take a little piece of sea-glass and throw it up on my roof, facing the ocean so it could absorb the green flashes of the sea.
[][Mystery Girl] Write-In plan for dealing with the velcro-girl in the upcoming meeting. (Goals and Approach.)
School
Attunement Chain
Shorthand
Type
Effects
Other
Thaum > Calcium Carbonate > Silicon
Boring Gel Creation
Elemental Ray
This mana creates Boring Gel when applied to Silicon
Boring Gel: A mostly solid gel of no particular importance.
(Thaum > Calcium Carbonate) + (Denature) > Bread
Unhunger Snack
Liquid
This mana takes the form of an edible ball which undoes hunger by dividing chemicals in the body.
This mana creates a pill of magical silica. When eaten, it reverses hunger by dividing chemicals in the body.
Thaum > Timeshift Crystal
Make Time
Elemental Ray
This mana gives the appearance of slowed time by creating additional time in an area.
Thaum > Void Metal
Essence Drain
Elemental Ray
This mana drains the essence from nearby magic, eradicating it to create elemental essencia.
Thaum > Sea Glass
Secret Keeper
Elemental Ray
This mana carries the secrets of the sea. It won't give them up to those who have not seen them firsthand.
Thaum > Beaconstone
Lightshare Bond
Elemental Ray
This mana absorbs light that comes near it, releasing that light in all directions.
Thaum > Curestone
Curestone Access
Elemental Ray
This mana carries life energy that was contained in the Curestone that it was attuned to.
Thaum > Songstress Secret Stone
Vibrato Stone Creation
Elemental Ray
This mana creates a different stone depending on where it is attuned to Songstress Secret Stone when applied to it.
Vibrato Stone: A colorful stone whose properties depend on the location it was made in.
Thaum > Rainrock
Stonedew Creation
Elemental Ray
This mana creates Stonedew when applied to Rainrock
Stonedew: A stormy grey liquid. It tastes strongly of minerals.
Thaum > Regal Flakes
Pulling Force
Ray
This mana applies pulling forces to whatever it is applied to.
Thaum > Iron
Force
Ray
This mana applies kinetic energy to what it touches.
Thaum > Sulfur
Hellfire
Elemental Liquid
This mana transforms value into heat, burning away a target's worth.
Thaum > Gallium
Polymorph
Alchemical Liquid
This mana changes an object's shape and form to match itself. The object's properties, however, such as its mass, durability and capabilities, are not diminished.
Warning: Conceptual Effect. Unrestricted usage presents high risk of unwanted consequences.
Thaum > Chromium
Strip
Ray
This mana strips a target clean. It can result in minor abrasions or bruising on organic targets.
Thaum > Calcium
Greater Undeath
Liquid
This mana kills the living, raises the dead, and makes things under its influence far less flexible, in exchange for greater hardness. Things empowered by this magic are destroyed by the addition of Life.
Thaum > Salt > Copper > Copper > Copper
Slow
Ray
This mana attempts to slow time for the things it affects. It is very slightly stronger when being used to prevent a combination of things.
Arcane > Sand
Sandbringer
Elemental Ray
This mana draws to itself the essencial sands around it, creating sands however it can if none are present.
Arcane > Copper
Deja Vu
Ray
This mana brings forth the past most aligned to the present.
Arcane > Graphite
Realm of the Living
Liquid (Miasma)
This mana takes the form of a miasma that draws living beings into its radius, and lessens their ability to kill one another.
Thaum > Kidney > Liver
Poison Drinker
Liquid
This mana grants a target the ability to draw harmful things out of something else, and absorb it into itself.
Thaum > Graphite > Copper
Revert
Ray
This mana attempts to heal a target by rewinding minor wounds.
Overuse of this magic can lead to the user periodically experiencing "jolts" of randomly rewound time on occassion.
Thaum > Graphite > Copper > Copper
Rewind 2
Ray
This mana appears to reverse the flow of time slightly, preferring to reverse time in order to heal minor wounds.
Thaum > Sweat > Graphite > Coal
Greedy Energy Spheres
Liquid
This mana makes a target release their energy in the form of orbs that energize nearby living things
Thaum > Kidney > Graphite
Excrete
Liquid
This mana makes a target exude harmful substances through the path of least resistance.
Thaum > Skin > Paper
Skin Tone
Liquid
This mana colors a target the same color as the skin it was originally attuned to.
Thaum > Salt > Copper > Copper > Copper
Almost Time
Ray
This mana draws dust to itself and can physically impact a target. Whispers of time-slowing magic influence it.
Thaum > Crystal Quartz > Copper > Copper
Chrono
Ray
This mana appears to alter the flow of time slightly, preferring to alter time in order to meet deadlines.
Thaum > Zinc > Graphite > Platinum
Twitch Reflex
Ray
Afflicts a target with a form of electricity that makes their body overreact to commands, turning slight movements into overblown jerks, and normal grips into white-knuckled joint-stressing ones.
Thaum > Graphite > Zinc > Platinum
Paralysis Theft
Ray
This mana afflicts two targets, curing the paralysis of one by temporarily stealing bio-electricity from the other.
Thaum > Crystal Quartz > Lead > Lead > Lead
Counterbalance
Ray
This mana warps gravity, dragging objects onto things in the area until they all have equal weight.
Thaum > (Gravity) > Graphite
Graviton Exchanger Mutation
Liquid
This mana mutates organic material, giving it structures that manipulate gravity.
Thaum > Platinum > Eye
Lightning Vision
Liquid
This mana interprets Electricity, turning it into an image.
Thaum > Brain > Eye
Eye's Mind
Liquid
This mana enables the user to see thoughts, especially those contained within the brain it was attuned to originally.
Thaum > Eye > Brain
Mind's Eye
Liquid
This mana refines thoughts, turning them into more visual representations.
Thaum > Quartz > Salt > Salt > Salt
Fractal Blade
Ray
This mana seperates things on contact, creating cuts that branch out like a tree, fractalizing for as long as the magic can allow for.
Attunement
Shorthand
Concept
Effects
Other
Wool
Puff
[Wind Tools of the Beast]
The user becomes lighter on their feet, the more wool they have equipped.
Set Bonus undiscovered.
Platinum
Nul-Thunder
[Lightning]
The user becomes more aligned to the Lightning Element. They will resist it more effectively, the more platinum they are wearing.
Set Bonus undiscovered.
Taylor has discovered the power of Alchemy! Future plans will include the option to replace a [Project] with up to ten total Alchemy tests. (Only votes towards replacing a project are required for all Alchemy Tests to be included, Riot-Style)
Taylor has discovered a non-synthetic Elemental Magic! Magic capable of synthesizing matter instead of manipulating the elements will be retitled "Synthesis" instead of "Elemental Ray"
Aluminum has been renamed an Elemental Ray Magic in light of this discovery.
Taylor has invented simple spells offscreen! They have been added to the Informational Post.
Rewind 2 looks like the first successful healing magic without side effects! Sure it only works on minor wounds, but that's a pretty good start. However, the arcane experiment also succeeded, so I guess we may want to run through all the basic elements a second time using arcane rather than thaumic.... Twitch Reflex lets us imitate Regent's public ability which could be useful in a fight. Skin Tone might work well with thaum>plant>diamond which heals injuries but makes them green and photosynthetic, but it might just end up looking like a skin graft. Graviton Exchanger Mutation is a fun sounding option for when we try biotinkering, anyone want a gravity manipulating pet pigeon?
[X][Mystery Girl] Goals-figure out what gave you away, get a friendly contact on the parahuman side of BB (depending on how the meeting goes); Approach- friendly, but reserved. She thinks Taylor is a tinker, no reason to correct her that we are much more dangerous.
I'll probably edit this after I see what other people think, but this seems like a good enough outline. This is more of a friendly meeting with an unknown parahuman (*cough* Lisa) who warned us about a danger.
This girl knows to much. She either has insane information gathering skills and connections, or shes some kind of cape. Or both.
It could be worth trying to get her on our side. The fact she talks about trying to carry on with her "fun" is a bit concerning, but she was also was trying to avoid heat from the gangs in the area. She could currently be acting as a Vigilante or Rouge?
As long as she doesn't plan on being a criminal, and has yet to do anyhting that would get law enforcement after her, we should at least consider the idea that she could be recruited. She may already have other plans, but its worth a shot. Even with the restrictions on parahumans, Saffron can sell for a lot. And our Tinker powers could be useful.
We could pay her to work for/with us, with benefits coming later when we get off the ground. More extreme options would be to offer modifications to her body, such as new biological powers, or even the unlocking of her magic. Such options could be dangerous for us. But if we could get Thinker support to help deal with the laws arrayed against us, or even help with testing and experimenting it could be amazing.
Plus, Im starting to question if any of these affiliations would be a good suit for us. We could make our own corporate team, and affiliate with that. Im pretty sure you need at least a few pepole to start a corporation together, so having an ally....
[X][Mystery Girl] We should approach friendly, or at least non hostile. Talk a bit about what we are up to, and try to learn what shes up to. What she has been up to. And why she has Empire bothering her. We want to learn what her power is, and if we can trust her. Ideally we could get her on our side, in exchange for pay and or benefits. The issue is we need to make sure shes not going to go villainy. We know her face so I don't think we need to worry about an ID leak, but if we start taking hits because of her actions we have a problem. Even if we can't outright hire her or form a team, she may be willing to work with us on a case by case contractor basis. Of course, if she's some kind of villain or gang member we should nope the fuck out of there.
Realm of the LivingLiquid (Miasma)This mana takes the form of a miasma that draws living beings into its radius, and lessens their ability to kill one another.
[X][Mana] Mana-Test Materials (Write-In)
-[X][Mana] Ice+Water>Crystal Quartz>Ice+Water>our own brain to enhance it.
This should hopefully make us more able to think clearly about mysterious things, like magic, specifically the parts the entity is least able to help with.
-[X][Mana] (Thaum > Calcium Carbonate) + (Denature) > Plant > Bread > Silicon > Plant (transmute)
This should basically pre-digest plants making them more edible, and break us into the field of magical cooking.
-[X][Mana] try using Thaum > Timeshift Crystal > Brain enhancement on our brain,
--[X]and if that works well create a circlet full of timeshift crystal dust that will dump a large dose of the mana into our brain.
-[X][Mana] Test a piece of equipment's True Attunement (Timeshift Crystal)
-[X][Mana] Test mutating a sage plant and an aloe plant using Thaum > Kidney > Liver and Thaum > Kidney > Liver > Silicon
-[X][Mana] Using an insect, test the ability of a large dose of Thaum > Graphite > Copper to revert extreme whole-body mortal wounds if applied fast enough. This could potentially be the basis of an "extra life" device if it works.
-[X][Mana] test the result of using Skin Tone mana on a wound healed with blood mana.
-[X][Mana] try using Graviton Exchanger Mutation on a test plate of wood armor, to see if it'd let us make a much thicker armor withtoe it becoming to heavy, or even give an advantage to jumping.
Did we actually TEST the Blade of Grass spell, and have one now? if not, we should.
Also, with all the obstacles to earning money legally, we should seriously consider looking into what things are *technically* illegal but victimless and unenforceable if we do them using a villain identity. We should also consider having an emergency plan like selling weapons to one of the gangs even if we hope we'll never use it. After seeing how much the law disrespect us, even someone like Panacea, I really feel it is justified to disrespect the law right back. Heck, maybe some of the "gangs" just reason the same way and we should contact those. Maybe this mystery girl is even one of those, she seemed nice enough. People that seem likeable and friendly can't do unethical things, right?
Another sort of related thought, selling tinker-made saffron is a lot like selling drugs only with less ethical issues, and this town has lots of people experienced with that.
ok so with all the modification of living organisme if we could convinse panacea of sterialasing all of our creation we could realy go full biothinker with powered creation
or we can experiment with the mana that stop cellular division to make it a sterelisation ray
[x][mana]alchemy try to shape eye's mind into lense to pun in glasses
[x][mana]alchemy see if we can combine thing together with alchemy
Is Harry Potter a thing in this universe? Might be fun to try out all those spells, if it is - and I could see Taylor doing that.
I.e. that mana type that repairs through rewinding time fits Reparo really well...
Also, maybe we can get something (permanent) to prevent people finding stuff out about us? Maybe try out some variations of "my secrets are mine to share"...
[X][Mana] Denature and test pure thorium. There's a thin layer of thorium oxide on lightbulb filaments.
[X][Mana] Test thorium oxide too.
[X][Mana] Salt>Quartz
[X][Mana] Quartz+Salt
[X][Mana] Quartz>Platinum>Graphite
[X][Mana] Quartz>Graphite>Platinum
[X][Mana] Study Bone mana for phonems that harden things without the death side effects.
[X][Mana] Quartz>Diamond>Platinum
[X][Mana] Quartz>Platinum>Diamond
[X][Mana] Leave a small bead of sea glass on the roof and wait for it to become saturated.
[X][Mana] Denature and test pure boron (used in glass making)
[X][Mana] Denature and test pure beryllium (used in some copper alloys for tools).
[X][Mana] Denature and test pure Phosphorus (fertilizer)
[X][Mana] Denature and test pure cadmium (fertilizer again)
[X][Mana] Denature and test pure selenium (still fertilizer)
[X][Mana] Denature and test pure scandium (baseball bats)
[X][Mana] Denature and test pure manganese (most steel and aluminum alloys)
[X][Mana] Denature and test pure niobium (steel)
[X][Mana] Denature and test pure cobolt (batteries)
[X][Mana] Denature and test pure lithium (also batteries)
[X][Mana] Denature and test pure iodine
[X][Mana] Denature and test pure antimony (transistors)
[X][Mana] Denature and test pure indium (transistors)
[X][Mana] Denature and test pure zirconium (ceramics)
in the past we try to use mana on all the offale maybe try one at the time like
[x][mana] colon
[x][mana] small intestin
[x][mana] stomach
for the other sensory organ
[x][mana] ear /inner ear for balance
[x][mana] nose
[x][mana] tongue
[x][mana] lung
[x][mana] nerve
[x][mana] teeth (even if i think it's the same as bone)
also i think solidified light doesn't react to mana so it would be a good way to store gas we want to try
[x][mana]neon
[x][mana]argon
[x][mana]all the noble gas we can easily gain acces to
[x][Cape Activities] why not propose our service with denature i think even armaster would be interest in obtaining pure element
[X][Cape Activities] try to isolate a zone in the basement for dangerous experiment using osmose spell in case somting go wrong
[X][Cape Activities] create a symbiotic plant suit/armor using divers spell of the graphite branch
[x][mana] symbiosis + osmosis + double down +bioelectricity + cell recycling management biofiber