Maxing out rank seems anti-synergistic at present, particularly with Hunt for Healing. We will gain healing abilities iff we fight a notable enemy, but while we're exhausted, we can't use Rank.
[X] Press the Attack
[X] Forebear's Blade - What Rains May Come
[X] Fury
Amaranth Star grants us some access to our Rank by mitigating 25% of the Exhausted condition - it also grants us Agility with which to flee if we're outmatched.
 
[X] Once and Future
[X] Hunt for Healing
[X] Evening Sky - Amaranth Star
[X] Feat -
Age and Treachery
[X] Fury


Building towards power, while having enough for the short term. I just... really wish we hadn't gone fish hard. It was hilarious, but we really shouldn't do something that dumb again.
 
If you have Scent of Prey, it's not that unlikely! But Scent of Prey does spend two picks on something with no direct combat application... going full stats with Exhaustion Mitigation (Amaranth + Echo x2) would give you a much wider range of enemies to kill! That's ++Might, +++++Agility! so agile much wow!
Something something, tracking is half the battle. The other half of the battle is the battle.
It's not spammable, no. It is extremely powerful and versatile, pulling information from basically nowhere to continuously update you on your target's location, but you can't change the target once acquired until the hunt is complete, and switching to a new target is non-trivial.
What happens if we try and pick a target that doesn't exist? A la 'Ber, but with a mustache' or 'monster we can kill for healing powers that's also colored orange, for thematic vote reasons'
 
Everyone, don't be seduced by the lure of +Rank. If we want to actually play this safe, we want the hunt to be as short as possible; we'd do well with getting something that can actually tell us what we can kill for Healing. Less time spent hunting makes Letrizia recover faster. Scent would also be incredibly valuable in any future Progression opportunities, since it can work even for something as broad as "enemies who when killed give us healing abilities, while also weaker than us". We can basically use it to search for any ability we need. Amaranth Star still gives us triple Agility and some leeway in using our Rank even in our condition; that's quite good for the Hunt and can still serve us well into the future.

If you regret picking an unsafe option, you should probably vote for Scent just so we can increase of margin of survivability.
 
Since I'm going all in on Forebear, why not go all the way?

[X] Once and Future
[X] Press the Attack
[X] Forebear's Blade - What Rains May Come
[X] Fury

Something something, tracking is half the battle. The other half of the battle is the battle.

What happens if we try and pick a target that doesn't exist? A la 'Ber, but with a mustache' or 'monster we can kill for healing powers that's also colored orange, for thematic vote reasons'
We probably get 'outside reality' for now and more concrete directions once we have some means of extradimensional travel. Then we can find all the mustached Bers we want! Assuming Geas lets us.
 
[X] Once and Future
[X] Recuperate
-
[X] Feat - Age and Treachery.
[X] Hunger - Ring of Blood
[X] Fury
- +1 pick above

Please, let's take some healing.
 
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[X] Once and Future
[X] Hunt for Healing
[X] Evening Sky - Amaranth Star
[X] Feat -
Age and Treachery
[X] Fury


Building towards power, while having enough for the short term. I just... really wish we hadn't gone fish hard. It was hilarious, but we really shouldn't do something that dumb again.

Well, taking risks does result in rewards as well. You guys got some rank and a free Echo of the Forebear semi-equivalent (not strictly equal since it doesn't enable you to buy Undying Echo) for basically "free," plus a good bonding scene with Gisena and Letrizia!

The price of content.
 
[X] Pillars of Creation
[X] Hunt for Healing
[X] Evening Sky - Amaranth Star
[X] Hunger - Scent of Prey
[X] Fury - +1 pick above
 
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MMO players but in real life. How terribly obnoxious. I feel we should put them to the sword for that alone, even if they weren't keen on randomly assaulting people for wholly arbitrary and probably stupid reasons.
It sounds more like someone paid them to kill us. Or more accurately, our friend the giant monster robot.

They do sound like they really haven't emotionally come to terms with what being a mercenary means, though. Sometimes, you're going to lose people in a fight.
The Tired condition is uncommon and the Exhausted condition is very rare unless you do something incredibly reckless
That does imply that ameliorating those conditions is of limited value, though.

I'm liking What Rains quite a bit. A shame it locks in the fury vs not fury vote, but no matter. Torn between resting, and healing, but resting seems a bit more time sensitive. Healing can come next, once the crippling debuffs are gone. Avoiding the wound penalty death spiral is important. But if hunt for healing happens instead, I can live with that. We'll really really need to rest after that, however.

No strong opinion on the reserved power. Neither are terribly exciting.

[X] Recuperate
[X] Forebear's Blade - What Rains May Come
[X] Fury
 
Inserted tally
Adhoc vote count started by Thomasfoolery on May 31, 2020 at 2:32 AM, finished with 156 posts and 36 votes.
 
The more I hear about the Forebear, the more I'm led to believe that 'be like the Forebear' is the solution to most our problems

Well, I'm convinced.

[X] Once and Future
[X] Press the Attack
[X] Forebear's Blade - What Rains May Come
[X] Fury

Stings more than a little to not get plus rank but I really like what it says about our ark: The Hero is done letting people die because of him. And from this obnoxious Gamer wannabe to those laughing gods in the shadows, anyone who tries to strike at him through them will be destroyed.
 
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[X] Once and Future
[X] Evening Sky - Amaranth Star
[X] Feat - Age and Treachery
[X] Fury


Changing my vote, since it appears i've misread some of the options
 
Adding in a vote for Once and Future (king).

[X] Once and Future
[X] Press the Attack
[X] Forebear's Blade - What Rains May Come
[X] Fury
 
Why are so many people choosing the ridiculously suicidal option of pressing the attack and What Rains May Come?

It's basically asking to die. We are *not* the forebearer and we do not have the power he had to back that up yet.

It's the same reason I don't like those types of abilities at all. They get so many killed because they try dancing on Knife's edge to maximize their power. And in this case it is even worse, because we have absolutely no idea what we will be walking into if we follow. I give it 8/10 odds the blue flame guy is not anywhere near alone.
 
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The reasoning for the option combo is below:
Personally I'd say Press the Attack + Rains (Fury) is the best option, since:

1. Being short-term outscaled and then attacked by this Gamer dude, possibly while the Apocryphal Curse 'procs' again so we get outnumbered or placed in a tactically disadvantageous situation is horrible and possibly fatal.
2. Rains is the option which maximizes our short term power and safety, by preventing death spirals and immediately resolving the current spiral.
a. It also heals Letrizia immediately, basically letting us have our cake as well as eating it. This healing is also guaranteed.
3. Requires no Arete expenditure, thus appealing to those who desire we save Arete and to then take a 7 Arete or 25 Arete option.
Yup, Rains is definitely an extremely powerful choice in your current situation! Resolves two of your major problems at once and gives you a substantial combat buff.
The most perfect shield is one where all enemies are dead.
 
The reasoning for the option combo is below:


The most perfect shield is one where all enemies are dead.
No, that is an utterly terrible shield. It presumes there isn't always another enemy.

Except we have apocryphal, so there is always another enemy. And this choice means we don't get any healing options. Ergo we're going to chase the blue flame guy into his sponsor, kill him, and then be torn apart by the remaining enemies. There are two types of death spirals and you are running headlong into the second, more insidious, type.
 
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It's the same reason I don't like those types of abilities at all. They get so many killed because they try dancing on Knife's edge to maximize their power. And in this case it is even worse, because we have absolutely no idea what we will be walking into if we follow. I give it 8/10 odds the blue flame guy is not anywhere near alone.
I see no reason to fear such in this game. It's not like we have super detailed control of Hunger's actions in combat. And it is a guarantee that with nearly any opponent worth noticing in a fight fight is going to injure Hunger at least a little. This just means that in fight injuries don't make further injuries more likely.

It does necessitate that we choose to get a healing method in the near future, as Hunger will be picking up additional injuries right now.

I don't think that hunting down whatshisface right now is a good idea, though. There are other more immediate priorities.

And preventing one threat doesn't really make things safe. It is one of the interesting consequences of the Aporcryphal curse; preventative problem elimination generally doesn't reduce the total amount of problems one will face.
 
No, that is an utterly terrible shield. It presumes there isn't always another enemy.

Except we have apocryphal, so there is always another enemy. And this choice means we don't get any healing options. Ergo we're going to chase the blue flame guy into his sponsor, kill him, and then be torn apart by the remaining enemies. There are two types of death spirals and you are running headlong into the second, more insidious, type.
Letting this gamer dude escalate and attack us on his own terms his hella dangerous. We would cede the initiative to him, he would powerlevel to an optima and then attack us at a problematic time, likely mediated by the Apocryphal. Given our companions are not levelling up (we have not figured out how), this would lead to them quite likely dying.
 
I think the reason for the Press the Attack votes is people are worried about this guy coming after us later if we don't hit him while he's down, and I think that's a valid concern. He could well show up while we're dealing with a separate Apocryphal proc, or just become dangerous enough on his own to be a serious problem.

Now, personally I think hunting him down is less important then helping Zea, but the leading Press the Attack plan also has Rains so I'm ok with that.

There's also the fact that we'd get something for killing him, maybe something good since he's a protagonist-type.
 
What enemies? If he had someone else to call on, he'd just do that and come back for seconds immediately.
He brought Seralize, Elizabeth and a Construct. They're all dead. At the moment he is at his weakest.

It is possible that in the short term his system scales faster than Progression. Thrice Great was an example which outscaled Progression in EFB's setting, in the near term. Either way, we know he is weak right now.
 
Wow, risk taking behavior got us into this situation, so let's trust risk-taking behavior to get us out? I don't find that exactly persuasive.

We just had Gisena warn us against pushing hard when we are still weak. Do you really want to continue this trend for yet another update?

Rain might make us safer, but doesn't put us farther from death; hell, it puts us closer by taking Letrizia's wounds. We still won't have any way of healing ourselves. We will not be teleported directly in front of Ber should we choose to press the attack. We still have to track him down. Not to mention he has the backing of an "Astral Lord"; who knows if he is alone and undefended?

What enemies? If he had someone else to call on, he'd just do that and come back for seconds immediately.
He could have likely killed us this update. He doesn't want to risk fighting an enemy of an unknown level, is the point, so he won't attack us until he is secure in his own strength. Who knows when that would be?
Letting this gamer dude escalate and attack us on his own terms his hella dangerous. We would cede the initiative to him, he would powerlevel to an optima and then attack us at a problematic time, likely mediated by the Apocryphal. Given our companions are not levelling up (we have not figured out how), this would lead to them quite likely dying.
We'd be literally tracking him to god-knows where where likely he has home ground advantage and might even have "allies". This is not the time to gamble unnecessarily.
 
What enemies? If he had someone else to call on, he'd just do that and come back for seconds immediately.
Having someone else to call on =/= he is alone. He could easily be being treated in his Sponsor's realm, and said sponsor would kill us entirely unrelated to blue flame guy. Aka: Don't assume just because the enemy has no remaining allies that they are alone. Particularly when dealing with an Isekai protagonist. We may be able to defeat Destiny, and it will be reeling... but it does leave traps. How the hell do you think Hunger survived losing clashes with the Tyrant so many times?

Bluntly, we are in the Tyrant's position here and pursuit never worked for him. Believing it will work for us is beyond arrogant.
 
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