[ ] Sublime Transfusion - 2 Arete. The restorative vigor of blood willingly given. The wielder may donate his blood to another in order to heal them. This applies regeneration at a rate triple the wielder's own, and this healing effect is treated as if possessing conceptual potency a full Rank higher than the wielder's baseline, minimum 7. Even organisms of different species can be revitalized through such means.
Huh. Out of curiosity, how much would this heal the Armament, if taken? And I'm assuming that you can't drain your own blood into bottles, in order to use those 'health potions' later on on yourself, of course. It's for healing other people only.

Not something I'd want to pick -- especially as the juicy pick of Philosopher's Wreath is right here again!
[ ] Evening Sky - Philosopher's Wreath - 7 Arete (2 picks)

The twilight hours are a time of contemplation, growth of mind and spirit. Perhaps there are more things in earth and heaven than are dreamt of in one's philosophy. But that may not always be so.

They for whom the heavens themselves are aegis and raiment, these are the hours to speak - perchance to dream. And in dreaming, grow strong beyond the imagining of mortal men.


[+Intelligence, +Wisdom, +Charisma]

Select one magic system which you have personally encountered and which is no greater than the Noble Praxis. You may use that system to the limits of your Intelligence or applicable Attributes, developing any appropriate qualities within reason, but this may no more than double your overall advancement. Alternatively, you may improve an existing magic you possess under the same conditions, hastening your rate of advancement in that art by [Intelligence x 100%] and substantially increasing both the variety and the conceptual potency of effects available to it.

Allied mages with which the wearer dialogues extensively find they may develop novel applications of existing abilities and steadily grow in knowledge & power with effort, independent of their own paradigm. This can no more than triple their overall level of advancement, but any progression done on their own will raise this cap. Should said mage no longer be allied, the wearer may strip this power at will, like a dream dissolving at break of day.
It was a pretty rare advancement, wasn't it? It was offered when the Magus was encountered only, and only now again... because we interacted (and obtained) an entirely new magic system. And that sort of thing doesn't happen every day. So, yeah, a bit rare.

Costly, though.

Potentially worth it though! If we pick Surgecraft, well, that means we can greatly boost Hunger's advancement in his Surgecraft right? And help share the insights with Letrizia, helping her own advancements in it too. (Plus Letrizia benefitting from the "allied mages can develop..." aspect all its own, too.)

... Huh, question, @Rihaku does Verschlengorge, and the Shroud/Pressure/whatever-it-is-called, count as a "mage"? Or, does an Armament's pilot count as a "mage" or as having a "magic system" when piloting an Armament?


If we pick the Maiden's Grace, then... that's sort of like leaping ahead with Edeldross, right? (... But also might make Gisena even more long-suffering sigh. On the other hand... perhaps the "allied mages can develop novel etc etc" clause, combined with Hunger having a Grace himself, would mean that it would be much more viable to advance Gisena's own magic. Perhaps solving some of her problems and concerns.)

And of course... There is the possibility of just choosing the Noble Praxis itself. Dunno if we'd want to, already having the capability of developing the Sword Praxis... ... On the other hand, we can take the "Alternatively, you may improve an existing magic you possess under the same conditions" option and pick our Sword Magic. Develop the Noble Sword Praxis faster. (And advance into the Imperial S
[ ] Ennobling - 2 Arete (2 picks)
Applies up to +++All Stats to the target, Lifespan improves by fourfold. Elevates the target by .5 Rank to a maximum of 3.5. Does not work on yourself or on species whose native Rank is higher than 4.5.
To clarify, the "does not work on yourself or on species..." part is only about increasing Rank, right. You can target yourself in order to give yourself + to Stats, or quadruple your lifespan, right?

Also, question, what Astral Rank is Gisena? Or does she not exactly have one? If she doesn't, then... what would her gaining an Astral Rank do? What would her having both an Accretion Rank and a Grace do for her?
 
[X] Augment Dominion: Blood
[X] Sublime Transfusion


The picks were a pleasant surprise, somewhat making up for the cost of taking Valor. This should give extreme healing to Verschlengorge, drastically cutting down travel time in addition to many other benefits. Also leaves us enough to buy War preeminence.

[X] Experimentation

Sounds like the most interesting to read honestly. Maybe I'll change if I get spooked by the fail rate.

Ugh. I have no idea whatsoever what I want right now.
 
Urgh... imagine if we had actually picked Fairbright... so many cross-synergistic magic systems, so little time.

Or perhaps too much time!

Arise and go green, S A V E gang! This is your time! But seriously, if we're going to be training with and potentially recruiting other Surgecrafters (I refuse to call them High Elementalists), maximizing Hunger's charisma will improve the results. This attacks the problem from two angles: +1.4 charisma from 2x VI and improving the bonus we get from Edeldross. This'll also use up all our VI picks, either freeing us up to take Fierce Quickening later or unlocking the next tier of blood advancements.

You'll actually get +1.8 Charisma for major tasks due to Edeldross! Exalted Spirit is worth considering as well, it gives Gisena +Int which is doubtlessly useful.

I have no idea what I want right now so I'm approval voting until I do.

That's quite an array!
 
[X] Evening Sky - Philosopher's Wreath
[X] Experimentation

we're getting close to conquering the mysteries of findross and astral rank; let's follow through and become true experts.
who knows, maybe if we study them thoroughly enough we'll find a more fundamental magic that connects and empowers them both?
 
Hey Rihaku, if we take Experimentation and Philosopher's Wreath applied to Surgecraft, will the +500% advancement rate mean we can get multiple pseudo-graces?

Unlikely, physical buffs are almost the simplest Graces. It would be more fine-tuning and improvement of the existing Psuedo-Grace and an increase to the chances of success. The effect would still be dramatic, though.

Huh. Out of curiosity, how much would this heal the Armament, if taken? And I'm assuming that you can't drain your own blood into bottles, in order to use those 'health potions' later on on yourself, of course. It's for healing other people only.

If taken in conjunction with Augment Dominion: Blood or Exalted Spirit, you could theoretically get Verschlengorge to about Rank 6.8, maybe 6.9 given enough time and effort. That would take considerably longer than a day, of course. But getting him to Rank, say, 5.5 would be easy.
 
[X] Evening Sky - Philosopher's Wreath
[X] Experimentation

we're getting close to conquering the mysteries of findross and astral rank; let's follow through and become true experts.
who knows, maybe if we study them thoroughly enough we'll find a more fundamental magic that connects and empowers them both?

I'm pretty sure that's what Total Eclipse is. Maybe we'll get discounts on it?

Unlikely, physical buffs are almost the simplest Graces. It would be more fine-tuning and improvement of the existing Psuedo-Grace and an increase to the chances of success. The effect would still be dramatic, though.

Well, not having multiple graces is not great, "The effect would still be dramatic" does fill me with confidence though!
 
huh so guys, could we at least all agree to get philosphers Wreath later on in the quest after the temple shenanigans is over?

I ask this because it seems to be a period of downtime for our companions and it would be of extreme help for them in developing their magics and would help Letz raise her rank/plot armour in helping and gaining political power as well as Gissena.

I understand the need for bonuses to training and upping magic but I believe its only been a month so like were going really fast on this road trip for the moon temple.

It probaby won't take to long to finish the temple up and then take philophers wreath later after it when we return to civilization and plus it's a two pick so we should be able to get it later unless it's a rare pick.

Right now I would advocate for more raw power so blood enhancements are good for stats but i'll vote later when I get a clearer picture.

Just a few of my rambling thoughts on why we can pick Philosophers Wreath later since were speed running this temple shit and it's been only a month. Not much time for Hunger or our companions to do meaningful research into magic so it's not to much of a loss.
 
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Btw guys, while you may feel Ennobling has no practical combat applications, consider its value as a tool of leverage against the Inner Temple itself! They who are wholly reliant on an external praxis of negentropy might be swayed - or at least have factions that could be tempted, sowing dissent in their ranks - by the promise of a different locus. To say nothing of its diplomatic uses and quality of life / combat strength improvements for your teammates!

Potentially worth it though! If we pick Surgecraft, well, that means we can greatly boost Hunger's advancement in his Surgecraft right?

Yup.

... Huh, question, @Rihaku does Verschlengorge, and the Shroud/Pressure/whatever-it-is-called, count as a "mage"? Or, does an Armament's pilot count as a "mage" or as having a "magic system" when piloting an Armament?

You already have that magic system!

To clarify, the "does not work on yourself or on species..." part is only about increasing Rank, right. You can target yourself in order to give yourself + to Stats, or quadruple your lifespan, right?

You can't apply any of it to yourself. +++All Stats for only 2 picks, 2 Arete would be insane!

Ugh. I have no idea whatsoever what I want right now.

Augment Dominion: Blood + Sublime Transfusion is definitely interesting... a Rank 5, Rank 6 Verschlengorge can't do much in the Temple. But if he were almost Rank 7, could he perhaps blow the whole edifice down?
 
I think expending 14 Arete on Surgecraft to quite excessive; especially since we won't have the time to leverage that increased advancement speed once we start the Temple. Indeed, one of the major benefits of Edeldross is that we could have Gisena work on it on the background while we did other things. Improving our advancement speed on it diminishes that perk significantly since we will have to spend our own time to benefit from it. If we already discounted Inksky due the bonus being too long-term; why suddenly have a change of heart now? We could get much more powerful effects for the temple for 7 Arete; not to mention we are only 8 Arete away from a second EFB! That's just two updates more! Save now and reap the benefits later.
 
huh so guys, could we at least all agree to get philosphers Wreath later on in the quest after the temple shenanigans is over?
no it's now or never, opportunities we let go very often never return and as we vote against stuff we condition ourselves to stop considering it an option
we are much better served by considering this a permanent referendum on it
 
[X] Evening Sky - Philosopher's Wreath
[X] Experimentation

I honestly think PW/experimentation is the play here, hyper-charging the payoff of the eldeldross pseudo-grace and boosting the growth rate of the all-mage party (especially if we recruit any babby surgecrafters) looks like it results in very respectable value for the cost.

(and also, if we can keep "what system are we using it on?" at least a vaguely non-obvious question, it might result in another round of voting, which is always a rich seam for Arete mining operations)
 
[x]Ennobling
[x]Control

So basically, we soupe Gisena up on the way to the temple, we get a political weapon we can use to potentially recruit inner temple residents to our side, and Control is to minimize the odds of hostile enemies getting a stats buff off our power/get more esoteric stuff later.
 
Augment Dominion: Blood + Sublime Transfusion is definitely interesting... a Rank 5, Rank 6 Verschlengorge can't do much in the Temple. But if he were almost Rank 7, could he perhaps blow the whole edifice down?

I was mainly thinking in terms of immediate benefit that higher rank means we're likely to get another pick or two on the trip back, just smashing the sand castle is an interesting thought though.
 
no it's now or never, opportunities we let go very often never return and as we vote against stuff we condition ourselves to stop considering it an option
we are much better served by considering this a permanent referendum on it
That's a lie. How many updates were Thousand Cuts, Ruinous Valor, even Fall of Night before we took them? We definitely will consider it in the future even if we don't take it here; it's too powerful not to. But I think the Arete is better spend on a more useful option for the Temple or saved for Ruling Ring. We just need to show some fiscal responsibility.
 
Right now I would advocate for more raw power so blood enhancements are good for stats but i'll vote later when I get a clearer picture.

Taking more Blood Advancements is rarely wrong!

Thought: We could upgrade Gisena on the Trip to the Temple of the False Moon with Ennobling when we go back, making her physical attributes even more awesome.

Indeed, and pushing her APP to truly memetic levels! What a fearsome negotiator she would be.

Improving our advancement speed on it diminishes that perk significantly since we will have to spend our own time to benefit from it.

Well, there are two parts to developing an Edeldross pattern that can replicate a Grace:

1) The theoretical research into the Grace itself
2) The actual manipulation of Edeldross into the required pattern

Hunger can focus on 2) while Gisena focuses on 1), and increasing the rate at which he improves 2) is valuable for a large number of applications.

I think expending 14 Arete on Surgecraft to quite excessive; especially since we won't have the time to leverage that increased advancement speed once we start the Temple.

Mm, I wouldn't say it's all Surgecraft. It's definitely expensive but you are getting the Gisena and Letrizia buffs alongside it, plus you get +Int/Wis/Cha which is always great.

I was mainly thinking in terms of immediate benefit that higher rank means we're likely to get another pick or two on the trip back, just smashing the sand castle is an interesting thought though.

Rank 7 is somewhat marginal to do it in one stroke - Rank 8 would have a solid chance - but invasion of the premises and widespread destruction is on the menu for sure!
 
Another advantage to Ennobling, it's a way to minimize the damage we do with Decimator's Afflication when we can't find targets and undo some of the damage Letrezia's been subjected to.
 
huh, well fuck I didn't notice that philosiphers wreath was a rare pick.

What would you guys say are the chance that we would encounter that pick again later on in the quest?

I'm down for just picking it later but if it's like garden where we preety much have low chance of getting it again I might consider voting for it.

Also, is blood enoblement a rare pick as well and how likely would we encounter it?

Sort of new to Rihaku's quest still so not sure of the chances for these picks but i would love to have them.
 
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huh, well fuck I didn't notice that philosiphers wreath was a rare pick.

What would you guys say are the chance that we would encounter that pick again later on in the quest?

I'm down for just picking it later but if it's like garden where we preety much have low chance of getting it again I might consider voting for it.

Also, is blood enoblement a rare pick as well and how likely would we encounter it?

Sort of new to Rihaku's quest still so not sure of the chances for these picks.

Ennobling is potentially rarer than Philosopher's Wreath due to the fact this may be the first time we've gotten picks out of a non-combat situation with Hunger.


Indeed, to say nothing of its added text!

Ennobling is perhaps rarer, though, given how few non-combat Advancement points Hunger gets...
 
[X] Evening Sky - Philosopher's Wreath
[X] Experimentation

I honestly think PW/experimentation is the play here, hyper-charging the payoff of the eldeldross pseudo-grace and boosting the growth rate of the all-mage party (especially if we recruit any babby surgecrafters) looks like it results in very respectable value for the cost.

(and also, if we can keep "what system are we using it on?" at least a vaguely non-obvious question, it might result in another round of voting, which is always a rich seam for Arete mining operations)

It sounds like everyone wants to use it for Surgecrafting at the moment, though that could change. But unless it's contentious we'll go with the consensus in the thread. I'd like to get the Temple wrapped up sooner rather than later. After all, if Hunger dies we'd want to know quickly!

That's a lie. How many updates were Thousand Cuts, Ruinous Valor, even Fall of Night before we took them? We definitely will consider it in the future even if we don't take it here; it's too powerful not to. But I think the Arete is better spend on a more useful option for the Temple or saved for Ruling Ring. We just need to show some fiscal responsibility.

I wouldn't go so far as to call it a lie... There certainly are rarer and more common Advancements. You haven't seen Linear Halo again, for example.

Another advantage to Ennobling, it's a way to minimize the damage we do with Decimator's Afflication when we can't find targets and undo some of the damage Letrezia's been subjected to.

Indeed! Though without direct mitigation it doesn't really do much for the lifespans of those suffering continuous exposure, it definitely takes the sting out of intermittent exposure by a wide margin. And just think of the future upgrades...
 
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