This one is per build.
Inserted tally
Adhoc vote count started by BrainInAJar on Jun 3, 2020 at 10:58 PM, finished with 74 posts and 20 votes.

  • [X] Forebear's Blade - Echo of the Forebear
    [X] Forebear's Blade - Fall of Night - 2 Arete
    [X] Forebear's Blade - Undying Vanguard - 7 Arete.
    [X] Letrizia - Hollow Star
    [X] Forebear's Blade - Echo of the Forebear
    [X] Forebear's Blade - Echo of the ForebearX2
    [X] Forebear's Blade - Fall of Night - 2 Arete
    [X] Forebear's Blade - A Thousand Cuts - 7 Arete (0 picks)
    [X] Letrizia - Hollow Star
    [X] Forebear's Blade - A Thousand Cuts - 7 Arete (0 picks)
    [X] Forebear's Blade - Ruinous Valor
    [X] Zweihander
    [X] Letrizia - Hollow Star
    [X] Forebear's Blade - A Thousand Cuts - 7 Arete (0 picks)
    [X] Forebear's Blade - Ruinous Valor (3 picks)
    -[X] Einhander
    [X] Gisena - Sorcerous Advancement I
    [X] Forebear's Blade - Echo of the Forebear
    [X] The Ring of Power - Dominion - 2 Arete
    [X] The Ring of Power - Preeminence - 7 Arete
    [X] Gisena - Sorcerous Advancement I
    [X] Forebear's Blade - Echo of the Forebear
    [X] The Ring of Power - Dominion - 2 Arete
    [X] The Ring of Power - Preeminence - 7 Arete
    [X] Letrizia - Hollow Star
 
People, the King Fish already had an IFF against Nullity. Relying on her for our offence may not be very wise.
She still broke through, and will have Vanguard backing her up. Besides, the plan is not to rely on her for offense, but to use a joint offense to bring anything sufficiently strong down.
You're kind of at the point of arguing that the explicitly stated benefits of the option are not there.
No? I'm arguing that it's specialized into exactly what he says, and the drawback is that it is not nearly so useful in any other situation. Which is about par-for-course for 7 Arete options.
 
I'm certain she would puff her cheeks out and pout if you told her so!

But would it be cute, or vexatious?

By the way guys, the Irisdescence + Thousand Cuts build is worth a look for those interested in Thousand Cuts. ++Protection, broader Protection, and +Charisma alongside one Echo's worth of stats gives great survivability, while Thousand Cuts brings offensive punch. It is a bit low on the number of Echoes taken, but there's no utterly perfect build!
 
I'm really not sure whether mental builds are competative! The King Fish which guarded the map to this temple seemed to be an entirely physical encounter. The crux of the choice seems to be security, we're expecting an enormous threat and banking on an enormous reward to justify our investment. So the question is whether we need more esoteric defense and utility as provided by mental options, or more damage throughput and/or burst as provided by physical options, or more tankyness as provided by cloak!

I'm generally in favor of physical agression over physical defense, since I'm led to believe we're in a decent place with defensive choices thus far, but lagging behind in offensive stats.

So, which is more likely? Nefarious traps and puzzle gimmicks, or fog doors with big half-animal half-person full-healthbar bosses inside? Swarms of moonmen bum rushing us down, or gleaming windows into the moon-that-could-be, damaging our mind and resolve with truths as well as lies?

Our leads are:
Color analysis (fun but I've never trusted it outside memes)
The name, which could be associated with the Lunacy curse, I suppose. Hardly the first temple to be named after a celestial body, or defamed as untrue!
The architecture - Tall big, kinda spooky, very white/blue palette.



tl;dr I dunno man, I usually build STR in dungeon crawlers!
 
Vanguard doesn't increase our sustain, it just make Gisena able to tank. And Thousand Cuts is way more powerful than just bringing Gisena along. The fear is enemies that are stronger than us, we alredy have good defenses that would come in handy during mob fights.
Yes it does it increases our con substanitially. It also means we don't have to rely on fell handed strike as much as a Cuts build does.

Is relying on crits really the best path forward?!

Hm... I'd agree that Gisena is the cleverest and prettiest in the party, but Letrizia is pretty strong competition for the position of the cutest...
Blasphemy! Did you not see how excited Gisena was by the rain this update! How upbeat and positive she always is! Her constant witty banter! These things are the essence of cuteness!

Depends how fast we attack I guess? If we're landing dozens of attacks at a time a 10 percent chance to crit looks pretty damn good!
 
[X] Plan Sorcery
-[X] Evening Sky - Philosopher's Wreath - 7 Arete (2 picks)
-[X] Forebear's Blade - Echo of the Forebear + Undying Echo


As Rihaku has repeatedly pointed out, Philosopher's Wreath provides major bonuses to noncombat situations as well as 8-hour duration powerup sequence that is basically guaranteed to be synergistic with our magical system*. In a dungeon crawl, being smart about dangers is incredibly invaluable. I feel people are seriously underestimating the power of this option in the short-run (before even considering long-run benefits).

Basically, what if we meet an encounter we can't solve via SWORD? Philospher's Wreath is the best hedge against that (in addition to providing major help to SWORD-type problems).

*In EFB terms, we can basically get Beyond/Further Beyond Might (1/2 Stages), compared to Beyond/Further Beyond Organ Refining (0.25/0.5 Stages).

If Rihaku posted even a single Grace we could get via Sorcery, the tides would likely turn substantially.
 
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So, which is more likely? Nefarious traps and puzzle gimmicks, or fog doors with big half-animal half-person full-healthbar bosses inside? Swarms of moonmen bum rushing us down, or gleaming windows into the moon-that-could-be, damaging our mind and resolve with truths as well as lies?
This is another advantage of the Vanguard build! Since we get to bring Gisena we can work together to take down any puzzles and traps. We'd make a good team for that, particularly with her passive healing from Vanguard.
 
She still broke through, and will have Vanguard backing her up. Besides, the plan is not to rely on her for offense, but to use a joint offense to bring anything sufficiently strong down.
If you rely on nullification to bring enemies down, you are just relying on her in general. We were lucky with the King Fish that we had him reeled and so he had to move as we wanted to. Other enemies won't give us that luxury. If she has dispellate indiscriminately, we basically wouldn't be able to use her.

No? I'm arguing that it's specialized into exactly what he says, and the drawback is that it is not nearly so useful in any other situation. Which is about par-for-course for 7 Arete options.
And I'm sating that the situation that it's useful for is more more critical than bringing Gisena along. Which is the point.

This is another advantage of the Vanguard build! Since we get to bring Gisena we can work together to take down any puzzles and traps. We'd make a good team for that, particularly with her passive healing from Vanguard.
We already have ++INT and the benefits of Rank, we are far more prepared for that then a serious boss fight.
 
I'm really not sure whether mental builds are competative! The King Fish which guarded the map to this temple seemed to be an entirely physical encounter. The crux of the choice seems to be security, we're expecting an enormous threat and banking on an enormous reward to justify our investment. So the question is whether we need more esoteric defense and utility as provided by mental options, or more damage throughput and/or burst as provided by physical options, or more tankyness as provided by cloak!

Both mental builds offer substantial physical edge as well, alongside lateral offense and esoteric defense / utility!

Ring - Boosts all stats, can take Echo for more stats, boosts Rank by +.5 (!)
Philosophers - Boosts physical stats quite a lot actually, you can take it alongside Undying Echo for +STR +AGI ++++CON on top, and you get a Grace which could just be a ton of stats!

Depends how fast we attack I guess? If we're landing dozens of attacks at a time a 10 percent chance to crit looks pretty damn good!

You certainly won't be landing several dozen Fell-Handed Strokes against one!
 
[X] Plan Gisena Supremacy!
[X] Forebear's Blade - Echo of the Forebear
[X] Forebear's Blade - Fall of Night - 2 Arete
[X] Forebear's Blade - Undying Vanguard - 7 Arete.
[X] Gisena - Sorcerous Advancement I


Here's a plan vote to try and make deciphering the vote tally results a bit easier.
 
My chief concern with Vanguard builds is Verschlengorge's safety, not Letrizia's or Gisena's or our own. We can't apply the effect to our robot pal, and I'm worried we'll be in there too long, leaving Letrizia to fight off Astral horrors by herself. I'm sure she'd survive, but I doubt she could see them off efficiently enough to prevent some serious paint job problems.
 
Philosophers - Boosts physical stats quite a lot actually, you can take it alongside Undying Echo for +STR +AGI ++++CON on top, and you get a Grace which could just be a ton of stats!
If we picked a pure physical stats grace (say STR since we're weak there), how much +s could we get?
 
It is a bit low on the number of Echoes taken, but there's no utterly perfect build!

You know what? We could just take 3x Echos and Thousand Cuts. It gets 2 less Str and Con then Ruinous Valor, but get 3 more Agility, and our Agility is already really high so this lets us go SUPERSONIC SPEED and kill thing with Thousand Cuts while dodging all the things.

...The fact that this seems honestly pretty viable just proves your point about us not having taken enough Echos is the past.

Philosophers - Boosts physical stats quite a lot actually, you can take it alongside Undying Echo for +STR +AGI ++++CON on top, and you get a Grace which could just be a ton of stats!

Wait.

I didn't even consider this! Taking Undying without Vanguard - that's genius! It gets us a ton of stats, more stats from the Grace, and opens the path to picking up Vanguard later! I have a new favorite build maybe.
 
If you rely on nullification to bring enemies down, you are just relying on her in general. We were lucky with the King Fish that we had him reeled and so he had to move as we wanted to. Other enemies won't give us that luxury. If she has dispellate indiscriminately, we basically wouldn't be able to use her.
Where are you getting the idea that I'm relying on nullification to bring enemies down? It's a bonus to what we can do.

We already have ++INT and the benefits of Rank, we are far more prepared for that then a serious boss fight.
Rihaku's devil's advocacy seems to be suggesting otherwise, unfortunately.

My chief concern with Vanguard builds is Verschlengorge's safety, not Letrizia's or Gisena's or our own. We can't apply the effect to our robot pal, and I'm worried we'll be in there too long, leaving Letrizia to fight off Astral horrors by herself. I'm sure she'd survive, but I doubt she could see them off efficiently enough to prevent some serious paint job problems.
With vanguard she should be more than able to hold, including protecting the robot.

Just realized that Thousand Cuts is mandatory. We have to close the swordbeam gap!
We actually get useful Swordbeam with Fall of Night!
 
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[X] Forebear's Blade - Echo of the Forebear
[X] Forebear's Blade - Echo of the ForebearX2
[X] Forebear's Blade - Fall of Night - 2 Arete
[X] Forebear's Blade - A Thousand Cuts - 7 Arete (0 picks)
[X] Letrizia - Hollow Star



The Path of the Muscle Wizard never truly left us. I'd vote for Ruinous Valor if it wasn't also important that we get Agility to be able to strike opponents that would otherwise dodge. I don't believe that the speed Amaranth Star gives us enough-- and as such the way forward is Echo spam. It is time for the [Locker of the Forebear]!
 
The True end-game strategy; prompt recursive build votes for better Arete grinding.

A time honoured and well respected technique, although tread carefully, for it leads down the forbidden path of the "Power-outage-vote-time-extension-technique".
 
[X] Philosopher's Wreath - 7 Arete (2 picks)
[X] Echo of the Forebear
-[X] Undying Echo - 2 Arete

That's three picks and 9 Arete, gets us Sorcery (Across the board stat boosts, including things like Luck, and a Grace), +Str, ++++Con, +Agility

It's low on offense, so we'll want to pick up a Grace that does that. It also opens up the path to getting Undying Vanguard in the future, and it buffs Gisena via Wreath.
 
Where are you getting the idea that I'm relying on nullification to bring enemies down? It's a bonus to what we can do.
The main benefit of Gisena is her dispellation. To compensate for the added value of other picks does imply relying on her. If you are bringing Gisena along just because it be nice; I'd argue that Thousand Cuts does a lot more than being nice. An extra tank doesn't help us against what we truly need to worry about. Fall plus Echo is just so behind offensively.
We actually get useful Swordbeam with Fall of Night!
1/3 extra damage isn't really a swordbeam though.
 
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It's low on offense, so we'll want to pick up a Grace that does that. It also opens up the path to getting Undying Vanguard in the future, and it buffs Gisena via Wreath.
I'm wary of picking that when we have no idea what Graces we will have access to. and hence if any will be situationally appropriate.

The main benefit of Gisena is her dispellation. To compensate for the added value of other picks does imply relying on her. If you are bringing Gisena along just because it be nice; I'd argue that Thousand Cuts does a lot more than being nice. An extra tank doesn't help us against what we truly need to worry about. Fall plus Echo is just so behind offensively.
It only matters against something with beyond ridiculous defense. Anything else Thousand Cuts isn't much better suited for than what we already have, though it is a nice boost to take things out that would survive a few hits in one.

1/3 extra damage isn't really a swordbeam though.
Control and manipulation of blade winds becomes far less taxing. The surcharge in power for stronger blade-winds is substantially reduced.
 
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[X] Forebear's Blade - Echo of the Forebear
[X] Forebear's Blade - Fall of Night - 2 Arete
[X] Forebear's Blade - Undying Vanguard - 7 Arete.
[X] Letrizia - Hollow Star
 
[X] Forebear's Blade - Echo of the Forebear
[X] Forebear's Blade - Fall of Night - 2 Arete
[X] Forebear's Blade - Undying Vanguard - 7 Arete.
[X] Letrizia - Hollow Star

To be honest the only thing I'm really looking for is a plan that has Vanguard winning.
 
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