[X] +1 pick below
[X] Evening Sky: Shadowlord


saves us from the social infiltration and develops the Evening Sky to give us powerful and versatile finesse capabilities
 
I'm not sure I get how the Char sheet stuff is representing our stats given the pluses and parentheses anymore, is anybody willing to explain?

Basically the end number is what we have when benefiting from blood buffs or otherwise full strength but without situational buffs. Bright red pluses are just normal 5 pluses condensed, dark reds are quickening pluses condensed, white is uttermost.
 
[ ] Evening Sky: Shadowlord
Shadowlord lets us pivot into a traditional stealth approach as opposed to our bluffing plan, but also improves our abilities for the social plan with its Manipulation benefits. The combat gains are pretty good too. The agility bonus is big, and compliments the stealth. The guaranteed critical strike is also pretty substantial, and it adds up to a build that's not nearly as good as if we'd gone thief earlier! substantially more dangerous in the initial exchange, more likely to have the initiative, and more capable of nonviolent growth via theft and misdirection.

I'd say it's probably the strongest compliment to our current plans that we can get here. That said, it had better be the strongest, since it costs us an extra day, 7 arete, and an allied surgecrafter's participation. Worth it? I think so. The question is, does it provide a better ratio of advantage versus cost compared to the other options? That's also a subjective measure, based on the questers risk tolerance and other metrics that vary enormously. I think it puts us in a great position to pursue the plans we've already made, and opens up further avenues for the future.

For you beautiful aesthetic-minded people, the One Ring was stolen more often than it was taken by force. There's definitely a story there, about the thief who stole a kingdom's beating heart. and I wanted night cast Odyssial, damn it

[ ] Edeldross Adept - 2 picks, 2 Arete
Edeldross Adept provides a pretty huge stat buff across the board. Don't mistake that 50% for larger than Shadowlord, though. it's temporary, and Shadowlord would include our existing 20% boost. Still, 30% for everything may be competitive with Shadowlord's more Agi-focused improvement, but I don't think it would actually win a hypothetical-hunger battle. Agi is the king of combat, and that hidden strike is a killer. White-room nonsense aside, this build is strictly superior for teamwork. That consistent buffing, and access to battlefield control through shields and projectiles makes Hunger much more capable of supporting and protecting Gisena, Letrizia, and Verchlengorge. It's also fantastic stunt fodder and full of wonderful options for tactics.

For numeric clarity, I believe Edeldross Adept provides 10% more of all stats besides agility when compared to Shadowlord. Shadowlord provides 20% more agility than Edeldross Adept, alongside its novel stats, which are of course boosted beyond their written levels by Edeldross.

Long-term, Edeldross Adept improves our access to pseudo-graces. This is nice, but we're positively drowning in long-term options, including like 4 EFB options we have unlocked and invested. I'm pretty well ignoring the long term for this vote selection.

[ ] Vigor Incarnate - 2 picks, 2 Arete
Vigor Incarnate proves a healthy pile of raw stats, alongside an actual factual Protection buff, who'd have thunk it?! Protection is a pretty sorely neglected aspect of our build, and has a pretty good relationship with Constitution, which this option also provides. Survivability is a function of meat points (con), durability (prot), and dodge (agi). We're doing pretty darn good on two of those, so the marginal value of protection looks good to me. Just like Shadowlord, Vigor Incarnate provides a pile of stats to be magnified further by Edeldross. They're not novel. This option isn't a game changer, it's a solid buff but doesn't particularly change how we do things. It does, however, provide a solid benefit to the social infiltration plan via its charisma.

Long-term, ignore stinky protection forever and just banish the sticks and stones of the world through the force of your personality. Pretty darn swank, I too enjoy Solar Presence builds. Again, long-term gains are a secondary concern for small votes like this. We're aiming to live to get our absurdly long-term EFB choices, and so we should look to survive. This option does help with that, and in the most literal fashion of any of these. If you're lacking confidence in the thread's tactics, then look no further than STATS.

[ ] Sublime Transfusion
Behind this simple yet powerful healing option lurks the shadow of a great meme. Verchlengorge could be restored at a cost of time. This may well be the safest of all paths, if the least rewarding. Hunger, for all his growth, isn't really relevant in the face of a rank 6 Verchlengorge in action. So, if you can just ask your big stompy robot to smash all the mean people, why wouldn't you? The answer is time, the only foe that Gorgey can't murder when he gets back to rank 10. Sublime transfusion would absolutely let us fix up Verchlengorge massively. The question is, could we repair him quickly enough, to a high-enough level, to clear the temple in our remaining time before the Apocryphal curse gets back from vacation? The next question is, does that matter? The Curse doesn't take our allies deeply into its consideration, and so hiding behind our biggest ally may well be the safest option we have available. The downside is that we could place Hunger in a state of exsanguinated exhaustion, and we're not sure we can get Verchlengorge up to a level sufficient to solve the Temple in the most direct manner.

If the gambit works, we can laugh all the way to the bank. If it doesn't, we get to experience the wonders of the Cursed Moon Temple, and while Cursed Gems are rad, the Chalices you have to plumb to get them are very not-rad.


~900 words or so, all together. I'll vote after discussion has developed a bit more, maybe I can come up with another silly drabble for tomorrow evening. For now, sleep.
 
[X] Vigor Incarnate
[X] +1 pick below


Gotta keep S A V I N G but I don't think a non-Arete option will win this round. With that in mind, this both makes us significantly more Charismatic and turns that Charisma into a solid resistance against esoteric effects in case things get hairy.
Ughm, Vigor Incarnate costs 2 Arete as well, so SAVE GANG is a bit out of luck. Vote Adept, so it is at least just 2 Arete spend.

EDIT: Derp, I have misread your post. Please ignore.
 
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Now our +Protection has -30% malus due to Uttermost and if we try to raise it to somewhat good level we will need 3 picks and 9 Arete. This will provide +3.5 Protection and passively increase magic defense.

Well, it's only a net -10% due to Edeldross.

Pearlescence also grants additional Protection based on your Experience!

Ah, screw it. It's the strongest pick here, as is to be expected from a 2-pick 7-arete option, but that strength is also applied into unlocking new options for us and generally fitting our current plans perfectly.

And it's pretty!

It also incentivizes further investment into the Evening Sky - Pearlescence isn't "just" scaling protection with our experience, its also scaling stealth!

The Return of the King! of Thieves

The thing is, our stats are so high that +10% is still +3 Might, +3 Agility, +2 Charisma, +2 Wits, ect. +10% to everything means a lot to us. +25% for brief periods is even worse.

I don't think it gives +2 Charisma. Hunger has 7 Charisma base so he'd get +.7 from Edeldross Adept.
 
What does ShadowRay need so much money for, anyway?

Is her family in debt or something?
Well, depends on perspective, I guess.

For some people a money equivalent of a million and a half dollars is small pocket change.
 
If the inner residents are anywhere near as good at detecting stealth as they are at fighting 7 stealth pluses +2 from protection isn't going to cut it for the purposes of infiltrating. It's not even all protection that gives stealth, just ones from the evening sky specifically. We also won't be benefitting from Edeldross buffs since we won't have the control to keep it up at all times.
 
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Something else about Vigor Incarnate to consider, is it's a Blood Advancement, and we get offered those every vote. Edeldross Adept may be unique to this vote, brought on by the training session.

And yet, despite how it may feel, you don't really have that many opportunities to pick it up, if only because there will always be a competitor... best to take the Blood Advancements while they're situationally useful, and get progress towards the next tier of even more busted Blood Advancements!

Gotta keep S A V I N G but I don't think a non-Arete option will win this round. With that in mind, this both makes us significantly more Charismatic and turns that Charisma into a solid resistance against esoteric effects in case things get hairy.

Well, you don't have Iridescence to broaden the purview of +Protection, so it's imperfect coverage, but still great against most foes.

I don't think Shadowlord actually offers enough stealth to keep us hidden from the residents of the inner temple.

Stealth is a function of both +Stealth and +Agi, so Hunger would be able to make do with an excess of natural ability at physical coordination!

Hunger, for all his growth, isn't really relevant in the face of a rank 6 Verchlengorge in action.

Mm, he's got enough speed and tricks that Rank 6 wouldn't be enough to outclass him utterly. Rank 7, maybe.
 
Let's say our base agility is 30 given the Quickening and Cut Through. With a 20 percent buff from Basic Edeldross Enhancement and a 30 percent buff from shadowlord I think things get pretty ridiculous for our Agi

30*1.2*1.3 = 46.8

Our peak top AGI is slightly below 47.
 
Can you imagine.

How bullshit. A 100% Critical Chance from Stealth, on top of Ranged Wind Blades' one Critical rate+Damage, while being in the Cut Through Zone.

People like to use splitting the horizon to describe a really strong sword swing.

In this state, we might actually do so in truth.

Or at least closer to it. Zang Kong shaking his head at another shmuck trying to split the sky with the same hex code as the last one.
 
*Consumes one additional day as you farm the money needed.

Rihaku? What are our chances of running into the Rotbeast if we take this? Given that we would need to earn a Lot of their credits I assume the amount of kills we'd need to farm would be substantial?

Even if we don't draw out the Primary Beast, would we get picks for this? given how very many of these things we'd need to kill to afford her price?
 
Let's say our base agility is 30 given the Quickening and Cut Through. With a 20 percent buff from Basic Edeldross Enhancement and a 30 percent buff from shadowlord I think things get pretty ridiculous for our Agi

30*1.2*1.3 = 46.8

Our peak top AGI is slightly below 47.
The Edeldross buff isn't constant unless we take Adept. We'll probably also still have issues with it hitting other people.
 
Aside from my fake and expired literary license getting revoked beyond belief, the idea of encountering even more RotSpawns on the way back sounds utterly fun.

Maybe we could even take that Really Scenic Route all those updates ago for funsies since chances are there's nothing that can kill us there anymore.

Do we still have the Temple Run bonuses active? Or did all our additional stuff die out for this vacation?
 
I acknowledged that with the mention of peak top which in hindsight was redundant wording.

30*1.3 though is 39 so our base AGI with shadowlord is pretty ridonkulous even if it's not our peak.
We get the same benefit to AGI by taking Adept though since Edeldross becomes a 30% boost, it even nearly matches them combined since we can use bursts of 45%. Saving 5 arete to get a better effect on the majority of our stats and more access to pseudo graces sounds pretty good to me.
 
[X] +1 pick below
[X] The Ring of Power - Dominion - 2 Arete
[X] Sublime Transfusion
- 2 Arete

Don't have a strong opinion one way or the other. So when in doubt, pursue Ring.
 
Let's say our base agility is 30 given the Quickening and Cut Through. With a 20 percent buff from Basic Edeldross Enhancement and a 30 percent buff from shadowlord I think things get pretty ridiculous for our Agi

+% stacks linearly, not multiplicatively. Still decent though.

How bullshit. A 100% Critical Chance from Stealth, on top of Ranged Wind Blades' one Critical rate+Damage, while being in the Cut Through Zone.

Crits can't stack, but yeah, guaranteed crit + A Thousand Cuts + scaling Power of Ruin is pretty nuts!

Rihaku? What are our chances of running into the Rotbeast if we take this? Given that we would need to earn a Lot of their credits I assume the amount of kills we'd need to farm would be substantial?

The Rotbeast can't move!
 
Aside from my fake and expired literary license getting revoked beyond belief, the idea of encountering even more RotSpawns on the way back sounds utterly fun.

Maybe we could even take that Really Scenic Route all those updates ago for funsies since chances are there's nothing that can kill us there anymore.

Do we still have the Temple Run bonuses active? Or did all our additional stuff die out for this vacation?

I'm fairly sure we lost I am the Danger from the Vacation but we also lost Chill of the Grave.
 
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