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- Omniverse #1345
If rihaku had answered anything but what he did about seeing inheritir again I'd be with stranglethorn first too!Fine. Fine, stranglethorn later despite being better to get early!
If rihaku had answered anything but what he did about seeing inheritir again I'd be with stranglethorn first too!Fine. Fine, stranglethorn later despite being better to get early!
...Actually, I just realized
Stranglethorn voters: We will see Stranglethorn again. It's surprisingly common. If we get Inheritor Unerring here it beyond negates the downside of stranglethorn. Only reason we need to get Inheritor now is because it is a much, much rarer pick!
I hadn't noticed that, actually. They neutralize the maluses, and still end up a net positive for growth. Very nice.This combo helps me realize my dream: Stranglethorn with a second defining advancement to offset the agility cost. ...we just need to do it in the opposite order due to advancement rarity.
Only with A Thousand Cuts, which requires spending an additional 18 arete we aren't going to have this century.
I never liked Rage-chan to begin with!Come on guys, do it for Rage-chan! She's always been there with us, quietly supporting our suicidal charges through the Temple, and yet having to stay out of sight due to the cruelties of fate! She's never talked to her sempai once! Let's overturn fate, make sure this isn't a Bad End for her and give her the route she deserves! Only the, will the Golden Ending be achieved! Onwards, to the shining tomorrow!
The advantage of Uttermost of unerring is we can afford to take exhaustion without losing our combat effectiveness. Unerring doesn't get as much benefit from this since it can't use Thousand Cuts while exhausted.
Exhaustion is fine with Uttermost since we can use thousand cuts for free. We can alpha strike with it and then use Gisena to kite the enemy and remove their defenses while we just spam it over and over until they die.Exhaustion is actually really bad. It stops us from progressing for a week. Even with Uttermost we won't be able to handle the Middle Temple while exhausted. A week's worth of progression easily gets us enough buffs to offset the other complications, and in the long run when those complications are removed we come out ahead.
Exhaustion is therefore worse in the long term and is worse in the short term as well, since being exhausted is a much bigger debuff to our combat abilities then either of the other complications.
Uttermost making Fell-Handed Stroke free is actually quite good with Lingering Exhaustion, if you consider it... basically you don't even need significant Rank to have almost-full offensive capacity even while Exhausted! If it's something you can alpha strike, you won't even see a difference!
Rihaku quotes for proof. We can fight at nearly full capability while exhausted because Fell handed stroke becomes free with Uttermost.Uttermost also works really well with the Sublime Gisena. Her boosted stats let her hit things more accurately with Tides or bolts, and then you can follow up with Thousand Cuts spam! The classic breach-then-finish strategy. High Willpower is good for resisting mental and social debuffs that Soul Evocation might cause while free Thousand Cuts makes your offensive powers absurd. And you get some important stats, most importantly doubling your INT +s! Being able to spam Thousand Cuts for free with no windup is just absurd. Since you have Fall of Night, you could even use them defensively like reactive armor!
Doesn't matter since it doesn't slow Uttermost down at all. It's the only build that can do this and currently Lingering Exhaustion is the winning debuff.I don't think fighting is a very restful activity, so it would count as an interruption and worsen our Exhaustion.
? It slows everyone down. Uttermost might be the least affected, but every build is taken out of commission for a week unless we want injuries to our soul in addition to everything else.Doesn't matter since it doesn't slow Uttermost down at all. It's the only build that can do this and currently Lingering Exhaustion is the winning debuff.
Uttermost preserves almost all of it's combat power despite being Exhausted, we could feasibly just keep fighting without letting it wear off if we wanted to. It's also the only build that can effectively fight back if they send an outrider or inner resident against us in the next week.? It slows everyone down. Uttermost might be the least affected, but every build is taken out of commission for a week unless we want injuries to our soul in addition to everything else.
Please stop underestimating how bad exhausted is.Uttermost preserves almost all of it's combat power despite being Exhausted, we could feasibly just keep fighting without letting it wear off if we wanted to. It's also the only build that can effectively fight back if they send an outrider or inner resident against us in the next week.
Lol; taking this thread into account the crazy decision making is far from over. We're gonna need that seatbelt for a good while yet.Honestly don't give two shits about Van, I want to blow this place and go home. Form's been a decent hedge enabling our crazy decision making but it's served its purpose now. Not having used it is a good thing, guys. That shit costs Arete and Arete doesn't grow on trees, we're not some kind of fucking gardener. So yeah, sacrificing it and spending zero Arete to let us spam our ultimate attack? Hell yes. That's an amazing bargain.
We haven't even taken any +protection options beyond the basic Evening Sky at all, most of the downsides are irrelevant to us. Only upgrade I remember's Fall of Night, more pure offense. We're never gonna mitigate the Doom because it's not efficient, but we haven't seen a single damned Doom proc anyway. And you know who we just buffed, the social fu expert who can handle all our interaction issues with her increased app? Gisena.
Cut through, sword voters.
Uttermost preserves almost all of it's combat power despite being Exhausted, we could feasibly just keep fighting without letting it wear off if we wanted to. It's also the only build that can effectively fight back if they send an outrider or inner resident against us in the next week.
I wonder in which interpretation "fighting" isn't an interruption of rest.
I'm not Rihaku explicitly said Uttermost retains most of it's combat power while exhausted and if we won fights with an alpha strike we wouldn't even notice the difference.
I wonder in which interpretation "fighting" isn't an interruption of rest.
Uttermost making Fell-Handed Stroke free is actually quite good with Lingering Exhaustion, if you consider it... basically you don't even need significant Rank to have almost-full offensive capacity even while Exhausted! If it's something you can alpha strike, you won't even see a difference!