Under the Open Sky (CWMGQ Spinoff)

I don't think a 3D Printer is going to cut it. You're going to want several flavors of furnace, most of a Basic Oxy steel mill, a lathe, a CNC milling machine (probably covered by tank-mending tools), a big stack of instruction manuals, most of an oil refinery, part of a chem plant, most of a semiconductor fab...

For reals, working from raw materials is a big undertaking. Going from some interesting rocks to Aluminum takes a lot of power, and there are dozens of useful alloys of Aluminum. Going from a handful of sand to useful circuits is even more of an undertaking -- fabs use a huge variety of materials for conductors, semiconductors, inductors, capacitors, insulators, doping agents, acids, casing...

This gets little attention in Avalanche's quest, but a large chunk of civilization is taking raw material from around the world, refining it partway, and taking it to the next place that uses it. Jamming all that into an Arcology and having it work, at all, is an amazing display of capacity.

Summit might get further along faster by trying to learn how to make a magical version from the elves. I think they have magical food production for their hub cities.

Ok. How...automated is the Panoply when it comes to orders?

Because I'm thinking now...why did I think Anna needs have to use 3D Printers when she could uh...do it like this for the Builder thingy.

The gaming computer she absorbed with the Panoply plus...

...what is the list of every object Under the Open Skies Anna has integrated with her Panoply?

I remember she can fly thanks to a Vacuum Cleaner, a Gaming PC Rig for the targeting and improved reaction time, the...medical supplies and broken radio sets and possible radar allowing her to heal herself and perform 2 way radio communications and navigation...tank repairing tools?


What started those lasers of hers anyways? Her mother's service pistol? And I will guess all the melee blades and the crush were originally the knives and lego blocks from her home.
 
What Solar collectors? What is Under the Open Skies Anna using the said supposedly present solar collectors for?

Also is EVE Online also a good descriptor of what Under the Open Skies Anna would be like as a Builder?
Solar collectors were (or still is, but old) minecraft mod, they were a block that produced an "energy" that another block could make into literally anything, coal, iron, diamond, you name it.
And that would be Anna from BAHHSCQ, whom Summit is based on.
 
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What started those lasers of hers anyways? Her mother's service pistol? And I will guess all the melee blades and the crush were originally the knives and lego blocks from her home.
According to one of omakes from Tail Red Quest, MG Anna having Laser is the result of absorbing one of the fancier water guns, the kind that has a pump to get pressure into the water tank.

Even assuming that Summit didn't have some abilities within Panoply at the time of kidnapping, Crush was probably an easy salvage of a demon ax from a dead footsoldier.

IIRC it was also mentioned her power testers were disturbed her guns dealt the same damage as a grenade (or was it rocket) launcher. So Full Auto, Ordnance and Collateral Damage should be legacy of Counter Force testing.

EDIT: Summit's character sheets as fresh Meat and as of the quest's beginning can be found here. Crystalwatcher's Magical Girl Quest! Original

Crush, Laser, Full Auto, Ordnance and Collateral Damage were her only Panoply abilities at the time.
 
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...ok, has anyone made a list of what Under the Open Sky Anna has Fused/Integrated with Panoply and what they do for her according to the threadmarks? If not, then I'm making one here.

A pallet full of various damaged or depleted tools and medical devices = Machine Talk, Self-Repair

Data Mine = ? (Possible Internet whenever there is wi-fi access?)

Telescope = Argus Watchfulness? , Inspect? , Discern?

Vacuum Cleaner = Flight

Mechanical Claw = ?

Marax strange magic item = Twisted Paths, Wave Force

Anti-Demon Tank = Knowledge of fixing tank and Brandcraft, ?

High Grade Computer Components = Overclock, High Speed Combat IV

Hovertank = Flight, Burn, ?

Rocket = Homing (Ranged)?

Teleport Homer = Twisted Paths

Asura Sword = ?

Asura Crossbow = ?

Clock = Time Keeping

Contents of garage = ?

Mica's Spear = ?

Slingshots, nailguns =
Laser
Full-Auto (Ranged)
Danmaku (Ranged)
Rain of Light (Ranged)
Double Tap (Ranged)
Multi Shot (Ranged)
Ray (Ranged)
Ordnance (Ranged)
Collateral Damage
Anti-Infantry
Heavy Caliber (Ranged)

Did I get it right as of last update, @kelllogo?
 
The ones I remember directly:

Ranged attacks used to take up a slot. Babby Summit used a nailgun for her typical ranged attacks for a while.
Laser: Pumped water pistol
Collateral Damage: Grenade
Full-Auto: Rotary rubber-band minigun :V Machine Pistol
Crush: no listed source, probably picked up once Summit got her "eat" size up high enough
Ordnance: no listed source
Burn: Hovertank flamethrower

Flight: Vacuum cleaner jets + some kind of magical wings
Argus Watchfulness: Cameras + viewscreens
(Summit actually started with Discern)
----

Some comments about the Red's Knight fight for the rest of you guys.

Red had a few tricks on hand. She had an effect up that would keep her Knight from dying. A way to shut down flight. And a pocket shadow for situations.

Nasty tricks avoided (some because someone spotted them when planning):
Weapon breakage from Skill Negation issues.
Getting pulled out of the air by anti-flight and then getting your weapon broken.
Grappling the Knight and getting Shish-a-bob'd by the shadow.
Running into the jaws of a Spawn of the Apocalypse.
Hurting Goddess Red (no further info available)
 
The ones I remember directly:

Ranged attacks used to take up a slot. Babby Summit used a nailgun for her typical ranged attacks for a while.
Laser: Pumped water pistol
Collateral Damage: Grenade
Full-Auto: Rotary rubber-band minigun :V Machine Pistol
Crush: no listed source, probably picked up once Summit got her "eat" size up high enough
Ordnance: no listed source
Burn: Hovertank flamethrower

Flight: Vacuum cleaner jets + some kind of magical wings
Argus Watchfulness: Cameras + viewscreens
(Summit actually started with Discern)

Speaking of the others... don't recall us using anything else but Lasers for Ranged attacks. How come? Did the Lasers (and is it only 1 pumped water pistol or is it many pumped water pistols) become better at ranged attacks compared to Full Auto and Collateral Damage and all other ranged attacks?
 
Speaking of the others... don't recall us using anything else but Lasers for Ranged attacks. How come? Did the Lasers (and is it only 1 pumped water pistol or is it many pumped water pistols) become better at ranged attacks compared to Full Auto and Collateral Damage and all other ranged attacks?
Those are the ability effect names and here's the effect from the Ability Bible:

Full Auto: Deals 20% of the base damage of the given weapon/spell five times, on top of standard damage.
Collateral Damage: Attack causes extra damage to the surroundings. This can mean anything from other enemies, to the surrounding landscape.
Laser: A short burst attack that sacrifices moves per turn to hit harder.
Crush: x3 multiplier to damage output when utilized two-handed.
Ordnance: gives user an extra weapon that has 40% extra damage output, but requires the user to be stationary. High range.
Burn: causes 1% of an enemy's max hp in damage per turn for ten turns. It can stack up to three times.
 
RE: Ability sources

A number of abilities were purchased via Ability Ladders, gained through various means.

Slayer ladder, Melee ladder and Ranged ladder have no clearly discernible source. Spellcaster ladder is heavily hinted to be a gift from Gaia the Titaness. Fire and Blood Ladders are at least somewhat hinted to be legacy of Asura's swords and crossbow. Industry ladder is likely gained by tools and stuff we fused.

Anti-Air, Homing and a Stabilize upgrade to teleportation were also from fusing, and can be traced to some Merit Shop items, and a broken UD teleport homer respectively.

RE: Ranged Attacks

Actually we have used a lot of ranged attacks that weren't energy beams, colloquially referred to as lasers.

We have used energy bullet machineguns, energy rockets (both seen in defense of Moral High Ground), energy spikes (Massy the giant Rock monster), remote controlled exploding rockets and flying exploding energy knives (both used VS Juggernaut Drive)...

Also it has been noted in backstory that all of Summit's expressed weapons have the same destructive effect, be it a water gun, a grenade or something else. Meaning energy beams as basic ranged option were never the best possible choice. They simply were.
 
Ability Ladder Purchase!

Emulate Fire

-Fire added as an Affinity in Peerless Explorer
Ability Ladder Purchase!

Flare Arrow

Level 1
Base Damage: 250
Magic Modifier: 10
Affinity: Fire
Ability: [none]
Ability Ladder Purchase!

Armor Pierce

-Reduces Defender's Resilience by 25%
(Incompatible with Juggernaut)
Ability Ladder Purchase!

Shred

-5% of Damage dealt to targets is also dealt to their Resilience. Reducing Resilience below zero in this manner messily maims most combatants.
Ability Purchased!

Versatility of Form III

-Increases Protean level of the Panoply.
(Protean Level 5)
Ability Purchased!

Serene In Adversity → Emblem of Endurance

-Summit resists Damage from Environmental effects, Aura damage, and Status Effects.
(Note: non-damaging effects mostly still function. Some powerful Personal Abilities may be able to force damage through this effect when engaged in active combat with them. Try thinking of weaker enemies as part of the battlefield environment! :V)


26 EXP Remaining

There's some Shop shakeups in the works. Someone poke me if I haven't gotten the Shop/chara sheet updated by Saturday.
 
Crossworlds 17 (Pulse)
[-] Burn off some energy practicing
-[-] Focus on Guardian Touch, that target-by-modifier upgrade looks very promising
[-] Get some extra sleep

Eating was a mistake.

You had decided to grab a crescent roll and some bacon from the food available in the cafeteria. Bread to sooth your gut and bacon because bacon. But an unwelcome fact revealed itself when you swallowed a mouthful, your esophagus was severely irritated below the neck. Probably from having your heart blasted out by Juggernaut Drive.

A groan sputters out once the sensation of swallowing white-hot frozen rusty razor blades subsides. Thankfully it fades to something like a skinned knee quickly, and dulls from there. All the same, you think you'll be putting off food for a bit longer.

Besides, you aren't that hungry.

With a mind towards how you might alter a magical effect you bus your tray back and make your way to one of the practice areas to look for volunteers. Thorn Warden had a cloak of thorny magic that reflected damage back at the attacker, maybe you can make your Guardian Touch spell do that?

As it turns out Thorn Warden is at the practice area you've picked. At the center of a bit of a spectacle, he's holding off Ninja of Light with both hands while Prisma Drake presses against his back. A handful of Magical Girls look on with varying levels of agitation.

"Summit! Little help here!?" he shouts at you.

A doubletake of the scene confirms that he is having his personal space infringed upon. You insert yourself between Ninja of Light and Thorn Warden, draw your Panoply behind you like a wall, stare into Prisma Drake's eye's, catch Ninja in a set of Panoply bars when she vaults over, and let Thorn duck back through an opening.

Ninja of Light swirls in place before tugging at her cage, "Let me out! Let me OUT!"

"I get it, I get it. And I didn't know you already knew Thorn." Prisma Drake says while taking a few steps back.

Ninja of Light breaks a few bars when she swings her weapon at her cage. You contract it tighter to keep her from attacking effectively. "Help!" she shouts.

"Please keep her in there until she apologizes." Thorn Warden comments as he walks over to stand next to you.

One of Ninja's teammates shrugs, her axe still resting on the ground, "You were being more of a pest than persistent, dear."

Ninja hisses and rattles her cage angrily.

"How long have you and Summit been a thing?" Prisma Drake asks while wiggling her eyebrows.

Thorn Warden shoots a sideways glance your way, "She's my sister."

Uh-oh. This is going to make things worse. Why did he say that? You can already see the thought forming in Prisma Drake's head as she draws her hand to her mouth in an apparent case of slow motion.

"My my. It really is the quiet ones isn't it? I never would have suspected Summit to be into pretending to have a sibling. And in public even." she says with mock surprise.

It feels like every drop of warm blood in your body is trying to shove its way into your face.

You start trying to explain things, "Not my brother. I met him once or twice before arriving here. I'm even surprised he remembers me."

"And Prisma Drake pounced because she knows I have no surviving direct relatives." you finish.

Thorn Warden scratches the back of his head and looks away, "Impulse. Don't think belittle of yourself, when you tried to repeat my title it certainly was a sound to remember."

Ninja stops trying to saw through your grip, "You could understand that? It felt like my mind blanked out when he said it."

Shapeless Isle comes running up, "Hey! Let, uh, wie hieß sie nochout… out of the cage!"

"Um, Ninja was the problem…" Floral Glory trails after.

"Please refrain Summit. You make it sound like an exploding speaker." Thorn Warden says.

"Everyone! Behave!" Shapeless Isle shouts while stepping up on a net of chains hanging from nowhere, "Now, what exactly happened?"

Prisma Drake, Warrior of Light, Ninja of Light, and Floral Glory begin talking over one another. The conversation only becomes less intelligible. Not quite what you were interested in, you release Ninja and address Thorn Warden.

"Excuse me. I've been wondering if you could describe how your thorn cloak does the counterattack. One of my spells could use that effect."

Thorn Warden starts to gesture with his hands, then pauses. He then taps his chin and lets out a sound before catching himself again, "Actually, show me your spell first so I have something to compare it to."

"Guardian Touch."

A green cast covers Thorn Warden as the effect settles in. He prods his arm for a moment.

"Right… this is like covering someone in bubble wrap. What you should do is change out the fluffy for an unbearable barrier and wrap a cord of thorns around that. When something hits my shield their own force bounces back from the barrier and they hurt themselves on the thorns."

"Murus Spinas."

One glance at the effect forming tells you enough. His spell draws from a wider range of effects and is also 'shaded' differently. Still, it's enough to give you a target. Maybe if you make the pieces more distinct it will be some progress.

"I died twice today, cut me a break!" Ninja of Light exclaims.

Prisma Drake points at Ninja's forehead, "That doesn't excuse it. Did you want to make it a hat trick?"

You let out a sigh, "Thanks for the tips. I'm leaving because this trial noise is hard to be around."

"Good luck." Thorn Warden waves at you while you fly off.

After a bit of thought you head to the advance fortifications. Forces there have already become sparse, but you find a few bored sentries to serve as test subjects while you try to pick apart how you're casting one of your newer spells.

"Let me see the coins. And just so we are clear, it only counts if blood drips out." the most recent recipient explains.

Then he slams down his utility knife on his resting hand. With said knife slotted into his battle rifle.

Perhaps you should not have picked the ones that looked bored…. Your spell keeps him from harm, but, of course, you don't mention this to them.

"Ha! Like it only brushed me. Not even a scratch."

Around you your Panoply glows a deep purple and leaves floating lights in the air when you move. Something about how it manifests its most spell-focused effects. You fight the reflexive part of spellcasting and carefully strain your magic to the breaking point as you adjust it.

The spell falls apart in tattered strings of magic. No matter, you'll just try that again. It is, after all, why you've arranged your Panoply to support rapid spellcasting.

"Sss." something clicks as you repeat the spell.

Instead of falling apart into nothing the spell stretches out from the first target until it touches another one. Both soldiers appear to have the same full effect applied, although it might be weakened from the split somehow.

You immediately try to make the effect happen with another cast. It fails to apply past your first test subject this time. Next attempt does have a brief outreach that also fails to apply it to anyone else.

After a couple minutes you think you've gotten a handle on how to make the effect have the potential to reach several targets. It still doesn't always apply, you think your spell is somehow too feeble. Maybe there's something you can do to make it stronger?

Fortunately, there is. You aren't sure how you know to set up your Panoply to better conduct your magic into spells, but it does work after a fashion. This makes the barrier your spell leaves much more potent, and you're able to put enough weight into the reaching effect to conduct your spell to the entire group at once. Pushing the number of targets beyond three is too attention and time consuming to be useful in combat, you'll just have to practice more on that.

You recall using this effect before, but now seems like a good time to test it out on the rest of your spells. Much less stressful to know something ahead of time instead of suddenly having a hunch mid-battle.

Most notably, it makes your Ramming Speed spell much faster than it has ever been. About twice as fast as it was before the boost. Almost as fast as you can keep up with, thankfully you have nothing to fear from striking the ground with this spell. You had started to worry about your earliest spell no longer keeping up with how fast you could fly.

Wave Force is hard to see an improvement on. It feels a bit cleaner to use this way, and you expect that means more energy is staying with the bolt of destructive power, but the rocks you are testing this on fall to powder either way.

On a stray thought you try pushing magic into spikes. Moments later you've gotten a new spell, Mana Bolts, figured out. It's… okay you suppose? It hits hard enough when boosted, but the range is lacking and you can already produce magical projectiles with your Panoply.

There's something else you can do, you can just tell. Surrounded by allies also strikes you as a bad time to attempt it. You are also beginning to feel a little worn out from trying to squeeze your magic into new shapes.
----

"Couldn't I just walk?"

When you decided to get some of the recent healing looked over you expected some delay. So you set yourself in a corner and used your Datamine to read over some of your messages, a task complicated by some of them having very long documents attached. And while there had been just over twenty minutes of watching other soldiers shuffled around for minor injuries, the location flew into a more frantic pace just after one of the attendants scanned your ID.

This is surely more fuss than is needed.

The doctor glares at you, "No. Lie down so I can get the monitors set up. This is for your own good."

You do as she says. In short order she has you wearing a gown ("visual inspection of healing boundaries is important"), hooked up to three machines in three places, and administered a foul-tasting fluid followed by a liter of water.

Her demeanor, while clinical, was also overwhelming on the receiving end. It's a relief when she departs and another soldier wheels in. You're also happy to avoid having to swallow anything else, ow.

Judging by the fresh casts on both legs she ran into some trouble recently. She arranges herself next to some of the monitors and makes a comment that you should tell her if you think you're dying.

A little shuffling through your stockpiled items spits out a few more pillows and a better blanket. You curl up and prepare to sleep.
----

The Final Stone

Urist DelerTekkud was the last one left. Less than an hour ago, there were thirteen* dwarves of his generation still alive, serving their solemn duty in the overrun halls of their once proud Fortress of Boatshrieks. They were the first ones born into the glory of their newly elevated Fortress to fight and die, and yet when ten days later**, the warning drums of Too Deep had been sounded and their Overseer had been forced to evacuate after raising the alarm***, they failed. Armed with the Adamant Armaments, they were to be the first line of defense, but instead, they were the last remnants of their kind, and they refused to lay down and die...

Fully a third of them died in those tumultous hours, and half of survivors of disaster followed them since. And yet, their lives' work was nearing completion. Forced to run and hide, to scurry and misdirect, to stand as one against monsters and die alone to let others escape, they worked still to complete the work their predecessors started - and to rebuild their Fortress into something grander. Something that would truly grant them power to retake it from the monsters, and make the Fortress once again open to their Overseer.

There was but one last chamber that needed to be remade - and yet, a fiery abomination had taken residence inside, far greater and more terrible than mere beasts who had dared walk the hallways of their Fortress, its very voice bringing certain doom to the rightful owners of BoatShrieks, and its presence washing over them with the feeling of Evil.

Less than an hour before, the beasts and the abomination grew restless, and the beasts began to move closer to surface. Hoping against bitter experience, Urist DelerTekkud and its brothers-in-arms had moved closer to the chamber, and prepared to lay down their lives to rebuild it beyond its former glory, should the abomination leave.

And leave it did, following the scurrying of the beasts.

Ten brave warriors had laid aside their Adamant Armaments to take up tools of the builders, working at a feverish pace to complete the chamber's remodeling before the abomination returned, while the remaining trio followed the abomination, to see it delayed, redirected, or if all else failed, to force it to roar in fury to warn their brothers-in-arms that the abomination was coming back, even if doing so was deadly to their kind. Two thirds of the chamber were remade as the terrible Roar reached the ears of the ten brave warriors. Three of them grabbed their armaments at once, and ran out of the chamber to meet the abomination.

Three times did the Roar echo through the hallways, and three times did three dwarves take up arms and run out to meet it. Three more times did the Roar echo through the hallways, now closer and louder with every new proclamation of fury. Urist DelerTekkud now knew beyond a shred of doubt - he was the last one left, the final warrior of BoatShrieks, and its only hope for restoration. And as the heavy steps shaking the stones could be felt coming ever closer, so was his life's work coming to a close.

Pulling up the crystal the size of his torso, Urist DelerTekkud had twisted in place to insert it to its rightful place in the very center of the Chamber deep in the bowels of the Fortress. Though he felt the unbearable heat on his back, he ignored it to turn the crystal in the socket and connect it fully to the pedestal it was now resting on. With a final click the crystal slotted into place and began to glow, spreading the light through veins of precious metals, and bringing about the ripples reshaping the very stone they were moving through. As the wave of change had overtaken the chamber, Urist DelerTekkud had smiled, knowing that his life's work was done, and a new generation would be born still, armed with the impregnable Dwemer Armaments.

Then the Roar of the Destroyer had echoed through the chamber, resonating and reflecting wildly. And Urist DelerTekkud knew no more.

LINE BREAK IDENTIFIED

The monsters of BoatShrieks had been riled up successfully, and lured in the direction of the Unified Darkness strongpoints. The nigh-invincible nature of the Crimson's hound had served the team well, and a solitary Balrog bursting through a half-collapsed tunnel had been swiftly dealt with by Summit, before it could so much as utter a single sound. Twice did the team nearly get caught up in the traps of the Fortress, clearly created by minds as demented as they were brilliant (who makes magma rain traps anyway???), but Wiccan's surprisingly attentive absent-mindedness had deposited the team safely within her world, to be returned back with Summit's power a minute later, in a safer location. The mission was on track, the Hound had returned to Crimson's side, and the team was almost ready to leave through the main gate, when four things happened all at once.

A ripple of changes ran through the walls of the entire Fortress, overcoming the group in a blink of an eye and (as Summit watched with her Panoply) continuing outwards. Dozens of waves of (Evil) magic had pulsed from many locations within the Fortress, one far more potent and vile than others. And as that vilest pulse of cessation, of the primal command of ceasing to exist, had washed over the team, Primary Wiccan began to babble.

"The Avatar of the End has appeared! The Herald of the End approaches!.."

Throughout this, Summit has felt this wave of cessation cling to her own magic, eroding and suppressing her in many different ways - making it utterly impossible to empower her Panoply beyond what its very structure could convey, though luckily not preventing its shifting. Eroding her defenses with some fell power, making her far more vulnerable to stronger attacks, to stronger beings, than she was before. And, she noted, shutting down her ability to reach through her Panoply and apply a measure of fixing her body, as she did against the Toxic Horror.
!!!
Then the time slowed, and the instincts shrieked at Summit to move, to not be where she was now. Feeling her only salvation at the very edge of her range, she launched a grappling claw to grab Crimson, locked a few additional ones on Wiccan, then pulled herself and the both of them through Elsewhere as far ahead as she could, pulling them towards and into the ground right as the vile presence flared.

An unspeakably vile beam of energy (Chaos | Corruption | Evil | Darkness | Epic) Summit could only term the Ultimate Evil bloomed right above their backs, coming from behind and slightly below where they were, brushing aside the gate, the massive wall, and what seemed like half of the entire mountaintop it hit even as it missed the Magical Girls, obliterating Crimson's Hound in the process. Primary Wiccan had stopped babbling momentarily, dust and gravel in her mouth, before addressing Anna:

"The Herald has chosen us as Prey and will not stop until we End. We must flee this world and never return, lest he follow us to base! He is too focused to distract, and too strong to let him close there!" Wiccan looked at Summit with widened eyes and wildly dilated pupils. Summit stared at her, also watching both the origin of the beam and her other teammate. Crimson Hood's flesh was bubbling and twisting as her Hound's did before, visibly subjecting her to pain so agonizing Crimson was rendered insensate. Making a split-second decision, Summit turned to face the entrance, giving her answer.

"Grab Crimson and shift away. I'll have to delay it, and lead it to the enemy, or it can turn to our base anyway." Simultaneously, Summit contacted the base to ask for suggestions, and launched herself at the entrance. Her panoply writhed, shifting itself into the same configuration that spelled that solitary Balrog's swift doom, a part of her recognizing the lesser pulses of Evil for what they truly were and preparing herself accordingly.

Herald of the End

Knowing that every second counts, Summit accelerates rapidly to full speed while diving into the mouth of the tunnel made by the vile beam of Ultimate Evil, hoping to catch off-guard the source of the fell power. Tunnels exposed by the blast are noted and discarded, lacking anything approaching the same level of danger. And yet, even the full speed of Summit's rush is insufficient, and the enemy to launches a second beam straightat her. With a wordless scream she launches the orange lightning of Wave Force directly in front of her, relying on the residual power it's leaving behind to protect herself from the destructive energies of the incoming attack.
OUT OF THE WAY!!!
And yet, her instincts screaming at her to dodge, she pushes herself to the very limits, barely clearing the exit of the tunnel to dodge sharply to the side, before a yet another beam of fell power obliterates her, once again burning through the solid rock as it passes.

The next moment Summit is assaulted by the huge monster (Chaos | Corruption | Battle | Evil | Darkness | Epic) in a barrage of claw swipes, tail swings, wing buffets and jaw snaps that tax her skills greatly to deflect or evade. Several times Summit is seemingly presented with what seems like an opportunity to retaliate at the monster, before being forced forced to feint and cockscrew in order to deflect strikes closing in with overwhelming and unstoppable power.

The unrelenting assault continues for several seconds, leaving her no breathing room after she has to evade the twin blasts of fell power coming one after the other.

Feeling the horrific power she is far too familiar with spike again, Summit launches (!!!) a spark of Wave Force straight into the stream of un-light in the creature's mouth. This forces the dragon to sputter, the gathering flares of power abating. Angered, it twists to land a claw strike, but Summit glides along the paw's length before striking it at the joint with a twist and a spin:

The strike barely forces the Ancient Wyrm to stumble, before retaliating with a snap of its teeth, a wing buffet, another swipe from the same paw and a second bite attempt. For the first time, even the immensely empowered Panoply is barely enough to withstand the assault Summit is met with, and yet even pressed she takes advantage of an opportunity to land a strike as she is dodging the tail swipe.


Furious at this strike, the Wyrm turns its head to lash out at the flying pest, before attempting to toss her away with a wing, just as the fell power begins to concentrate in the glowing eyeholes of its skull.

Having noticed the effect previously, Summit once more launches her Wave Force and forces the fell power in the draconic abomination's eyeholes to disperse in the wake of her spell.
HIS LOOKS CAN KILL
Summit passes by the monster's head, deflecting two swift snaps of the wyrm's jaws. At the same time she spots two glimpses of (Fire, Evil, Darkness, Epic) entering the cavern from opposite sides. Recognizing the Balrogs for what they truly are, Summit rushes to confront the fiery titans, her instincts blaring in alarm she didn't feel before.

And her incandescent-white Panoply cleaves through the Balrog that showed up at the mouth of the tunnel she entered the hall through. Summit rushes back to the Wyrm and dives below its belly on her way to the second Balrog. Its demise is as swift and certain as the first one's. Knowing that she is almost out of time, Summit pivots in the air to bring herself to aim at the wyrm's head.

Agitated spacetime left in the wake of the orange lightning once more forces the monstrous creature's unholy power to disperse - but this time, Summit notes that not only did it force the spikes of energy to abate, but also somewhat weakens the shroud of power surrounding it. Pushing herself off of the dragon's snout as it tries to bite her, Summit launches herself at the balrog emerging from the entrance leading deeper into BoatShrieks.

Furious, the draconic abomination launches a string of unstoppable strikes forcing Summit to frantically dance at the edge of utter demise, hemmed in back to the surface-directed tunnel's entrance. Focused on the wyrm's attacks, Summit is unable to react in time to evade a fiery paw landing a strike on her from the tunnel and throwing her back at the Wyrm.

Despite the Balrog's strike, Summit reorients herself in time to launch a wave of agitated spacetime at the Ancient Wyrm once more, finally dispersing the shroud of power the beast had been using to swiftly gather energy to blast her with. The most immediate peril dealt with momentarily, Summit dispatches the last balrog present and takes a moment to reassess the situation.

The chamber, once full of masterful stonework covering the walls and the columns, is now filled with rubble left in the wake of Wyrm's rampage and three - now four - piles of cooling embers. The Balrogs' Evil presence, while still cloying the air, has abated for the moment, betraying their absence in the immediate vicinity. Ancient Wyrm's own pervading promise of ENDING everything it touches, is still going strong, yet with the shroud of lingering power dealt with, the Wyrm's blasts are - temporarily - taken care of. Seemingly effortlessly deflecting yet another of the dragon's strikes, Summit spots the mark left by her previous strikes and angles her movement accordingly.

LINE BREAK IDENTIFIED

"What'd I miss?" Crimson Hood croaked, feeling the writhing of her flesh abate as the Hound separated itself from her, before lifting her up almost gently.
"I should not have doubted the power of the chosen one," was the Primary Wiccan's reply. "Come, see for yourself."
Supported by her Hound, Crimson Hood spared a moment to glance at her surroundings. Somewhat surprisingly, what she saw was a tranquil glade. Turning her head further, she spotted Primary Wiccan, kneeling on the flat outcropping by the center of the glade. Crimson closed the distance, noticing a small pool of water in the middle of the outcropping.

"Why hasn't Summit retreated?" Crimson asked, with Primary Wiccan pointing to the surface of the pool. Crimson got to the other girl's side and glanced into the pool, all questions getting caught in her throat. Below the surface of the water, still despite the gentle wind in the glade, Summit could be seen hacking off a front paw of a colossal draconic skeleton, launching orange lightning straight into the abomination's snapping jaws, then blurring along its elongated neck, several swift strikes collapsing the dragon's spine into fragments in her wake. The monstrosity collapses as the magic previously animating it is finally expended.

"She had no time to retreat, but needed no help to thrive. We can return now that the Herald of the End has been vanquished in single combat. Delusional Illusion" Wiccan stated simply but unhelpfully, shifting herself and her companions back to Millidia.
"I can never figure out which world you refer to when you cast it," Crimson muttered and shook her head, "But it doesn't answer my question. What the hell destroyed my Hound, what the hell was that skeletal dragon, and what was that with the pool - that's new, too."

"That Wyrm was the one that destroyed your Hound, by blasting the tunnel straight to the surface with its power," Primary Wiccan began to explain, pointing to the tunnel in question. As Crimson looked at it, a streak of incandescent-white light darted out of where the gates were, before shifting to orange light and descending to hover by the magical girls. Pausing her explanation, Primary Wiccan greeted their last teammate:

"Welcome back and congratulations, chosen one. We have seen your victory through the scrying pool."

Hearing her words, Summit nods and contacts the command to inform them of the situation. Shortly afterwards, she delivers the orders to her teammates.
\/\/\/\

Elseworlds: Magic Mayhem

Thundering laugh of the chaotic abomination ringing in your ears, you rearrange your Panoply to better conduct magic, even as you launch yourself at your foe. Evading a tide of red power, you reach the bulk of the maelstrom with a vicious cry on your lips:

"Aggressive Absorption!"

The red maelstrom is torn by the arcs of orange energy casting themselves in every direction from you. Just as swiftly, the orange energy forms a net that pulls the torn remnants into yourself like so much chum, invigorating you.

In front of you, the crimson whirlwind begins to churn with fury and power in equal measure, even as orange lightning can be seen dancing around and within.

"You DARE!.." The monster bellows even as you are pushing further in, before its' spell converges on you from all directions:

Enemy's power tries to squish you like a particularly annoying bug, even as your own vehemently objects to the treatment. The attack that by all rights should have crippled your ability to fight is weathered stoically, leaving your entire body feeling like it was one big bruise. You pay it no mind, instead pushing even further in: "Aggressive Absorption!"

Once again, the energy arcs out fron you, carving off another chunk of the maelstrom and breaking whatever grip the enemy power had on you. Your body is soothed by the stolen power even as you stare into the center of the storm.

"I will obliterate you, pest!" the Dark Star directs its entire maelstrom to engulf you, even as a corner of your mind notes the orange lightning ever more prominent, despite the still growing power of the vortex.

The attack is barely half as strong as the contracting sphere the enemy used against you, however the maelstrom itself is rapidly growing even as it tries to tear you apart. You know that it may succeed in time - but with your target in reach it no longer matters! You launch a final wordless ("!!!") assault straight into the core of the vortex, popping another contracting sphere in the process.

The blast of orange lightning destabilizes the maelstrom that emits a deafening shriek, as well as catalyzes the lingering magic that remained behind after your attempts to literally consume the Dark Star. The crimson energy is rapidly overtaken by orange even as it is sloughed off of the core, and for a brief moment all you can see amidst the ringing silence are the remnant traces seeped with chaotic wake of your Wave Force...

Then, through the metaphorical fog, you sense the magic signature of your foe. Diminished, and rapidly moving to the mouth of the flooded tunnel!
*After him!*
The beam of energy your panoply sends at the foe is ignored, the focus on magic enhancement making it insufficient to harm the escaping Dark Star. Before you could shift the configuration into something more potent, Oversoul Priad dives out of sight.

"Summit! Are you still fighting something bigger than you are?" Commander Black's voice demands over radio.

"Enemy routed, initiating pursuit." you reply succinctly.

"Stop! Reconnect with the task force and proceed with the primary objective, Summit. We cannot afford you being led into a trap."

"Acknowledged,"
you confirm your orders and lift off to find the group.

"The team is 1200 meters due south-east. You did good, Summit," Commander Black gives you his parting words. Feeling warm from his praise, you pull on the fabric of space to disappear, sending a blast of explosive energy at the mouth of the tunnel as an afterthought, collapsing it.
\/\/\/\

~~~~~~~~~~
To Battle The Legend
~~~~~~~~~~


You frown, glancing between grinning faces of Insight and Team GEAR... This would require a bit more subtlety than what you've used recently. Then you explain your own adjustments to the plan. Insight nods and leaves to fetch another invisibility potion (you really need to get some, or better yet learn to emulate the effect with your Panoply), and the Fairy of Team GEAR begins her own tracking spell, even as you make your own preparations.

First, you switch your panoply back to the artillery configuration charged with energies inimical to the Seal, and spread your vial of invisibility potion all over it. Also, you form a holdout pistol and a short blade, inside a holster and a sheathe, and hide them under your garb. Finally, you catch the invisibility potion Insight tossed in your direction, and apply it to yourself right after the human mage of team GEAR enhances you with magic inimical to negative energies.

By the time you're done with making yourself invisible, the Fairy, Lucky, has given you the destination. Nodding, you spin up the Gate while team GEAR performs a last-minute check. Once the portal appears, Team GEAR jumps through, Lucky Star and yourself being the last. Hopefully, if you're made, UD will assume that the transportation was the fairy's fault.

When you come out on the other side, there are no suspicious magical signatures in sight. It seems you haven't been noticed just yet.

"I have eyes on the target," you hear Rodriguez' voice in the comms. Taking this as your cue, you quietly step towards him, even as your own "Acknowledged" is sent to the team's comms.

As you feel yourself shaken, you think: If only it were that simple...

-/DREAM SEQUENCE INTERRUPTED\-

You wake with a groan, looking up to the face of the girl who killed you. Serious expression on her face, Juggernaut Drive tells you: "It's time." You nod and stand up, before pulling on the neck of your outfit to check the glowing seal on your chest. Briefly, your Panoply flickers with blue, before you will it back to orange.

It's been three days since the failed attempt to recover Juggernaut Drive. You were lucky that Judgement Drive and Insight were able to retreat after three Juggernaut Drive was reinforced with three of her own Shadows. You managed to drop Shadows with some effort, but the inexplicable twist of reality had deposited you right into the original's waiting hands. Even though you were resurrected afterwards, the crash from that long, long day had kept you unconscious for almost two days before you were able to wake, despite Goddess Red's impatience.

-/FLASHBACK IDENTIFIED\-

"I won't mince words with you, Summit," Goddess Red spoke softly, despite her emotions being clear, "You died, and were resurrected. I won't lie about it, but here goes. You can't leave except on my orders. You'll be watched at all times, and if you remove the seal, you will fall unconscious, and I will know. I'll simply have to reapply it, so don't even bother. And if you try something stupid? Well, Alex here will keep an eye on you," she motions to your left. You angle your head from whatever it is you're laying on (it's soft, at least), and see Juggernaut Drive standing by the wall. Closing your eyes, you attempt to feel the space around yourself, only to fall short. You know that this is the Seal's fault. You open your eyes and look at the Goddess Red.

"Now that you're ready to listen, here's the deal. You'll go with me to Reluxus and free my sisters from the prison dimension Silver Regent stuck them in. You'll do your best to prevent the others from taking my sisters from me. You may consider yourself, personally, released if we lose or are forced to retreat. You will know when. We go tomorrow, so that you're well rested. Eat some food and go back to sleep, I can see you're too tired to be of much use to me right now."

-/FLASHBACK CONCLUDED\-

You follow Juggernaut Drive, Alex, as she leads you down the corridor to a hall, where a table is served. It seems you've been woken in time for lunch, and you grab some jam and toast to fill your, suddenly grumbling, belly. There are half a dozen magical girls there, including yourself, Alex, and Goddess Red. The latter gives you a once-over, before nodding and continuing with her meal. Half an hour later when everyone has eaten, Goddess Red speaks up:

"Now that you're paying attention, here's the orders. We're travelling to Reluxus in order to free my sisters, Goddess Grey and Goddess White, from a dimensional prison. They won't be alone there - they're sealed with magical girls who will likely oppose us. Your goal is to ensure that they cannot. I don't expect much in the way of outside interference, but those other magical girls will not be easy opponents. Maiden of the West, Red Rose, Solar Radiance, Lunar Radiance and Solid Core will be there, so be careful."

=-=-=-=-=-=-=

-/TIME SKIP IDENTIFIED\-

Standing in front of Goddess Red and her group are Team GEAR, Judgement sisters, Goddess Gold and Insight. They don't seem to be making any hostile gestures yet. Judgement Drive makes a step forward with a suggestion on her lips: "We cannot allow you to crack open this prison and kill everyone you don't like, but right now we all have the same goal - to crack this prison open. How about we do that first, and sort everything else later?"

You can see Goddess Red frown, pondering the offer. "Fine. Open the prison, Summit," she finally gives the order, and you hurry to comply, feeling out the surrounding space with your Panoply. Standing in the shadow of Reluxus Supergate makes it more difficult to discern specific elements, even trace amounts of spatial warping from an installation that didn't work for at least four years aren't making it easy. Still, it's necessary to secure your freedom. So you persevere. A minute passes in silence, before you get the first results, Insight noticing and standing up straighter. Another minute passes before you isolate the specifics and manage to get a firm bearing on the dimensional prison's makeup. You take four steps forward and to the left, before raising your arms and gathering energy.

"Wave Force."

Orange Lightning dances across the suddenly-visible multicolored bubble, everyone stepping back as it grows, grows, grows... and pops. Within are the ones you came here to release. Just a little longer now. Three Drives and Two Cores rise into the air, Juggernaut Drive sizing up her teammates and their little sisters with no small amount of menace. The four Goddesses walk towards each other, gathered in the same place (but not together, regrettably) for the first time in half a decade. Some magical girls square themselves across others. Some magical girls step back. You have to do your best to let Goddess Red retrieve her sisters.

=-=-=-=-=-=-=

-/POV CHANGE IDENTIFIED\-

Since before she became a magical girl, Shirley admired Red Rose. The Avatar of Victory. The Greatest of Her Generation. #2 of the Old Guard. #10 of the Top Ten magical girls. Someone who could kill even immortals. Someone who would survive even impossible. The oldest magical girl alive, second only to White Soul, slain by her hand.

Then Shirley became a magical girl herself. Not a strong one - but she was smart enough to join Counter Force, and ask for a mentor. She never imagined that it would be Red Rose that would take her on as an apprentice.

Their first mission was enlightening. Even as Shirley herself stayed behind and hid, Red Rose marched onward, the demons falling before her even as she danced between their blows, her evasions and deflections no harder than breathing. An unstoppable spear cutting its path through the battlefield to the champion. Even as Shirley made her way across the bloodstained battlefield, she watched Red Rose dance, her casual deflections causing boulder-shattering blows mean no more than merest of scratches, devastating magic washing across her yet leaving her barely touched, and her spear finding the heart of enemy without error, putting the Dark Magical Girl to death. Shirley was elated and awed, her admiration for Red Rose only growing after witnessing this display of supreme skill.

And when the battle had ended, when the mission was complete, she got to know Amanda. Amanda turned out to be blunt, and stressed. As great as Red Rose's skill had been to make her victory on that bloodstained battlefield a foregone conclusion, Amanda's strength of character was stronger still. Before the combined might of Unified Darkness, she stood unbowed. Despite the loss of all her friends, her will was unbent. In face of uncertain future and the challenges it would yet bring, she was unbroken. In growing to know Amanda better, Shirley had drawn strength of her own.

But today, that godly skill was no longer enough, for Red Rose clashed with someone who could match her, blow by blow, on the field of battle.

Shirley remembered her first meeting with Summit, in the aftermath of Operation Soul Collector - taciturn girl approaching Brilliant Key in order to demonstrate her prowess. It was amusing beyond words, even though, or perhaps especially because, Summit's honed battle instincts had given her enough warning to back off despite lacking any awareness as to her might-have-been opponent's name, fame and significance. Still, Shirley made a note of the girl and her abilities. More importantly, the number of her Affinities told Shirley that the story behind the girl's past was a sordid one, to say the least. It was the memory of this meeting and of Summit's teleportation-based escape that Shirley later latched on, when news of her mentor's disappearance had reached her. She knew enough about Red Rose, Solid Core, and Goddess White - enough that she guessed that killing them all was far more difficult than neutralising them in a different way.

By almost any measure, Operation Soul Collector was a success. Amanda's dead friends, once revived and enslaved, had been recovered - and Shirley knew exactly how important it was for her mentor, for her peace of mind. Her heart, once torn to pieces by White Soul's rampage, was mended anew by Solid Core's efforts, the ever bleeding wound finally soothed. And yet, and yet her damnable pride had pushed Shirley to overreach when presented with the opportunity to tie up a loose end, and recover Alexandria Soft - Juggernaut Drive. And it was Summit who had to pay the price. Who was being forced to pay the price even now.

To see the taciturn girl in Goddess Red's entourage, with glowing red seen through her neckline, was a gut punch. To see her Panoply flicker between orange and light blue, to understand that Summit was well aware of the truth of her situation, yet didn't do anything about it despite her clear desire to do so, managed to push even through Shirley's own emotional detachment, enough to sour the release of her mentor. With only a few words exchanged by the Goddess Four, and the barest of preparations, the open field at the base of Supergate's superstructure became a battleground once more. And on that battleground, Amanda Lee, Red Rose, was challenged by Summit, Anna 'call me Summit, everyone who has called me Anna lately has been an enemy' Sanchez.

Summit had grown since she was first seen by Shirley - she was faster, stronger, and much, much tougher. Fast enough to confront and lock down Red Rose, preventing her from focusing on another opponent. Strong enough to overpower Red Rose's own attacks, forcing her to abandon her attacks to deflect Summit's strikes. The decisive advantage, however, was her spell, Wave Force - no longer a slow-going and cludged-together mess that did only a little less harm to Summit than it did to the intended target - it was now a lightning-fast blast of devastation that distrupted every other spell in its wake.

And though Amanda had long since been the true bane of Dark Magical Girls, shutting down just about any trick they could bring to the fore, she found herself pressed. From the moment Summit seized the initiative, she had gone on an unrelenting offensive, not allowing Red Rose even the slightest amount of breathing room, brushing Red Rose's spear aside all the while sending spikes at her vitals, forcing Amanda to recall her spear to a different position and twirl it, pushing the lethal blows aside. And whenever Red Rose attempted to gain some distance, or launch a spell, orange lightning washed over her, distrupting her spell before it could even form. For all that a single scratch across the Seal would grant Amanda decisive victory, she found that actually scratching Summit was much harder than anticipated.

Shirley took stock of her surroundings. High above, Three Drives and Two Cores were weaving an intricate aerial dance, four against one, Judgement and Solid siblings (and wasn't that a coincidence!) trying to subdue Juggernaut safely while avoiding her blows. The skies themselves were all but torn asunder, with shockwaves of their conflict giving rise to gale-force winds. But, apart from Solid Core's Echo of Peace, none could afford to interfere. Within a hastily erected barrier, Goddess Four (Red's knight included) had their own long-delayed reunion, neither sound nor magic passing outside. They would stay out of this, as was agreed. Maiden of the West and her "daughter", as well as both Radiances, had taken positions around the battlefield, ready to intercept any outside interference. Team GEAR? Those madmen, and Shirley used the term broadly, were occupying the rest of Goddess Red's entourage, pressing the opposing magical girls hard. For a moment, Shirley's sight lingered on the angel, Gabriel, before she turned her gaze elsewhere. On this battlefield, in the midst of Unified Darkness fortifications, the angel's presence was nullified. She would find no help there, not in a timely manner. It was up to her to tip the scales in Amanda's favor.
-/COMBAT SIMULATION INITIATED\-
While Summit stayed close to Red Rose, it didn't mean they were stationary. Quite the opposite, their battle was waged across almost half the battlefield, two high-speed combatants moving about with celerity few could match, almost as a mirror to the battle in the skies. Still, that didn't mean that standing ground wasn't an option. Discreetly activating her communicator, Insight contacted Red Rose:

"Amanda, this is Insight. I'm at the Supergate superstructure. I'll need you to bring Summit there and to hold ground afterwards," Insight was not worried. Both she and Red Rose had trust in each other enough to follow the lead when necessary, and both of them could tell just how the duel between Red Rose and Summit would ultimately go. Less than ten seconds later, Red Rose took position in between the prongs of Reluxus Supergate, while Summit hovered almost within stabbing distance from Red Rose, her weapon shining deceptively calm light blue. In just a few short seconds the battle restarted. Despite knowing that Summit could see all around her, Insight took her chance, launching herself from behind one of the prongs and to Summit's rear.

"Your next words will be..."

"You really should have known better than that, Insight.
___You really should have known better than that, Insight."

Insight pales, even as her own mouth spells out her doom in a resigned tone. Summit deflects Red Rose's desperate charge even as one of her tendrils reshapes itself into a crossbreed of a flyswatter and a corset, molding itself to Insight's body before throwing her, back first, at the very same superstructure she'd been hiding behind. As her body crashes against the superstructure with a crunch of broken bones and her vision fades, she can see Summit distrupt another, desperate spellcasting attempt of Red Rose...

-/COMBAT SIMULATION TERMINATED\-

Shirley winces in phantom pain, berating herself for forgetting, momentarily, about Summit's tendency to retain combat ability through sheer stubborness. Oh, sure, that last hit wouldn't have killed her, not immediately, but it was the only silver lining in the face of her immediate problems. Still, lesson learned, and she could use it. Rather deliberately, Shirley activated her communicator and contacted Red Rose, on a secure channel:

"Amanda, this is Shirley. I'll give you an opening, feint the moment Summit shoots me then strike with the other hand. More on general channel, she needs to know to react properly. Go once I give my location."

Switching to an channel Summit could listen in, Shirley continued: "Amanda, this is Insight. I'm at the Supergate superstructure. I'll need you to bring Summit there and to hold ground afterwards."

Less than ten seconds later, Red Rose was standing in between the two prongs of Reluxus Supergate, while Summit hovered almost in front of her, her weapon shining deceptively peaceful light blue. Taking the opportunity, Insight moved out of cover and ran straight at Summit, while raising her gun.

Summit launched a beam of light at Shirley, just as she predicted. Knowing Summit was both focused on Red Rose, and not aiming for more than a glancing shot, Shirley lunged to the side while bringing her gun in position and shooting one of the tendrils poised to attack Red Rose even as others were moving to deflect her spear - spear that was no longer there, instead vanishing to appear in the other hand and go right through the opening Shirley's calculated shot gave her.

The spear reached Summit's chest even as the tendrils jerked to push it out of the way, causing the spear to scratch a thin line across Summit's chest and the seal alike. Summit's defensive field easily endured the scratch, however the seal was not so fortunate, bursting into dark mud and vanishing altogether. Summit shuddered, but held on, her weapon convulsing before stabilizing in a new form.

~~~~~~~~~~
\/\/\/\
----

You snap awake and your Panoply curls around you defensively.

Juggernaut Drive pauses where she stands, partway into your cubicle. A shrill alarm blares from one of the monitors. Juggernaut's face changes from an expression of concern to one of perplexity.

Ah. You knocked the cables tracking your vitals loose. Only one of the machines considers this a major problem, which feels a little odd now that it's happened. Your minder swats a keypad and the machine stops blaring.

"Uh, hi?" Juggernaut holds up her hand.

"What do you want?"

"Shouldn't you be asleep?" Insight chides as she pokes her head in.

"What do you want?"

Insight claps her hands together and smiles at you, "I wanted Juggernaut to know how you were feeling."

A suspicion creeps up on you and you give it voice, "Were you trying to guilt trip her by showing me in apparent distress?"

"It's clear you aren't feeling up to a visit, so-." Insight is cut off by a bellow from behind her.

"Move!" the doctor from before pushes her way in. For a moment you boggle as she stares down Juggernaut Drive with enough presence to cause one of the most potent Magical Girls you've ever seen to step back out of the way.

"TalkToYouLaterBye-!" Insight says as she darts out of sight, followed shortly by Juggernaut Drive.

The doctor mutters softly as she checks your pupils and pokes at the edges of your healed skin.

You clear your throat as she checks a readout, "Am I ready to leave? I'm supposed to meet General Manners in about an hour."

"No. Erratic actions mean you're due more dramatic intervention to purge those drugs they hopped you up on. I don't care if you were supposed to meet Archangel Michael, you need to stay put."

"What erratic actions?" you ask.

"Yanking all your monitors out for no reason? Does that ring a bell?"

Ah, how to explain this… "I can sense magic. Juggernaut Drive was like having a 5000 watt light turned on in my face when she walked in. And she's absurdly powerful, it was a bit shocking."

She stares you in the eyes. You meet her gaze. After a few seconds she throws her hands up.

"I'll have a friend check you over. Assuming your Magical Girl constitution has you fixed up already I'll permit you to leave."

"That seems a little convoluted.

"Aetius has a gift for tracking intoxication. If she says you're alright I will be fulfilling my duty of making sure you aren't tripping balls from aftereffects. Please carry the monitors and follow me."

You burden your Panoply with the machines in question and follow her. Hallways change in character from vinyl tiles over concrete to large stone bricks. Matching the change is the composition of people going from mostly human to mostly elven, the doors you see also go from flat wood to narrower carved panels. Everything feels much older, except for the pipes running in the upper corner, most of those are still shiny and new.

Those pipes branch out next to doors, where they pass through the wall. Your guide stops at a door, labeled with a wooden slat covered with odd glyphs, and knocks on the door.

"Healer Aetius? Would you be willing to grant me the favor of your discernment? My charge has been affected by many drugs and I am at a loss of how best to treat them."

That's a little odd. You haven't been around your doctor for more than a minute or two but the tone shift stands out.

An elven woman opens the door (Steel). A sleeping baby rests their head on her right shoulder, supported by her right arm. She's clad in a grey dress with a blue apron over it. Another elven baby toddles over to grip at her dress.

"Shelly! I'm always happy to spare a moment for you." Aetius considers you for a moment, "Hmm, you're the puzzle right now? Please stand there for a moment."

She steps a bit closer, looks at your eyes, puts her hand against your neck, and leans in to sniff at you. The elven baby clutching her skirts looks up at you soundlessly.

"Your healers treated you well. She's sober Shelly, heart is a little funny, but otherwise whole in mind and body." she concludes.

Shelly? sighs, "She thinks you're clean. I'll arrange for your discharge, bring the monitors with you to where you entered and someone else will sort them out." with that she turns on her heel and walks away.

You crouch down a bit to get a closer look at the elven toddler, "Are they getting used to not being the youngest?"

Aetius herds the toddler back into her room, "Yuki has never been the youngest. Her twin Gaius was born right after and he's always been younger."

"Oh! They're twins, are they identical?" wait, that was a stupid question, "Nevermind."

The elven mother smiles broadly at that, "You caught yourself quicker than my wife did. When Rukia heard I had given birth she didn't catch her confusion about twins until the next day."

"Oh. If you have a wife where did," you gesture at the children, "come from?"

"The usual place of course. I'm sure a wise human like yourself is well aware of the process."

"I thought the, uh, 'process' needed a boy. Biology and all that." you see a faint blush rising on your face.

Aetius holds her left hand to her heart and makes an exaggerated sigh, "If you were more familiar with Elves you would know that nothing stops a determined heart. Not magic, not demons, and certainly not biology. Once I decided to bear my wife a child it was going to happen."

You don't have anything to reply to that with. And you aren't sure you want to know.

She winks at you after a pause, "I am messing with you. Since my dear Rukia is a hero and I am a healer we arranged for her brother to help us out." she taps her chin, "Presumably you are aware of how that works."

You nod quickly. On a whim you crouch again and wave at the young Yuki, "Hello, I am Magical Girl Summit."

Yuki looks at you briefly before burying her face in her mother's skirt. Aetius pats her head.

"You are intimidating. With a little practice you could probably be very imposing, or less imposing."

"Thank you." you nod and start heading back to the entrance. This particular bit of interaction isn't going your way.

A soldier elf with short hair and a large sword strapped to her back (Fire) jogs past you as you backtrack. A shrill, delighted, voice cries out "mommy!" from behind you. The sound fades as you speed up your pace.

A Fairy (Magic), dressed in a blue outfit you suspect means medic, starts running after you. After taking a turn and confirming the pursuit you turn around and wait for her to catch up. She almost trips as she stops herself, wings fluttering.

"Why are you following me?"

"Oh, well, you see…" she makes some sort of gesture with her hands, "Since you looked unhappy leaving Aetius' room I thought you might have been sad you couldn't spend more time with her kids." she starts twitching in place, "So then I thought: Since we've defeated the UD here you could have your own children now. ...That's what I wanted to tell you."

A fuzzy image pops into your head of a baby sleeping against your shoulder. Followed by dreadful memories and fears. You shake your head.

"Yeah, since the tainted magic only means Fairies can't have children. Humans and Elves should be fine in case you didn't know."

"This is the first I've heard of that."

She waves and starts running off, "That makes sense, sorry! I've got to go make some medicines cold!"

That was odd. You let out a breath and make sure your face is calm when you go to drop off the medical equipment you're carrying.
----

You've gotten a few messages on your Datamine while sleeping off your recent exertions. First there's one form Atlantis Blade that includes the phrase 'perfunctory apology", next is a thank you from Judgement Drive, then a request from Sumire Saber for a spar, Steel Monsoon explaining that Flawless Paladin is on medical leave before providing you with Thorn Warden's contact info, and lastly two messages from Insight - although the second preports to be Magical Girl Twisted Metal.

All simple quick messages, except for Sumire Saber. Recalling how she handled two skilled opponents at once days ago is enough to set you thinking of polite ways to turn her down. Getting smacked around by a fancy lady with a sword wouldn't help your image.

Or perhaps you're just a little bored where you are. You arrived a few minutes ahead of the scheduled time Manners requested, but twenty minutes have passed without her or her adjutant calling you from where you're waiting.

Still waiting…

Another ten minutes tick by. The command post is in a state of measured chaos - mostly about moving small stacks of reports around. You take a moment to consider things, the alloted time for your appointment has passed, should you leave? As part of the Counter Force you shouldn't make demands on officers that aren't either fighting next to you or outsider your team.

Dialing Captain Gupta returns an instant 'this number is not currently available' message. Steel Monsoon has a do-not-disturb message pointing out that she's asleep. Flawless Paladin just has the rings continue unabated. You stop the attempt.

A gurgle echoes from your stomach.

Seeing as the end point of when you are supposed to be here has passed, you don't have a reason to stay. And you do have a reason to be elsewhere to hasten your recovery. You Shift out of the command post.
----

Waving your ID card a fourth time finally generates a happy approval tone. The food vendor lets out a breath and passes you your tray of food. You arrange your Panoply to hold the tray at a convenient point and start eating as you wander up and down Milidia's stores.

Outside the plaza a team of Fairies is re-arranging the ground while a group of Elves set marker posts.

For some reason they are building a beach. Right where a vehicle yard used to be. You take a few more bites of food and keep wandering.

As you return the tray Sumire Saber runs up to you.

"It's hard to catch up to you. Do you have some time to spare?"

How best to handle this? "Yes. I don't think I can justify a vigorous spar right now, however."

Sumire adjusts her stance and raises an eyebrow at you, "I see. Afraid you might learn something? Would it be acceptable if you didn't lift a finger?"

"What do you want?" something about the way she's standing is putting you on edge. It feels like you are under her microscope on a metaphorical dissection table. Like you are watching lightning dance in the clouds before it strikes the ground.

"Who did you learn to fight from? When you fought Goddess Red's Knight it reminded me of someone."

You gesture with your Panoply, stepping behind it a bit in the process, "I am self-taught. Red Rose already mentioned Magical Girl White Soul."

"Is that so. You haven't ever been in a fight with Goddess Grey?"

"Only the aftermath-." a sudden memory intrudes.

Half the monsters are already slain. Grey had flung weapons one at a time when the shape-changing monsters were trying to overwhelm her with large forms. Now the three remaining have somehow abandoned bulk in favor of agility and are rushing in as a group.

Goddess Grey grabs you by the shoulder and pulls you against her. Now she must fight off the trio of assailants literally single-handedly. Your breath hitches inside your chest as the impact nears.

The cloudy sky above you outlines the arm of the goddess as she moves her hand in a complicated shape. A hurricane of bladed instruments appears. Each twitch or motion ending with a new weapon expertly cutting into a foe. The glitter of a thousand edges sparkles on her arm as she stops her attack and raises her fist in triumph, a wide grin on her face. She presses a short sword into your hands with her congratulations, then presses a kiss when you look at the gift…

"-I… once a long time ago." you correct yourself, "Goddess Grey was protecting me while I used my magic to find some monsters."

"I thought so, there's a flourish she likes to use that I noticed you were imitating." Sumire says with a slight nod, "Grey appears to remember you, judging from how much attention you've been getting."

"When I said a long time ago I meant it was before Hope was attacked." you clarify, "Magical Girls were starting to become official celebrities and Grey visited Toronto."

Sumire gets very still and fixes her gaze on you, "You've been a Magical Girl for almost six years? This will not do, as the Grand Poobah of the Magical Girls of Milidia Garrison I demand you commit to further practice. For your own sake as well as the sake of those your junior."

A thought grips you. You don't remember a lot of your time as a Magical Girl clearly. And a part of you doesn't want to remember or relive it to provide lessons, especially not to a group. "Not at the moment. I'm still recovering from earlier and have some other obligations."

You Shift away. Attempt to Shift away, the effect ripples apart uselessly as something pops the bubble of space before it inverts.

"Aha! It does work." Sumire pulls her index finger away from you and neatly holder her hands in front of her.

"What did you do?"

A loose crowd has started to watch the pair of you.

"I'm sure you have a better idea than I do. You should still be able to teleport through that, try it again!"

You Shift- fail to Shift away. Again.

Sumire Saber doesn't appear to be doing anything. You try tugging at the surrounding space experimentally, but the transition from intentions makes a ripple of sorts that covers up traces.

"If you promise to show me everything you've seen Goddess Grey do I'll give you a hint." Sumire offers.

Maybe you can get a sense for what she's doing if you avoid trying to cover yourself with an inverting bubble. You carefully tug space in a rough approximation of Shifting from her direction while keeping the back half clear for future examinations.

The reflections of the tile crawl around when you lose your grip. Sumire mouth drifts into a smug grin.

You've never felt clumsy in your space warping before. It is a little, well, ponderous. If you had a picture of what was happening you expect you could reject the interference. It could be a small and fast yank on a complicated part of the space warping effect, or some sort of burst that brings Sumire's greater existence to disrupt your magic.

Hmm, what else? You clamp down and Halt the surrounding space. Then jump back out of it and release the Halt to permit a Shift. Your Shift falls apart again, but the patterns of Halted space show a trail. A slim thread that went through the thinnest part of the Halted area to get tangled up in your bubble and burst it when pulled.

It isn't good, none of the suspected mechanics were good. She's able to somehow track your progress and dart in just as you've blocked off your own sight. It's not something you would be able to match, you own method would have been to tug the bubble apart and twist the adjacent space into a pattern. This feels like she's showing off how much better she is than you.

"Shoot. I was sloppy there." she drops her smug expression, "Are you alright?"

"I can't stop you from interrupting me."

She raises her hand to point at the sky, "We've barely started this. It's far too early to talk about 'can't'! And what does it feel like I'm doing? That last motion felt heavier, but I don't get much feedback about the space twisting thing."

Sumire steps closer and looks at you intently, "If you explain what you're doing I'll explain what I'm doing."

"I was trying to teleport away."

"That's a goal, like me trying to get you to practice. What are the details? Details are critical. If you ignore the details of your magic you can undermine yourself."

You think things over for a second. Helping Sumire with her experiments is probably less trouble than ignoring her.

"When I prepare to Shift away I have to encase myself with a taunt bubble of space. When I'm in that bubble I can't directly interact outside of it. You were sending a very fast, very fine strand of magic that got tangled up in that bubble, then pulling it back and making the bubble pop. I think. You are fast and precise enough that I can't react to or block the interruption." you explain.

"Ooh, I've got to confess that I didn't sense any of that. I just pushed with a small sword path when your, hmm, intentions went inward." Sumire answers, "You did something when you moved away from me, I could tell that much at least. Felt like I'd brushed my metaphorical knuckles against a metaphorical rock."

"I tried to cover you with a dome of Halted space."

"Cool! What does that entail?"

"Halted is a bit like tying a rubber band around itself so it's all stretched, mostly stretched. I also put a pattern so I can see if something is changing and stop it. It didn't work because as soon as I let go the frozen space melted and could be changed again." you pause for a moment, "Actually it's not like a rubber band. I push space into little clumps and knot those loosely, but it can't be too tight or else I can't reach through it to keep it that way. Which is why the patterns let me push back all the time."

Sumire grins, "So you can hold that for a bit? Set up a field so I can try pushing at it with my magic. Ready?"

You Halt the space around her, see how she likes it, "Go ahead."

An impact against the Halted area appears from her right hand, then her left. It presses and pushes through a little bit of the volume, but peters out before getting far. You do feel it, like having a hammer transfer the blow to your wrist. Sumire Saber touches her sword and slightly unsheathes it, unleashing a very strong push against the Halted area. You deflect and diffuse the larger impact before it reaches a meter away from her.

Everyone around you goes quiet and most start inching away.

"Sorry! Got a little carried away." Sumire apologies, "We should head to an actual practice area. I want to figure out how to teleport!"

Your Datamine starts blaring.

"I should go." you let go of the Halted volume.

Sumire looks a bit embarrassed, "If I made you late you should bring me along."

You aren't sure what she can do about some of the dire-sounding alerts on you Datamine, but maybe she can help? When you Shift out you bring her along.
----

The command post is slightly calmer than it was when you departed. Teleporting in does give you the sensation of being in the eye of a hurricane as you track the people moving around you.

"-minute in case she's around the corner?" someone seated finishes.

"Excuse me?" you announce yourself.

An officer with his back to you jumps up at your words. He spins in place and points an accusative finger. "Magical Girl Summit! Why were you not waiting for an audience as instructed?"

Oh? You are quite sure you were following the appointed time and place. He doesn't seem to think so for some reason. You stare back and wait for him to explain further.

Sumire stomps her foot and the entire room pauses.

"Pardon me, but shouldn't this all go through Commander Black? Or Summit's team leader, uh…" she looks over at you.

"Captain Gupta."

"Right, him. Although he's a bit busy right now so it would have to wait." Sumire finishes.

The officer appears to want to say something, but catches himself. Turning redder all the while.

Sumire tilts her head back with a neck-achingly sharp angle to wink at you, "One of the concessions to being actually superhuman is that the local Magical Girl Commander gets to stand between dummies like Major Ricks here. You still won't make a good impression with anyone if you're skipping out on meetings, sorry about making you late."

"That's not quite it. I was supposed to be here for fifteen minutes about fifty minutes ago. I left to get food since the time was up." you explain, holding up your Datamine to show the relevant instruction.

Sumire goes back to staring at the major, who visibly pales.

A frazzled lieutenant runs into view holding up a clipboard, "Please, for the love of God, let me talk to them instead!"

Major Ricks waves the younger officer at you and walks away briskly. Sumire shifts her gaze.

"Magical Girl S...s-summit. We of the Milidia garrison are quite grateful for your efforts. Even the actions that were out of view are not missed by us. Thank you." she says with a bow, holding the clipboard to her chest.

Lieutenant Mazur pulls up the clipboard to check it and block off her face from Sumire Saber's attention.

"Good enough." Sumire steps back a bit and looks at you instead.

"The General, in recognition for your recent efforts on and off the field of battle, can transfer you to a unit in Heaven's Host for a time. This would allow you to be based inside Heaven, which is quite coveted for a post location. You recent exploits impressed the local Angelic leader, s-, I mean, just put your mark on this document and Angel Laurence will arrange things." Mazur pushes her clipboard towards you.

Sumire Saber whistles, "Heaven is a nice place to visit. Don't forget you haven't told me about Goddess Grey to my satisfaction yet."

The document in question is quite opaque, it lists a request for transfer without anything more than a coded string and a pair of 2-D barcodes to explain destination and origin. You catch yourself before extruding a pen to put to paper.

"I need to make sure Commander Black knows about this before I submit it."

Mazur tries to tug the clipboard back, you let go, "That's fine, I can have it mailed to Black's command. Don't delay, it has to be finished before Laurence departs."

"If Summit doesn't want the transfer can my team have it?" Sumire says.

Mazur lets out a nervous sound.

"I'm kidding. Mostly."

After a pause you address the room, "Does anyone else need something?"

A few people look up before returning attention to papers or tablets. A Fairy with a gold apron flutters upward to display a thumbs-up at you, but goes back to whispering into his phone without saying another word.

"If you are offering…" Sumire chimes in, "You probably noticed there's an artificial beach getting put together? Could I count on you to help me keep order at the officially unofficial beach party that the other Magical Girls are about to throw there?"

"Won't it be a while before that's prepared? And it's rather cold for a beach party."

"Fairy sappers can build it up very quickly once the boundaries are marked. With great balls of fire floating to make it a bit more pleasant to get wet. I'm sure the Elves and Fairies treat this like a party too, the MGs just get dibs on it for the first hour."

"I see. Having to call in someone else to keep order is making me nervous about this event already. How rowdy does it get?"

Sumire holder up her hand with a slight distance between finger and thumb, "Not much at all really. Just some swimming, sunning, and some snacks. The real issue is that it only takes one or two girls to make a huge mess of everything, we behave better when someone's supposed to be watching."

You let yourself relax, "That sounds fine. It's funny that I just got a swimsuit yesterday."
----

Obligatory Beach Interlude!

Choose up to two people to hang out with on the artificial beach
[X] Sumire Saber
[X] Sakura Saber
[X] Night Sky
[X] Angel Feather
[X] Thorn Warden
[X] Shapeless Isle
[X] Floral Glory
[X] Blue Bandit
[X] Prisma Drake
[X] Twisted Metal
[X] Crimson Hood
[X] Steel Monsoon
[X] [Write-in someone I missed]
----

+15 EXP Getting Some Practice In
+10 EXP Drive Wake Up Call
+25 EXP Memories of Grey…
+10 EXP Putting Vital Decisions on hold for a Party
+255 EXP Reflections Through the Kaleidoscope

26 + 315 = 341 EXP

[X] [EXP] EXP Plan?

(A/N: I'm amenable to changes if I've gotten something mixed up from earlier. It's been a while...)

EDIT: Mission selection soon, I wanted a beach episode... You can either try to save Goddess White/Solid Core/Solid Drive or act as a champion for a flight of mustered Angels when they assault Hope. There may be plot repercussions depending on what Summit chooses.
 
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Can't say that I'm amused by Sumire Saber's antics. Or by how the transfer orders were being handled. Or by Insight's bringing Juggernaut to Summit, for that matter...

Or by Ninja of Light being inexplicably a pest to Thorn Warden for that matter.

Honestly, the update read a lot like a "Mess with Summit" Day.
 
[X] Steel Monsoon

[X] Night Sky

Can't say that I'm amused by Sumire Saber's antics. Or by how the transfer orders were being handled. Or by Insight's bringing Juggernaut to Summit, for that matter...

Or by Ninja of Light being inexplicably a pest to Thorn Warden for that matter.

Honestly, the update read a lot like a "Mess with Summit" Day.
MGs get pretty eccentric. Summit is harder to deal with because her pokerface makes them fail at estimating where Too Much is
 
To get voting done while i remember:
[X] Night Sky

[X] Floral Glory


MGs get pretty eccentric. Summit is harder to deal with because her pokerface makes them fail at estimating where Too Much is
While true, usually too much is when people try to leave, actively preventing someone from leaving seems like a bit of a dick move.

That said i liked the chapter, the interaction with the child surprised me a bit.

Edit:

Faraway seems to be onto something indeed.

[X] EXP Plan Grey Witness (80 EXP spent, 261 remaining)
-[X] Purchase Prayer of Blades (80 EXP)
 
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Wow. Dicks. Dicks everywhere.

Its sad that the main reason Anna started talking to Suimere was to just get her to leave faster. Accurate, but sad. Maybe we could make Tag only visible to ourself and use it to just start dodging people we don't want to deal with? Mmm... enough of them would probably be able to feel and get rid of it to make that not work though. We'd need a way to stealth/camo it.

As for the interlude...

*Pushes off everyone who was an asshole or who would end up bringing along an asshole (sorry Hayate)*

Okay, so... Blue Bandit, Floral, Shapeless, and Crimson Hood? I don't remember who Angel Feather or Twisted Metal are. I think Sakura Saber is alright? Was it her or Steel Monsoon- No, that was Atlantis Blade.

I think Shapeless found a girl to date? Or was that someone else? I remember a new MG showing up after us and trying to hit on us only to run into Summit's Summitness.
 
Floral Glory is kinda friendly but she hooked up with Shapeless Isle so picking one is slightly boorish and picking both is thirdwheely.

Angel Feather is a recent introduction. Twisted Metal is the no-longer-brainwashed MG from Headhunters Event.

Crimson Hood comes with Nightmare of Crimson (maybe).

If we want to relax Blue Bandit and Steel Monsoon are safeish choices.

Or we could go to Scholar of Light and Caster of Light whom we bailed from peer pressure back in Crossworlds 15 by fixing the ice cream machine.
 
i actually don't remember Shapeless Isle, i need to reread some stuff.

Edit: Found her! I kind of still want to say hi to at least one of them.
 
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While true, usually too much is when people try to leave, actively preventing someone from leaving seems like a bit of a dick move.
Thing is most MGs we've seen are downright physical or at least vocal when they dislike or disapprove of something. When they just let it happen to them then its often tsundere archetype who wants to be stopped but wouldn't say so.

Summit just :| at them, but she also :| at them when its normal and when she's happy.
 
Man, magical girls never run out of energy, they're all really peppy considering the battle they just went through.

Obligatory Beach Interlude!

Choose up to two people to hang out with on the artificial beach
[X] [Write-in someone I missed]
-[X] Rokusabe Kei
-[X] James Roberts


Do it you cowards.

EDIT: MGs only for the first hour? Curse it all!
 
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[X] Angel Feather
[X] Twisted Metal

I'm really curious about Twisted Metal when not sealed, and her thoughts on us. Also generally wonder about Angel Feather and her promise. Anna does get along well with Thorn Warden, so I considered that, but decided on this in the end. Night Sky could be interesting - we had that discussion with Reinforce and might be kinda sorta friends now? I wanted to see where the Sumire discussion was going, but don't think their interactions are much fun...
 
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