Rihaku
The Internet
Current vote count?
Mm, you're in each world for a substantial amount of time per mission, plenty of time to explore each given setting and even put down roots. Especially for conquest-type missions.
Plenary + Lunacy actually does have a real synergy in that the Plenary Brand broadcasts the truth that this isn't even your final form. Makes threats a lot more credible!
All forms of mitigation are difficult, unpleasant, or come with some type of drawback. The Decimator's Affliction is actually one of the easiest to mitigate in that it offers lots of mitigation options that are at least somewhat effective. Basically you're paying a time and effort tax to reduce the damage the Curse does. Or you could live somewhere with only villainous inhabitants.
The Geas of Indenture fundamentally removes most of the persistent world of the story. It is, IMO, sort of a distillation of the problem with isekai-type stories of any kind. Unless we never got out of our starting world, I mean, but.
Plenary, finally, requires work on mitigation, but that's a less immediate need. Between Slumber and Lunacy, my instinct is Champion+Slumber or Plenary+Lunacy, because Lunacy is a more severe nerf but offers less room for our enemies to exploit it, though then again Sword offers an element of progression and presumably curse-mitigation regardless and thereby is anti-synergestic with Lunacy. Or we could go Champion+Plenary and just sacrifice social.
Mm, you're in each world for a substantial amount of time per mission, plenty of time to explore each given setting and even put down roots. Especially for conquest-type missions.
Plenary + Lunacy actually does have a real synergy in that the Plenary Brand broadcasts the truth that this isn't even your final form. Makes threats a lot more credible!
I don't get people picking [ ] The Decimator's Affliction on either the freedom or vengeance paths. It doesn't follow at all from the character introduced in the opening post and just smacks of mechanics based bullshit. At the end of the day, the hero still held to his idealistic dreams of a better world. This is at minimum a 1/2 a continent scale wide (up to solar system wide for combat types) death effect that @Rihaku literally says can kill weaker people and will shave 10% of the lifespan off of everyone else in range per year. Imagine how many dead children, elderly and just plain unwell people that is per year. The hero is actively choosing to kill hundreds of thousands or millions of people by his very presence each year. And mitigation is explicitly called out as being really hard and really unpleasant.
All forms of mitigation are difficult, unpleasant, or come with some type of drawback. The Decimator's Affliction is actually one of the easiest to mitigate in that it offers lots of mitigation options that are at least somewhat effective. Basically you're paying a time and effort tax to reduce the damage the Curse does. Or you could live somewhere with only villainous inhabitants.