Tally incoming.
Adhoc vote count started by Conjured Blade on Jun 16, 2020 at 9:58 PM, finished with 74 posts and 14 votes.
 
I thought you were answering the question I posed and got side-tracked. Never mind, then.

As to the fish vote, I would re-iterate the point made earlier about emotional content causing divergence. Though the appellation of 'propoganda' seems a bit uncharitable, to say the least.

i did get side tracked. turns out that i have Opinions about preference elicitation. I've just sat through enough seminars about framing & survey anchoring that i'll be suspicious of every survey question for the rest of my life.

This new vote does a pretty good job of limiting confounding variables for risk estimation, imo. Voters' unknowns are:
  • How does Vanreir's power differ between the morning and the evening?
  • How quickly can the Ring of blood buff a potential ally?
Voters are thus left with a straightforward decision, subject to those two unknowns:
How dangerous is it to face the thrust in combat?

Later I will do some analysis in hopes of generating Arete but for our conversation, I just want to withdraw my earlier criticism about confounding variables obscuring voter preferences. This decision point has voters make a clear choice between Withdrawal or Not Withdrawal. Voting for anything other than Withdrawal pays 20% risk of death in order to keep 40% of the probability mass for rewards from this fight.

(Divisions among the Not Withdrawal choices are harder to interpret, but if your intention is to probe our aversion to risk of death, you've done it effectively here.
 
Are we actually related to the forebear and therefore this guy as well? Now that we know the forebears descendants aren't limited purely to his home dimension it's possible. It would explain why the Forebears blade was so eager to accept us as it recognised his blood in ours and why we have so much in common with Vanreir. That would make us an Amarlt as well which should improve our chances of diplomacy considerably. Even if this isn't the case we could pretend it was using the Blade as a prop.
 
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Are we actually related to the forebear and therefore this guy as well? Know that we know the forebears descendants aren't limited purely to his home dimension it's possible. It would explain why the Forebears blade was so eager to accept us as it recognised his blood in ours and why we have so much in common with Vanreir. That would make us an Amarlt as well which should improve our chances of diplomacy considerably. Even if this isn't the case we could pretend it was using the Blade as a prop.
It would be annoyingly thematic if Hunger was related to the Tyrant he struck down.
 
One more tactic, an expansion upon Chaotic Blood debuff:

Fall of Night allows Hunger greater control over his falls, and he's quite agile in general, both flesh and ghost...
Get in close and personal, but do so in infuriatingly disjointed fashion: fall slowly, then slam the ground, then zig-zag towards him, doing small jumps that you accelerate, to keep up speed.

Essentially move towards him like a half-life speedrunner.
 
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More importantly, our wife was only the Tyrant's adopted daughter so there's not necessarily any level of blood relation there anyway.
 
You know, due to the mechanics of our Progression, if we killsteal our allies of convenience, we'd get a pretty major combat relevent buff which we could use to out-escalate this crazy guy.
 
Eh, we never found out exactly how distantly related the Tyrant was to the Forebear, it could be any level of ancestor. Once you go back a couple generations it's basically genetically unrelated.
Yeah fair enough, especially if his descendants are so numerous they cover multiple dimensions. Still being a relative of the forebear, perhaps even his direct descendant given how eager the Blade was to serve us, should make Vanreir considerably easier to diplomance.


More importantly, our wife was only the Tyrant's adopted daughter so there's not necessarily any level of blood relation there anyway.
I'd forgotten that but knowing that makes it even more likely we're related to the forebear.
 
Hey guys, if you want to live, I would suggest Dialogue + Withdrawal. They would give you by far the best chances of living. Picks can always be gotten later; if you stubborn rush into every fight that presents itself, you may not survive very long! And just think of what it would do to Hunger's characterization. Sometimes discretion really is the better part.

I have never in my life heard of wholehearted commitment used that way when describing an attack, so I'll have to take your word for it.

Do you think one can wholeheartedly commit to a punch without it becoming a haymaker?

Know that we know the forebears descendants aren't limited purely to his home dimension it's possible.

Do you really know that, though?

One more tactic, an expansion upon Chaotic Blood debuff:

Fall of Night allows Hunger greater control over his movements, and he's quite agile in general, both flesh and ghost...
Get in close and personal, but do so in infuriatingly disjointed fashion: fall slowly, then slam the ground, then zig-zag towards him, doing small jumps that you accelerate, to keep up speed.

Essentially move towards him like a half-life speedrunner.

Be careful not to disorient yourself more than your enemy! He just has to track you, while your entire PoV would be going crazy!
 
One more tactic, an expansion upon Chaotic Blood debuff:

Fall of Night allows Hunger greater control over his falls, and he's quite agile in general, both flesh and ghost...
Get in close and personal, but do so in infuriatingly disjointed fashion: fall slowly, then slam the ground, then zig-zag towards him, doing small jumps that you accelerate, to keep up speed.

Essentially move towards him like a half-life speedrunner.
And at the same time twist his body with constantly altering buffs and debuffs, none lasting longer than an instant. Making his normal precision impossible. While in the air we should respond with a flurry of blades of wind coated with Fell-Handed stroke. Bring our full power into display and force him to defend while attacking at all angles.
 
Hm, would that do it... perhaps if it were his sister, but how?!

Do his thrusts go on infinitely? If so, we could use the Ring of Blood to trace his familial blood connections, and maneuver him into a situation where he hits her... If she's far enough out he might not be able to tell he hit her though, which makes the tactic useless.
 
All right, fair enough.

[X] R-Type #1
[X] Preparation: Withdrawal
[X] Preparation: Dialogue

If the GM states that this is the highest odds of survival, i'm listening.
 
[X] R-Type #1
[X] Preparation: Withdrawal
[X] Preparation: Dialogue
Losing sucks but sometimes you gotta take the hit. I don't really understand how Dialogue improves our survival odds when compared to Resolve or Focus, but I'll take Rihaku's word for it.
 
[X] R-Type #1
[X] Preparation: Withdrawal
[X] Preparation: Dialogue

I'll trust Rihaku that this has the best odds. Picks are irrelevant if we cannot survive.

If possible, try to save the other R-type as well if they are reasonable. Us getting away already means they will deny him.
 
Hey guys, if you want to live, I would suggest Dialogue + Withdrawal. They would give you by far the best chances of living. Picks can always be gotten later; if you stubborn rush into every fight that presents itself, you may not survive very long! And just think of what it would do to Hunger's characterization. Sometimes discretion really is the better part.

Hm, the narrative structure of this situation compels me towards decisive battle, but perhaps it's time for Not Dying to win a decisive victory instead... And negotiating and pulling back to plan would finally make use of our Nightmare Praetor bonus.

[X] Preparation: Dialogue
[X] Preparation: Withdrawal
 
Maybe our odds of survival are low to the point that even the 10% chance of dialogue works is massive. That's...a very worrying tought.
 
And at the same time twist his body with constantly altering buffs and debuffs, none lasting longer than an instant. Making his normal precision impossible. While in the air we should respond with a flurry of blades of wind coated with Fell-Handed stroke. Bring our full power into display and force him to defend while attacking at all angles.
Also, this entire line of tactics has synergy with [] R-Type #1.
Weakening his resolve/concentration would be far harder at the end of the day- then he'd have already gained immense momentum, after all.
On top of that, additional adventurers present another ongoing distraction, as well as a possible target for his ultimate move.
 
[X] R-Type #1
[X] Preparation: Focus
[X] Preparation: Resolve


My first thought is to do to him what we did to Seralize; accept the blow to control where he damages us and sue the opportunity for an all-out attack of our own. If we can use that to break his blade at the hilt or target his shoulder or arm so he can't thrust anymore; so much the better.

He doesn't know he have multiple Forms, so we also want to bait him into burning himself to finish the fight as soon as possible. If we knew about his impatience a verbal attack might pay dividends here.

Battle positioning to avoid thrusts is obvious. Can we stop him from executing a thrust by disrupting his footing? He doesn't seem to have any healing; if we are nimble enough we could try to keep him out of balance and unable to thrust. Lock blades into headbutt might be worth at least a shot too.

Maybe target his other eye? We have the blood-sense and he doesn't, so even a trade here would be beneficial, especially considering we have other forms.

I hate that Preparation: Dialogue costs Arete. We'll run ourselves dry at this rate!
 
[X] R-Type #1
[X] Preparation: Withdrawal
[X] Preparation: Dialogue


Man, the terrible reminder of empty days before this really did a lot to clarify my priorities. If you consider yourself a part of the "Not dying" voter party as opposed to the "Condition deathspiral out of power lust" faction, I'd suggest going with this. Will try post tactics for Dialogue later.
 
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