Rather than updating you guys when I have the chance, would you rather I post the rough benchmarks I use for thread participation rewards? I just don't want to encourage spam.



Hm... I don't know if I'd say that even 10 Lesser Remittances would fully make up for the unpleasantness of a Curse! You can take the option if you want, but the power : cost calculation is definitely far less efficient than for the mandatory curses.

tbh 5 Curses for Progression is probably still more efficient than 2 Curses for Combat. Progression just overwhelms everything by an outrageous degree in the long run.
Power isn't what I want to optimize for, though; my main goal is securing a high chance at a few decades of a happy life without giving up the chance of more.
 
I'm not a fan of Affliction of Slumber. It's the most severe personal constraint of all the Curses, sacrificing more than half of our life. I wasn't pleased with Arthur becoming the Slumber.
I wasn't pleased with Arthur in general, but crossing that bridge heralded the end of the quest. Glib remarks aside, yeah, Slumber's a serious disadvantage. But the additional three Lesser Remittances can likely pay for an increase in our growth that outweighs the lost time. To Shatter Heaven cost Seram 1 RV for a 400% rate of increase in his GotY power training rate. Sure, he was Progression-type, but I'll eat my hat if there aren't blurbs aplenty to make it worthwhile. Healthy, baseline humans already accept spending a third of their total time asleep.
Freedom will depart from this world just as Vengeance does, since Freedom lacks the power to oppose the hidden masters. Best leave as soon as you can, especially if the Accursed's not around.
Interesting and ominous. Unsurprisingly, this makes me want to take the fight to them! Too soon for my next face-heel turn, though.
Y'know what, Orm Embar is right when he said the action with the most positive utility is taking as many Curses as possible to help the Accursed. People don't seem too enthused about Vengeance and want our character to be more traditionally heroic. After Luseng, I don't want comfy-nation building ever again.
Ah, yes, Luseng. I'd almost forgotten...

With the revelation that it's not safe to stick around and try to salvage the wreckage of our home, we could try swapping Slumber for Indenture to hit the road, but honestly I'd sooner excise the cancer that is the Tyrant's Doom from the protagonist. There's enough unpleasantness inherent in the build's implications.

The biggest argument against Freedom, the thing that really sticks in my craw from a character standpoint? Not going straight for Three Wishes and resurrecting the Hero's wife and child is close to indefensible under most interpretations of his character. From an OOC standpoint, kneecapping our Primary Remittance is painful. Sacrificing power for a black box waifu and the baggage of a child? Miss me with that shit. But in choosing not to do this, we commit to being someone who chose not to. @vali has a poignant character argument that reconciles this with Vengeance, which would be compelling and tragic to play. What fig leaf does Freedom have? Genuine question there, I'm wracking my brain and coming up empty.
@Orm Embar if I can't convince you to adopt this, can you at least not support Slumber. It is directly in the way of exploring the Praxis, which seems to be the objective of your plan. I think just dropping the Curse would gey us more value than the additiona Lesser Remittances
Apologies, but I think I'm going to stick with my choice for a while. It's important that people who vote by plan name without enumerating sub-votes can rely on the plan maker not to edit the original too frequently and shift things beneath their feet.
 
Rather than updating you guys when I have the chance, would you rather I post the rough benchmarks I use for thread participation rewards? I just don't want to encourage spam.



Hm... I don't know if I'd say that even 10 Lesser Remittances would fully make up for the unpleasantness of a Curse! You can take the option if you want, but the power : cost calculation is definitely far less efficient than for the mandatory curses.

tbh 5 Curses for Progression is probably still more efficient than 2 Curses for Combat. Progression just overwhelms everything by an outrageous degree in the long run.
In sheer power, yeah, Progression is the obvious winner. In Quality of Life, OTOH... what did you think about my suggested builds?
 
I wasn't pleased with Arthur in general, but crossing that bridge heralded the end of the quest. Glib remarks aside, yeah, Slumber's a serious disadvantage. But the additional three Lesser Remittances can likely pay for an increase in our growth that outweighs the lost time. To Shatter Heaven cost Seram 1 RV for a 400% rate of increase in his GotY power training rate. Sure, he was Progression-type, but I'll eat my hat if there aren't blurbs aplenty to make it worthwhile. Healthy, baseline humans already accept spending a third of their total time asleep.

The King's Scepter already has To Shatter Heaven built into its Progression-type version! You won't get the same Lesser Remittances as Seram. He couldn't even select companions!

Ah, yes, Luseng. I'd almost forgotten...

All those trout... like tears in rain...
 
Looks like I'm now partial to Happily Ever After in addition to Hulk-Type plans for the sake of learning what the Praxis is.

[x]Plan Happily Ever After
-[x]Freedom
-[x]Doom of Lunacy
-[x]Affliction of Slumber
-[x]Three Wishes

Alternatives I'm currently fond of

[]Plan Hulk
-[]Freedom
-[]Doom of Lunacy
-[]Plenary Brand
-[]Sword that Ends the World

Or the Hard Mode, Heavenshattering counterpart

[]Plan Hulk(Hard Mode)
-[]Freedom
-[]Doom of Lunacy
-[]Plenary Brand
-[]Apocryphal Curse
-[]Sword that Ends the World
 
Rather than updating you guys when I have the chance, would you rather I post the rough benchmarks I use for thread participation rewards? I just don't want to encourage spam.
I'd be down for that, though of course that runs the risk you've noted.

The biggest argument against Freedom, the thing that really sticks in my craw from a character standpoint? Not going straight for Three Wishes and resurrecting the Hero's wife and child is close to indefensible under most interpretations of his character. From an OOC standpoint, kneecapping our Primary Remittance is painful. Sacrificing power for a black box waifu and the baggage of a child? Miss me with that shit. But in choosing not to do this, we commit to being someone who chose not to. @vali has a poignant character argument that reconciles this with Vengeance, which would be compelling and tragic to play. What fig leaf does Freedom have? Genuine question there, I'm wracking my brain and coming up empty.
There's no timelimit on resurrection, and apparently we simply can't keep them safe right now. We were the strongest of them all, and are going to be stronger still, and that means that as we slumber our weakest point is ripe for the targeting. If there's one thing that's going to break him it's going to be losing them again despite being so much more capable.
 
Last edited:
O Hero, our task is not yet complete. Here you lie, battered and alone. Sacrificed everything for the world, yet rejected by the very world you saved. Used as a tool, and discarded as a tool. What remains is the last, bitter ember of your rage and despair. Will you put down your blade, content with this miserable ending? Is this what you fought for? Lost friends and family for? Nearly died for?

"When the world and an ideal exist in disharmony, it is not the ideal that is wrong.

It is not the ideal that has to change.

It is the world."​

[X] The Sword That (Actually) Ends The World
-[X] Vengeance
-[X] The Geas of Indenture
-[X] The Apocryphal Curse
-[X] The Decimator's Affliction
-[X] Doom of the Tyrant
-[X] The Sword That Ends The World
 
The biggest argument against Freedom, the thing that really sticks in my craw from a character standpoint? Not going straight for Three Wishes and resurrecting the Hero's wife and child is close to indefensible under most interpretations of his character. From an OOC standpoint, kneecapping our Primary Remittance is painful. Sacrificing power for a black box waifu and the baggage of a child? Miss me with that shit. But in choosing not to do this, we commit to being someone who chose not to. @vali has a poignant character argument that reconciles this with Vengeance, which would be compelling and tragic to play. What fig leaf does Freedom have? Genuine question there, I'm wracking my brain and coming up empty.

He is a shattered husk of a man. Perhaps he has extreme PTSD relating to anything regarding the world he stumbled into, to the degree that he violently dissociates from anything - even positive memories - that would remind him of that place? Or maybe he's ultra paranoid and thinks that reviving anyone from there might bring the attention of the hidden ones to his new home, an innocent populace.

In sheer power, yeah, Progression is the obvious winner. In Quality of Life, OTOH... what did you think about my suggested builds?

The second one takes Brand of the Champion, which seems extremely unpopular. It's always tough choosing between Curses though.

The first one seems fine, you'd probably still want to mitigate the Doom of Lunacy if you can since that power can be used for proactive ends, not just destructive.
 
There's no timelimit on resurrection, and apparently we simply can't keep them safe right now. We were the strongest of them all, and are going to be stronger still, and that means that as we slumber our weakest point is ripe for the targeting. If there's one thing that's going to break him it's going to be losing them again despite being so much more capable.

But he can just rez them again!

O Hero, our task is not yet complete. Here you lie, battered and alone. Sacrificed everything for the world, yet rejected by the very world you saved. Used as a tool, and discarded as a tool. What remains is the last, bitter ember of your rage and despair. Will you put down your blade, content with this miserable ending? Is this what you fought for? Lost friends and family for? Nearly died for?

Man, can you imagine if the Accursed hadn't shown up.
This guy's life would have sucked

I wonder if the protagonist here is Iskander, from the web serial preview.

Hm... Would Hail die so easily?
 
While I like Happily Ever After plan, I don't like Lunacy. It just...rubs wrongly to me.

Maybe if our wife is our partner.
 
Hmm, taking Sword with Progression is very greedy, but it might be possible if we take an extra curse. The extra Remittances be used as either Accursed Favor and maybe be transported to a world where we can easily powerlevel, or alternatively acquire a panoply of artifacts/companions that provide safety in the short run. Rihaku mentioned it is unwise to relly on them for power, though, so *shrug*.
While I like Happily Ever After plan, I don't like Lunacy. It just...rubs wrongly to me.

Maybe if our wife is our partner.
Just don't upgrade Doom of Lunacy to Geas of Lunacy. Even with 75% power reduction worded in the most debilitating way possible, the power of a Combat Class Cursebearer is pretty potent. It's a build optimized for comfiness & safety, not for power.
 
There's no timelimit on resurrection, and apparently we simply can't keep them safe right now. We were the strongest of them all, and are going to be stronger still, and that means that as we slumber our weakest point is ripe for the targeting. If there's one thing that's going to break him it's going to be losing them again despite being so much more capable.

Why not use more wishes to keep them safe, or rez them again as Rihaku said? Wish is so flexible it's hard to make justifications of unfeasibility.

Can he? It takes an achievement of notable scope to recharge a fraction of Least Wish it states, and we'd need Lesser to bring back the dead. Why, that's an unsustainable 'dead family to Accursed eyebrow raise' exchange rate!
Why wouldn't he put the effort though?
Freedom will depart from this world just as Vengeance does, since Freedom lacks the power to oppose the hidden masters. Best leave as soon as you can, especially if the Accursed's not around.
He is a shattered husk of a man. Perhaps he has extreme PTSD relating to anything regarding the world he stumbled into, to the degree that he violently dissociates from anything - even positive memories - that would remind him of that place? Or maybe he's ultra paranoid and thinks that reviving anyone from there might bring the attention of the hidden ones to his new home, an innocent populace.

Hey everyone, this is your reminder that the world is not in fact safe, and abandoning this place just condemns our companions to have died in vain. Not a problem if one takes Three Wishes as we can just rez them, but otherwise...

Also, everyone who is weary of Vengeance because of the effect it would have on our character, read the second post. At least with Vengeance we'd desire to proactively deal with the problem.
 
Last edited:
[X] The Sword That (Actually) Ends The World
-[X] Vengeance
-[X] The Geas of Indenture
-[X] The Apocryphal Curse
-[X] The Decimator's Affliction
-[X] Doom of the Tyrant
-[X] The Sword That Ends The World


praxis x progression type
 
Hmm, I've actually changed my mind.

[X] Plan You'll Rue the day
-[X] Vengeance
-[X] Doom of the Tyrant
-[X] Plenary Brand
-[X] The Regalia


This sounds like a pretty good story in the making to me, I like tyrant for this guy as it meshes well with a huge overcompensation backlash after what he experienced. Plenary in a sense has bad synergy it's tyrant interaction, but in another sense the optimal play-style doesn't change that much so they fit well, while the Apocryphal has bad synergy with all curses so nothing special there. The Regalia seems well suited to get us on our feet regardless of what kind of scenario we encounter.
 
The second one takes Brand of the Champion, which seems extremely unpopular. It's always tough choosing between Curses though.

The first one seems fine, you'd probably still want to mitigate the Doom of Lunacy if you can since that power can be used for proactive ends, not just destructive.
Doom of the Tyrant is probably the next best option, although it definitely harms our ability to negotiate for power. Plenary is probably still fine if we take effort to mitigate it to some extent. And take care not to broadcast attention to us, although the curse makes that pretty problematic..
 
Last edited:
Hey @Rihaku, I'm having a moment here, and like, If we took Freedom and Three Wishes, then took every single Curse and converted everything into Accursed Favor, would we have enough to ask him to just kill the hidden masters?
 
I still don't think taking extra Curses is anywhere near worth the tradeoff.

Regarding Wishes and IC reasoning, I don't think it gives us the power to resurrect our family immediately? As I understand it, we start with a Least Wish and a Lesser Wish. The Least Wish is not capable of either resurrecting people or transporting us to safety. As such, we'd need to either recharge a Lesser Wish or charge a True Wish anyway to get resurrection. As such, we might as well make the long-term choice.

Consolidating to:

[x]Plan Let's be the Hulk
-[x]Freedom
-[x]Doom of Lunacy
-[x]Plenary Brand
-[x]Sword that Ends the World
 
Back
Top