Probably, that's the point of the increased mental stats I was assuming.Wait, if we go into FoR do we get to reroll our Battle Plan with increased mental stats?
It's 20% increase to future rank +. Until we pick one it does nothing, it also doesn't work with Once and Future. It would change Apex to .24 instead of .2 if we picked it. It's still good of course, just no immediate impact.Honestly the 20% rank up alone is bonkers. If we were 20% increased in rank when fighting that worm things would have been very different, somewhat slower or no.
Rihaku is the final arbiter of the strength of arguments, omakes, and all non-vote metrics by which value is ascribed towards a given vote. Which ultimately comes down to Rihaku reading it and saying "What fanworks do I like most and what arguments are the most persuasive to me". And really, he's a human and may have his own preferences for what he wants to write about.(On that note, I find it very frustrating when Rihaku is very clearly supporting one option over another even when they are relatively close.)
It'd bed nice to see a few explicit instances of this stuff as opposed to the "kill things and take from their corpses" that has been the primary manifestation.The power of Accretion is rarely replicable and never easily defined. Its greatest masters turn the tides of battle simply by taking the field, their presence an inexpressible radiance, sharp light beyond sense or reason, that erodes the existential basis of those who would oppose them. You will find them at the crux of fate, the critical point of inflection; there does that power reach its apex, starshine become a blazing sun, light and fire and fury as to bring the world to its knees.
*A power that is somewhat agnostic to the strength of one's foes. Battle Magic will never deflect a supernova; a master of this art might, though they'd have near equal difficulty deflecting a tank shell.
We're fighting over two things with no immediate impact.It's 20% increase to future rank +. Until we pick one it does nothing, it also doesn't work with Once and Future. It would change Apex to .24 instead of .2 if we picked it. It's still good of course, just no immediate impact.
That's going to happen no matter what we pick. If we go magic we'll be voting for mental stats and arguing physical is a waste of time and vice versa. Rihaku quests are made of salt and arguments and that won't change regardless of the choice we make.Honestly, whenever I look at Stranglethorn all I see is a Salt Mine. I can already tell that if we get it we're going to get people arguing "No we shouldn't take vote X, its got agility and that's less efficient for us!" and "Yes we have to take vote X, its got agility in it and we're slow!"
And this will happen every, single, fucking, TIME, that we get a build vote with agility in it as one of our major options.
Personally, that relitigation and frustration sounds particularly unpleasant even for a Rihaku quest.
That's not what I mean.Rihaku is the final arbiter of the strength of arguments, omakes, and all non-vote metrics by which value is given towards a given vote. Which ultimately comes down to Rihaku reading it and saying "What fanworks do I like most and what arguments are the most persuasive to me". And really, he's a human and may have his own preferences for what he wants to write about.
I get what you mean but it's because he's arguing against whatever seems to be winning at the time and then usually doesn't have time to re-argue when the votes change around again. For instance this voting round he also eviscerated Sharp eyes.That's not what I mean.
I mean his habit of playing devil's advocate pretty universally has attacked the options I've wanted the most, while supporting the ones I've liked the least. Maybe I'm just a terrible judge of these things, or my perspective is skewed. it just feels very frustrating to have the option you utterly revile talked up by the QM at the same time the option you'd prefer is attacked every third post. This is especially frustrating when it isn't even *really* winning at the time.
Luck of the draw, really. Luck being, of course, found in two axiomatically opposed types. We've all been there and we all will be again at some point. Nothing to do but speak all the more passionately in favor of your preferred votes, and potentially sway people by your fervor.That's not what I mean.
I mean his habit of playing devil's advocate pretty universally has attacked the options I've wanted the most, while supporting the ones I've liked the least. Maybe I'm just a terrible judge of these things, or my perspective is skewed. it just feels very frustrating to have the option you utterly revile talked up by the QM at the same time the option you'd prefer is attacked every third post. This is especially frustrating when it isn't even *really* winning at the time.
There is a reason I said I feel like literally arguing for whatever I hate the most next time so Rihaku does my job for me, since he is far more persuasive than I am.I get what you mean but it's because he's arguing against whatever seems to be winning at the time and then usually doesn't have time to re-argue when the votes change around again. For instance this voting round he also eviscerated Sharp eyes.
Probably the best way to win is to have your preferred option be the least popular in the early and middle stages of a vote so Rihaku argues for it and hope for a resurgance after he's gone to sleep before writing the update the next day.
@LordOfMurder if you want Gisena screentime so badly, consider this. Rune King is absurdly good with Wreath. I think picking it here makes it extremely likely that we will get Wreath eventually and use our increased mental stats to boost Gisena and keep her relevant long term.If you're trying to protect Gisena's screentime, there are probably more important votes than this one! Anything with Philosopher's Wreath or Gardener's Hallow, for example...
I've written more than 3000 words and not swayed a single person. I'm apparently bad at it. While at the same time I've watched the option I utterly despise getting higher and higher.Luck of the draw, really. Luck being, of course, found in two axiomatically opposed types. We've all been there and we all will be again at some point. Nothing to do but speak all the more passionately in favor of your preferred votes, and potentially sway people by your fervor.
it's tremendously difficult to convince someone to change vote and also sometimes people just don't announce why they voted some way, it's hard to be sure whether your argument was effectiveI've written more than 3000 words and not swayed a single person. I'm apparently bad at it.
People don't necessarily say if they've changed their opinion, or if your arguments have solidified things for them. Many people just post a vote and go from there. That vote might only be constructed in the fashion it is because of something you (or someone else) said, but it will often and perhaps usually, not say so. Doesn't mean you shouldn't try.I've written more than 3000 words and not swayed a single person. I'm apparently bad at it. While at the same time I've watched the option I utterly despise getting higher and higher.
The problem is that people aren't going to want to take Gisena with us until we have Vanguard since otherwise there'll be arguments that shes just dead weight. I like Rune King and think it's a powerful option and I'd like to take a mage option in the future sometime, but right now I'd like to secure Gisena's place in the party.@LordOfMurder if you want Gisena screentime so badly, consider this. Rune King is absurdly good with Wreath. I think picking it here makes it extremely likely that we will get Wreath eventually and use our increased mental stats to boost Gisena and keep her relevant long term.
I don't think Rihaku is necessarily more persuasive than you. He has the massive benefit of being the only arbiter of how things work and since so many of the effects of options and how the game system works are opaque his arguments carry more weight.There is a reason I said I feel like literally arguing for whatever I hate the most next time so Rihaku does my job for me, since he is far more persuasive than I am.
Besides, the act of getting people to change their vote isn't the sole value of making arguments. This is a Rihaku quest; your arguments have an intrinsic value in and of themselves, as support towards your given option.
To follow up on this, Rihaku doesn't account for his own arguments when weighing the argument and omake value towards votes; his advocacy is purely to foster consideration in voters about their options.I don't think Rihaku is necessarily more persuasive than you. He has the massive benefit of being the only arbiter of how things work and since so many of the effects of options and how the game system works are opaque his arguments carry more weight.
I've written more than 3000 words and not swayed a single person. I'm apparently bad at it.
he's also pretty persuasive to be honest, at least if you like his styleI don't think Rihaku is necessarily more persuasive than you. He has the massive benefit of being the only arbiter of how things work and since so many of the effects of options and how the game system works are opaque his arguments carry more weight.